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![[Post New]](/s/i/i.gif) 2016/12/15 06:29:42
Subject: Re:How to build a deathstar?
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Fiery Bright Wizard
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Overrated!
Morty+10 Deathshroud (the FIRST and BEST 2 wound terminators  )+Primus Medicae. Have 'em jog up the board, or just behind a gun line, warp Morty out to stab things that he deems fun to stab. See? almost every Primarch can do the silly "10 big things + him and a medicae"
A really fun "deathstar" of sorts would be a 10-man heavy support squad with Seige Breaker and Master of Signal. 10 lascannons or Multi-meltas with sunder, wrecker, and BS: 5, or something cheaper like MLs or Autocannons to just shred anything dumb enough to come within ~48"
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I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
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![[Post New]](/s/i/i.gif) 2016/12/15 15:33:23
Subject: How to build a deathstar?
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Decrepit Dakkanaut
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On the topic of quad mortars:
In my experience the counters are things they can't kill easily. Mechanicum, Solar Auxilia, and anyone AV14 or above.
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![[Post New]](/s/i/i.gif) 2016/12/15 15:46:07
Subject: How to build a deathstar?
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Pragmatic Primus Commanding Cult Forces
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As a predominantly meched-up WE player, quad mortars don't really change my plan. I'm building around engaging ASAP to bust up firebases and keeping fire off my infantry anyway. If you're fielding a gunline or have a lot of infantry standing or milling around, then sure...they'll ruin your day.
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![[Post New]](/s/i/i.gif) 2016/12/15 16:01:13
Subject: Re:How to build a deathstar?
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Member of a Lodge? I Can't Say
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As a horde WE player they don't really change my plan either. I'll still be charging headlong towards the enemy. Quad mortars will the the first target of my drop podding leviathan though
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“Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls.
The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does.
That is why we are the Eaters of Worlds, and the War Hounds no longer."
– Eighth Captain, Khârn |
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![[Post New]](/s/i/i.gif) 2016/12/15 16:09:26
Subject: Re:How to build a deathstar?
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Abel
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Rapier's with Quad Mortars are feared by a lot of players because most Legions have at least two giant blobs of infantry (in many cases, 40+) on the table. There isn't much terrain on a board that can hide that many models. Most players can't get over the idea of losing a lot of infantry in a turn, despite the fact that all that infantry pretty much just sits there on the table anyways and gets removed over the entire game, but they are usually not a priority target. No one in 30K or 40K likes being the recipient of an indirect fire barrage, and if you don't have any indirect fire in your list, it really feels like a one sided exchange.
For me, I'm happy if my opponent is shooting my Legion Tactical squads with his Quad Mortars. It means he is ignoring my Reaver Squads and Justerins- the models that win me the game. Plus, there are so many counters to a unit that has to stay still to be effective, and seeing that some of the shots from the Rapier has to have LoS, you can look at the table and make a good guess as to where your opponent will be placing Rapiers.
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Kara Sloan shoots through Time and Design Space for a Negative Play Experience |
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![[Post New]](/s/i/i.gif) 2016/12/15 16:21:28
Subject: Re:How to build a deathstar?
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Pragmatic Primus Commanding Cult Forces
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edbradders wrote:As a horde WE player they don't really change my plan either. I'll still be charging headlong towards the enemy. Quad mortars will the the first target of my drop podding leviathan though
There you go!
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![[Post New]](/s/i/i.gif) 2016/12/15 18:29:23
Subject: How to build a deathstar?
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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Imo Firedrakes are the best star Terminators due to storm shields, 2W and Vulkan being a generally superb Primarch to accompany such a squad.
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![[Post New]](/s/i/i.gif) 2016/12/15 19:00:04
Subject: How to build a deathstar?
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Decrepit Dakkanaut
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My favorite deathstar is Anacharis Scoria (on the Xanathine Abeyant) accompanied by 3 Thanatar-Cynis automata and another Dominus for repairs, all in one T8 2+/3++/5+++ unit (unless the enemy ignores the closest model for shooting, then it's just T8 2+/5++). In shooting that's 11 Str 6 AP3 shots, 2 Str 6 AP2 shots, 1 Flamer or Inferno pistol, and 12 Str 8 AP2 small blasts that force cover save re-rolls, though they admittedly have Gets Hot. In combat (presuming the charge), if Scoria gets off his power, that's 5 swings at I6, rerolling hits, that do d3 automatic wounds (or 1 automatic hull point) per hit, 9 Str 8 AP2 swings or 3 Str 10 AP2 swings with tank hunter at I4, also re-rolling to hit, and then a couple of extra power weapon attacks for the lulz. Oh, and 3 Str 8 AP- hammer of wrath attacks, again assuming the charge.
