Switch Theme:

No Man's Sky - First Impressions on p. 2  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
The Last Chancer Who Survived





Norristown, PA

I was watching the videos on the steam page, it looks great.. but is the object of the game to fly around and look for dinosaurs? Or is there combat and stuff?

 
   
Made in us
Fixture of Dakka






 Necros wrote:
I was watching the videos on the steam page, it looks great.. but is the object of the game to fly around and look for dinosaurs? Or is there combat and stuff?


There is combat aplenty if you play that way. You can fly around exploring, trading, fighting and/or mining. It's a sandbox "do what you want" game, though there is an optional goal of "get to the center of the galaxy" if you want some sort of target to hit.

"The Omnissiah is my Moderati" 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

I'm considering the game, but I find I never have the time to devote that these type of games really warrant.

At any rate, I applaud the developers for their ambition with this game.

Full Frontal Nerdity 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I just got my email notice my copy is shipping out! Man I'm excited for this game to finally be on my TV
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

So far I'm digging this game. I hadn't left my starter planet yet but I'm looking this. I fed some weird plant creature that looked like an Oddish and a pineapple mixed together and it really like me for that! Literally had a smiley face icon over it.
   
Made in us
Fixture of Dakka






My wife and I have been playing all day. Rediculously fun game for us and our tastes. I've visited several star systems and contacted two sentient alien species. My current ship looks like a Tie Fighter I've also seen a ship that looks like an X-Wing, one that resembles Slave-1 and another that bears a similarity to a Firefly...

"The Omnissiah is my Moderati" 
   
Made in us
[MOD]
Solahma






RVA

I played well into the wee hours, without really noticing - a very immersive experience that will definitely scratch the Skyrim wanderer's itch for those who found the Commonwealth wasteland a bit too cramped.

   
Made in it
Spawn of Chaos




It's on my purchase list.

Still, I'll wait a while before buying. I'm still dubious about buying a 60$ "indie" survival sandbox game.
If it's another "Eliteangerous" that relies on me building my own fun I'll wait for a sale.
   
Made in us
[MOD]
Solahma






RVA

If you love exploration type games, you will undoubtedly get your money's worth (even if you only value your time at a low rate, like $1 dollar per hour).

   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I'm still a bit impressed with the sheer size of this game. I mean wow! I really became interested in the history of the first alien race I found and so spent a few hours hunting down monoliths and the like learning about them and their language. Such a cool game so far
   
Made in us
Fixture of Dakka






The alien races and story are extremely interesting to me. Without wanting to post spoilers, I'll just say the main story and a certain mysterious encounter with a pair of aliens have me hooked and asking a lot of questions...

"The Omnissiah is my Moderati" 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

I have to wait for the PC launch.

From what I've seen, I like what I see. I watched Jim Sterling's "Jimpressions" video, and I liked what I saw in that. Much like Minecraft, I look forward to the screenshots of the beautiful landscapes people discover.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in us
Longtime Dakkanaut



Orlando

how graphics intensive is it? I can play fallout 4 no problem

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in nl
Decrepit Dakkanaut






From what I hear, the game has zero substance.


   
Made in us
[MOD]
Solahma






RVA

Depends on what you mean by substance.

   
Made in us
Fixture of Dakka






If you discount the ability to explore an almost infinite universe, discover amazing landscapes, engage in space and ground combat, trade your way to the top, mine yourself a personal fortune, learn about interesting alien species and experience an intriguing main plot then yes, I guess it lacks substance.

And why the heck is he comparing it to Banjo Kazooie and Paper Mario? I can kinda get the Minecraft comparison, but it's not setting out to do what Minecraft does. It's an exploratory game, it's about seeing new things and taking a journey.

CoD kiddies like that guy will no doubt get bored, but that's to be expected. If you need constant stimulation to enjoy a game, the relaxed pace of NMS probably isn't for you. But again, NMS isn't setting out to constantly assault the senses, and that's ok with me.

"The Omnissiah is my Moderati" 
   
Made in us
Colonel





This Is Where the Fish Lives

 Nostromodamus wrote:
If you discount the ability to explore an almost infinite universe, discover amazing landscapes, engage in space and ground combat, trade your way to the top, mine yourself a personal fortune, learn about interesting alien species and experience an intriguing main plot then yes, I guess it lacks substance.

