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Made in gb
Fixture of Dakka






decker_cky wrote:

Blood bowl and warhammer mummies have always been undersized compared to their stats. The third edition BB mummies were essentially man-sized:

https://miniset.net/files/set/gw-99110999010.jpg

At least the current mummies are bigger.


Well, yes. That's because mummes are made from men (well, humans). I don't understand why they should be bigger?


Automatically Appended Next Post:
The 3rd edition rulebook has Humans, Orcs, Dwarfs, High Elves, Dark Elves and Skaven. We've seen all of these except High Elves (swapped for Elven Union).

Death Zone had Chaos, Goblins, Undead, Halflings, Wood Elves and Chaos Dwarfs. They could follow that progression, but they've already deviated with Elven Union and Nurgle's Rotters, and Halflings and Chaos Dwarfs are a bit niche, so who knows ...


High Elves and Wood Elves could be conversion sets for the Elven Union, depending on what sort of look they want for them, I suppose.

This message was edited 1 time. Last update was at 2018/10/27 09:58:31


 
   
Made in no
Longtime Dakkanaut





They should be bigger because they are Str 5, which is a big guy characteristic. Also, all models were small back then. A terminator would probably be the size of a space marine today.

This message was edited 1 time. Last update was at 2018/10/27 10:46:34


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Nower days Space Marines aren't even the size of Space Marines.



And Mummies aren't 'Big Guys'.

[EDIT]: Meant "aren't", not "are". Completely opposite of what I wrote originally. Sorry!

This message was edited 1 time. Last update was at 2018/10/27 12:08:32


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Fixture of Dakka






Is this something from the Living rules? Is "Big Guy" an actual player type now?

And if a Chaos Warrior or Black Orc gets a Str increase, does he become a Big Guy?

This message was edited 1 time. Last update was at 2018/10/27 11:39:17


 
   
Made in us
Infiltrating Broodlord





England

Mummies can be very frail looking (desiccation and whatnot) in a lot of the portrayals of them.

They can also be inhumanely strong without needing big bulky muscles because they are undead.

While I don't play BB I will be picking up these guys just to paint them. I think their character is great.

 Nostromodamus wrote:
Please don’t necro to ask if there’s been any news.
 
   
Made in us
Sadistic Inquisitorial Excruciator




USA

 Souleater wrote:
Mummies can be very frail looking (desiccation and whatnot) in a lot of the portrayals of them.

They can also be inhumanely strong without needing big bulky muscles because they are undead.

While I don't play BB I will be picking up these guys just to paint them. I think their character is great.


This, this so much. Mummies are super strong without muscles because they are not natural. Even in the old black and white Universal films they would pick up fully grown men singlehandedly. They are also super slow. It's kind of their schtick. I'm glad they aren't Ogre sized in this kit personally.

 
   
Made in us
Courageous Skink Brave




To me, "supernaturally strong" gets you a 1-point strength increase for your size. Hence why vampires don't need to be buff to be ST4; they can be built like a human lineman.

I like this a lot, because they're big enough to be ST4 now (I think they'll look similarly buff to, say, a black orc), so the supernatural mummy strength gets them up to 5.
   
Made in us
Regular Dakkanaut




Southern California

I love the look of this undead team, bravo.

But where is my Rotspawn?!
   
Made in es
Fresh-Faced New User





Baxx wrote:
Wait, they broke the rule of 12 models only in the box!!! How is this possible???

-2 Mummmies
-2 Wights
-2 Ghouls
-4 Skellies
-4 Zombies

Imagine if they ignored that rule for the other teams! 4 Blitzers on Human and Orc team - perfect. Additional Dwarf Blockers to "complete" the team, nice! 4 Gutter Runners on Skaven - yay! 4 Catchers for the Pro Elves. 4 Pestigors for Nurgle. But no, only Undead! At least they're not getting 4 Ghouls.

It's a very short distance to Necro and Khemri now!


for the extra two ghouls you can get the gouls blister from mantic 3bucks and you are done, 16 player yeha

33ish dollars fot a full team

This message was edited 1 time. Last update was at 2018/10/31 09:14:45


 
   
Made in es
Longtime Dakkanaut





Is anyone watching the twitch?


1) Undead preorder at 1 Dec.
2) Necromantic will be a full kit (not a booster).
3) Orc booster is “close” to be released.









This message was edited 1 time. Last update was at 2018/11/01 17:22:21


 
   
Made in us
Regular Dakkanaut




legitimately lol'd when I saw "life-challenged teams"
   
Made in us
Fiery Bright Wizard





California

The zombie goblin and chainsaw skeleton would be such cool models.

 
   
Made in gb
Sword-Wielding Bloodletter of Khorne






Are the teams and rules in the link below valid for the current edition of Blood Bowl? I had a read around and wasn't sure.
Cheers,

https://www.games-workshop.com/resources/PDF/blood_bowl/teams_of_legend_en.pdf
   
Made in vn
Longtime Dakkanaut




 RobS wrote:
Are the teams and rules in the link below valid for the current edition of Blood Bowl? I had a read around and wasn't sure.
Cheers,

https://www.games-workshop.com/resources/PDF/blood_bowl/teams_of_legend_en.pdf


The rules and stats didn't change in current edition, they did however nerf C-POMB by changing the Piles On skill, and maybe some of the extra rule outside the pitch have minor change.

Also the stat for all the players are included in the team box.

This message was edited 1 time. Last update was at 2018/11/14 09:47:57


 
   
Made in gb
Frightening Flamer of Tzeentch




Manchester, England

Teams of Legend is all valid until it isn't, basically.

If you buy the starter box only and you have a team that has not yet been specifically covered in either the Death Zones/Almanac and/or SPIKE! magazines then Teams of Legend is fine.

Otherwise, you'll need the specific supplement that the team has been covered by for the up-to-date rules/roster.

As an example:

Lizardmen and Chaos Dwarf rosters are currently only covered by the Teams of Legend pdf, though you may need the Almanac/Death Zone Season 1 for the special rules for some of the players.

Chaos Renegades(/Pact), High Elves, Chaos or Goblins, however, would require their respective supplements.

Bear in mind that SOME teams have seen some roster changes between the old LRB6/Teams of Legend and their new incarnations in BB2016, but most have remained pretty much the same. In every case I can think of, the roster change has included additional players rather than any subtraction, so it's probably fine to still use the Teams of Legend roster regardless as long as you otherwise have some way of obtaining and using the special rules for the different positionals, skills, etc.
   
Made in de
Longtime Dakkanaut





Christophe wrote:
Love the ghoul and zombies. Like the coherence they gave to the team with the shoulder armors for all players. But I wish the skelies were less dynamic and the mummy not running, more mystical & and taller. This bulky running dude looks MV6 ST4, not MV3 ST5...


I am fine with the mummy as it is obviously using GFI at the moment.


Automatically Appended Next Post:
 AndrewGPaul wrote:
Is this something from the Living rules? Is "Big Guy" an actual player type now?

And if a Chaos Warrior or Black Orc gets a Str increase, does he become a Big Guy?


Big guys are large players like ogres, trolls & minotaurs. And no, players don´t become Big Guys with a STR increase and Big Guys stay Big Guys even when they accumulate injuries which decrease their STR from 5 to 3.

This message was edited 1 time. Last update was at 2018/11/14 14:34:55


 
   
Made in no
Liche Priest Hierophant





Bergen

 stahly wrote:
Undead team revealed on the German Age of Sigmar Facebook page.
They look pretty "unique" compared to the Death range but it might be the paint job (please GW, let Specialist Games models be painted by 'Eavy Metal or at least the Army Painter team).



This is AWSOME. Good models, for a very funn team. Nice to see one of the 4 undeads teams get some love. I kitbashed my own Kherni team based on old models. But these models ar great.

Most lists run no skeletons. And 3 to 4 ghouls. So it is a pitty we would probabky need to buy 2 of this to get all of them. The spruce would have done better with changing out 1 skeleton with 1 ghoul. Netting a total 2 skeletons, 4 zombies, 4 ghouls, 2 mummies and 2 wheights. But stil, very awsome.

   
Made in gb
Frightening Flamer of Tzeentch




Manchester, England

 Niiai wrote:
 stahly wrote:
Undead team revealed on the German Age of Sigmar Facebook page.
They look pretty "unique" compared to the Death range but it might be the paint job (please GW, let Specialist Games models be painted by 'Eavy Metal or at least the Army Painter team).



This is AWSOME. Good models, for a very funn team. Nice to see one of the 4 undeads teams get some love. I kitbashed my own Kherni team based on old models. But these models ar great.

Most lists run no skeletons. And 3 to 4 ghouls. So it is a pitty we would probabky need to buy 2 of this to get all of them. The spruce would have done better with changing out 1 skeleton with 1 ghoul. Netting a total 2 skeletons, 4 zombies, 4 ghouls, 2 mummies and 2 wheights. But stil, very awsome.


You've had to buy two of almost every single box in order to fill out all positionals if there isn't a Forgeworld booster.

This is getting so old it's not even funny at this point.
   
Made in no
Liche Priest Hierophant





Bergen

Well some teams needs a bench at some point. Getting 13 models is not that unheard of.

Many of the others are fine. Orks can be fixed with painting them differently. Dwarfes have all they need. Itvis not so bad.

   
Made in gb
Sword-Wielding Bloodletter of Khorne






 ekwatts wrote:
Teams of Legend is all valid until it isn't, basically.

If you buy the starter box only and you have a team that has not yet been specifically covered in either the Death Zones/Almanac and/or SPIKE! magazines then Teams of Legend is fine.

Otherwise, you'll need the specific supplement that the team has been covered by for the up-to-date rules/roster.

As an example:

Lizardmen and Chaos Dwarf rosters are currently only covered by the Teams of Legend pdf, though you may need the Almanac/Death Zone Season 1 for the special rules for some of the players.

Chaos Renegades(/Pact), High Elves, Chaos or Goblins, however, would require their respective supplements.

Bear in mind that SOME teams have seen some roster changes between the old LRB6/Teams of Legend and their new incarnations in BB2016, but most have remained pretty much the same. In every case I can think of, the roster change has included additional players rather than any subtraction, so it's probably fine to still use the Teams of Legend roster regardless as long as you otherwise have some way of obtaining and using the special rules for the different positionals, skills, etc.


Ta, after the current rules for a Lizardman team. Well, tbh I only wanted to check what players they have to convert up a team. Rules can wait.
   
Made in no
Longtime Dakkanaut





zamerion wrote:
Is anyone watching the twitch?


1) Undead preorder at 1 Dec.
2) Necromantic will be a full kit (not a booster).
3) Orc booster is “close” to be released.

Hey what happened to the picture of the star players?!?

This message was edited 1 time. Last update was at 2018/11/15 17:02:23


 
   
Made in us
Veteran Knight Baron in a Crusader





I'm waiting for lizardmen to jump in.
   
Made in no
Longtime Dakkanaut





The new Necromancer rules are almost identical as before, however the Necromancer is not the head coach instead of a coaching staff similar to the Apothecary.

Does this mean that you can't 'Raise the Dead' if being sent of for Arguing the Call?
   
Made in ca
Dakka Veteran




 ekwatts wrote:
You've had to buy two of almost every single box in order to fill out all positionals if there isn't a Forgeworld booster.

This is getting so old it's not even funny at this point.


It's a bit more of a mixed bag than you say.

Dwarfs and Chaos don't need a second box - dwarfs are fine as is (plus deathroller if its to taste) and chaos + minotaur is generally all you need.

Pro elfs will want 4 catchers eventually, but the first box probably covers you for ~10 games.

Goblins were done a bit funny - they should have included trolls or secret weapons, so as is you need to buy a bunch extra. You certainly don't need another box of goblins unless you're converting.

Humans, Orcs, Skaven, Nurgle and Dark Elfs are all missing key positionals.
   
Made in no
Longtime Dakkanaut





I would really prefer a 7th Dwarf blocker just to be covered in all situations (1 player in reserves if playing without Death Roller).