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This message was edited 2 times. Last update was at 2016/12/15 19:01:13
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![[Post New]](/s/i/i.gif) 2016/12/15 22:40:48
Subject: How to build a deathstar?
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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And how many points is that squad? Thanatar are slow. They are not GMCs, so no Stomp. I'd just tarpit them with allied 2pt cult levies and watch that 1000+ point deathstar do nothing but ineffectually get their pseudo-D swings against a 50 strong fearless fodder squad. If you shoot at them it's a waste. If you charge them it's also a waste. If you do neither, they will charge you. Love that squad. Should maybe get a second. That said, Yeah, Scoria is a combination of generally overstatted/underpriced/overpowered (take your pick). Mechanicum already had vast numbers of very good vehicles and MC (why isn't the Thanatar a walker?), they didn't need a mary sue primarch+ as well. We already had a big thread on that.
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This message was edited 7 times. Last update was at 2016/12/15 22:50:32
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![[Post New]](/s/i/i.gif) 2016/12/15 23:15:32
Subject: How to build a deathstar?
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Worst unit I can field is a kitted out Lord Marshal with MC Paragon Blade, grav-wave, displacer matrix, eternal warrior and the like, backed up by Aevos Jovan, a squad of Household Retinue with power axes and shroud bombs, tucked in a Stormlord.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2016/12/15 23:18:16
Subject: How to build a deathstar?
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Decrepit Dakkanaut
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Ashiraya wrote:And how many points is that squad?
Thanatar are slow. They are not GMCs, so no Stomp. I'd just tarpit them with allied 2pt cult levies and watch that 1000+ point deathstar do nothing but ineffectually get their pseudo-D swings against a 50 strong fearless fodder squad.
If you shoot at them it's a waste. If you charge them it's also a waste. If you do neither, they will charge you.
Love that squad. Should maybe get a second.
That said, Yeah, Scoria is a combination of generally overstatted/underpriced/overpowered (take your pick). Mechanicum already had vast numbers of very good vehicles and MC (why isn't the Thanatar a walker?), they didn't need a mary sue primarch+ as well. We already had a big thread on that.
Yes, it can be countered like every deathstar in the game, and isn't scoring like them either. While we're talking weaknesses, it's also weak to people who simply stay out of range, it lacks firepower against heavy armour lists like some Solar Auxilia ones.
But IMO it's still the best deathstar in a deathstar vs. deathstar showdown and more importantly, it's awesome.
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![[Post New]](/s/i/i.gif) 2016/12/24 19:04:08
Subject: How to build a deathstar?
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Troubled By Non-Compliant Worlds
Houston, TX
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Formosa wrote: More Dakka wrote:
Then you'd be wrong, as its not about effctivness, as you probably know a lot of people migrated over to 30k originaly to get away from the mess that is 40 k (something the players are also responsible for), 30k is more laid back, you can take those less optimal units because , hey, so does you opponent, I try to reiterate this whenever anyone asks me about 30k, it's a different game and so far it doesn't suffer from the stupid arms race and waac mentality that has ruined 40k for a lot of people.
Pre calth, all I used to see was "fluff list this" now that its easier to get into 30k (which is great) sadly the 40k mindset is starting to infect the game, also thankfully it's not sticking and I see others on here and elsewhere that this is not 40k, and it needs to be seen differently, which most 40k gamers seem to go along with, some don't, it's there loss when they can't find games.
You nailed it, Man. Everything I left 40k for back at the start is now bleeding in to 30k. Posts used to be about how to best the build armies of Black Library, now they are nothing but mirrors of 40k (Deathstars, "effectivness", etc).
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DS:70S++G+MB+++I+Pw40k01#-D++++A++/mWD279R+T(D)DM+
>Three engineering students were gathered together discussing who must have designed the human body.
>One said, "It was a mechanical engineer. Just look at all the joints."