And why the heck is he comparing it to Banjo Kazooie and Paper Mario? I can kinda get the Minecraft comparison, but it's not setting out to do what Minecraft does. It's an exploratory game, it's about seeing new things and taking a journey.

CoD kiddies like that guy will no doubt get bored, but that's to be expected. If you need constant stimulation to enjoy a game, the relaxed pace of NMS probably isn't for you. But again, NMS isn't setting out to constantly assault the senses, and that's ok with me.

I can't exalt that enough.

I'm patiently waiting for this to come on on PC tomorrow (while hoping my woefully underpowered computer can handle it). My buddy has it for PS4 and he's loving it.

 d-usa wrote:
"When the Internet sends its people, they're not sending their best. They're not sending you. They're not sending you. They're sending posters that have lots of problems, and they're bringing those problems with us. They're bringing strawmen. They're bringing spam. They're trolls. And some, I assume, are good people."
 
   
Made in gb
Changing Our Legion's Name




 illuknisaa wrote:
Honestly this "game" looks really boring. It has less gameplay than minecraft and minecraft isn't even a game.

What do you do in no man's sky? I don't know and the devs don't seem to either.


Video games are meant for escapism, of course, sometimes that's just a life sim with no apparent objective past "Live". The Sims, Elite: Dangerous, and if played in the right mindset, Skyrim and Fallout 4 have no objective if you don't want them to have one.


You make your own objectives - I found myself completely ignoring the main questline and Civil War questline in Skyrim until I was about 40 hours in, and in the meantime decided that I would wander around for a while, my neutral allegiance allowing me to pick up sidequests wherever. I found an orc fortress and dedicated the next 10 hours to helping them. I found a wood mill in the middle of nowhere, decided to slaughter their inhabitants and take their cash. Do what you want to do in the world (Or in this case, Galaxy).

There was one story in fact, where someone played Skyrim as a character named Olaf, who scoured the province of the north for every wheel of cheese, and amassed them in his home in Whiterun, all while never realising his potential as Dragonborn.

If you want everything spelled out for you, go and play CoD or something. I do enjoy a bit of linear shooters now and again, so don't judge me on that sentence alone, but I prefer making my own way and objectives, and the sheer depth of open world games systems, not even the world, is enough to keep you busy for hours.


I end this tome of a post with this question: What is the objective of the following games (i.e a quantifiable one, is there a plot to resolve etc.)

Clash of Clans
Farmville
Cookie Clickers
Any Sim game by Maxis/EA






Automatically Appended Next Post:
 Nostromodamus wrote:

And why the heck is he comparing it to Banjo Kazooie and Paper Mario? I can kinda get the Minecraft comparison, but it's not setting out to do what Minecraft does. It's an exploratory game, it's about seeing new things and taking a journey.


Banjo Kazooie and Paper Mario were both n64 games

Both excellent N64 games, but what they have to do about NMS is beyond me, Banjo Kazooie is a kid friendly, innuendo sprinkled, good ol' English (it's so English it almost has the BSI kitemark branded into it) made platformer which although you have the freedom to explore the worlds at your leisure, its still fairly linear in terms of structure.

Paper Mario is a platformer/rpg made by the Big N that is, yes Open world (I have only a little experience with the first Paper Mario), but has a linear plot that needs to be resolved to move on.

NMS doesn't need a plot, its 'plot' is of a lone guy with a ship flying around doing stuff on planets, naming stars "sweaty rhinoceros" or something.

This message was edited 3 times. Last update was at 2016/08/12 10:40:58


COME WITH ME, IF-YOU-WANT-TO-LIIIIIVE! 
   
Made in nl
Aspirant Tech-Adept






I refunded it. I love survival and exploration games but this is just meh. It just feels like "Welcome to planet XYZ" Same planet you visited 30 minutes before but in a different color and somewhat different aliens. So unique! It's an okay game, but way to overhyped and not worth the €6o/65 at all.

Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.

1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech 
   
Made in us
[MOD]
Solahma






RVA

The first two systems I visited were occupied by the same sentient race (the Gek), had only planets, and the planets between the two systems had similar environments (too hot, too cold, where's the just right planet?) so I was beginning to feel the monotonous circular shape of the game you can get caught in if you stop moving forward/toward the galactic center: make money to expand inventory to make money to expand inventory, and so on. But last night (Day 3 playing NMS for me), I jumped into a system inhabited by the Vy'keen with some extreme weather planets and even a moon.