If I were to decide the contents of the box, I would NEVER make the boxes GW have put out now. It should be an opportunity to perfection the contents:

Orcs: 4 blitzers, 4 black orcs, 4 line, 1 troll, 2 throwers, 1-4 goblins
Humans: 4 blitzers, 2 throwers, 1 ogre, 6 line, 3-4 catchers
Dwarf: 2 blitzers, 2 slayers, 2 runners, 7 blockers, 1 death roller
Dark Elf: 4 blitzers, 2 runners, 2 assassins, 2 witches, 6 line
Goblins: 2 trolls, 1 fanatic, 1 bomma, 1 doom diver, 1 pogo, 1 ooligan, 1 looney, 8 goblins
Pro Elf: 2 blitzers, 2 throwers, 4 catchers, 6 line

Chaos are actually quite perfect with 4 chaos warriors and 8 beastmen. Very rarely would want more beastmen than that.

This message was edited 1 time. Last update was at 2018/11/15 17:56:24


 
   
Made in us
Sadistic Inquisitorial Excruciator




USA

Some of the teams compositions in the boxes can get quite frustrating, I agree. Others it's not such a big deal.

Undead ideally would have more Ghouls and less Skeletons, but starting with 2 ghouls isn't absolutely terrible (I think the Ideal build is 3 ghouls and 3 rerolls). Skaven could be better, but are playable.

The ones that really get me are Dark Elves and Humans, both those teams really need 4 Blitzers to succeed, and it could have been really easily done with Humans. Orcs could have benefited a lot from more Black Orcs and Blitzers, but at the very least they are easy to convert from other lines (I just swapped two 'Ardboy heads on two of the linemen for Blitzers and very minimally converted two Orruk Brutes for Black Orcs).

That said, even buying two boxes of the GW teams is usually cheaper than the decent 3rd party teams (some of which are pretty awesome), and gives you extra models for conversions and what not.

 
   
Made in gb
Sword-Wielding Bloodletter of Khorne






 Toofast wrote:
I'm waiting for lizardmen to jump in.


I'm planning to convert up a team on the cheap.
   
Made in gb
Frightening Flamer of Tzeentch




Manchester, England

 Sabotage! wrote:
That said, even buying two boxes of the GW teams is usually cheaper than the decent 3rd party teams (some of which are pretty awesome), and gives you extra models for conversions and what not.


This is the absolute end point, and destroys any further argument on the subject.

The sprues are packed. GW were only ever going to support Blood Bowl with plastic if it were cost effective. The way you make it cost-effective is a single sprue that is then doubled up in a box. As far as positionals vs the number of models you can physically fit onto a sprue, they have to make a choice. GW aren't necessarily trying to fleece anyone: A full roster consists of 16 models, and they weren't going to fit that number on the sprue, particularly not for teams who have odd-numbered positionals. Which means that, with the boxes priced at retailers between £16-£18, most people were likely to end up buying another box anyway. In that situation, they aren't going to put four blitzers in a box since that way you'd end up with eight if you doubled on the box. Whereas eight linemen? Fine, after all, you can paint a few up as Journeymen!

And, to reiterate, buying two boxes still ends up cheaper than buying the same (or far fewer) miniatures from literally any other manufacturer, even GWs own old metal team boxes (that consisted of 11 players) were, I believe, nearly £40 themselves before Specialist Games were folded.

And if your complaint is down to duplicate sculpts... It's a duplicate sprue. You were always going to be disappointed so complaining is redundant.

I've been through the bad old days and the current state of Blood Bowl is basically what I always wanted. You can buy and assemble multiple teams with filled rosters, primarily in plastic, for the cheapest price in the history of the game. Are we really complaining about a treasured old game being resurrected and ending up in a better state than it has ever been in at any other stage in its history?

This message was edited 1 time. Last update was at 2018/11/16 13:16:11


 
   
Made in gb
Lit By the Flames of Prospero





Rampton, UK

So which GW do you work at ?
   
Made in gb
Frightening Flamer of Tzeentch




Manchester, England

 Rayvon wrote:
So which GW do you work at ?


I'm going to put this in the "can't actually refute my argument so try and say something snide" category.

Have a nice day.
   
 
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