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2017/01/26 20:04:43
Subject: Re: The Gathering Storm Part II: Page 17 latest info
casvalremdeikun wrote: If they quietly kill off Wraith Eldar and leave crap like Tau Battlesuit nonsense intact, GW will again prove they have no idea what they are doing.
You wot? What's wrong with Battlesuits?
Riptides,ghostkeel's, and Stormsurges aren't 100% balanced. The rest, though, I think it's a-ok.
There are definitely good things about AoS, like the above mentioned treatment of MCs.
The main backlash for AoS (at least for me) was the complete and utter invalidation of every army book I owned and the lack of points costs to make armies 'consistant' (notice I didn't say balanced, but points costs are needed to gauge how big an army can be at a given size)
Sure they released free rules at first to balance this, and the Generals handbook has created "matched play", but the damage was done and no matter how good AoS becomes, I will never invest in it now that all my Fantasy armies have been sold.
I don't think similar fluff events in 40K will lead to the same overhaul of materials that the End Times did. There are certainly big changes coming, but I have faith it won't be like End Times.
dan2026 wrote: So are we not getting any new Aspect Warriors, Incubi or anything out of this?
Seems like a wasted opportunity.
I have said it before, GW production has a ceiling. Think of how many kits they currently produce, in house mostly btw, from a small toy company. Eventually old kits MUST discontinue in order to keep bringing new stuff. Personally I'd rather they slow down the new factions and units and have an update cycle for their kits while continuously growing the player base and attracting new generations. Hopefully that is the plan, unfortunately that wasn't the course they were on and i have no i9dea how they are correcting the course.
Thebiggesthat wrote: So now that's confirmed I take it all talk of AoSing will be dealt with as trolling?
Nope. Be assured that, once the following book is published we will have this same conversations and gnashing.
Right because GW hasn't done the opposite of what they assured people in the past, or pulled one over with social media. Heck two months ago they pulled the infamous garbage can plastic SOB sighting stunt and look how that turned out... Hmmmmmm. I have embraced the age of Roundtree and so far they are making the right moves in the right direction, but 8 months of improvement are not going to erase a full decade of pissing off fans with dick move after dick move. If this all pans out to be OK and they don't turn the game into a silly direction I'll be the first to congratulate them and acknowledge I was wrong. But after receiving a half dozen black eyes trusting them in the past has taught me to duck a potential punch by reflex at this point.
See? You just proved my point...not saying you guys aren't right in worrying or anything, I'm just saying that even them saying explicidly, it wouldn't stop people to fret over it.
All it takes is a direct statement from GW saying all current armies will continue to recieve support in the form of new miniatures and rules and we're golden. They have the tools.
There’s a difference between having a hobby and being a narcissist.
2017/01/26 20:10:13
Subject: The Gathering Storm Part II: Page 17 latest info
dan2026 wrote: So are we not getting any new Aspect Warriors, Incubi or anything out of this?
Seems like a wasted opportunity.
I have said it before, GW production has a ceiling. Think of how many kits they currently produce, in house mostly btw, from a small toy company. Eventually old kits MUST discontinue in order to keep bringing new stuff. Personally I'd rather they slow down the new factions and units and have an update cycle for their kits while continuously growing the player base and attracting new generations. Hopefully that is the plan, unfortunately that wasn't the course they were on and i have no i9dea how they are correcting the course.
I believe that Made-to-order was just testing the waters to see how viable making kits only available that way would be. If it worked out, I wouldn't be surprised if the entire Web Order Only line went made-to-order. That way, stuff like Aspect Warriors don't disappear, they just take longer to get their models.
dan2026 wrote: So are we not getting any new Aspect Warriors, Incubi or anything out of this?
Seems like a wasted opportunity.
Yep. Seems like the "Gathering Storm" MO is going to be these new mono-pose giant sized plastic characters. Which is a huge shame, because I get infinitely more psyched about pretty much every bread-and-butter troop choice that comes out.
When I see stuff like the new Tzaangors, Genestealer Cultists and Hybrids, Skitarii etc, I get excited because it's a chance to make these cool, awesome models my own. The ones I make will be different, at least partially, from the ones everyone else makes and for me, a lot of the fun of the modeling aspect of the hobby is figuring out how to make my troops my own.
The mono-pose characters and monsters...eh, they've just never thrilled me, because at the end of the day my Aevatar of the Aeldari is going to be sucking up the very same souls as the next guy's, and my Onceler is going to be striking the same pose trying to convince the Eldar that everyone needs a Ynnead.
