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![[Post New]](/s/i/i.gif) 2016/01/10 13:23:31
Subject: Adeptus Mechanicus 2016 Rumors
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Mighty Vampire Count
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aka_mythos wrote:I'd rather a single codex than a pricier campaign book. I hate it when my books are unwieldy assault weapons.
I am the opposite especially since the rules elements of the campaign packs come in slimmer lighter books with the important bit (to me) the fluff in a nice separate book.
The Codexes are increasingly light on fluff and hence I have stopped buying them.
However I will say I bought both the Imperial Knight Codexes and enjoyed them - but again there was little crunch and pleasingly surprisingly little overlap of the fluff.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2016/01/10 14:22:02
Subject: Adeptus Mechanicus 2016 Rumors
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Veteran Inquisitor with Xenos Alliances
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I think with the Mechanicus stuff it's more appropriately a Codex since they're supposedly combining the Skitaii and Cult Mechanicus books.
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![[Post New]](/s/i/i.gif) 2016/01/10 14:40:03
Subject: Adeptus Mechanicus 2016 Rumors
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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Bodhizafa wrote:I'm pretty new to 40k and got into because I think chaos is awesome. After 2 years I now finally understand why everyone says gw hates us chaos players. I just don't understand why they do.
Because there was this one time, back in the days of the 3.5ed codex, where Chaos reigned supreme and Loyalist players couldn't stand being the underdog...
Then Chaos triumphed during the 13th Black Crusade, and Little Timmy's everywhere wailed in lament that their precious little Speesh Muhreens weren't quite so 'uber as the fluff made them seem.
And so GW decided to strip Chaos of its soul and every ounce of character we had, and raised the lowly Loyalists up from mediocrity to a place of supreme dominance over their enemy.
But then Helldrakes came along, and suddenly Loyalists were dying again, so a new age of Loyalist dominance was ordered, so that Chaos could once again be returned to its rightful position as the Eternal Punching Bag.
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![[Post New]](/s/i/i.gif) 2016/01/10 14:42:11
Subject: Adeptus Mechanicus 2016 Rumors
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Experiment 626 wrote:Bodhizafa wrote:I'm pretty new to 40k and got into because I think chaos is awesome. After 2 years I now finally understand why everyone says gw hates us chaos players. I just don't understand why they do.
Because there was this one time, back in the days of the 3.5ed codex, where Chaos reigned supreme and Loyalist players couldn't stand being the underdog...
Then Chaos triumphed during the 13th Black Crusade, and Little Timmy's everywhere wailed in lament that their precious little Speesh Muhreens weren't quite so 'uber as the fluff made them seem.
And so GW decided to strip Chaos of its soul and every ounce of character we had, and raised the lowly Loyalists up from mediocrity to a place of supreme dominance over their enemy.
But then Helldrakes came along, and suddenly Loyalists were dying again, so a new age of Loyalist dominance was ordered, so that Chaos could once again be returned to its rightful position as the Eternal Punching Bag.
Keep thinking that was the case.
Maybe one day it will be remembered as the truth!
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![[Post New]](/s/i/i.gif) 2016/01/10 14:57:05
Subject: Adeptus Mechanicus 2016 Rumors
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Haemonculi Flesh Apprentice
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Yea chaos is never that bad when it hits, trouble is they are almost ALWAYS the first new codex of a major edition change and then stagnate until start of the next (not counting 7th).
There were plenty of other beatstick chaos lists since that mess of a 3.5 book, seems everyone forgets dual lash, probably the most destructive power for any two strangers to use in an event.
"Hey bruh, im just gona move your prized pro painted models with my sticky fast food fingers!" Nobody ever got pissed about that little trick... oh wait...
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This message was edited 1 time. Last update was at 2016/01/10 14:57:38
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![[Post New]](/s/i/i.gif) 2016/01/10 15:34:16
Subject: Adeptus Mechanicus 2016 Rumors
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Battlefortress Driver with Krusha Wheel
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Desperately need transports. Speed is not the issue. It's the three thunder fire cannons or wyverns my opponents typically field largely invalidating my fast infantry types.
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warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
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![[Post New]](/s/i/i.gif) 2016/01/10 15:55:13
Subject: Adeptus Mechanicus 2016 Rumors
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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Red Corsair wrote:Yea chaos is never that bad when it hits, trouble is they are almost ALWAYS the first new codex of a major edition change and then stagnate until start of the next (not counting 7th).
