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![[Post New]](/s/i/i.gif) 2015/06/22 23:45:14
Subject: White Scars: All models have Hit and Run...
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Regular Dakkanaut
North Coast, NSW, Australia
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Does this make any difference to Terminators or Centurions? These models were not granted the special rule before.
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This message was edited 1 time. Last update was at 2015/06/22 23:45:25
'Anyone can win, but it takes a good man to lose.'
-Louis Guzman |
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![[Post New]](/s/i/i.gif) 2015/06/23 00:34:41
Subject: White Scars: All models have Hit and Run...
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Preacher of the Emperor
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It makes them better. Centurions can avoid being tarpitted in combat and terminators can break off to recharge for more attacks.
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![[Post New]](/s/i/i.gif) 2015/06/23 00:37:37
Subject: White Scars: All models have Hit and Run...
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Longtime Dakkanaut
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It's a huge boost for all non bike units... Will make grav star that much better.
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![[Post New]](/s/i/i.gif) 2015/06/23 01:19:44
Subject: White Scars: All models have Hit and Run...
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Fresh-Faced New User
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The first thing I did after I read the codex was to assemble and paint my Ironclad dread for my WS successor chapter. Some people may complain about it not being fluffy, but an Ironclad dread with hit and run, 2 heavy flamers, powerfist and chainfist in a turn one drop-pod is going to be nasty, especially combined with a Khan bike army.
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![[Post New]](/s/i/i.gif) 2015/06/23 03:40:10
Subject: White Scars: All models have Hit and Run...
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Dakka Veteran
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Every model having hit and run is huge, the crazy stuff you can do is awesome. I like slingshoting my models up the table with hit and run
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![[Post New]](/s/i/i.gif) 2015/06/23 04:55:26
Subject: White Scars: All models have Hit and Run...
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Rough Rider with Boomstick
USA
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It's good but can't combine the star with Tiggy.
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![[Post New]](/s/i/i.gif) 2015/06/23 04:59:50
Subject: Re:White Scars: All models have Hit and Run...
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Chaplain with Hate to Spare
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Hit and Run Dreadnoughts are pretty mean now that they have four attacks base. But as others have said, giving H&R to Terminators and Centurions is very good.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/06/23 10:58:11
Subject: White Scars: All models have Hit and Run...
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Dakka Veteran
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Why can't you, take the Libby formation using ultra chapter tactics
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![[Post New]](/s/i/i.gif) 2015/06/23 14:28:50
Subject: White Scars: All models have Hit and Run...
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Rough Rider with Boomstick
USA
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krootman. wrote:
Why can't you, take the Libby formation using ultra chapter tactics
I was told if there are 2 different chapter tactics(UM & WS) in one unit, the unit loses both chapter tactics.
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![[Post New]](/s/i/i.gif) 2015/06/23 14:31:16
Subject: White Scars: All models have Hit and Run...
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Slashing Veteran Sword Bretheren
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SonsofVulkan wrote: krootman. wrote:
Why can't you, take the Libby formation using ultra chapter tactics
I was told if there are 2 different chapter tactics(UM & WS) in one unit, the unit loses both chapter tactics.
That is correct. However, a librarian from one chapter can still buff a unit from another chapter.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2015/06/23 14:54:12
Subject: Re:White Scars: All models have Hit and Run...
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Killer Klaivex
Oceanside, CA
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casvalremdeikun wrote:Hit and Run Dreadnoughts are pretty mean now that they have four attacks base. But as others have said, giving H&R to Terminators and Centurions is very good.
Hit and run dreadnoughts get free drop pods in a battle company. Very tempting to add some in.
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![[Post New]](/s/i/i.gif) 2015/06/23 15:54:20
Subject: Re:White Scars: All models have Hit and Run...
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Implacable Black Templar Initiate
Central Illinois
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Why do you need tiggy? Before the main reason was for Divinity but I thought all librarians got Divinity now.
