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![[Post New]](/s/i/i.gif) 2015/10/16 08:50:10
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Douglas Bader
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Nilok wrote:Sorry if this is a bit too derp RAW, but it never revokes the permissions for what the commander can take.
It does. You can take the coldstar suit instead of the other options.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2015/10/16 09:06:13
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Longtime Dakkanaut
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It seems clear to me that it can only take the two Support Systems and two Drones, not that I think any of the current Signature Systems would actually improve it (assuming you use it in the air where it belongs) aside from Iridium Armour.
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![[Post New]](/s/i/i.gif) 2015/10/16 09:10:58
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Sneaky Sniper Drone
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Its obvious that the Coldstar cant take Signature systems
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This message was edited 1 time. Last update was at 2015/10/16 10:12:57
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![[Post New]](/s/i/i.gif) 2015/10/16 09:13:06
Subject: Re:Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Wondering Why the Emperor Left
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via ATT
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This message was edited 1 time. Last update was at 2015/10/16 09:13:21
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![[Post New]](/s/i/i.gif) 2015/10/16 09:15:17
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Grim Dark Angels Interrogator-Chaplain
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Christ, how difficult is it to take a photograph? lol. Also, interesting that the Coldstar suit has FMC but no Fear, Smash or Vector Strike additional rules for being one.
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This message was edited 2 times. Last update was at 2015/10/16 09:18:08
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![[Post New]](/s/i/i.gif) 2015/10/16 09:38:42
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Shas'la with Pulse Carbine
Los Angeles, CA
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I think it's because it acts like an FMC but doesn't really have the mass to do things like cause fear, smash targets, or vector strike into things without blowing up itself haha
I think it fits it's design well!
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6400 Pts
4300 Pts
3200 Pts
2600 Pts
3080 Pts 30k
2460 Pts AoS Chaos Grand Alliance
2680 Pts AoS Sylvaneth |
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![[Post New]](/s/i/i.gif) 2015/10/16 09:46:59
Subject: Re:Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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They wanted the mobility and defense of a flyer without making him a vehicle, essentially.
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![[Post New]](/s/i/i.gif) 2015/10/16 10:14:03
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Sneaky Sniper Drone
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its a rules leak strip tease XD, such a sadistic photographer XD
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![[Post New]](/s/i/i.gif) 2015/10/16 10:23:52
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Longtime Dakkanaut
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Gohan being the Coldstar. Batman being the Y'vahrah this thing so desperately wants to be.
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This message was edited 1 time. Last update was at 2015/10/16 10:24:22
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![[Post New]](/s/i/i.gif) 2015/10/16 10:26:59
Subject: Re:Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Insect-Infested Nurgle Chaos Lord
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So the Coldstar can only have a burst cannon?
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![[Post New]](/s/i/i.gif) 2015/10/16 10:30:15
Subject: Re:Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Been Around the Block
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It can only have a High Output Burst Cannon (New weapon) and a missile pod. And two items from the support list.
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![[Post New]](/s/i/i.gif) 2015/10/16 11:12:47
Subject: Re:Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Focused Fire Warrior
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I like the fact that Breachers, ColdStar (and probably somebody else) have ability to 'forget' their drones, missile turret etc. on the field...
And when they land again, they just have them back!
It will create a havoc on the field! Enemies of the Greater Good will never stand a chance!
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![[Post New]](/s/i/i.gif) 2015/10/16 11:15:10
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Fireknife Shas'el
Lisbon, Portugal
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It's a curious upgrade, but... not soooo interesting. IFf the HOBC is a good weapon, I might field a XV86. T4 is too flimsy
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2015/10/16 11:35:07
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Resolute Ultramarine Honor Guard
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Assuming the shield generator and commander stay the same points wise, it's 170 for a flying commander with whatever the highoutput burst cannon is and a missile pod. Well, 145 without, but why wouldn't you take a 4++ on your fragile T4 commander?
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2015/10/16 12:13:47
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Fireknife Shas'el
Lisbon, Portugal
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Crazyterran wrote:Assuming the shield generator and commander stay the same points wise, it's 170 for a flying commander with whatever the highoutput burst cannon is and a missile pod. Well, 145 without, but why wouldn't you take a 4++ on your fragile T4 commander?
Why spend 170p on it? For +10p I field a Riptide, or a complete MP unit of Crisis.
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2015/10/16 12:15:54
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Longtime Dakkanaut
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Vector Strike wrote: Crazyterran wrote:Assuming the shield generator and commander stay the same points wise, it's 170 for a flying commander with whatever the highoutput burst cannon is and a missile pod. Well, 145 without, but why wouldn't you take a 4++ on your fragile T4 commander?
Why spend 170p on it? For +10p I field a Riptide, or a complete MP unit of Crisis.
I know right. This Coldstar is a joke.
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![[Post New]](/s/i/i.gif) 2015/10/16 12:28:16
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Shas'la with Pulse Carbine
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It makes sense that you lose smash, fear and vector. Those are things associated with monstrous creatures. The suit is literally not that big. Its size doesn't strike fear, it doesn't have the weight and strength to rip through armor with its bare hands. Its fluffy that it loses those things. But it gains the movement and defense benefits of being a flyer.
