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2015/12/13 21:15:56
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
So, I'd say we are kind of cluttering the news & rumours thread a bit too much with stuff that should probably be elsewere, so I've made this. If any mod thinks it actually belongs in the news thread, I'll let it die here ^_^
And without further Ado, I'll be posting here my very first painted C3 Strike Squad. It's painted in fast tabletop quality (I want to have painted armies, fast), with a very slight modification of the official paint scheme:
...please ignore the big, mean TAG on the background ^_^
This message was edited 3 times. Last update was at 2015/12/17 18:11:15
2015/12/13 22:40:24
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
Which TAG is that? Speaking of clutter, is anyone worried about tokem spam with pin markers cluttering the table in GOA? I noticed that potential problem while watching one of the Rick Priestley short youtube rules demo videos. It was a problem in HG at least for me and I've come to the unfortunate conclusion that it is in Halo as well.
2015/12/13 23:28:59
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
It is pretty awesome! In GOA, I think in the video Rick said you can have a half dozen or more pinning markers on a unit and in the video they were using one token for each. That seemed like it would add up to alot of token spam quick if I'm remembering it correctly.
2015/12/14 12:12:42
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
The pin markers in the starter set are a little explosion with a numbered dial on them. You turn the dial to indicate the number of pin on the unit. Or you can use dice to indicate the number of pins. It's really not a problem. It's the same pinning system as Bolt Action and that works well.
alternativbely you could do what people do with games like Kings of War and Hail Caesar - use a Warbases casualty counter and model it as a casualty.
2015/12/14 12:27:11
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
pgmason wrote: The pin markers in the starter set are a little explosion with a numbered dial on them. You turn the dial to indicate the number of pin on the unit. Or you can use dice to indicate the number of pins. It's really not a problem. It's the same pinning system as Bolt Action and that works well.
alternativbely you could do what people do with games like Kings of War and Hail Caesar - use a Warbases casualty counter and model it as a casualty.
Ok, thanks for the clarification. I'm not a fan of counters on the tabletop overall and was worried that they'd add up like explosions in a scifi summer movie freeze frame. One per unit isn't too bad though.
2015/12/14 15:43:11
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
pgmason wrote: The pin markers in the starter set are a little explosion with a numbered dial on them. You turn the dial to indicate the number of pin on the unit. Or you can use dice to indicate the number of pins. It's really not a problem. It's the same pinning system as Bolt Action and that works well.
alternativbely you could do what people do with games like Kings of War and Hail Caesar - use a Warbases casualty counter and model it as a casualty.
Ok, thanks for the clarification. I'm not a fan of counters on the tabletop overall and was worried that they'd add up like explosions in a scifi summer movie freeze frame. One per unit isn't too bad though.
Definitely the most visually appealing is the numbered dial. Companies like warbases make a 30mm-ish size base with a view window, and a turnable dial. Model a casualty or an explosion on the dial-base so it looks like it's part of the terrain. Other people use the warbases dials as an order dice holder as well. http://war-bases.co.uk/ACCESSORIES/GAMING-AIDS?product_id=159
This message was edited 1 time. Last update was at 2015/12/14 15:45:13
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke
2015/12/14 19:02:53
Subject: Re:Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
IIRC I owed some comparison pics over here, so let's get to it.
Before starting, a reminder: Warlord bases are seriously thin, so at first I put a second base below the Antares minis to get them at the same height than the rest, although I did pics of most of the comparisons with the regular base too.
Wow, those space marines look the worst out of the whole bunch. Thanks for the size comparison pics. Also, your manga/anime bookshelf is probably the most photographed bookshelf on dakka. The admech trooper though looks remarkable normally proportioned for a GW fig.
What is the fig between the big Haq HMG bruiser and the drop trooper? I don't recognize him but I'm certainly not that I'm an expert.
Spoiler:
Are those US Ariadna in the first infinity pic? They almost look hasslefreeish.
Spoiler:
This message was edited 3 times. Last update was at 2015/12/14 19:51:41
2015/12/14 20:53:14
Subject: Re:Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
My starter set Ghar are done, working on a table for them.
In January I'll be getting the starter army set, I've got some outcasts and outcast command squads in the mail to add. I'm having a ton of fun with this game.
warboss wrote: Wow, those space marines look the worst out of the whole bunch. Thanks for the size comparison pics. Also, your manga/anime bookshelf is probably the most photographed bookshelf on dakka. The admech trooper though looks remarkable normally proportioned for a GW fig.
What is the fig between the big Haq HMG bruiser and the drop trooper? I don't recognize him but I'm certainly not that I'm an expert.
[spoiler]
Are those US Ariadna in the first infinity pic? They almost look hasslefreeish.
Spoiler:
[/spoiler]
First Pic: Middle guy is a Yu Jing: Hac Tao.