They're alright, I guess. I was more hyped FOR dedicated dark eldar players because I thought they were at least getting 1 of their stolen special characters back, but now it's similar to the sisters release for me. I'll think "oh, those are pretty neat", read the fluff summary, and skip the book. If there had been a new plastic sisters of battle troop box, with loads of options and goodies, I'd probably have bought 3-4...then a couple rhinos to drive around...then a couple organ tanks, because I've always thought those were nifty...then I'd maybe consider getting a celestine. It seems silly to buy into Sisters and Admech and Inquisition, but only with one model from each...
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2017/01/26 20:16:03
Subject: Re: The Gathering Storm Part II: Page 17 latest info
Really like where this is going. Gives you a good fluffy reason to mix up all Eldar factions finally!
By the sounds of it Incubi are fairly prevalent so surely a plastic version is due, even though its one of the better fine cast models.
Assuming that the new models will be the only 'named' characters that you can take. Wonder what will be left out and very intrigued what rules are dropped and what are gained... Roll on more spoilers!
Vehicles on the other end of the spectrum get worse as they are damaged, can be one shot killed and even suck when they move )probably the greatest sin since a tank is designed to be a mobile gun base )
I might be wrong on this, as I'm by no means an expert.. but I do believe that tanks in like WWII have not been very good at shooting while on the move. That is something which modern tanks are better at and the tanks in 40k look way more like old designs than modern ones. Maybe those ideas on how to play tanks in 40k comes from this. I don't dispute the MC etc. should get weaker by taking wounds at all btw.
This message was edited 1 time. Last update was at 2017/01/26 20:28:47
You know what? I completely agree with you. Tau should not have the ridiculous GC suits. I want my "Mechs are impractical, we have air power" back. But GW/FA actually did a good job of making the suits (minus the Stormsurge and SUPER minus the Ta'unar).
Riptides/Variants and Ghostkeels are a bit too strong gameswise, but their models are beautiful. I would be sad to see them go.
Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
2017/01/26 20:36:34
Subject: The Gathering Storm Part II: Page 17 latest info
Verviedi wrote: You know what? I completely agree with you. Tau should not have the ridiculous GC suits. I want my "Mechs are impractical, we have air power" back. But GW/FA actually did a good job of making the suits (minus the Stormsurge and SUPER minus the Ta'unar).
Riptides/Variants and Ghostkeels are a bit too strong gameswise, but their models are beautiful. I would be sad to see them go.
Spoilers because only tangentially related and increasingly irritating AOS topic, nothin' to see here folks:
Spoiler:
Speaking realistically, GW is basically never going to sunset a plastic 40k model unless they're replacing it with another, or its like Deffbuggy levels of old and ugly.
Much more likely, we WILL see some "AOSification" coming to 8th ed 40k...in the same way we saw some "Fantasification" come to 7th. For those who don't know, or are still willfully not finding out, AOS has much better systems in place for independent characters and monstrous creatures.
MCs have stats with values that change each time they take a wound. A Wraith construct or Tau Battlesuit might see their armor save lowered as their armor plates are shattered, while a Tyranid bio-creature might lose strength or toughness as he gets blasted apart. This is a reliable decline, unlike the VDT, and it allows MCs to be taken down a notch by heavy weaponry, then finished off by the common footsoldiers combining their efforts. ICs are essentially separate from their units for rules purposes, but still have a "look out sir" mechanic that works on any nearby unit. This means no super-wombo-combo deathstars with stacking ICs and spreading rules.
These kinds of AOS innovations? Honestly, bring 'em on, I'm all for that.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2017/01/26 20:41:35
Subject: The Gathering Storm Part II: Page 17 latest info
dan2026 wrote: So are we not getting any new Aspect Warriors, Incubi or anything out of this?
Seems like a wasted opportunity.
I have said it before, GW production has a ceiling. Think of how many kits they currently produce, in house mostly btw, from a small toy company. Eventually old kits MUST discontinue in order to keep bringing new stuff. Personally I'd rather they slow down the new factions and units and have an update cycle for their kits while continuously growing the player base and attracting new generations. Hopefully that is the plan, unfortunately that wasn't the course they were on and i have no i9dea how they are correcting the course.
I believe that Made-to-order was just testing the waters to see how viable making kits only available that way would be. If it worked out, I wouldn't be surprised if the entire Web Order Only line went made-to-order. That way, stuff like Aspect Warriors don't disappear, they just take longer to get their models.
Thats a great observation and would make a lot of sense.
