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Made in us
Myrmidon Officer





NC

 Kanluwen wrote:
 Absolutionis wrote:
Having a keyword for increasing Burst or Damage is fine. It's a rather straightforward and intuitive mechanic that allows units to equip standard equipment and yet still remain special in some way.

Much better than releasing a completely new weapon profile.

I disagree. I would rather have seen "Full Auto" be added onto weapons then become a leveled skill that will probably be on a handful of units and become a thing that will be basically unchanged until the next iteration of the Campaign: Paradiso book.
So rather than having a single intuitive skill, you'd prefer they retcon existing weapons to have a keyword that would do nothing for the vast majority of troops and yet still add a keyword skill to troop profiles anyways?

Disagree.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Absolutionis wrote:
 Kanluwen wrote:
 Absolutionis wrote:
Having a keyword for increasing Burst or Damage is fine. It's a rather straightforward and intuitive mechanic that allows units to equip standard equipment and yet still remain special in some way.

Much better than releasing a completely new weapon profile.

I disagree. I would rather have seen "Full Auto" be added onto weapons then become a leveled skill that will probably be on a handful of units and become a thing that will be basically unchanged until the next iteration of the Campaign: Paradiso book.
So rather than having a single intuitive skill, you'd prefer they retcon existing weapons to have a keyword that would do nothing for the vast majority of troops and yet still add a keyword skill to troop profiles anyways?

Disagree.

Except we don't "have a single intuitive skill" with Full Auto.

We have a skill that currently has two levels which do two things(L1 grants +1 Burst during your Active turn and L2 grants +1 Burst and a -3 mod to the enemy during Active or Reactive in FtF rolls) that really have been asked for/suggested elsewhere as modifiers to Suppression Fire for certain weapons...and has, so far, been stated to be on just one unit.

I'm sure it will be on some TAK units, RTF units, Varuna units, etc...but then the question remains why do they not just make it a weapon attribute and retroactively apply it to the other Sectorials and profiles?

That's the issue that I have with this. It's an easier way to spread these skills around by updating the weapons table and applying the effects to the weapons, and then adjust the weapons and their availability based upon that--we even saw that with the launch of N3 and many AD troops losing HMGs and instead gaining Spitfires.


That's all my opinion, of course.

This message was edited 2 times. Last update was at 2017/08/06 21:23:47


 
   
Made in gr
Thermo-Optical Spekter





Greece

Because they do not want this to be based on the weapons, but based on the units, same goes with fatality it is a way to have at basic level a +1 DAM weapon without creating yet another weapon.

This message was edited 1 time. Last update was at 2017/08/06 22:39:51


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 PsychoticStorm wrote:
Because they do not want this to be based on the weapons, but based on the units, same goes with fatality it is a way to have at basic level a +1 DAM weapon without creating yet another weapon.

It's a way, at basic level, to have a model with a +1 DAM weapon.
   
Made in gr
Thermo-Optical Spekter





Greece

Yes, that is what it is.
   
Made in au
Norn Queen






Either way, new weapon or new skill, you need to remember more rules. +1DAM Spitfire could have been a Heavy Spitfire. But then you need to remember when a unit has a Heavy Spitfire rather than a Spitfire, and remember the difference. Just like now you need to remember when a model has Fatality, and what it does.

On the plus side, I hope they take this chance to test Fatality to TAGs, even for a price increase. I've always been annoyed that TAGs have these weapons 4-5 times the size of the weapons carried by infantry, even bigger than those carried by super heavy infantry, and yet the guns are just normal guns.
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

*cough*Seraph*cough*

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in se
Regular Dakkanaut





Personally i find the AP rifle profile more appealing with FatalityL2. Its more of a toolbox killer with D14 AP rifle, effectively a boarding shotgun whit his D14 light shotgun and a D14 Nanupulser. And on top of that he also hits hard in CC with his D14 DA weapon + one D14 BTS.

Besides the old sculpt looks allot better to.

This message was edited 1 time. Last update was at 2017/08/07 09:32:23


 
   
Made in gb
Helpful Sophotect





Hampshire

Gotta say, I'm not a huge fan of Fatality.
The "fluff" justification is very weak, why only Haqq supersoldiers and not Morat Supersoldiers? Not walking supercomputers with expert medical knowledge and state-of-the-art targeting systems (EI Aspects, Aleph aspects etc.)?

I'm not good enough at maths to figure out exactly how it interacts with the F2F mechanic but I've got to say doubling the crit likelihood feels intuitively a bad thing. Maybe if it applied to low burst weapons I'd be happier, but the fact it's on a Spitfire just seems too much.

And CB were more than happy to invent the AP Spitfire for the Gorgos, there really isn't a reason that I can see that they couldn't just invent a new Spitfire for Tariq as well; it's not like they couldn't just create a "Mk.15" (Dam 15 spitfire...) and give it him.

This message was edited 1 time. Last update was at 2017/08/07 11:07:01


 
   
Made in gr
Thermo-Optical Spekter





Greece




I like there is both a hat and no hat option.
   
Made in us
[DCM]
.







That's a bit of a letdown, unless there's going to be an alternate head included?

Was hoping that it would actually match the render:



and honestly didn't think that it wouldn't...

EDIT:

I probably should have watched the video!

EDIT2:

Or just read all of PS' post!