Second Pic: Third guy is one of the new USAriadna guys, middle guy is old Haqqislam mobile infantry Halqa.
This message was edited 1 time. Last update was at 2015/12/14 21:26:02
2015/12/14 23:06:41
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
warboss wrote: Wow, those space marines look the worst out of the whole bunch. Thanks for the size comparison pics. Also, your manga/anime bookshelf is probably the most photographed bookshelf on dakka. The admech trooper though looks remarkable normally proportioned for a GW fig.
The SMs are the most blinged out of the bunch. They are also by far the worst proportioned. The AdMechs are really nice, for GW minis.
As to the shelf... hey, what works works
What is the fig between the big Haq HMG bruiser and the drop trooper? I don't recognize him but I'm certainly not that I'm an expert.
Are those US Ariadna in the first infinity pic? They almost look hasslefreeish.
What plastictrees said ^_^
Automatically Appended Next Post:
AngryMojo wrote: My starter set Ghar are done, working on a table for them.
In January I'll be getting the starter army set, I've got some outcasts and outcast command squads in the mail to add. I'm having a ton of fun with this game.
That looks seriously badass. I'm seriously thinking about getting the Ghar army too, with the Wayland 25% off discount.
This message was edited 1 time. Last update was at 2015/12/14 23:07:52
2015/12/15 00:29:33
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
The SMs are the most blinged out of the bunch. They are also by far the worst proportioned. The AdMechs are really nice, for GW minis.
As to the shelf... hey, what works works
The bling is pretty annoying side by side with "normal" figs but the horrible proportions were more what I was referring to. Just don't tell judgedoug that I agreed on their horrible proportions... he'll gloat. The admechs though look like they could as least at arms length be used with the rest of the figs as long as you don't mind the 50/50 mix of baroque and Flash Gordon details.
First Pic: Middle guy is a Yu Jing: Hac Tao.
Second Pic: Third guy is one of the new USAriadna guys, middle guy is old Haqqislam mobile infantry Halqa.
Thanks! I've had my eye on a few Yu Jing models but the Hac Tao didn't catch my eye painted as much as others like the Invincibles. There unfortunately isn't any single faction whose minis I like the majority of but Yu Jing has bumped up a notch after this thread.
Automatically Appended Next Post:
AngryMojo wrote: My starter set Ghar are done, working on a table for them.
Spoiler:
In January I'll be getting the starter army set, I've got some outcasts and outcast command squads in the mail to add. I'm having a ton of fun with this game.
Looks nice. Are you remounting them on the done up bases in the foreground or are those for some incoming Concord?
This message was edited 2 times. Last update was at 2015/12/15 00:35:42
2015/12/15 02:19:17
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke
2015/12/15 19:35:20
Subject: Re:Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
Pacific wrote: AngryMojo - think that red works really well for the Ghar, very aggressive looking!
Many thanks. It started as a mistake, I was going for a deeper crimson and I wound up with hot rod. I liked the look, and thought "Meh, why not?" I just need to figure out the colors the studio painters use for the ghar fleshtone, I have a feeling that will look good next to the screaming "goes faster" red.
AngryMojo wrote: My starter set Ghar are done, working on a table for them.
In January I'll be getting the starter army set, I've got some outcasts and outcast command squads in the mail to add. I'm having a ton of fun with this game.
What are those bases in the front with the rocks on them?
2015/12/16 12:34:11
Subject: Re:Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
Well, I finally decided to take advantage of Wayland Games' 25% off on Antares stuff, and sometime in the future (as most of the stuff was "available to order", which means they'll get it whenever) I'll be getting a Ghar army, a female NuHu, another drop trooper squad and some scenery and order dice.
2015/12/16 23:54:28
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
Got two main questions:
- What sets it apart from other wargames?
- What's the major functional (as in, in game) differences between the factions?
On the first point, the main mechanical points that differentiate it are the order dice sequence, and pinning. Every unit you have contributes one order die to the bag, some units like big vehicles will give multiple orders. At the start of the turn, a player draws a die from the bag, whoever it belongs to gives an order to a unit. Advance, fire, run, etc. Then the next die is pulled. This gives the game an alternating activation of sorts, with a level of uncertainty. Also, if a unit still has a die in the bag, it can react to being shot at or charged by spending that order. Pinning is also an important thing, whenever a unit is shot at and a hit is scored, they get a pin whether they are hurt or not. Pins act as a penalty to your command value, accuracy, and most other rolls, if a unit is given an order and they have any pins at all, they have to make a command check or immediately go down instead. Down = hit the dirt and claim as much cover as possible.
Second, can't give you too much info. I haven't played enough.
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke
2015/12/17 19:05:32
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestly's new scifi miniatures game
Thanks for the topic, Albertorius. Good to see people are starting armies for GoA. Looking forward to the first campaign book and some story-based scenarios.
2015/12/21 18:42:38
Subject: Re:Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game