Verviedi wrote: You know what? I completely agree with you. Tau should not have the ridiculous GC suits. I want my "Mechs are impractical, we have air power" back. But GW/FA actually did a good job of making the suits (minus the Stormsurge and SUPER minus the Ta'unar).
Riptides/Variants and Ghostkeels are a bit too strong gameswise, but their models are beautiful. I would be sad to see them go.
Spoilers because only tangentially related and increasingly irritating AOS topic, nothin' to see here folks:
Spoiler:
Speaking realistically, GW is basically never going to sunset a plastic 40k model unless they're replacing it with another, or its like Deffbuggy levels of old and ugly.
Much more likely, we WILL see some "AOSification" coming to 8th ed 40k...in the same way we saw some "Fantasification" come to 7th. For those who don't know, or are still willfully not finding out, AOS has much better systems in place for independent characters and monstrous creatures.
MCs have stats with values that change each time they take a wound. A Wraith construct or Tau Battlesuit might see their armor save lowered as their armor plates are shattered, while a Tyranid bio-creature might lose strength or toughness as he gets blasted apart. This is a reliable decline, unlike the VDT, and it allows MCs to be taken down a notch by heavy weaponry, then finished off by the common footsoldiers combining their efforts. ICs are essentially separate from their units for rules purposes, but still have a "look out sir" mechanic that works on any nearby unit. This means no super-wombo-combo deathstars with stacking ICs and spreading rules.
These kinds of AOS innovations? Honestly, bring 'em on, I'm all for that.
Agreed on all points. I feel there is a comfortable middle ground between the two game designs that could be brilliant for 40k. As I already said, my fears are more in regard of certain units/factions changing/becoming unrecognizable from where they are now.
casvalremdeikun wrote: If they quietly kill off Wraith Eldar and leave crap like Tau Battlesuit nonsense intact, GW will again prove they have no idea what they are doing.
You wot? What's wrong with Battlesuits?
It's not specifically a Tau issue, it's a MC/GMC issue but tau happen to have some of the best of those units. My tactical squad costs the same as a Tau players riptide yet as I take wounds my units combat effectiveness gets worse, that riptide is just as effective on it's last wound as it was on it's first. Vehicles on the other end of the spectrum get worse as they are damaged, can be one shot killed and even suck when they move )probably the greatest sin since a tank is designed to be a mobile gun base )
Your tac squad can claim objectives with objsec. You also don't die to one force weapon. Nor from a psychic shriek or two. You're also a troops choice. Personally, as a Thousand Sons player, I love seeing Riptides and Stormsurges on the other side of the field. NOTHING feels better than to Treason of Tzeentch a Stormsurge and wipe out a Broadside unit or Riptide.
Verviedi wrote: You know what? I completely agree with you. Tau should not have the ridiculous GC suits. I want my "Mechs are impractical, we have air power" back. But GW/FA actually did a good job of making the suits (minus the Stormsurge and SUPER minus the Ta'unar).
Riptides/Variants and Ghostkeels are a bit too strong gameswise, but their models are beautiful. I would be sad to see them go.
Spoilers because only tangentially related and increasingly irritating AOS topic, nothin' to see here folks:
Spoiler:
Speaking realistically, GW is basically never going to sunset a plastic 40k model unless they're replacing it with another, or its like Deffbuggy levels of old and ugly.
Much more likely, we WILL see some "AOSification" coming to 8th ed 40k...in the same way we saw some "Fantasification" come to 7th. For those who don't know, or are still willfully not finding out, AOS has much better systems in place for independent characters and monstrous creatures.
MCs have stats with values that change each time they take a wound. A Wraith construct or Tau Battlesuit might see their armor save lowered as their armor plates are shattered, while a Tyranid bio-creature might lose strength or toughness as he gets blasted apart. This is a reliable decline, unlike the VDT, and it allows MCs to be taken down a notch by heavy weaponry, then finished off by the common footsoldiers combining their efforts. ICs are essentially separate from their units for rules purposes, but still have a "look out sir" mechanic that works on any nearby unit. This means no super-wombo-combo deathstars with stacking ICs and spreading rules.
These kinds of AOS innovations? Honestly, bring 'em on, I'm all for that.
Agreed on all points. I feel there is a comfortable middle ground between the two game designs that could be brilliant for 40k. As I already said, my fears are more in regard of certain units/factions changing/becoming unrecognizable from where they are now.
They could, but given what we know now I don't see it.
