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![[Post New]](/s/i/i.gif) 2016/02/11 01:48:53
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Colonel
This Is Where the Fish Lives
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d-usa wrote:"When the Internet sends its people, they're not sending their best. They're not sending you. They're not sending you. They're sending posters that have lots of problems, and they're bringing those problems with us. They're bringing strawmen. They're bringing spam. They're trolls. And some, I assume, are good people." |
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![[Post New]](/s/i/i.gif) 2016/02/11 04:24:38
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Grim Dark Angels Interrogator-Chaplain
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@Scooty: That TIE is pretty awesome!
Loving the other entries so far, as well. Mine is still very much in progress, here's the latest WIP shot:
As you can see, the legs are done other than minor touchups. I put them on the base, but I haven't glued them as I intend to finish the base first. That means I will need to mark out where the feet will go and put texture paint down around them. I'll need to prime and paint the dead space marine scenery and rocks before I add the texture paint, though. In the background you can see the front plate for the body. The main colors are down on it, just the details left.
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![[Post New]](/s/i/i.gif) 2016/02/11 11:16:18
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Decrepit Dakkanaut
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Little steps. Rather than carve up a £10 Daemonette for each wheel, I've managed to mold a set of four different ones in white.
A fifth only worked from the waist up, so she's going to be violating a guard on the ground.
Just need the face-up Praetorian casualty.
Edit: Just to be clear: I'm not mass recasting daemonettes.
That's the only one that didn't come out with limbs missing, I'm not a recaster, I'm a modeller who didn't want to waste £40 of irreplaceable models for something you won't see once it's built.
I've had PMs and emails and I regret this post.
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This message was edited 2 times. Last update was at 2016/02/11 22:24:45
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![[Post New]](/s/i/i.gif) 2016/02/11 14:49:32
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Been Around the Block
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Some really great entries so far, looking forward to the end of the month to see them all in their completed glory!
Hoping to get mine done this weekend, started doing the converting and the base is well under way.
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![[Post New]](/s/i/i.gif) 2016/02/12 06:59:53
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Grisly Ghost Ark Driver
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WIP of the bases:

details of how I made them on my MEdge blog
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![[Post New]](/s/i/i.gif) 2016/02/12 07:43:54
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Fixture of Dakka
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Sweet Tie, Scooty!
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![[Post New]](/s/i/i.gif) 2016/02/12 19:02:33
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Longtime Dakkanaut
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Almost done with the bases :> Just need to order some tufts, but that's for later anyways.
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![[Post New]](/s/i/i.gif) 2016/02/12 21:13:04
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Lurking Gaunt
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Here's mine before I deal with the bases. I'm hoping next week to do them. And then patch up the highlights on the faces, do eyeballs, and get decent non-potato pictures.
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Commissions open!
https://jackalopeminiaturestudio.22slides.site/ |
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![[Post New]](/s/i/i.gif) 2016/02/14 03:57:53
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Lone Wolf Sentinel Pilot
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I don't think I'll be able to obtain (or master use of) Greenstuff by the the time this competition's deadline will roll around, so here's my proof for entry, for the time being.
I'd sure like to be able to convert the front & center one into grot Yoda (Yogrot?), but we'll see if I have time. In the meantime, I'm going to focus on just having something in time for the deadline.
Oh, great Warboss! Ehehe... Hmm! War not make one Boss!
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![[Post New]](/s/i/i.gif) 2016/02/14 04:15:26
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Incorporating Wet-Blending
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Yoghurt, obviously.
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![[Post New]](/s/i/i.gif) 2016/02/14 10:03:59
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Is 'Eavy Metal Calling?
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EDIT: Wrong button!
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This message was edited 1 time. Last update was at 2016/02/14 10:04:17
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![[Post New]](/s/i/i.gif) 2016/02/15 14:36:37
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Fresh-Faced New User
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Looking forward to participating
Proof:
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![[Post New]](/s/i/i.gif) 2016/02/15 16:15:55
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Painting Within the Lines
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I... AM... DONE... !!!
All finished! Here are my 4 Grots in MegaArmour and their GrotTank.
I´m still working on the fluff. If anybody feels inspired and willing to support me with this ... feel free to do so.
I´m not a storywriter, so ... don´t expect too much...
Without further ado...
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I AM NUMBER ELEVEN!!! It's like being first, but two times, right?! |
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![[Post New]](/s/i/i.gif) 2016/02/15 16:19:27
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Painting Within the Lines
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Forgot the tank...
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I AM NUMBER ELEVEN!!! It's like being first, but two times, right?! |
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![[Post New]](/s/i/i.gif) 2016/02/15 17:30:41
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Lone Wolf Sentinel Pilot
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Very impressive "Mega-Grots"! I wonder if they could count-as Killa Kans, unless Megrots are added to the next Ork codex...!
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![[Post New]](/s/i/i.gif) 2016/02/15 18:11:05
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Grim Dark Angels Interrogator-Chaplain
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@Kustomer D: Yet another fine set of Ork models from you. Consider me impressed once again!
