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![[Post New]](/s/i/i.gif) 2015/09/18 19:37:01
Subject: How big are FTL systems?
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Hollerin' Herda with Squighound Pack
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I've decided to build a 28mm scale Diorama Ork Spacecraft. After some calculations, I discovered that the largest I could reasonably make my spacecraft is 0.06 miles, or five real-life feet in length (which is still bigger then I might be able to do!). This, in 28mm scale, is one tenth the size of an average imperial destroyer. So now I am trying to decide what purpose this ship could serve; could it have a Warp Drive/Gellar Field generator?
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![[Post New]](/s/i/i.gif) 2015/09/18 19:41:56
Subject: How big are FTL systems?
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Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
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smallest destroyer that is warp capable starts at around 1km in length,
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Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
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![[Post New]](/s/i/i.gif) 2015/09/18 19:45:30
Subject: How big are FTL systems?
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Dakka Veteran
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There are no rules governing ork tech. I know imperial tech works according to "sensible science" but ork tech works because they BELIEVE it works.
Since Dark Eldar and Eldar have hand portable warp jump generators I would suggest it could be any size. So long as the Orks saw it fixed up by the good old BigMeks they'd be ready to go!!!!
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![[Post New]](/s/i/i.gif) 2015/09/18 19:46:54
Subject: How big are FTL systems?
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Gore-Soaked Lunatic Witchhunter
Seattle
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Warp Drives are very large. You wont find them in small fighter craft or anything of a similar size.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/09/18 20:26:01
Subject: How big are FTL systems?
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Hollerin' Herda with Squighound Pack
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I didn't know the Eldar had a portable warp drive. But somehow, I don't see the Orks making something like the Eldar's portable warp drive. However, they might STEAL the Eldar's hand portable warp drive. They are Freebooters, afterall. It still might not cover a whole ship, though.
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![[Post New]](/s/i/i.gif) 2015/09/18 20:28:20
Subject: How big are FTL systems?
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Gore-Soaked Lunatic Witchhunter
Seattle
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A Web-way Portal and a Warp Drive are entirely different things.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/09/18 20:31:45
Subject: How big are FTL systems?
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Hollerin' Herda with Squighound Pack
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Ah, I see. Perhaps the ship could be a fighter of some kind, I don't know, what could a ship that size be?
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![[Post New]](/s/i/i.gif) 2015/09/18 20:37:50
Subject: How big are FTL systems?
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Gore-Soaked Lunatic Witchhunter
Seattle
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There are all kinds of smaller classes of ships, transports, lighters, frigates, fighters, chartist vessels, etc. that don't possess Warp Drives or Gellar Fields, but these vessels aren't going to be found making Warp-jumps by themselves. They'll arrange for space in the hold or docking bays of much larger vessels to reach their destinations.
Orks don't use Gellar Fields anyway, those are Human devices, and instead mount "Really Big Teef" on the outside of the ships to scare predators away.
But you could do some kind of Ork Transport or Cargo vessel that's still got hallways and rooms and things, it just normally rides around inside the Rok until the Waaagh reaches a planet, then it makes cargo runs, limited bombing runs, whatever.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/09/18 20:47:39
Subject: How big are FTL systems?
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Fresh-Faced New User
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http://wh40k.lexicanum.com/wiki/Ork_Ship_Components#Warp_engines
Ork warp travel is an uncertain and erratic process, and the warp drives that allow it are similarly unstable. Some are rebuilt from the ruins of salvaged Imperial warp drives, while others may be a bizarre contraptions built around the disembodied brains of the Ork Weirdboys.
You could make do with that brain contraption if you really need your ship to warp travel. You can make up as story about some insane (more than usual) Mek and Painboy managing to miniaturize warp drive using some live parts from Weirdboys or maybe even enemy psykers that got looted from the battlefield. Anything goes with orky contraptions, really.
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![[Post New]](/s/i/i.gif) 2015/09/18 20:48:47
Subject: How big are FTL systems?
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Wicked Canoptek Wraith
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Necron and Tau also are capable of FTL, presumably at any size, given that they don't utilize warp drives.
Tau probably still utilize larger ships, but the Necrons can travel inter-dimensionally (not the warp) to appear in other parts of real space, and can accelerate infinitely.
Its probably similar to theories pursued by the TAU ZERO and Icarus Interstellar organizations.
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- 10000+ pts
Imperial Knights- 5 Standard Knights / 3 Cerastus Knights
Officio Assassinorum - 4 Assassins
CSM - 500pts? Maybe? Its from the Officio Assassinorum box so I'm pretty sure its not enough to run in a CAD
Vampire Lords- I have no idea I bought it like two days before I left country and they're still in storage so I'll have to see when I get back.] |
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![[Post New]](/s/i/i.gif) 2015/09/18 20:51:10
Subject: How big are FTL systems?
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Gore-Soaked Lunatic Witchhunter
Seattle
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Necrons have a pure-tech device called an Inertialess Drive that permits FTL speeds that exceed warp travel by a significant margin, in addition to hyper-phasic manipulation and non-Euclidean geometries.
Necrons are also the faction that define Clarke's Laws of Technology.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/09/18 21:08:30
Subject: How big are FTL systems?
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Hallowed Canoness
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Psienesis wrote:A Web-way Portal and a Warp Drive are entirely different things.
I believe the hand-portal warp drive was referring to Warp Spiders.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/09/18 21:25:47
Subject: How big are FTL systems?
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Hollerin' Herda with Squighound Pack
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Would it be possible for Orks to steal a Necron drive? I doubt they would be able to reverse-engineer it, but maybe figure out how to use it on one of their ships?
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![[Post New]](/s/i/i.gif) 2015/09/18 21:30:24
Subject: How big are FTL systems?
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Gore-Soaked Lunatic Witchhunter
Seattle
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Orks can loot anything. Anything.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/09/18 21:31:12
Subject: How big are FTL systems?
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Legendary Master of the Chapter
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You can do whatever you put your mind to. But id make a full sized ork table. just for the cool factor. It honestly wouldnt be that hard if you know how to use a jigsaw and screw some mdf together. then add details to it as you go. (since most of it wont really be accessable (as a enclosed ship would tend to be  ) Hell make a ship that is warp capable because the ork captured a daemon and is strapped into a machine that grots poke and prod at with sticks
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This message was edited 1 time. Last update was at 2015/09/18 21:32:02
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/09/18 21:39:33
Subject: How big are FTL systems?
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Hollerin' Herda with Squighound Pack
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Okay, thanks guys! I'll consider what the ship might be. Desubot wrote:You can do whatever you put your mind to. But id make a full sized ork table. just for the cool factor. It honestly wouldnt be that hard if you know how to use a jigsaw and screw some mdf together. then add details to it as you go. (since most of it wont really be accessable (as a enclosed ship would tend to be  ) Hell make a ship that is warp capable because the ork captured a daemon and is strapped into a machine that grots poke and prod at with sticks making a Warhammer table does sound pretty awesome... Drat! why must you put such great ideas into my head already laden down with projects?! WHY?! But anyways, I'll make the ship be modular, and it will be able to come apart.
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This message was edited 3 times. Last update was at 2015/09/18 21:41:32
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![[Post New]](/s/i/i.gif) 2015/09/18 21:42:22
Subject: How big are FTL systems?
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Legendary Master of the Chapter
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Dooooo eeeeet
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/09/18 22:46:54
Subject: How big are FTL systems?
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Ancient Venerable Dark Angels Dreadnought
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I think it's safe to just say anything. They managed to loot and steal a planet after-all.
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“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2015/09/19 08:46:31
Subject: How big are FTL systems?
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Dakka Veteran
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Psienesis wrote:There are all kinds of smaller classes of ships, transports, lighters, frigates, fighters, chartist vessels, etc. that don't possess Warp Drives or Gellar Fields, but these vessels aren't going to be found making Warp-jumps by themselves. They'll arrange for space in the hold or docking bays of much larger vessels to reach their destinations..
While that may be true it is not the whole story. Don't believe Eldar lack man portable warp jump generators (however short range). Because they have them.
So the point remains: since orks cobble together stuff (they are not "repairing", there is a difference) you could have any size you like. It would simply infer range if nothing else.
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![[Post New]](/s/i/i.gif) 2015/09/19 09:18:15
Subject: How big are FTL systems?
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Fixture of Dakka
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In a way, the smallest warp engine Orks can build is the shoulder-carried Shokk Attack Gun.
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![[Post New]](/s/i/i.gif) 2015/09/19 12:09:20
Subject: How big are FTL systems?
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Growlin' Guntrukk Driver with Killacannon
USA, Maine
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Psienesis wrote:Necrons have a pure-tech device called an Inertialess Drive that permits FTL speeds that exceed warp travel by a significant margin, in addition to hyper-phasic manipulation and non-Euclidean geometries.
Necrons are also the faction that define Clarke's Laws of Technology.
I thought the NEcron had to use the Dolmen gates for faster than light travel. Without them, they aren't able to travel quickly and use conventional slow boat travel.