The new Ynnead faction seems focused on the incubi and arena subfaction of the DE - which would make sense given Yvraine and her resurrection being in the arena, and the younger wilder de would be more likely to get involved in a new religious furor.
The traditionalist DE and covens are remaining the same and hopefully now have even more reasons to get involved in galactic affairs.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2017/01/26 20:55:11
Subject: Re: The Gathering Storm Part II: Page 17 latest info
casvalremdeikun wrote: If they quietly kill off Wraith Eldar and leave crap like Tau Battlesuit nonsense intact, GW will again prove they have no idea what they are doing.
You wot? What's wrong with Battlesuits?
It's not specifically a Tau issue, it's a MC/GMC issue but tau happen to have some of the best of those units. My tactical squad costs the same as a Tau players riptide yet as I take wounds my units combat effectiveness gets worse, that riptide is just as effective on it's last wound as it was on it's first. Vehicles on the other end of the spectrum get worse as they are damaged, can be one shot killed and even suck when they move )probably the greatest sin since a tank is designed to be a mobile gun base )
Your tac squad can claim objectives with objsec. You also don't die to one force weapon. Nor from a psychic shriek or two. You're also a troops choice. Personally, as a Thousand Sons player, I love seeing Riptides and Stormsurges on the other side of the field. NOTHING feels better than to Treason of Tzeentch a Stormsurge and wipe out a Broadside unit or Riptide.
I can't even tackle how bad this argument is. Truly, beyond words. I'm thankful your not helping develop 8th ed
dan2026 wrote: So are we not getting any new Aspect Warriors, Incubi or anything out of this?
Seems like a wasted opportunity.
I have said it before, GW production has a ceiling. Think of how many kits they currently produce, in house mostly btw, from a small toy company. Eventually old kits MUST discontinue in order to keep bringing new stuff. Personally I'd rather they slow down the new factions and units and have an update cycle for their kits while continuously growing the player base and attracting new generations. Hopefully that is the plan, unfortunately that wasn't the course they were on and i have no i9dea how they are correcting the course.
I believe that Made-to-order was just testing the waters to see how viable making kits only available that way would be. If it worked out, I wouldn't be surprised if the entire Web Order Only line went made-to-order. That way, stuff like Aspect Warriors don't disappear, they just take longer to get their models.
Thats a great observation and would make a lot of sense.
Honestly, it might even be why we haven't heard much of anything from the MTO in a while. They always talked about it as if it was a resounding success, so I don't think it was for lack of interest. I really think it was a viability assessment. Even if I am wrong, my favorite aspect (Dire Avengers) is still safe.
This message was edited 1 time. Last update was at 2017/01/26 21:01:17
A riptide can claim an objective as well, just not against objective secured. ID is rare- much more rare than a vehicle destroyed or explodes result, and many MCs still have an invulnerable save. Further TAC squads don't have objective secured, it's a benefit for TAC squads taken in some few specific ways.
There is no reason MCs and for that matter, should suffer no penalties between being in perfect condition and one wound from dead. Just as vehicles suffer I'll effects as they are damaged so too should MCs.
2017/01/26 21:04:13
Subject: The Gathering Storm Part II: Page 17 latest info
A riptide can claim an objective as well, just not against objective secured. ID is rare- much more rare than a vehicle destroyed or explodes result, and many MCs still have an invulnerable save. Further TAC squads don't have objective secured, it's a benefit for TAC squads taken in some few specific ways.
There is no reason MCs and for that matter, should suffer no penalties between being in perfect condition and one wound from dead. Just as vehicles suffer I'll effects as they are damaged so too should MCs.
Not to mention, it isn't like Tau win on objectives anyway. They will by blasting the enemy off the board. ObSec is worthless when you have nothing left on the board.
casvalremdeikun wrote: If they quietly kill off Wraith Eldar and leave crap like Tau Battlesuit nonsense intact, GW will again prove they have no idea what they are doing.
You wot? What's wrong with Battlesuits?
It's not specifically a Tau issue, it's a MC/GMC issue but tau happen to have some of the best of those units. My tactical squad costs the same as a Tau players riptide yet as I take wounds my units combat effectiveness gets worse, that riptide is just as effective on it's last wound as it was on it's first. Vehicles on the other end of the spectrum get worse as they are damaged, can be one shot killed and even suck when they move )probably the greatest sin since a tank is designed to be a mobile gun base )
Your tac squad can claim objectives with objsec. You also don't die to one force weapon. Nor from a psychic shriek or two. You're also a troops choice. Personally, as a Thousand Sons player, I love seeing Riptides and Stormsurges on the other side of the field. NOTHING feels better than to Treason of Tzeentch a Stormsurge and wipe out a Broadside unit or Riptide.
