Awake bright and early thanks to my kid, so I may as well go ahead and post up my Killadelphia experience over the weekend. In summary, it was an awesome
GT and ran extremely smooth. I was lucky enough to have a room right down the hall from the tournament hall.
Having been burned out on the current Tyranid lists (4/5 Tyrants, mawlocs, lictors, mucolids in varying ratios) I took one I would have fun with.
Flyrant w/
Devs and electro
Flyrant w/
Devs and electro
Malanthrope
Tervigon wElectro
30 Gants
Mawloc
Leviathan:
Flyrant w/
Devs and electro
Flyrant w/Electro, Reaper of Obliterax, Adrenal Glands, Old Aversary, Ymgarl Factor
Tervigon w/Electro
Mucolid
Mucolid
Mucolid
Some of the armies present. I meant to get more pictures when they did the paint judging but I forgot in my insobriety.
For the most part, I didnt keep track of my Maelstrom points well enough to list them.
Round 1 VS Iron Warriors
I knew this matchup was slanted in my favor, but fortunately it was against a friend I met at Mechanicon last year. He brought a fun list with no answer to Skyfire.
Taking turn 1, I popped two tanks with my flyrants in their first push and it went downhill from there.
My melee Flyrant assaulted the first landraider, despite being strength 9 I only deal 1 wound. Next round he is assaulted by a ten man, and kills them all. My flyrants make the rounds, electroshocking the landraiders. Both of them would end up being
assaulted and destroyed by the Melee Tyrant, who rolls much better the second and third time. I end up scoring all the objectives, but tabling him as well for a 20-0 spread.
Round 2 vs Krootman's Eldar
I am next matched up with Krootman, who fielded 3 WKs, 3 Wave Serpents, 2 bike seers, Hornets and Dire Avengers in a Kill point mission, so I'm not too excited about my chances. I go turn 1 and put three wounds on a WK with my shooting. I get some points from
Maelstrom, but theres not a lot of killing to be done. In the end, my Melee tyrant kills a WK, my Flyrants torch a WK and its
DA cargo, and I kill my secondary Marked for Death Hornet squad. I lose both Tervigons, two gant squads, Malanthope, melee tyrant and mawloc.
My three Flyrants spend the game flying a clockwise circle, trying to keep pace with the Eldar. Kroot takes it 18-2.
Round 3 vs Mike's Drop pod Blood Angels/Nemesis
I dont drink often, and certainly not to the quantity and degree I did by game 3, so I'm not sure I played my best this round but fortunately Mike's a good guy and I had a good time losing to him. I had some bad rolls on cleansing flame and we ran out of time on turn 4. Had I gotten my turn 5 I would have scored two more objectives for a much better score, but unfortunately it didnt happen and I got left with a huge spread. (19-1 I believe)
Round 4 vs Tau Firebase
A familiar list, 2 Riptides, Farsight w/suits, 2x Skyrays, crisis troops, missile sides/drones, railsides/drones. Not one every bug player likes to see, but I'm actually really proud of how I played this one.
Turn 1 I push up to the left and unload on the Missile Sides that I marked for death as a secondary. All but one dies, my melee tyrant pushes straight up the middle into ruins. I lose my Warlord to return fire, but I am able to circle with my remaining flyrants and vector strike
the last Missileside and kill off a Skyray. Melee tyrant makes his charge turn 2, and proceeds to slaughter the railside unit in its entirety. He'll be gunned down next turn. Meanwhile my Tervigons produce poorly (The one game I needed them to) and I move up to hold as many
objectives as I can. My last turn of shooting is unable to push Farsight off of his objective. We would tie on Primary but he had his secondaries pull the lead for a 12-8 spread.
Round 5 vs Skiitari /
SM allies
My opponent was my first encounter on the board with the new army, he fielded three of the Onager crawlers in a squadron with the S10 AP1 small blast upgrade as well as a 4+ invul. A
FW tank, Stormtalon, 2x skimmer, Thunderfire, Biker squad (I marked that for death) and drop pod with melta comprised
his
SM allies. In a
KP mission, I had some tough targets but none that were unkillable. He scouted his Onagers up, and then I seized the initiative. My Superbeast Tyrant immediately makes a B-line for the Onager squadron and would make his charge. Trying to kill his Warlord and get two
KP in the process, I unload on the biker unit and actually deal 3 wounds to the Chapter master himself. The unit would die second turn. I bubbled wrap my tervigon with the 30 man gants and am happy to have his drop pod come in way off course.
That combat lasts 3 turns with all three Onagers being destroyed, but unfortunately it ends on my turn and he would be killed by his entire army focus firing on it, losing his last wound to his last unit's shooting. : / My gants and Tervigon tarpit the 10 man
SM unit, slowly but surely killing them
off. My Warlord and mawloc take out the tank and Thunderfire and park on objectives. I am unable to table him, but I get 14
KP to his 3 in addition to scoring most of my secondaries and a ton of Maelstrom. Unfortunately for me, the spread is capped at 20-0.