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Adepta Sororitas are coming, what do you want to see in the new codex ?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Pious Palatine




 JohnHwangDD wrote:
 Grand.Master.Raziel wrote:
So, maybe Repentias could have an act of faith that allowed them to assault out of a Sisters of Battle transport. That'd seem to fix their issues.


It'd fix ONE of their issues.

The other issues being overwatch is super deadly to them, and that even a 5 man squad of marines kill 3 before they get to swing kf they don't get their fnp. Oh and if the transport blows up you'll usually lose like 6-7 out of a ten girl squad.


 
   
Made in us
Loyal Necron Lychguard






South Dakota

 Grand.Master.Raziel wrote:
So, maybe Repentias could have an act of faith that allowed them to assault out of a Sisters of Battle transport. That'd seem to fix their issues.


Maybe Sisters of Battle will have a codex assault vehicle?

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in gb
Missionary On A Mission






 Anpu-adom wrote:
 Grand.Master.Raziel wrote:
So, maybe Repentias could have an act of faith that allowed them to assault out of a Sisters of Battle transport. That'd seem to fix their issues.


Maybe Sisters of Battle will have a codex assault vehicle?


Why would they want that? Their best assault unit is a Jump Infantry character who can't board transports, and the second-best assault unit is a Walker that can't board transports and would still suck even if it could. Having an Assault Vehicle wouldn't convince me to bring Warbands (only the DCAs are worth anything in a fight and even they're not worth taking because they don't get grenades) or Repentia (die like flies every turn, which would be fine if they weren't so overcosted).

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Made in us
Trigger-Happy Baal Predator Pilot





Sparta, Ohio

Not sure if anyone has said it but... I think it would be frigging awesome if they gave the nuns not just bikes, but Jet bikes. I mean, why not? Space marines have not used them for about 9,000 years or so.

Now, we like big books. (And we cannot lie. You other readers can’t deny, a book flops open with an itty-bitty font, and a map that’s in your face, you get—sorry! Sorry!)  
   
Made in us
Loyal Necron Lychguard






South Dakota

 OIIIIIIO wrote:
Not sure if anyone has said it but... I think it would be frigging awesome if they gave the nuns not just bikes, but Jet bikes. I mean, why not? Space marines have not used them for about 9,000 years or so.


Umm... have you seen the heresy era jet bikes? They look a bit... phallic. Not the direction you'd want to with your space nuns if you were trying to be a kinder, gentler games company.

This message was edited 1 time. Last update was at 2016/10/29 03:44:47


DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in au
Liche Priest Hierophant







Plus it's meant to be a pretty big deal that Sammael is riding one. It's meant to be one of the last functioning Imperial Jet Bikes in M41.

If SoB were suddenly able to field whole units of them then it'd make you wonder if they are even that rare at all.
   
Made in gb
Worthiest of Warlock Engineers






preston

BBAP wrote:
 master of ordinance wrote:
along with a combined Melta/Flamer weapon.


A Meltagun that ignores cover and can't miss? Sounds balanced to me! Put a chainfist attachment on it as well, one that strikes at Initiative and grants an extra attack in close combat.


I was thinking more of a meltagun with an attached Flamethrower, you can choose which one to fire per turn. But an Ignores Cover Melta would be really fun

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

What about the Heavy Bolter/Heavy Flamer in the Deathwatch Codex ?

Heavy Bolters and Heavy Flamers are two thirds of the Adepta Sororitas heave weapons triumvirate.

   
Made in us
Loyal Necron Lychguard






South Dakota

One Fan-dex I've seen has "Trinity Weapons"... Imagine Armor Piercing Melta Boltgun rounds.
Strength 5, AP 2 with Armorbane, Gets Hot!, and basically the Space Wolf Frost effect. Comes in Pistols, Guns, and Rifles... each with their own range band.

This message was edited 1 time. Last update was at 2016/10/29 21:50:45


DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Pious Palatine




 Anpu-adom wrote:
One Fan-dex I've seen has "Trinity Weapons"... Imagine Armor Piercing Melta Boltgun rounds.
Strength 5, AP 2 with Armorbane, Gets Hot!, and basically the Space Wolf Frost effect. Comes in Pistols, Guns, and Rifles... each with their own range band.