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Words of wisdom by Prophet40k
That game put my faith in Khorne to the test. My table-neighbor looked at the match up and said "Here you're going to need these more than I will" and handed me a bag of Jello shots. They must have pleased Khorne because I walked out 11-2.
Now looking at another list with MORE tyrants and MORE mawlocks, I said to myself. "Oh well looks like it's time for another beer. It'll take the sting out of this. LOL" |
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![[Post New]](/s/i/i.gif) 2015/06/23 16:00:31
Subject: White Scars: All models have Hit and Run...
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Longtime Dakkanaut
Minneapolis, MN
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Too bad Dreadnoughts are a terribly unfluffy choice for White Scars
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![[Post New]](/s/i/i.gif) 2015/06/23 16:02:43
Subject: White Scars: All models have Hit and Run...
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Killer Klaivex
Oceanside, CA
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But are totally cool in a successor chapter!
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![[Post New]](/s/i/i.gif) 2015/06/23 16:35:48
Subject: White Scars: All models have Hit and Run...
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Nurgle Chosen Marine on a Palanquin
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Who cares about fluff when you run custom chapters?!
That ironclad sounds about as mean as they come. If that bugger survives turn 1, things are going to be super dead turn 2.
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![[Post New]](/s/i/i.gif) 2015/06/23 20:36:30
Subject: Re:White Scars: All models have Hit and Run...
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Dakka Veteran
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NightWrench wrote:Why do you need tiggy? Before the main reason was for Divinity but I thought all librarians got Divinity now.
He gets to reroll his powers, his dice to cast said powers, and is the only ml3 caster in the marine book. Automatically Appended Next Post: HawaiiMatt wrote: casvalremdeikun wrote:Hit and Run Dreadnoughts are pretty mean now that they have four attacks base. But as others have said, giving H&R to Terminators and Centurions is very good.
Hit and run dreadnoughts get free drop pods in a battle company. Very tempting to add some in.
I tried one for my demi company, ended up cutting it..it didnt fit for what I was trying to do, but I can see it being a very solid choice.
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This message was edited 1 time. Last update was at 2015/06/23 20:37:34
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![[Post New]](/s/i/i.gif) 2015/06/23 20:50:55
Subject: White Scars: All models have Hit and Run...
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Rough Rider with Boomstick
USA
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Tiggy gives you the best chance to get invisibility and the best chance to get it casted especially with the conclave formation. Cents lack invuln save and usually is priority target #1, will get focused down hard.
For the WS, I would stick with grav bikes and dreads.
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![[Post New]](/s/i/i.gif) 2015/06/23 23:04:15
Subject: White Scars: All models have Hit and Run...
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Dakka Veteran
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SonsofVulkan wrote:Tiggy gives you the best chance to get invisibility and the best chance to get it casted especially with the conclave formation. Cents lack invuln save and usually is priority target #1, will get focused down hard.
For the WS, I would stick with grav bikes and dreads.
My buddy is running 3 units of cents and I actually like that. You can do a lot of damage and between mass summoning and the dmg the gravs put out, you in theory should be able the keep the cents alive for a while.
I like 2 3 man units in pods and 1 5 man unit. I'm just not sure what to back them up with. It's a list concept I might experiment with in itc format once nova is finished.
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![[Post New]](/s/i/i.gif) 2015/06/23 23:38:39
Subject: White Scars: All models have Hit and Run...
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Rough Rider with Boomstick
USA
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krootman. wrote: SonsofVulkan wrote:Tiggy gives you the best chance to get invisibility and the best chance to get it casted especially with the conclave formation. Cents lack invuln save and usually is priority target #1, will get focused down hard.
For the WS, I would stick with grav bikes and dreads.
My buddy is running 3 units of cents and I actually like that. You can do a lot of damage and between mass summoning and the dmg the gravs put out, you in theory should be able the keep the cents alive for a while.
I like 2 3 man units in pods and 1 5 man unit. I'm just not sure what to back them up with. It's a list concept I might experiment with in itc format once nova is finished.