Actually, 6th was the only time where Chaos has come out first...
In 3rd edition they were the fourth codex to be released, with Vanillas, Dark Eldar & BA's being before them. DA's were the only subsequent book that was as underpowered as Chaos at release, as both the Ork & Eldar books that followed completely trashed them both.
So Chaos got the fabled 3.5ed book, which while it had some stupidly OP crap in it, (namely IW's + Siren/Bloodletterbomb), it was finally a competitive AND highly characterful book. In fact, that book laid the groundwork for things like Chapter Tactics, the sadly lost Doctrines and unique army-wide perks for everyone else.
The 4th ed codex was actually on the back end of the edition, but it was the second book to test out the new, "simplify everything!" style of codices. ( DA's were first, Eldar the last & BA's got White Dwarfed!  )
But we still had Vanillas, Tau, Black Templars & Tyranids first.
Orks were the hybrid 4th-to-5th transition codex, and Daemons were the first true 5th ed codex. (they were only released 2 months early to piggyback with the Fantasy release, as the codex laughably didn't work one bit until 5th dropped 8 weeks later!!)
Chaos got skipped over of course entirely in 5th, which was the point that marked the true beginning of the "Chaos can't have nice things" standards from GW and our Loyalist overlords.
The 6th ed codex really comes off as being a late 5th ed book which just had a few extra rules hurridly bolted onto it. The only thing that kept it above water in 6th was the ludicrous Hellturkey FAQ that allowed them to fart ap3 death everywhere, and a near-complete lack of Imperial anti-air power.
Meanwhile, Loyalists from 4th edition and on have continuously been stealing all of our toys and getting all the MEQ love.
Red Corsair wrote:There were plenty of other beatstick chaos lists since that mess of a 3.5 book, seems everyone forgets dual lash, probably the most destructive power for any two strangers to use in an event.
"Hey bruh, im just gona move your prized pro painted models with my sticky fast food fingers!" Nobody ever got pissed about that little trick... oh wait...
Apparently that power was simply Jervis wondering out loud, "what's the worst that could possibly happen!?"
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![[Post New]](/s/i/i.gif) 2016/01/10 18:06:42
Subject: Re:Adeptus Mechanicus 2016 Rumors
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[DCM]
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PLEASE KEEP THIS THREAD ON TOPIC - THE TOPIC BEING "Adeptus Mechanicus 2016 Rumors" - THANKS!
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![[Post New]](/s/i/i.gif) 2016/01/13 00:53:57
Subject: Re:Adeptus Mechanicus 2016 Rumors
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Automated Rubric Marine of Tzeentch
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The Wise Dane wrote:Please. No more robots, no more fliers. Can't we get some tanks or normal infantry?
If it were any other army, I'd agree with you, but that's mostly what Ad Mech recieved with its inception. I mean, as far as normal goes for them...
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![[Post New]](/s/i/i.gif) 2016/01/13 01:23:21
Subject: Adeptus Mechanicus 2016 Rumors
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Regular Dakkanaut
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The knight Styrix has been moved to the 40k knights section on FW. Perhaps a sign of the supposedly tandem release of admech codex and IA book. As mentioned earlier in this thread the triarios transport would be a boon to the footsloggers in the codex. With the crazy amount of synergy between FW and GW proper with calth. Could see a nice mix of complementary rules. Flyers being the thing I want most out of these rumors. And plain olé enginseers. Perhaps elite slot take in a group but split apart to IC
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taskforce Harbinger 3000pts Ishvale Ash Rats Violet Fems+ 2000ptsHouse Cadmus Knights and Defenders 3500
Deathwatch 6500 |
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![[Post New]](/s/i/i.gif) 2016/01/13 01:32:58
Subject: Re:Adeptus Mechanicus 2016 Rumors
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Sergeant Major
Fort Worthless, TX
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The Wise Dane wrote:Please. No more robots, no more fliers. Can't we get some tanks or normal infantry?
Why the hell would we want to make this army just like all of the rest? I want more giants robots, some of them to count as troops, one to be a HQ, and the ability to leave datasmiths behind. Just a bunch of giant robots and nothing else. Destroyers are cool and all, but the ability to take MCs as troops would be amazing. And one as a HQ would really set this army appart.
Any idea when the next IA is coming? Will there be another GW/ FW event in the near future?