Here's a WIP of my Stormsurge's cockpit, still needs some glazes on the screens and some edge highlighting, but it's definitely almost there:
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![[Post New]](/s/i/i.gif) 2016/02/15 20:18:57
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Fireknife Shas'el
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Wow ZergSmasher, that is a nice cockpit! The glows on the screens are excellent.
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![[Post New]](/s/i/i.gif) 2016/02/15 21:08:40
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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The Marine Standing Behind Marneus Calgar
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ZergSmasher wrote:@Kustomer D: Yet another fine set of Ork models from you. Consider me impressed once again!
Here's a WIP of my Stormsurge's cockpit, still needs some glazes on the screens and some edge highlighting, but it's definitely almost there:

Looking good. You going to put a frag grenade on the floor and panicked looks on the pilots?
(From one of the more practical races in the 40k universe, the open topped walker bugs me)
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![[Post New]](/s/i/i.gif) 2016/02/15 21:22:36
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Longtime Dakkanaut
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I've got...no idea what to enter this month. The past four days I've done a few items maybe worth entering, and took proofs of all.
I'll probably submit mine last minute because I'm just not sure what to do with this months topic.
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![[Post New]](/s/i/i.gif) 2016/02/15 23:00:59
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Grim Dark Angels Interrogator-Chaplain
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@Jadenim: Thanks very much! I mostly referenced the box art for the kit to figure out how to do the screen glows. I'm hoping a glaze will improve them rather than wreck them!
@Nevelon: Lol funny idea! Actually I always imagined some kind of force field protecting the cockpit from falling rocks and well-thrown grenades. Not sure how to model that, though. Maybe next time!
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![[Post New]](/s/i/i.gif) 2016/02/16 01:05:18
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Grisly Ghost Ark Driver
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Small WIP (this is a test of colour scheme):
There's detail of how I did it here
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This message was edited 2 times. Last update was at 2016/02/16 01:06:30
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![[Post New]](/s/i/i.gif) 2016/02/16 02:42:32
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Regular Dakkanaut
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Jut going to post another proof in case the stuff i need to do the russians dosn't arrive in time.
A 1:100 Amuro Ray.
Not a massive amount of detail on him though.
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This message was edited 1 time. Last update was at 2016/02/16 02:44:42
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![[Post New]](/s/i/i.gif) 2016/02/16 06:04:56
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Grisly Ghost Ark Driver
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Looks like him though
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![[Post New]](/s/i/i.gif) 2016/02/16 10:01:12
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Arch Magos w/ 4 Meg of RAM
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48 hours till I get back to my home in Korea and can paint again. Still no idea what I'm gonna enter this month. Given the amount of time I have left and the weekend is gonna be taken up photographing - reckon it'll be something on the small end of the 'size matters not' spectrum
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![[Post New]](/s/i/i.gif) 2016/02/16 16:15:33
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Tough-as-Nails Ork Boy
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I'm working hard on my entry when I find the time.
I've certainly got a new found respect for those people painting Blood Angels (not to say that painting other marines isn't also problematic). I must admit I thought it would be easy, up to now I've painted orks and over the last year my painting has improved dramatically. I didn't realise I'd more or less be hitting reset with a new army!
I'm looking for a critique on my Furioso so far. Any tips to make it look a little less bland. I'll be cleaning it up a little (some of the edge highlight has wandered off course!) and then tackling some chipping on the paint work in the next few days but something seems missing, I just can't figure what. Is it just the battle damage/paint chipping/weathering?
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![[Post New]](/s/i/i.gif) 2016/02/16 16:36:28
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Is 'Eavy Metal Calling?
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Cracking stuff, everyone, should be another great month, some fantastic work already and Jan hasn't even started yet there's still two weeks left!
@Kustomer D: Really characterful work there! Reckon you'd be able to cut it down to 5 actual pics, though? I usually allow one or two over with montages like that if they're needed, but it would be a tad unfair for me to let you enter all of those. Sorry!
@Moolet: It's looking wonderful so far. Two things really bring large, flat-ish surfaces like that to life, though; some weathering around the edges (not so much that you lose your neat edge highlighting, though) and some script/scrollwork (just tiny white lines to represent inscriptions and such, really adds a lot). That cannon barrel is superb!
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![[Post New]](/s/i/i.gif) 2016/02/16 17:22:49
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Courageous Space Marine Captain
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Halfway through the month and I've done an undercoat. Yay.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2016/02/16 22:32:57
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Decrepit Dakkanaut
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Changing my entry after all that.
Pruff #1
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![[Post New]](/s/i/i.gif) 2016/02/16 22:33:59
Subject: Re:Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Decrepit Dakkanaut
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Pruff #2
Only one of them, admittedly.
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![[Post New]](/s/i/i.gif) 2016/02/16 22:38:32
Subject: Dakka (Unofficial) Painting Challenge Round 12: February 2016: Size Matters Not.
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Is 'Eavy Metal Calling?
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Is that THREE classic Yarricks? Awesome! Not sure why you'd need three, but still, awesome!
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