I can't even tackle how bad this argument is. Truly, beyond words. I'm thankful your not helping develop 8th ed
Am I wrong though? Do you die to a single force weapon? Do you die to a single Psychic Shriek? Can Riptides beat you in objsec?
A riptide can claim an objective as well, just not against objective secured. ID is rare- much more rare than a vehicle destroyed or explodes result, and many MCs still have an invulnerable save. Further TAC squads don't have objective secured, it's a benefit for TAC squads taken in some few specific ways.
There is no reason MCs and for that matter, should suffer no penalties between being in perfect condition and one wound from dead. Just as vehicles suffer I'll effects as they are damaged so too should MCs.
Not to mention, it isn't like Tau win on objectives anyway. They will by blasting the enemy off the board. ObSec is worthless when you have nothing left on the board.
Has never happened to me once and I play Tau far too often for my liking. I've beaten them with Necrons a few times, several times with Salamanders, a couple times with my Eldar (and I dont own a single wraithknight or jetbike), and lately my Thousand Sons (in fact, I tabled his army no less than 3 times in one game, long story). He plays with Riptides, Stormsurges, and the big stealth one. Ive never had a problem beating them, however I do find them very boring to face.
This message was edited 5 times. Last update was at 2017/01/26 21:12:35
Verviedi wrote: You know what? I completely agree with you. Tau should not have the ridiculous GC suits. I want my "Mechs are impractical, we have air power" back. But GW/FA actually did a good job of making the suits (minus the Stormsurge and SUPER minus the Ta'unar).
Riptides/Variants and Ghostkeels are a bit too strong gameswise, but their models are beautiful. I would be sad to see them go.
Spoilers because only tangentially related and increasingly irritating AOS topic, nothin' to see here folks:
Spoiler:
Speaking realistically, GW is basically never going to sunset a plastic 40k model unless they're replacing it with another, or its like Deffbuggy levels of old and ugly.
Much more likely, we WILL see some "AOSification" coming to 8th ed 40k...in the same way we saw some "Fantasification" come to 7th. For those who don't know, or are still willfully not finding out, AOS has much better systems in place for independent characters and monstrous creatures.
MCs have stats with values that change each time they take a wound. A Wraith construct or Tau Battlesuit might see their armor save lowered as their armor plates are shattered, while a Tyranid bio-creature might lose strength or toughness as he gets blasted apart. This is a reliable decline, unlike the VDT, and it allows MCs to be taken down a notch by heavy weaponry, then finished off by the common footsoldiers combining their efforts. ICs are essentially separate from their units for rules purposes, but still have a "look out sir" mechanic that works on any nearby unit. This means no super-wombo-combo deathstars with stacking ICs and spreading rules.
These kinds of AOS innovations? Honestly, bring 'em on, I'm all for that.
What look out sir mechanic? I'm not aware of anything like that.
2017/01/26 22:00:58
Subject: Re: The Gathering Storm Part II: Page 17 latest info
It's twitch day.
We will edit the post with screen shots in case you miss something.
Started adding screen from the new eldar book
Transcript :
A lot of history from Eddie on the Eldar race.
In a nutshell: If they all die they can spawn Ynnead and destroy Slaanesh.
Eldrad's plan is to be able to do it without all Eldar going down. That's what happened in Death Masque but he's interrupted by a Deathwatch Kill Team and flees into the Webway. That marks the start of the Gathering Storm.
Story starts in a Dark Eldar Arena in Commoragh, during a must have ticket event. They have hybrid tyranids from leviathan/kraken.
Yvrainne : got in trouble in a craftworld by killing a seer (renegade) maybe she's a seer/aspect warrior. and fights now in the arena.
she dies in the arena but a spirit power from Death Masque (summoned by eldrad) goes into her and she becomes the Prophet of Ynnead.
Red eldar : Mysterious, armor style (or armor itself) dating back since before the fall. Respected by aspect warriors and Incubii.
Transcript by Atia :
- The book starts in Commoragh - a shard of Ynnead is there, Yvraine finds it.
- If there is too much psychic activity there - Slaanesh comes for you. So they are scared.
- Yvraine flees the city, gets saved by the Visarch - we don't know how he is.
- The Craftworlds are coming together. Eldar don't talk literally - the fracture is both the way what happens and what factions come out.