Interesting, well if one is running multi-cent units then yes then no need to run a star. But thats a lot of points going into only cents and then plus drop pods, therefore making it hard to balance out the rest of the army to provide adequate support. Remember without invisibility, there are just way too many threats in the current competitive meta that can beat down a naked cent unit. Scat bikes, Flyrants, grav dev, Scythe WG and etc.
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![[Post New]](/s/i/i.gif) 2015/06/24 12:37:59
Subject: White Scars: All models have Hit and Run...
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Dakka Veteran
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SonsofVulkan wrote: krootman. wrote: SonsofVulkan wrote:Tiggy gives you the best chance to get invisibility and the best chance to get it casted especially with the conclave formation. Cents lack invuln save and usually is priority target #1, will get focused down hard.
For the WS, I would stick with grav bikes and dreads.
My buddy is running 3 units of cents and I actually like that. You can do a lot of damage and between mass summoning and the dmg the gravs put out, you in theory should be able the keep the cents alive for a while.
I like 2 3 man units in pods and 1 5 man unit. I'm just not sure what to back them up with. It's a list concept I might experiment with in itc format once nova is finished.
Interesting, well if one is running multi-cent units then yes then no need to run a star. But thats a lot of points going into only cents and then plus drop pods, therefore making it hard to balance out the rest of the army to provide adequate support. Remember without invisibility, there are just way too many threats in the current competitive meta that can beat down a naked cent unit. Scat bikes, Flyrants, grav dev, Scythe WG and etc.
Well you run each 3 man cent unit with 1 libby and you put the other 3-4 with your 5 man unit.
I actually like something along the lines of SM cad, flesh terrors strike force, and libby formation. That way you can give your cents fnp. You should get 1-2 defensive powers between the libbys, of course this is all matchup dependent. But with podding cents you will scare scatterbikes off the board into reserves giving you ample time to gain board control, Flyrants are terrified of grav, especially if you roll no cover, and scythe wg hurt alot but you have 3 cent units and you can play around it depending on what the opponents army is.
What im getting at is the days of having to always roll defensive powers to make sure you life are over, if you build the list correctly losing half or most of the cents by turn 3-5 shouldn't cost you the game as you should have done ample dmg to your opponent.
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![[Post New]](/s/i/i.gif) 2015/06/24 13:21:55
Subject: White Scars: All models have Hit and Run...
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Warplord Titan Princeps of Tzeentch
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benjak wrote:The first thing I did after I read the codex was to assemble and paint my Ironclad dread for my WS successor chapter. Some people may complain about it not being fluffy, but an Ironclad dread with hit and run, 2 heavy flamers, powerfist and chainfist in a turn one drop-pod is going to be nasty, especially combined with a Khan bike army.
Correct me if I'm wrong, but dreads do NOT have chapter tactics, no?
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2015/06/24 13:30:53
Subject: White Scars: All models have Hit and Run...
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Fresh-Faced New User
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BoomWolf wrote:benjak wrote:The first thing I did after I read the codex was to assemble and paint my Ironclad dread for my WS successor chapter. Some people may complain about it not being fluffy, but an Ironclad dread with hit and run, 2 heavy flamers, powerfist and chainfist in a turn one drop-pod is going to be nasty, especially combined with a Khan bike army.
Correct me if I'm wrong, but dreads do NOT have chapter tactics, no?
Actually, they do.  They're the only vehicles in the codex to have it.
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![[Post New]](/s/i/i.gif) 2015/06/24 16:28:06
Subject: White Scars: All models have Hit and Run...
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Longtime Dakkanaut
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SM summoning daemons is messed up.
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![[Post New]](/s/i/i.gif) 2015/06/24 17:20:06
Subject: White Scars: All models have Hit and Run...
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Unrelenting Rubric Terminator of Tzeentch
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Just consider them newly converted sons of Chaos that still follow Codex Astartes
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"Backfield? I have no backfield." |
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