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This message was edited 1 time. Last update was at 2016/01/13 01:33:59
GW - If it ain't broke, fix it until it is. |
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![[Post New]](/s/i/i.gif) 2016/01/13 01:33:17
Subject: Re:Adeptus Mechanicus 2016 Rumors
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Automated Rubric Marine of Tzeentch
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Adeptus Mechanicus does have some crazy transports. They're usually extremely huge, however.
Not that I'd have any problem with that
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![[Post New]](/s/i/i.gif) 2016/01/13 01:49:48
Subject: Re:Adeptus Mechanicus 2016 Rumors
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Heroic Senior Officer
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Davespil wrote: The Wise Dane wrote:Please. No more robots, no more fliers. Can't we get some tanks or normal infantry?
Why the hell would we want to make this army just like all of the rest? I want more giants robots, some of them to count as troops, one to be a HQ, and the ability to leave datasmiths behind. Just a bunch of giant robots and nothing else. Destroyers are cool and all, but the ability to take MCs as troops would be amazing. And one as a HQ would really set this army appart.
Any idea when the next IA is coming? Will there be another GW/ FW event in the near future?
Except, you know, that would be completely against the background. Machines that can think for themselves are heresy to the admech, heck, even the robots we have now that have to be babysat by the overseers are dangerously close to forbidden tech.
You want that kind of stuff, you'd need to get FW 30k. Or a traitor mechanicus list, that would work too.
Also, armies of MC are obnoxious enough with Tau and Eldar as is. The game would probably be better if there weren't even more added.
What admech needs is a transport of some kind, and maybe an actual tank of some sort with treads and a bigger gun to be a step up from the onager.
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2016/01/13 01:51:06
Subject: Re:Adeptus Mechanicus 2016 Rumors
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Automated Rubric Marine of Tzeentch
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Perhaps as a surprise to no one, I have several ideas of what Ad Mech transports should look like, all of which inspired by vehicles from Star Wars.
Google Image Search "AT-TE" or "AT-OT" and you'll see what I'm talking about.
As for the examples that I've actually read about, they're usually transporting servitors. Either standing or tracked, and by the way, if there is a transport, it should be the most spacious transport in the game for that reason. It should be able to transport the tracked servitors imo.
I also read about one that was basically a Sand Crawler (also from Star Wars...) but that was more of a specialty transport and they were using it to contain and transport tyranids...
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This message was edited 1 time. Last update was at 2016/01/13 02:00:22
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![[Post New]](/s/i/i.gif) 2016/01/13 06:08:48
Subject: Re:Adeptus Mechanicus 2016 Rumors
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Screeching Screamer of Tzeentch
College Station, TX
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I think it's great that both armies may get combined together finally (and my suspicions are high after seeing the release of the "start collecting" sets), but I really hope they get a transport of some sort. As suggested above, even if it's a variant of the Rhino, I would be happy. I know that the series of books may not be looked upon favorably by everybody, but after reading Priests of Mars and Lords of Mars by Graham McNeill, I really want to put my Skitarii in some tricked out and upgraded Rhinos. Even if they don't release a specific Rhino kit and they just release some sort of "upgrade kit" with Mechanicus related iconography for the regular SM Rhino, I would be happy.
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![[Post New]](/s/i/i.gif) 2016/01/13 07:57:03
Subject: Adeptus Mechanicus 2016 Rumors
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Fresh-Faced New User
USA
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Is this what the rumor is? I can not contain my excitement at the thought of a Mechanicus IA book. At least something that brings the 30k army into a 40kx lore-friendly way. I want nothing more than at least one transport that isn't a thrift-shop purchase from another codex. I feel it would change a lot of Vanguard or Electro-Priests could have a proper ride to get them around the battlefield.
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"While a single mass reactive bolter shell from a Space Marine can stop a single foe in their tracks, the hail of a million lasguns can halt the advance of an entire army" |
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![[Post New]](/s/i/i.gif) 2016/01/13 08:02:58
Subject: Adeptus Mechanicus 2016 Rumors
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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It's not an AdMech IA book. It is Tau vs Red Scorps with AdMech support.
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![[Post New]](/s/i/i.gif) 2016/01/13 08:31:39
Subject: Re:Adeptus Mechanicus 2016 Rumors
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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MrMoustaffa wrote: Davespil wrote: The Wise Dane wrote:Please. No more robots, no more fliers. Can't we get some tanks or normal infantry?