Not a bad idea, might need a couple of numbers shifted around but cool. I personally like the idea of a melta torpedo. 36-48 inch range S6 ap 4 assault 3 if fired at half range or less heavy 2 S8 ap1 armourbane if further than half range or some similar effect. sort of like a complicated conversion beamer.


 
   
Made in gb
Missionary On A Mission






 Anpu-adom wrote:
One Fan-dex I've seen has "Trinity Weapons"... Imagine Armor Piercing Melta Boltgun rounds.
Strength 5, AP 2 with Armorbane, Gets Hot!, and basically the Space Wolf Frost effect. Comes in Pistols, Guns, and Rifles... each with their own range band.


If Celestians had access to something like that it'd give them a purpose again. Plus it's thematic; Sisters are a mechanised shooting army, they should be shooting Orks and Tyranids, not running out of Assault Vehicles to try and punch them.

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Made in gb
Worthiest of Warlock Engineers






preston

How about a Heavy Bolter with Heavy Flamer and MultiMelta attachments?
That is Assault?
And can fire all three weapon modes at the same time?

In all honesty, with the power creep being more of a power sprint these days I dont really think it is that bad of an idea.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Pretty much all the Sororitas wargear is modified Astartes Wargear. I don't see it being much of a stretch for them to get some of the new Deathwatch Toys that fit their theme.

Combination Heavy Bolter/Heavy Flamer
Specialty ammo that involves fire
Corvus Blackstar Flyer

Pretty much every other, non Dark Angels Flyer, gets a sales boost by being usable by most of the Space Marines Chapters, where the Corvus sales are tied exclusively to Deathwatch.
The Sororitas could use a flyer, and a transport that isn't a Rhino variant. Seems like a win/win situation. Sororitas get a decent vehicle, and GW doesn't have to invest in designing an entirely new model.


   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 master of ordinance wrote:
How about a Heavy Bolter with Heavy Flamer and MultiMelta attachments?
That is Assault?
And can fire all three weapon modes at the same time?


How about we make that an X-in-1 kit with the Pengine:
- may replace each DNCCW flamer with a CCW HB, CCW HF, or CCW MM;
- may add a shoulder mounted HB or MM

   
Made in gb
Missionary On A Mission






 master of ordinance wrote:
In all honesty, with the power creep being more of a power sprint these days I dont really think it is that bad of an idea.


See, if they want to address power creep, they should do it the way they did for the Genestealer Cults. That book is crazy; you can build full, well-rounded army lists at 750pts using the Cult Insurrection Detachment that take full advantage of the army's special rules while still being fluffy and thematic. There's nothing unbeatable or cheesy abut the armies, they just work properly and have reasonable unit costings.

If I'm honest my number one vainest hope for the next Sisters Codex is that it's written by the same people who did Codex: GSC.

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Made in us
Decrepit Dakkanaut






SoCal, USA!

BBAP wrote:
If I'm honest my number one vainest hope for the next Sisters Codex is that it's written by the same people who did Codex: GSC.


If that's the case, you should ship a couple thousand points of a pre-assembled, pre-painted Sisters army to the author, so that he'll be invested in playing it. Because that's how GW works. Each Codex that gets printed is someone's "pet" projects for the army that they own and play. If nobody in the studio owns and plays the army on a regular basis, then they just let it slide.

   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 JohnHwangDD wrote:
BBAP wrote:
If I'm honest my number one vainest hope for the next Sisters Codex is that it's written by the same people who did Codex: GSC.


If that's the case, you should ship a couple thousand points of a pre-assembled, pre-painted Sisters army to the author, so that he'll be invested in playing it. Because that's how GW works. Each Codex that gets printed is someone's "pet" projects for the army that they own and play. If nobody in the studio owns and plays the army on a regular basis, then they just let it slide.


I'm sure we could get a Kickstarter going for this

   
Made in us
Pious Palatine




 JohnHwangDD wrote:
BBAP wrote:
If I'm honest my number one vainest hope for the next Sisters Codex is that it's written by the same people who did Codex: GSC.