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Down with Allies, Solo 2016! |
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![[Post New]](/s/i/i.gif) 2015/10/16 12:36:43
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Irked Necron Immortal
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Gamgee wrote:
Getting Swoop for 25pts* is a pretty good deal imo.
*Assuming that missile pods remain 15pts and the HOBC is roughly 20 (given that a regular BC is 10)
On a different note - you know you can express mild opinions, right? Everything doesn't have to 'totally suck' or be a 'joke', you can just say you don't like it and list the reasons why. Hyperbole just makes people disinclined to seriously consider what you have to say.
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This message was edited 1 time. Last update was at 2015/10/16 12:37:42
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![[Post New]](/s/i/i.gif) 2015/10/16 12:37:37
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Sneaky Sniper Drone
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Gamgee wrote: Vector Strike wrote: Crazyterran wrote:Assuming the shield generator and commander stay the same points wise, it's 170 for a flying commander with whatever the highoutput burst cannon is and a missile pod. Well, 145 without, but why wouldn't you take a 4++ on your fragile T4 commander?
Why spend 170p on it? For +10p I field a Riptide, or a complete MP unit of Crisis.
I know right. This Coldstar is a joke.
With how riptides were why field anything else...
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![[Post New]](/s/i/i.gif) 2015/10/16 12:38:42
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Mighty Vampire Count
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Vector Strike wrote: Crazyterran wrote:Assuming the shield generator and commander stay the same points wise, it's 170 for a flying commander with whatever the highoutput burst cannon is and a missile pod. Well, 145 without, but why wouldn't you take a 4++ on your fragile T4 commander?
Why spend 170p on it? For +10p I field a Riptide, or a complete MP unit of Crisis.
Riptide points are not known at this time - they may be more (or even less!).
Most Dark Eldar Players had bought multiple Ravagers - screwed over in the new codex and guess what most Tau players have bought Riptides. It seems with GW that they like extremes so the Riptide will likely be made overpriced or more overpowered like Wraith Kinghts,
T4 is not that bad - lots of non Marine factions have T3 to contend with.
The partial FMC rules are a good fit - well for as long as they keep using MC rules for non MCs
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2015/10/16 12:41:12
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Water-Caste Negotiator
Ontario, Canada
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Vector Strike wrote: Crazyterran wrote:Assuming the shield generator and commander stay the same points wise, it's 170 for a flying commander with whatever the highoutput burst cannon is and a missile pod. Well, 145 without, but why wouldn't you take a 4++ on your fragile T4 commander?
Why spend 170p on it? For +10p I field a Riptide, or a complete MP unit of Crisis.
The riptide might get nerfed, and even if it doesn't, it's generally considered undercosted (the IA version anyway). Compared to a squad of pure missile crisis suits, you are immune to blasts, templates and assaults, can only be hit on 6's by 90%+ guns in the game, have a far greater degree of speed and can skyfire. Admittedly if the high output burst cannon is only a burst cannon with 1 more shot it will be leaning on underpowered, but if its an assault 6 burst cannon with rending (or something else equally powerful), it will be a versatile little unit capable of threatening most units on the ground or in the skies. We'll have to wait and see what the high output burst cannon does and what, if any, formation bonuses this gets. The sky isn't falling just yet.
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![[Post New]](/s/i/i.gif) 2015/10/16 12:51:05
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Water-Caste Negotiator
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chalkobob wrote:Compared to a squad of pure missile crisis suits, you are immune to blasts, templates and assaults, can only be hit on 6's by 90%+ guns in the game, have a far greater degree of speed and can skyfire.
As my brother puts it, for his Orks there is not much difference between hitting on a 6 or a 5. It would still only take 1 str 8 AP3 hit to take out your commander :(, although I suppose you can jink now, but I'd rather have my 2+ save than 4+ and 50% less hits (in the case of Orks, when not twinlinking cause for deffkopta's its only 25%).
As with all things we have seen so far, its pretty meh on its own/with what we know, but we'll have to see what the codex brings in order to render final judgement.
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This message was edited 2 times. Last update was at 2015/10/16 12:52:35
1500, 100% WIP, 100% kick-ass
(dkok) 1500, 100% NIB |
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![[Post New]](/s/i/i.gif) 2015/10/16 13:11:54
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Fireknife Shas'el
Lisbon, Portugal
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Mr Morden wrote:
T4 is not that bad - lots of non Marine factions have T3 to contend with.
