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Made in gb
Longtime Dakkanaut




Ok in seriousness, can any Daemon or Khorne Daemonkin players see a tactical use for Samus?

http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Samus_Daemon_Prince_of_the_Ruinstorm.pdf

DFTT 
   
Made in us
Judgemental Grey Knight Justicar






Watch out!


 
   
Made in us
Regular Dakkanaut




Latveria

Daemons: no. Any competitive list is far too reliable on the psychic phase to use him, as all our good buffs (Iron Arm, Cursed Earth, etc.) get bumped up by one. You could get a Chaos Knight errent with dirge caster for the exact same amount of points, which is way more useful.
Khorne Daemonkin: Maybe. Don't play them so not 100%. If you know you'll be playing Grey Knights then auto-take him however.

Playing:
Main:
-Chaos Daemons
-Sometimes CSM allies for Daemons
Alts:
-Dark Angels
-Inquisition, nobody expects the imperial
-Officio Assassinorum
-Legion of the Damned 
   
Made in us
Longtime Dakkanaut




I agree that daemons are out. Although the grimoire and summoning still work, so there is some allied potential.

The addition of magic disruption is welcome to daemonkin, so potential there...


Samus halves the leadership of who he's in combat with-can this be gamed in any way?


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Made in us
Preacher of the Emperor




Boston, MA

His reserve manipulation alone makes him worth including in both Demons and Demonkin. -1 to all enemy reserves and a chance for ongoing reserves to fail is awesome for his cost.
   
Made in us
Longtime Dakkanaut




Given he costs more than any other MC I can think of I'm not sure I can call it awesome, but it is handy true.

DFTT 
   
Made in us
Preacher of the Emperor




Boston, MA

Captyn_Bob wrote:
Given he costs more than any other MC I can think of I'm not sure I can call it awesome, but it is handy true.


There is nothing else like it in the game. Think of the combo: ongoing reserves fail on a 1 and Samus adds -1 to the roll. Suddenly putting a flyer or FMC off the board incurs a 1/3 chance they won't come back as planned. It adds huge complications to null deploy armies as well.
   
Made in gb
Longtime Dakkanaut




PanzerLeader wrote:
Captyn_Bob wrote:
Given he costs more than any other MC I can think of I'm not sure I can call it awesome, but it is handy true.


There is nothing else like it in the game. Think of the combo: ongoing reserves fail on a 1 and Samus adds -1 to the roll. Suddenly putting a flyer or FMC off the board incurs a 1/3 chance they won't come back as planned. It adds huge complications to null deploy armies as well.


I'm not sure you've read that right, The ongoing reserve only fails on a 1, so its 1/6. (Samus other effect won't modify it, as its not a Reserve Roll)

DFTT 
   
Made in us
Preacher of the Emperor




Boston, MA

Captyn_Bob wrote:
PanzerLeader wrote:
Captyn_Bob wrote:
Given he costs more than any other MC I can think of I'm not sure I can call it awesome, but it is handy true.


There is nothing else like it in the game. Think of the combo: ongoing reserves fail on a 1 and Samus adds -1 to the roll. Suddenly putting a flyer or FMC off the board incurs a 1/3 chance they won't come back as planned. It adds huge complications to null deploy armies as well.


I'm not sure you've read that right, The ongoing reserve only fails on a 1, so its 1/6. (Samus other effect won't modify it, as its not a Reserve Roll)


I'll let the YMDC lawyers argue out what is and is not a reserves roll. If you have to roll for a unit in reserves, it counts as a reserves roll in my mind. Units in ongoing reserve are certainly in reserve and Samus makes you roll for them. The straight -1 to enemy reserves is still great in the current meta with a prevalence of null deploy armies. You effectively cancel out an autarch and drop the odds of rerolls bringing in the right units (or keeping them off). He's also strong against WKs and other MCs with his weapon having ID and the lack of armor makes him really good against Centstars.
   
Made in gb
Battleship Captain




He's much more impressive in a Horus Heresy game - because few things have fearless and (aside from Primarchs and Contemptor Dreadnoughts) few things can slow him down in combat.

Daemons are a great ally for the few armies that can take them because of throwing a bloodthirster onto the board. In 'normal' 40k....he's so so.

Termagants expended for the Hive Mind: ~2835
 
   
Made in gb
Longtime Dakkanaut




Yeah I agree he's a bit more tempting in heresy, due to his warlord trait. Although there are plenty of heresy units that could delete him pretty easily.

Perhaps with a hound heavy daemonkin list? Hounds tie up stuff then he rocks in to tear apart resistance.

DFTT 
   
Made in us
Regular Dakkanaut




Latveria

What are the rules for non-HH specific armies in Horus Heresy? Do they have special detachments? What armies can and can't be taken? I don't own the HH book so if someone could enlighten me that'd be great.

Playing:
Main:
-Chaos Daemons
-Sometimes CSM allies for Daemons
Alts:
-Dark Angels
-Inquisition, nobody expects the imperial
-Officio Assassinorum
-Legion of the Damned 
   
Made in gb
Longtime Dakkanaut




The Heresy armies are: Legions, Solar auxilia, imperial milita, questoris knights and the mechanicum.

Mostly they use the Age of Darkness force org, except the knights, and I think mechanicum have a new detachment now. (The book does present a bunch of variant force orgs too)

The only 40k army to feature is daemons, and then only as an ally to word bearers.

The two released daemon lords so far have permission to be HQs in a Daemon primary detachment.. there aren't actually any rules for this yet.. so I assume they would use the age of darkness force org like everyone else. This is probably coming in book 6.

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