>Another said, "No, it was an electrical engineer. The nervous system has many thousands of electrical connections."
>The last one said, "No, actually it had to have been a civil engineer.
>Who else would run a toxic waste pipeline through a recreational area.
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![[Post New]](/s/i/i.gif) 2016/12/25 17:25:12
Subject: How to build a deathstar?
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Fixture of Dakka
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****
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This message was edited 1 time. Last update was at 2016/12/25 17:26:26
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2016/12/25 20:47:05
Subject: How to build a deathstar?
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Dispassionate Imperial Judge
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Regarding Quad-Mortars, I always had good results with my IM&C - 5" blasts with multiple Battlecannon and Demolishers tend to get multiple hits on Artillery units, wipe out the annoying two infantry out front and start killing guns pretty quickly. I'd often just make them a priority in Turn 1. Of course, that isn't much help against someone bringing 12, but if someone ever does that I'll be happy to deploy one single unit in open ground and let then win in turn one. You bring a dick list, you don't get to play a game. Bonus points for getting them to set up their whole army first...
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This message was edited 1 time. Last update was at 2016/12/25 20:48:11
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![[Post New]](/s/i/i.gif) 2016/12/26 05:27:53
Subject: How to build a deathstar?
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Speed Drybrushing
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Vulkan, 10 Firedrakes, 10 Pyroclast and Nomus Rhy'tan in a Mastadon
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Not a GW apologist |
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![[Post New]](/s/i/i.gif) 2016/12/26 13:22:04
Subject: How to build a deathstar?
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Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
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Any primarch, with a bodyguard and a primus Medicare is a automatic death star to begin with.
However said one often needs a heavy transport and as a lord of war, you have just tied up a good percentage.
Plus the 25% rule if your using that...
That adds up to maybe what 1000 points?
Even minus that rule 2-300 points that adds up to one unit taking up a good chunk of army..
Even smashing gak out of a unit. Its a waste unless its got somthibf expensive to smash.
Basically that death star might kill gak but not win the game.
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Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
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![[Post New]](/s/i/i.gif) 2016/12/26 14:24:02
Subject: How to build a deathstar?
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Ladies Love the Vibro-Cannon Operator
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Angron, Kharn, Red Butchers or Rampagers in a steel coffin.
Dont leave your Death Star unsupported.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2016/12/26 17:10:19
Subject: How to build a deathstar?
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Gore-Soaked Lunatic Witchhunter
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Crazyterran wrote:Horus with twelve of his justaerian, Guilliman with a full unit of Suzerains, Etc. In a spartan.
Throw in an apothecary/chaplain if you have room.
Personally I like Firedrakes best for this approach. Other Legions' Terminators may hit as hard, others may have multiple Wounds, or WS5, and the Imperial Fists can have the storm shields, but the Firedrakes are the only Legion Terminators that toss all of the hitting power and durability together in one package.
(They're also 580pts for ten with shields and powerfists (625 with hammers), so there is a downside. Also in the interests of full disclosure I am a Salamanders player and may just be tooting my own Legion's horn, so this may need to be taken with a grain of salt.) Automatically Appended Next Post: Brennonjw wrote:...See? almost every Primarch can do the silly "10 big things + him and a medicae"  ...
Except Ferrus doesn't need to. Gorgon Terminators have the FNP already, they can leave the Primus Medicae at home.
Assuming 'ten Terminators and a Primarch' is the easy answer and we should find some less obvious ones a Salamanders Praetor makes for a pretty brutal beatstick anywhere you put him with Dragonscale for a 3++ and the Mantle for EW, were I to be gamist and unfluffy (Salamanders traditionally avoid anti-grav tech since it doesn't work properly on Nocturne) I could concoct a Praetor/Primus Medicae/Command Squad unit on Jetbikes for T5, 2+ armour, speed, and heavy bolters. It'd be about 700-750pts and entirely too many eggs in one basket, like most of these units, but that still puts it at half the price of Vulkan, a Primus Medicae, and ten Firedrakes in a Spartan.
Wandering further afield and further down into the budget zone Stone Gauntlet Phalanx Warders (twenty T5 Breachers starting at around 400pts, with the option for 5pt combi-weapons and 10pt power axes) seem like an interesting place to start.
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This message was edited 1 time. Last update was at 2016/12/26 17:26:53
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