This message was edited 2 times. Last update was at 2017/08/07 14:00:22


 
   
Made in si
Charging Dragon Prince





 The Infinite wrote:
The "fluff" justification is very weak, why only Haqq supersoldiers and not Morat Supersoldiers? Not walking supercomputers with expert medical knowledge and state-of-the-art targeting systems (EI Aspects, Aleph aspects etc.)?


Although these two new skills are likely just the "preview" of things to come. It feels CB wanted to give something equivalent to the Haqq, who don't really have anything of worth to give the marksmanship program through hacking device. Nice for Haqq players who get to enjoy another bonkers rule (Haris being the previous one) before the expansion hits.

I'm not good enough at maths to figure out exactly how it interacts with the F2F mechanic but I've got to say doubling the crit likelihood feels intuitively a bad thing. Maybe if it applied to low burst weapons I'd be happier, but the fact it's on a Spitfire just seems too much.

Critical rolls are in general anti-fun mechanic. When you reward auto-wounds by simply rolling well, I don't see something that'd require a skill or create an exciting scenario. Unless you attempt some wild throw with your D20 as described in "How to roll Citadel dice", obviously using D20 instead of D6.

This message was edited 7 times. Last update was at 2017/08/07 14:44:26


 
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

 The Infinite wrote:

...I'm not good enough at maths to figure out exactly how it interacts with the F2F mechanic...

No need to be. Use this http://inf-dice.ghostlords.com/ a handy little tool. It increases chances to win F2F by a non-trivial amount in many, many cases.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Copy/pasting over from the official forums...

Regarding the Hassassin box:
New release! This Starter Pack is a totally new re-sculpt of the previously released version that it will replace. This Starter Pack is the best choice to start collecting this army, providing the core units of any army list: three Daylamis, one with a Rifle and Light Shotgun, one with a Light Shotgun and one with a Panzerfaust, irregular troops of the Hassassin Bahram Army; a Muyib with Rifle and Light Grenade Launcher, a versatile and tough Light Infantry; Hassassin Farzan Forward Observer with a Rifle and Light Shotgun; and a lethal Hassassin Ayyar with Shock Marksman Rifle.


Hellcats:


This is a repackaging of individual blisters in a single product. It is a blister with two miniatures that includes one Hellcat Hacker and one Hellcat with Boarding Shotgun.


That is weird, since the Hacker currently comes with the HMG...so what's happening to the HMG?

Naga:



This is a repackaging of individual blisters in a single product. It is a blister with two miniatures that includes one Naga with MULTI Sniper and one Naga with Combi Rifle and Monofilament Mines.


   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.



So who likes Umbras and Spitfires?

This message was edited 1 time. Last update was at 2017/08/10 17:13:58


 
   
Made in si
Charging Dragon Prince





How is that Spitfire supposed to be fired?
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

Now that's a loaded question.

New Umbra looks nice enough. Its spitfire looks like a leafblower I own... a little bit anyway. Very tiring to the wrist and forearm to hold something like that for any length of time. Speaking of leaves, is the Umbra standing on a giant leaf? What is that TREQ?

I wonder if , at GenCon, Bostria will have anything to say about the ALIVE units? ITS 2017 ends soon.

 
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

 Knight wrote:
How is that Spitfire supposed to be fired?



The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Knight wrote:
How is that Spitfire supposed to be fired?


Like so.

Third Unidron from the left is toting the Spitfire. It's meant to have a hand forward bracing it and there's a kind of joystick trigger assembly on the top.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.



Locust preview from GMG.
   
Made in si
Charging Dragon Prince





Unsure, if I should buy it or not.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Knight wrote:
Unsure, if I should buy it or not.

Locusts give Neoterra access to something unique and interesting that they did not have before: a Skirmisher.

That said, I'm in based on the model itself.
   
Made in si
Charging Dragon Prince





I'm torn on the model itself. Similar to Bolts, has a high elf gem on the chest, starlord's visor, however the rifle does look nice. Also a rare skirmisher model in PanO. I'd prefer Crockam or Locust with marksman rifle or BSG but the Crockman will have to wait until Varuna release.

This message was edited 1 time. Last update was at 2017/08/13 07:14:29


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.


Looks like Szalamandra comes sooner rather than later.
   
Made in us
[DCM]
.







Mixed feelings - will reserve judgement until final reveal...
   
Made in de
Hacking Interventor





Germany

Seems to look like the Szalamandra's tail

This message was edited 1 time. Last update was at 2017/08/16 14:47:37


   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Tristan228 wrote:
Seems to look like the Szalamandra's tail

It is, unless there's a secret TAG floating around.
   
Made in us
Fixture of Dakka





I want it so bad...
   
Made in us
Longtime Dakkanaut




 LunarSol wrote:
I want it so bad...


How bad?

Blackjack bad or like... look another ITS Season is coming so that LE mini will take somethings place in the lineup bad?
   
Made in us
Fixture of Dakka





The new Szally just kind of clicks everything in place for me. The old one kind of had put up a mental block in my head that I really only enjoyed the Corregidor aesthetic despite really liking the more hacker centric playstyle of Tunguska/Vanilla Nomads. The new unified aesthetic just kind of mentally opens everything up for me and has me excited to dive into the whole faction.
   
 
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