Why the hell would we want to make this army just like all of the rest? I want more giants robots, some of them to count as troops, one to be a HQ, and the ability to leave datasmiths behind. Just a bunch of giant robots and nothing else. Destroyers are cool and all, but the ability to take MCs as troops would be amazing. And one as a HQ would really set this army appart.
Any idea when the next IA is coming? Will there be another GW/ FW event in the near future?
Except, you know, that would be completely against the background. Machines that can think for themselves are heresy to the admech, heck, even the robots we have now that have to be babysat by the overseers are dangerously close to forbidden tech.
You want that kind of stuff, you'd need to get FW 30k. Or a traitor mechanicus list, that would work too.
Also, armies of MC are obnoxious enough with Tau and Eldar as is. The game would probably be better if there weren't even more added.
What admech needs is a transport of some kind, and maybe an actual tank of some sort with treads and a bigger gun to be a step up from the onager.
This. All-robot armies would be a farce, both in terms of rules and background.
As for what they could add - we will be getting a transport in the FW book, and the Triaros is pretty decent. What I want to see is the rest of the Mechanicus military - I know they had to do everything special snowflake-style for the initial release, so we get spiderwalkers and chickenwalkers etc, but contrary to what Davespil says I WOULD like to see the parts which are "just like all the rest". Except how, you know, they're pretty different.
The AdMech makes use of STC designs just like everyone else in the Imperium, they just keep all the best ones for themselves. Volkite-armed Leman Russ, All-plasma LR Executioners with no Gets Hot, open-topped Rhino variants with energy shielding and quad Heavy Bolters, tank companies equipped entirely with Heresy-era Land Raider variants, fortifications with Photon Thruster weapon emplacements, maybe even the Heresy-era Land Speeders and jetbikes, etc etc.
I get that folk want the faction to be unique, but for me I'd prefer if there were some ties to the rest of the Imperium, and as it stands I think there's only one weapon in both codices that's shared with any other Imperial army(Grav Cannons). There's so much background material for the AdMech that would allow the inclusion of familiar vehicles and weapons with enough of a twist to them to prevent the army from getting "samey", it would be a real shame if GW/ FW don't take advantage of it.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2016/01/13 10:57:06
Subject: Adeptus Mechanicus 2016 Rumors
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Decrepit Dakkanaut
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They also share Lascannons and Autocannons. The Admech versions of those weapons are exactly the same as the Imperial one, with a better targetting array on the side.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2016/01/13 12:19:43
Subject: Adeptus Mechanicus 2016 Rumors
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Lethal Lhamean
Birmingham
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MC's as troops for AdMech would not be a good idea. It only works in 30K because they're support units, so can't score (only troops are scoring units in 30K) and can't be taken as the compulsary troops choice either.
I agree on the tanks. Something like the Krios and Triarios in 40K would be excellent, and a Thallax equivelant as well. The only MC's from 30K that I really want to see get carried over are the Vorax and Thanatar.
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![[Post New]](/s/i/i.gif) 2016/01/13 12:50:42
Subject: Adeptus Mechanicus 2016 Rumors
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Regular Dakkanaut
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H.B.M.C. wrote:It's not an AdMech IA book. It is Tau vs Red Scorps with AdMech support.
yes my bad red scorps helping a forge world fight off Tau.
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taskforce Harbinger 3000pts Ishvale Ash Rats Violet Fems+ 2000ptsHouse Cadmus Knights and Defenders 3500
Deathwatch 6500 |
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![[Post New]](/s/i/i.gif) 2016/01/13 16:00:30
Subject: Adeptus Mechanicus 2016 Rumors
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Sergeant Major
Fort Worthless, TX
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Imateria wrote:MC's as troops for AdMech would not be a good idea. It only works in 30K because they're support units, so can't score (only troops are scoring units in 30K) and can't be taken as the compulsary troops choice either.
I agree on the tanks. Something like the Krios and Triarios in 40K would be excellent, and a Thallax equivelant as well. The only MC's from 30K that I really want to see get carried over are the Vorax and Thanatar.
Make them scoring and let them be compulsory. Problem solved. But the chance to field an army of nothing but giant robots would be amazing. Every other army has puny infantry and transports, but if I could just take MCs with my cult Mech army that would be unique. Sucks that in 30k I have to take 2 three man squads of thallax and a dominous with all my MCs.
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GW - If it ain't broke, fix it until it is. |
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![[Post New]](/s/i/i.gif) 2016/01/13 19:42:43
Subject: Adeptus Mechanicus 2016 Rumors
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Lethal Lhamean
Birmingham
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Less like problem solved and more like problem created.