If that's the case, you should ship a couple thousand points of a pre-assembled, pre-painted Sisters army to the author, so that he'll be invested in playing it. Because that's how GW works. Each Codex that gets printed is someone's "pet" projects for the army that they own and play. If nobody in the studio owns and plays the army on a regular basis, then they just let it slide.


...who/how was playing genestealer cult at GW before the new codex?


 
   
Made in us
Keeper of the Flame





Monticello, IN

I'll go on record that ALL I care about in a new Sisters codex is that all the 3rd Ed. units get represented, and make the transition to plastic, so I can get a Sisters army to use in Classichammer. Past that, nothing GW does ruleswise right now can get a rise out of me.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in gb
Missionary On A Mission






 Just Tony wrote:
all the 3rd Ed. units get represented


It would be nice to have the Palatine back, but beyond that all the Sisters units from 3rd Edition are still there. The Inquisition units have been thoroughly molested beyond hope of salvation by Ward and Cruddace, so I don't mind if they don't return.

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Made in us
Longtime Dakkanaut




Why does nobody use the fortification networks for sisters? You can pile up huge amounts of anti-aircraft and long range heavy weapons on those...

   
Made in gb
Missionary On A Mission






Because they're not in the Codex. That's my excuse. I don't even know how Fortifications work, or where to find rules for them. there's that many books in the Black Library I wouldn't know where to start.

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Made in us
Pious Palatine




Lythrandire Biehrellian wrote:
Why does nobody use the fortification networks for sisters? You can pile up huge amounts of anti-aircraft and long range heavy weapons on those...


Also because they're largely over-priced and very easy to destroy. And as much as people have talked about having anti-air there's no way any flyer GW puts out for the Sisters would be any good. Pretty much the only usable flyer in the game is the heldrake, not counting flying monstrous creatures. A good AA platform that isn't useless against ground targets or a flyer that's actually priced appropriately would be nice but ultimately not super necessary.


 
   
Made in us
Keeper of the Flame





Monticello, IN

Lythrandire Biehrellian wrote:
Why does nobody use the fortification networks for sisters? You can pile up huge amounts of anti-aircraft and long range heavy weapons on those...


Because I play Classichammer, and there are no rules for them in there.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Lythrandire Biehrellian wrote:
Why does nobody use the fortification networks for sisters? You can pile up huge amounts of anti-aircraft and long range heavy weapons on those...


Most people just don't use fortifications period. Either because they are not familiar with them, or the formations they are running don't include options for including fortifications.

Presonally, I love fortifications, but I only ever run them with Orks. Ork boyz love Bunkers with Escape hatches.

   
Made in au
Repentia Mistress





I would like a tweak to the faith mechanic. Largely it's yawn worthy right now with the only faith worth using being the one's for the seraphim and Dominions. I'd like to see some better acts of faith that aren't just USR. Maybe something like a miracle mechanic worked in- when an act of faith is passed then a miracle counter us gained and you have a selection of miracles that cost x amount if miracle counters to happen. Miracles could be things like armour sv being invo sv for a turn or other suitably sweet things like that.
Oh! Take a page from soulstorm where the Cannoness had an ability for the souls of martyrd sisters to return briefly to fight. Make that a miracle and then BAM! You've got a new mechanic, a new rule and fluff and a new unit and model!
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Kind of like summoning a Sororitas' version of the Legion of the Damned ?

   
Made in gb
Missionary On A Mission






If we're culling stuff from Dawn of War I want an Immolator that can fire its Heavy Flamer templates in a 360 degree arc around itself. Also a Saint that makes everyone invincible within a certain radius. And Gorgutz or Bludflagg as "Battle Brother" Allies.

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Made in au
Repentia Mistress





I don't know how legion of the damned work; it was just an idea that came to me while I was typing.
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Giantwalkingchair wrote:
I don't know how legion of the damned work; it was just an idea that came to me while I was typing.


Fluff wise, Legion of Damned show up mysteriously when they are needed, and disappear into the ether when the battle is done.

Mechanically, they are relentless, fearless, slow and purposeful, and have a 3++ save.

I could Sororita Martyrs operating similarly.




   
 
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