- Craftworlds weren't always one ship. Bigger than anything the imperium has, bigger than the Rock. Made up of different ships that are all stuck together.
- Biel-Tans infinity matrix has a fracture - there is a split.
- It's the kickstart Ynnead needs to get born. All the Eldar souls who are locked up there birth the new god. All the "parts" of Biel-Tan split up. It's basically a fleet now, instead of a craftworld.
- The Avatar is in the center of all the souls of eldar of Biel-Tan who died in the last 10k years. He is the proof that the prophecy of Ynnead is real. A beacon of hopes for all Eldar. They can now fight against Slaanesh.
- The Avatar is the mirror of Slaanesh - they are siblings. His power comes from Eldar souls - hence he looks quite Slaaneshi. They are made of the same stuff.
- Lots of interplay between the different Eldar factions in the book.
- When it's desperate, Eldar of all kind will fight against a common vow. Other times, they fight against each other, even Craftworlds vs Craftworlds.
- Now, the Eldar god of the dead is summoned - some see this as a hope for their race.
- These make up a new faction - basically the Eldar who believe in Ynnead. They have now a red colour scheme (like the Visarch, he is their leader). These are the Ynnari. Lead by the prophetess and the Visarch.
- Lots of wyches and Incubii.
- Some Eldar (of all kind) are very against this - especially the Haemoncolus Covens. They see this as "they steal our jobs". If there is a god of the dead - no slaves and stuff, so they are not happy.
- Clashes between the Haemoncolus Covens and the Ynnari.
- Part II is not a sequel - it happens at the same time of 'Fall of Cadia'.
- It ends at the same point as the first book.
- Rules to make the Ynnari. You can mix different Eldar races into one army now. They loose their army rules but gain instead a new special rule.
- Basically - when your eldar units die, your own units become more powerful.
- Ynnari are a whole new faction of the Eldar.
- Aeldari is the name for all Eldar.
- If you already got an army, you can decide to play it as Ynnari, but not all units can be taken. Most of the stuff can be used though.
/cheers.
bob.
Better than I thought - Guessing the Wratih stuff and the Haemoncolus units not in the Ynnari?
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
What makes people think that Wraith-constructs wouldn't fit in with Ynnead? I get that without an Infinity Circuit, you can't make more, but so far it is only Biel-Tan's circuit that is fractured. I could see the Ynnari fitting right into Iyanden (with the limited info we have so far) since they basically are doing what Ynnead does (resurrecting the dead).
The Heamonculi covens seem to dislike the Ynnari out of jealously rather than any moral objection like Ulthwe does. Iyanden might welcome the Ynnari and see them as a way to stop relying on the Wraiths (since they only seem to use them cuz they have to, not cuz they want to)
This message was edited 1 time. Last update was at 2017/01/26 22:08:46
Galef wrote: What makes people think that Wraith-constructs wouldn't fit in with Ynnead?
Well...
Iyanden might welcome the Ynnari and see them as a way to stop relying on the Wraiths (since they only seem to use them cuz they have to, not cuz they want to)
Right. So they stop using wraiths then. So no more wraith armies.
GW is trying really hard to get me to start Eldar. The red color scheme of the Ynnari is about the only thing holding me back. I will probably stick to odds and ends (the Autarch, Eldrad, and possibly this Visarch dude if I can find him on eBay cheap). I will probably paint whatever I get in Ulthwe colors.
This message was edited 1 time. Last update was at 2017/01/26 22:19:22
casvalremdeikun wrote: GW is trying really hard to get me to start Eldar. The red color scheme of the Ynnari is about the only thing holding me back. I will probably stick to odds and ends (the Autarch, Eldrad, and possibly this Visarch dude if I can find him on eBay cheap). I will probably paint whatever I get in Ulthwe colors.
I don't think you need to paint them red. Paint them however you like, maybe give them red sashes or something like that if the colour is thematically important to the Ynnari.
Galef wrote: What makes people think that Wraith-constructs wouldn't fit in with Ynnead?
Well...
Iyanden might welcome the Ynnari and see them as a way to stop relying on the Wraiths (since they only seem to use them cuz they have to, not cuz they want to)
Right. So they stop using wraiths then. So no more wraith armies.
Poor wording on my part. Iyanden would still use Wraiths, but will welcome the Ynnari because they will dread the process less, i.e. they wouldn't see it as Necromancy in a bad way. Some on Iyanden may see what they are doing as "Ynneads will" or some such religious mumbo-jumbo.
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This message was edited 1 time. Last update was at 2017/01/26 22:29:04