Also, Inar Satarael is an MC so you don't have to take a dominus (unless you really want to play loyalists).
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![[Post New]](/s/i/i.gif) 2016/01/13 19:52:38
Subject: Adeptus Mechanicus 2016 Rumors
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Sergeant Major
Fort Worthless, TX
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Imateria wrote:Less like problem solved and more like problem created.
Also, Inar Satarael is an MC so you don't have to take a dominus (unless you really want to play loyalists).
Does he have a model? I don't care what I play as long as I can field a bunch of Thanatar, Vorax, and Castellax.
No one answered my question from before, is there another GW/ FW event coming up that the IA might be released at?
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GW - If it ain't broke, fix it until it is. |
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![[Post New]](/s/i/i.gif) 2016/01/14 03:53:56
Subject: Adeptus Mechanicus 2016 Rumors
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Inspiring SDF-1 Bridge Officer
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I've always imagined AD as a mix of Barsoom Mars, Flash Gordan and a bit of Metropolis. Peppered with Giger-like images of his deadites.
I can't seen a robot being a commander, but I'd love to see a Ming-like Cyborg in their midst. Grav-skimmers/flyer crossbreeds raining lasered death on troops below would also seem to fit this image.
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This message was edited 1 time. Last update was at 2016/01/14 03:54:55
It never ends well |
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![[Post New]](/s/i/i.gif) 2016/01/14 11:08:04
Subject: Adeptus Mechanicus 2016 Rumors
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Stern Iron Priest with Thrall Bodyguard
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Stormonu wrote:I've always imagined AD as a mix of Barsoom Mars, Flash Gordan and a bit of Metropolis. Peppered with Giger-like images of his deadites.
I can't seen a robot being a commander, but I'd love to see a Ming-like Cyborg in their midst. Grav-skimmers/flyer crossbreeds raining lasered death on troops below would also seem to fit this image.
Actually, Mechanicum flyers looking like Flash gordon space/rocket ships sounds great!
Both older classic ships and the larger "Ajax" from the 80es movie would make for awesome mechanicum flyers.
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![[Post New]](/s/i/i.gif) 2016/01/14 11:22:48
Subject: Adeptus Mechanicus 2016 Rumors
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Fixture of Dakka
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I don't see why an army of nothing but robots on the tabletop needs to mean "proscribed self-aware machines! techno heresy!". The regular human(ish) forces are controlled from orbiting command ships, so why wouldn't these be?
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![[Post New]](/s/i/i.gif) 2016/01/14 12:25:32
Subject: Adeptus Mechanicus 2016 Rumors
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Lethal Lhamean
Birmingham
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AndrewGPaul wrote:I don't see why an army of nothing but robots on the tabletop needs to mean "proscribed self-aware machines! techno heresy!". The regular human(ish) forces are controlled from orbiting command ships, so why wouldn't these be?
Realistically, no reason at all but since when has realism been applied to 30/ 40K for anything other than backing up fluff? Fluff wise they like to keep extremely close watch over their robots out of fear of another Man of Iron rebellion.
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![[Post New]](/s/i/i.gif) 2016/01/14 14:59:42
Subject: Adeptus Mechanicus 2016 Rumors
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Stern Iron Priest with Thrall Bodyguard
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Imateria wrote: AndrewGPaul wrote:I don't see why an army of nothing but robots on the tabletop needs to mean "proscribed self-aware machines! techno heresy!". The regular human(ish) forces are controlled from orbiting command ships, so why wouldn't these be?
Realistically, no reason at all but since when has realism been applied to 30/ 40K for anything other than backing up fluff? Fluff wise they like to keep extremely close watch over their robots out of fear of another Man of Iron rebellion.
If you are not human, you will, sooner or later, try to destroy humanity -Imperial Logic.
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This message was edited 1 time. Last update was at 2016/01/14 15:00:10
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![[Post New]](/s/i/i.gif) 2016/01/16 21:26:15
Subject: Adeptus Mechanicus 2016 Rumors
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Heroic Senior Officer
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This combined codex may be closer than I thought. Got the Getting started skitarii boxes today, and on the little sheet where it says "hey you should buy x, y, and z!" They refer to all the units as "Adepticus Mechanicus" in it. Doesn't matter which codex they're in, they're named the same, even though they show both codexes in the leaflet. Very confusing if you were new and didn't know what belonged to which.
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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