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Painted armies:
Orks: 11000 points
Marines: 9500 points
Khorne Marines: 2500 points
Khorne Demons: 1500 points |
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![[Post New]](/s/i/i.gif) 2015/09/19 17:40:17
Subject: How big are FTL systems?
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Gore-Soaked Lunatic Witchhunter
Seattle
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PhillyT wrote: Psienesis wrote:Necrons have a pure-tech device called an Inertialess Drive that permits FTL speeds that exceed warp travel by a significant margin, in addition to hyper-phasic manipulation and non-Euclidean geometries.
Necrons are also the faction that define Clarke's Laws of Technology.
I thought the NEcron had to use the Dolmen gates for faster than light travel. Without them, they aren't able to travel quickly and use conventional slow boat travel.
Necron fluff is rather schizophrenic on this topic, mainly because they went from being some sick, dying wretches on a single irradiated world to a galaxy-spanning civilization between one edition and the next. They have both. Why? Not certain. Inertialess drives may only work in certain types of ships, Dolmen Gates are near-instantaneous, rather than "really super fast". Inertialess drives might require some rare element fuel to operate. Dolmen Gates might connect Points A and B, but you want to go to Point C. The Drives also disappeared for an edition and then came back.
The Gates also don't make a lot of sense from a narrative perspective without there being a limit to the inertialess drive. Unless the Gates are an even more-ancient construction than the Necrontyr, this means that they established a galaxy-spanning civilization using their torch-ships and then built the Dolmen Gates at wherever they wanted to build them, like rest-stops on the space-highway, but now we're talking about a span of millions of years before they establish their empire, which really raises a lot of questions about other factions and Necron history, while they could have said "feth that" and built better FTL drives. In the latter case, however, it may be that the Gates are keyed to certain Dynasties, and thus using them required either being of that Dynasty or having permission from that Dynasty, or being able to take control of a given Gate before using it... a situation which might persist into the current era. Basically, for all their super-science, the limit to "slow boats" or "star-gates", with nothing in between, doesn't make sense. They developed time-travel before FTL?
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/09/19 18:56:31
Subject: How big are FTL systems?
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Grim Dark Angels Interrogator-Chaplain
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very small and extremely large, there are several instances of warp drives being on very small ships (relatively), lokens ship in vengeful spirit clearly wasn't a frigate class and was much smaller and was capable of warp travel.
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![[Post New]](/s/i/i.gif) 2015/09/19 20:58:29
Subject: How big are FTL systems?
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Hallowed Canoness
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Psienesis wrote: PhillyT wrote: Psienesis wrote:Necrons have a pure-tech device called an Inertialess Drive that permits FTL speeds that exceed warp travel by a significant margin, in addition to hyper-phasic manipulation and non-Euclidean geometries.
Necrons are also the faction that define Clarke's Laws of Technology.
I thought the NEcron had to use the Dolmen gates for faster than light travel. Without them, they aren't able to travel quickly and use conventional slow boat travel.
Necron fluff is rather schizophrenic on this topic, mainly because they went from being some sick, dying wretches on a single irradiated world to a galaxy-spanning civilization between one edition and the next. They have both. Why? Not certain. Inertialess drives may only work in certain types of ships, Dolmen Gates are near-instantaneous, rather than "really super fast". Inertialess drives might require some rare element fuel to operate. Dolmen Gates might connect Points A and B, but you want to go to Point C. The Drives also disappeared for an edition and then came back.
The Gates also don't make a lot of sense from a narrative perspective without there being a limit to the inertialess drive. Unless the Gates are an even more-ancient construction than the Necrontyr, this means that they established a galaxy-spanning civilization using their torch-ships and then built the Dolmen Gates at wherever they wanted to build them, like rest-stops on the space-highway, but now we're talking about a span of millions of years before they establish their empire, which really raises a lot of questions about other factions and Necron history, while they could have said "feth that" and built better FTL drives. In the latter case, however, it may be that the Gates are keyed to certain Dynasties, and thus using them required either being of that Dynasty or having permission from that Dynasty, or being able to take control of a given Gate before using it... a situation which might persist into the current era. Basically, for all their super-science, the limit to "slow boats" or "star-gates", with nothing in between, doesn't make sense. They developed time-travel before FTL?
it breaks down further when you realise that the Dolmen Gates were 'webway hacks', which means that they were invented after the Necrons came into conflict with the Eldar. My personal theory is that the Dolmen Gates were created to allow sneak attacks on Eldar facilities, then were repurposed for general FTL travel after the Long Sleep, while the Sautekh were still getting their ships online.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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