The Sentinels inhabiting the moon were unilaterally hostile, forcing me to fight them off at about 30-40 second intervals until eventually I had triggered a "five bell alert" (when the Sentinels think you have been very naughty indeed) and they sent the AT-ST looking one after me, which I managed to kill after a protracted fight, which I can tell you was a damn close thing. After that, the alarm continued but there seemed to be no more Sentinels on the moon. Reckon I killed 'em all? ... however there was one waiting up in orbit to assassinate me when I tried to depart. When I later returned to the moon, the grumpy homicidal Sentinels were back and eventually drove me away - which was a pity as it is so much easier to find sites of interest on a moon, where things are more clumped up. I will look forward to jumping to systems with moons from here on out but I hope the Sentinels are a bit more chill in future.

Now that Atlas has commanded me to travel from Point A to Point B, I feel like the game has a bit more - no pun intended - direction. Also, thanks to the third system feeling so novel compared to the first two, things seem fresh. And unlike in the last system, where I was just scraping by thanks to purchasing ships, I am now doing pretty well economically: my exosuit has 31 slots and my current ship has 25 slots.

Word to the wise regarding multi-tools: don't always "trade up" for more slots, especially if you are happy with how your multi-tool is currently operating. Getting a new tool and not being able to immediately reconfigure it to work like your existing one can be a hiccup, because you will have gotten used to it doing a certain amount of damage, with a certain amount of recoil, with a particular heat up rate, etc etc.

The same is true of ships to a lesser degree. I have a lot more to learn about ships, especially how upgrades work. Right now I equate hostile scan alerts with a death sentence. I am not the best pilot!

This message was edited 1 time. Last update was at 2016/08/12 17:33:07


   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

The story has me digging and looking for more. I'm very interested in it.

I got into a wicked dog fight with pages and accidently shot up a cargo ship and was then attached by sentinel ships. I eventually went down but felt like a badass.

I was on a planet that had a weird bug when everytime I lifted off i shot all the way into space in a terrifying bouncy maneuver.

The game has twice crashed big time. That sucked. Otherwise I'm having a great experience
   
Made in ca
Longtime Dakkanaut





Oh I knew this game would be garbage.
   
Made in us
Fixture of Dakka






 Gamgee wrote:
Oh I knew this game would be garbage.


Well who could argue with such a thought-provoking and well reasoned insight such as this. And here I am, enjoying the hell out of it in error...

"The Omnissiah is my Moderati" 
   
Made in us
[MOD]
Solahma






RVA

Nothing is ever quite so accurate as a self-fulfilling prophecy lol.

   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

 Nostromodamus wrote:
 Gamgee wrote:
Oh I knew this game would be garbage.


Well who could argue with such a thought-provoking and well reasoned insight such as this. And here I am, enjoying the hell out of it in error...


I lol'd hard. Exalted


I've made a few million units and bought a ship. Speaking of ships, what weapon do you lot prefer? The phase weapon or photon? I prefer the phase because it locks on. The photon weapon is too hard to hit fast moving targets in my book
   
Made in nl
Decrepit Dakkanaut






Game still sounds like this gen's Spore to me.
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

 Soladrin wrote:
Game still sounds like this gen's Spore to me.



You're sounding just like my little kids complaining about food they've never tried. You wanna take your negativity elsewhere until you actually give the game a chance?




   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Heaven forbid people are sceptical of this eh? I'm going to pick it up when it's dipped in price with a Steam sale or when it pops up in a Humble Bundle. €60,- is too steep for me, or is that also a verboten subject?



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

Some people are just a bit touchy. When criticism of the game is worded in such a way as to make it sound like those of who like the game are somehow wrong and bad for liking it, it puts people's backs up. Of course, it goes both ways, with some people who like the game expressing the same sentiment about those who don't, but it does help when criticism and praise are made in a rational and informed manner.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in it
Spawn of Chaos




 Soladrin wrote:
Game still sounds like this gen's Spore to me.

You really hit the nail on this one

I love what they are trying to do and I hope that they fix whatever they can.
Still, a 60$ price tag comes with 60$ AAA game expectations.

I'll have another look at it down the road, for the moment for me is a no-buy. Luckily the market for sci-fi space sims is kinda bountiful at the moment.

I just hope this is not the next X:Rebirth fiasco.
   
 
Forum Index » Video Games
Go to: