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Made in it
Beast of Nurgle





Hi guys!
I 'm having fun to do some list with the new CSM Supplement
Here is the first , a Night Lords force!

+++ Night Lords (1849pts) +++

++ Crimson Slaughter (Chaos CSM Black Crusade Detachment) ++

+ Core +

Chaos Warband

Chaos Bikers [5x Chaos Biker, Mark of Nurgle, 2x Meltagun]
Chaos Biker Champion [Bolt Pistol, Power Fist]

Chaos Lord [Bike, Daemonheart, Lightning Claw, Mark of Nurgle, Power Fist, Sigil of corruption, The Slaughterer’s Horns, Warlord]

Chaos Space Marines [4x Chaos Marine with Boltgun, Chaos Rhino, Flamer]
Aspiring Champion [Boltgun, Power Fist]

Chaos Space Marines [4x Chaos Marine with Boltgun, Chaos Rhino, Flamer]
Aspiring Champion [Boltgun, Power Fist]

Chaos Terminators
Chaos Terminator [Combi-plasma, Power Maul]
Chaos Terminator [Combi-plasma, Power Maul]
Terminator Champion [Combi-plasma, Power Maul]

Havocs [4x Autocannon, 6x Havoc]
Aspiring Champion [Bolt Pistol, Close Combat Weapon]

+ Auxiliary +

Raptor Talon

Chaos Lord [Axe of Blind Fury, Bolt Pistol, Mark of Khorne, Power Armour, Sigil of corruption]

Raptors [2x Flamer, 4x Raptor]
Raptor Champion [Close Combat Weapon, Combi-flamer]

Raptors [2x Meltagun, 4x Raptor]
Raptor Champion [Bolt Pistol, Melta Bombs, Power Fist]

Warp Talons [4x Warp Talon, Warp Talon Champion]

++ Crimson Slaughter (Air Superiority Detachment) ++

Heldrake Flyer Wing

Heldrake [Baleflamer]
Heldrake [Baleflamer]

Well, CS give me fear, very good for the Night Lords and the Air Superiority Detachment give me +2 for reserve rolls (Death from the Skies rules)

The Lords have marks only for more punch

I like this list very much!

This message was edited 1 time. Last update was at 2016/09/13 15:45:22


My Armies:
CSM (Death Guard/Apostles of Contagion)
Daemons of Nurgle (VII Legion of Nurgle)
R&H (Veterans of Vraks) 
   
Made in us
Regular Dakkanaut




most touraments do not allow Death from the skies, however, you still can take the helldrakes due to the helldrake terror formation.
Looks nasty almost like my own list.


Automatically Appended Next Post:
btw try to find points for gift of mutation. 3 rolls on the table turn 1 is nice.

This message was edited 1 time. Last update was at 2016/09/13 16:55:47


 
   
Made in it
Beast of Nurgle





Thanks for reply

I know, in fact the list was born with the Terror Pack, but the Flyer Wing is more strategic

3 rolls on the chaos boon table is cool, but what can I drop? I think is all helpful

My Armies:
CSM (Death Guard/Apostles of Contagion)
Daemons of Nurgle (VII Legion of Nurgle)
R&H (Veterans of Vraks) 
   
Made in us
Regular Dakkanaut




Drop the powerfist on the CSM squads, dont need them. 25 points is a lot for a 1 wound model who cant charge when he gets out of his transport
This would give you 50 points
Which I would recommend gift of mutation on both lords
upgrade the other raptor squad to 2 meltas
add 2 combi plasmas on the rhinos. That way your rhinos can be secretly annoying.
Also I believe you can only take 1 relic per model.

 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





Drop both power fists on the tacticals, the illegal 2nd relic (I'd suggest the slaughters horns) and the 2 extra Havocs, that's 91 points. Lots of options from there. If you are still scrounging for points, you could probably drop the fist on the biker champ too, taking you to 116, which is enough for another Min squad of auto Havocs or another double melta Raptor squad.

This message was edited 1 time. Last update was at 2016/09/14 04:07:24


 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in it
Beast of Nurgle





Ok, your suggestions are all possible

But for convince me...................... I have a question, looks the Path to Glory special rule from the BL detachment, you think I can choose ONE model per turn or multiple models?

The rule say A model

This message was edited 1 time. Last update was at 2016/09/14 09:24:37


My Armies:
CSM (Death Guard/Apostles of Contagion)
Daemons of Nurgle (VII Legion of Nurgle)
R&H (Veterans of Vraks) 
   
Made in us
Violent Space Marine Dedicated to Khorne




Fort Lee VA

whats the second lord doing? id give him a pack and send him with a set of raptors with flamers or melta. also for that unit hes with if you can afford MoK or MoS would help.

drop biker squad to total of 5 and take fist of champ and give him combi melta or plasma.

drop havocs to 5 man squad

and im not to familiary with the formations but if you can take spawn id take 3-5 spawn with MoN for the biker lord. so your bike squad can take off and mess with other stuff.

if this isn't helpful or completely wrong my bad. im just getting back into 7th after leaving in 6th so some stuff is new to me.

cheers!



   
Made in au
Unrelenting Rubric Terminator of Tzeentch





 xscoutsniperx wrote:
whats the second lord doing? id give him a pack and send him with a set of raptors with flamers or melta. also for that unit hes with if you can afford MoK or MoS would help.

drop biker squad to total of 5 and take fist of champ and give him combi melta or plasma.

drop havocs to 5 man squad

and im not to familiary with the formations but if you can take spawn id take 3-5 spawn with MoN for the biker lord. so your bike squad can take off and mess with other stuff.

if this isn't helpful or completely wrong my bad. im just getting back into 7th after leaving in 6th so some stuff is new to me.


The second lord gets his jump pack for free due to the Formation.

The raptors don't have mok since the formation allows them to charge out of deepstrike, but it's a disordered charge (thus negating the bonus attack for charging, and the rage bonus for mok). They don't have mos since you can't join the lord with mok to a unit with mos.

Why drop the biker squad down to 5?

I think that you'll find that he's tight enough on points that finding another 100+ points for nurgle spawn when he already has a perfectly good delivery system (that fulfils mandatory requirements for the formation) more than a little difficult.

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in us
Regular Dakkanaut




its a model per turn, and the formation allows you to roll twice on the table. Add in the boon of mutation ands its three rolls turn 1. IF you are lucky youll get the warlord trait allowing rerolls on the table. This will allow you to get some nice rewards

 
   
Made in it
Beast of Nurgle





List updated


+++ Night Lords (1823pts) +++

++ Crimson Slaughter (Chaos CSM Black Crusade Detachment) ++

+ Core +

Chaos Warband

Chaos Bikers [5x Chaos Biker, Mark of Nurgle, 2x Meltagun]
Chaos Biker Champion [Bolt Pistol, Close Combat Weapon]

Chaos Lord [Bike, Gift of mutation, Lightning Claw, Mark of Nurgle, Power Armour, Power Fist, Sigil of corruption, The Slaughterer’s Horns, Warlord]

Chaos Space Marines [4x Chaos Marine with Boltgun, Chaos Rhino, Flamer]
Aspiring Champion [Boltgun, Close Combat Weapon]

Chaos Space Marines [4x Chaos Marine with Boltgun, Chaos Rhino, Flamer]
Aspiring Champion [Boltgun, Close Combat Weapon]

Chaos Terminators
Chaos Terminator [Combi-plasma, Power Maul]
Chaos Terminator [Combi-plasma, Power Maul]
Terminator Champion [Combi-plasma, Power Maul]

Havocs [4x Autocannon, 4x Havoc]
Aspiring Champion [Bolt Pistol, Close Combat Weapon]

Havocs [4x Autocannon, 4x Havoc]
Aspiring Champion [Bolt Pistol, Close Combat Weapon]

+ Auxiliary +

Raptor Talon

Chaos Lord [Axe of Blind Fury, Bolt Pistol, Gift of mutation, Mark of Khorne, Power Armour, Sigil of corruption]

Raptors [2x Meltagun, 4x Raptor]
Raptor Champion [Bolt Pistol, Close Combat Weapon]

Raptors [2x Meltagun, 4x Raptor]
Raptor Champion [Bolt Pistol, Close Combat Weapon]

Warp Talons [4x Warp Talon, Warp Talon Champion]

++ Crimson Slaughter (Air Superiority Detachment) ++

+ Flyer Wing +

Heldrake [Baleflamer]
Heldrake [Baleflamer]

My Armies:
CSM (Death Guard/Apostles of Contagion)
Daemons of Nurgle (VII Legion of Nurgle)
R&H (Veterans of Vraks) 
   
Made in us
Violent Space Marine Dedicated to Khorne




Fort Lee VA

 Drasius wrote:
 xscoutsniperx wrote:
whats the second lord doing? id give him a pack and send him with a set of raptors with flamers or melta. also for that unit hes with if you can afford MoK or MoS would help.

drop biker squad to total of 5 and take fist of champ and give him combi melta or plasma.

drop havocs to 5 man squad

and im not to familiary with the formations but if you can take spawn id take 3-5 spawn with MoN for the biker lord. so your bike squad can take off and mess with other stuff.

if this isn't helpful or completely wrong my bad. im just getting back into 7th after leaving in 6th so some stuff is new to me.


The second lord gets his jump pack for free due to the Formation.

The raptors don't have mok since the formation allows them to charge out of deepstrike, but it's a disordered charge (thus negating the bonus attack for charging, and the rage bonus for mok). They don't have mos since you can't join the lord with mok to a unit with mos.

Why drop the biker squad down to 5?

I think that you'll find that he's tight enough on points that finding another 100+ points for nurgle spawn when he already has a perfectly good delivery system (that fulfils mandatory requirements for the formation) more than a little difficult.


I stand corrected lol. didn't know all the new formations goodies. I guess the only thing I would change is swap the slaughters horns for deamonheart. would have to find 15pts to do so.
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





 Plague Planet Lord wrote:
List updated


+++ Night Lords (1823pts) +++

++ Crimson Slaughter (Chaos CSM Black Crusade Detachment) ++

+ Core +

Chaos Warband

Chaos Bikers [5x Chaos Biker, Mark of Nurgle, 2x Meltagun]
Chaos Biker Champion [Bolt Pistol, Close Combat Weapon]

Chaos Lord [Bike, Gift of mutation, Lightning Claw, Mark of Nurgle, Power Armour, Power Fist, Sigil of corruption, The Slaughterer’s Horns, Warlord]

Chaos Space Marines [4x Chaos Marine with Boltgun, Chaos Rhino, Flamer]
Aspiring Champion [Boltgun, Close Combat Weapon]

Chaos Space Marines [4x Chaos Marine with Boltgun, Chaos Rhino, Flamer]
Aspiring Champion [Boltgun, Close Combat Weapon]

Chaos Terminators
Chaos Terminator [Combi-plasma, Power Maul]
Chaos Terminator [Combi-plasma, Power Maul]
Terminator Champion [Combi-plasma, Power Maul]

Havocs [4x Autocannon, 4x Havoc]
Aspiring Champion [Bolt Pistol, Close Combat Weapon]

Havocs [4x Autocannon, 4x Havoc]
Aspiring Champion [Bolt Pistol, Close Combat Weapon]

+ Auxiliary +

Raptor Talon

Chaos Lord [Axe of Blind Fury, Bolt Pistol, Gift of mutation, Mark of Khorne, Power Armour, Sigil of corruption]

Raptors [2x Meltagun, 4x Raptor]
Raptor Champion [Bolt Pistol, Close Combat Weapon]

Raptors [2x Meltagun, 4x Raptor]
Raptor Champion [Bolt Pistol, Close Combat Weapon]

Warp Talons [4x Warp Talon, Warp Talon Champion]

++ Crimson Slaughter (Air Superiority Detachment) ++

+ Flyer Wing +

Heldrake [Baleflamer]
Heldrake [Baleflamer]


I like it a lot, that's got some decent hitting power and enough threats that most armies won't be able to answer all of them. Hopefully your nurgle lord can get by being T6 to deal with not having a 2+, something that you'll need to playtest to see if giving up a pair of pregame boon rolls is worth it to trade the horns for Daemonheart.

Hopefully you'll be able to put some bat reps up, I'm keen to see how it goes.

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in it
Beast of Nurgle





Honestly, I don't know if I'll play with this list, I'm not happy for the treatment received by GW to CSM especially for the originals Traitor Legions (Horus Heresy it's your fault!)

I don't know if I'll buy the Raptor Talon models that I haven't, for the moment I like only build lists meanwhile I'm waiting better times for CSM

It's obvious say anyone can take this list and play with

This message was edited 1 time. Last update was at 2016/09/16 12:18:25


My Armies:
CSM (Death Guard/Apostles of Contagion)
Daemons of Nurgle (VII Legion of Nurgle)
R&H (Veterans of Vraks) 
   
 
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