The partial FMC rules are a good fit - well for as long as they keep using MC rules for non MCs 
But there is no FMC with T4 or less, currently. All you need is 1 failed Grounded test.
chalkobob wrote:
The riptide might get nerfed, and even if it doesn't, it's generally considered undercosted (the IA version anyway). Compared to a squad of pure missile crisis suits, you are immune to blasts, templates and assaults, can only be hit on 6's by 90%+ guns in the game, have a far greater degree of speed and can skyfire. Admittedly if the high output burst cannon is only a burst cannon with 1 more shot it will be leaning on underpowered, but if its an assault 6 burst cannon with rending (or something else equally powerful), it will be a versatile little unit capable of threatening most units on the ground or in the skies. We'll have to wait and see what the high output burst cannon does and what, if any, formation bonuses this gets. The sky isn't falling just yet.
FMCs aren't immune to those, as long as the shooter has Skyfire. Only Flyers are immune to those.
As you said, if the HOBC is a good weapon, I'll field one just for the kicks of it. If it isn't..., well, I can find Skyfire somewhere else.
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2015/10/16 13:13:58
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Liche Priest Hierophant
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@ MoD_Legion: Well yeah, but basically every other army in the game does care about snapshots. Not to mention only 3 units in the Ork codex can spam non-blast S8 AP2/3 weapons, and all of them aren't that tough. Assuming the shield generator remains that same, ~420pts of Deffkoptas are required to kill a Coldstar w/ shield in a single turn if my maths are correct. That's 3 FA slots btw, and all those shots would be better spent on normal crisis suits.
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This message was edited 2 times. Last update was at 2015/10/16 13:15:46
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![[Post New]](/s/i/i.gif) 2015/10/16 13:14:06
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Water-Caste Negotiator
Ontario, Canada
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MoD_Legion wrote: chalkobob wrote:Compared to a squad of pure missile crisis suits, you are immune to blasts, templates and assaults, can only be hit on 6's by 90%+ guns in the game, have a far greater degree of speed and can skyfire.
As my brother puts it, for his Orks there is not much difference between hitting on a 6 or a 5. It would still only take 1 str 8 AP3 hit to take out your commander :(, although I suppose you can jink now, but I'd rather have my 2+ save than 4+ and 50% less hits (in the case of Orks, when not twinlinking cause for deffkopta's its only 25%).
As with all things we have seen so far, its pretty meh on its own/with what we know, but we'll have to see what the codex brings in order to render final judgement.
Orks have a hard enough time against Tau that I don't really mind them being able to kill this one unit efficiently. It still will probably be an uphill battle for Orks anyway.
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![[Post New]](/s/i/i.gif) 2015/10/16 13:17:57
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Shrieking Traitor Sentinel Pilot
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You know, thinking about the ColdStar, I have a pretty major thought: is that bonding knife in the picture modeled on the jetpack already? I hope not, there are much better places for it.
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![[Post New]](/s/i/i.gif) 2015/10/16 13:26:22
Subject: Re:Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Jealous that Horus is Warmaster
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Oh man.. I feel the need to get a Coldstar Commander and model it on top of some imperial building like it's flying over it. Even if I'm not going to play Tau this just needs to happen!
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Alpharius? Never heard of him. |
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![[Post New]](/s/i/i.gif) 2015/10/16 13:36:12
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Regular Dakkanaut
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SaJeel wrote:Its obvious that the Coldstar cant take Signature systems
I'm not sure its obvious one way or the other. Formatting the options through indentations would certainly have made it more obvious. from the words on the page I'd say it can't, though I'm not sure if that holds if there is any text in the signature systems codex section that discerns if Signiture systems replace weapon/system hardpoints.
Rule-wise, I think the Coldstar is just fine.... it's not a no-brainer choice one way or the other. I honestly don't want EVERY Tau player wanting to field it, because then it takes away from the uniqeness of MY army.
Personally, I can definately make the ColdStar work for me on the tabletop, and I'm already in the process of Scratchbuilding my own! I feel lucky that a "House rules" model I was building actually got official rules it could use!
I'm keen to know what the High output Burst Cannon is. Burst Cannon with Assault 6 is my best guess. Burst Cannonwith Rending would my my wishlist, but unlikely given the adjective promoting volume over velocity.
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Waaagh, for the Emperor, and blood for the blood god... |
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![[Post New]](/s/i/i.gif) 2015/10/16 13:50:18
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Shrieking Traitor Sentinel Pilot
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It's very obvious.
May take ranged weapons and support systems.
May take signature systems.
Alternatively, may take a Coldstar with x weapons.
If so, may also take support systems.
Full stop. The XV86, in the WD rules printed, removes the sigsys options, and does not grant them again. Plain as day.
No, it might not be worded the same in the codex. Won't know until we're reading it. But the WD rules are pretty clear.
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![[Post New]](/s/i/i.gif) 2015/10/16 13:59:44
Subject: Tau Rumors: New FireW and 2 Giant Suits? P13 for Pics. P37 for Stormsurge rules. P55 for Transfer Sh
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Thermo-Optical Hac Tao
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maceria wrote:You know, thinking about the ColdStar, I have a pretty major thought: is that bonding knife in the picture modeled on the jetpack already? I hope not, there are much better places for it.
The bonding knife looks like it's on the jet pack of a normal crisis suit, not commander/Coldstar, and I doubt it'll be modelled on already.
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