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Made in ua
Regular Dakkanaut




If the unit is joined by IC, then the regular troops wiped out, do that count as Unit Destroyed for soulburst? Can then IC run the hell out of there (or charge bravely to avenge his brethren)?
   
Made in us
Fixture of Dakka





Yes.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

The same goes for the reverse. If only the IC is destroyed, it generates a Soulburst.

   
Made in ua
Regular Dakkanaut




Nice!
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

I would like to point out that if an IC is joined to a unit, and all models except for the IC is killed, the IC is still part of that unit until the start of the next phase.

For example. Farseer joins a unit of Dark Reapers. In the enemy Shooting phase, the Dark Reapers are killed. Until the start of the enemy Assault phase, the Farseer is still a member of the Dark Reaper unit, and as such, it is not yet destroyed.

Normally this does not matter, however, certain Maelstrom Objectives (destroy a unit in the shooting phase) would not trigger, as the unit was not destroyed in the Shooting phase.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

If it counts as a Kill Point (FAQ says it does) than it can trigger a Soulburst

   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

Victory points for units destroyed are determined at the end of the game and you are there reminded that Independent Characters are individual units. That said, during the game while joined to a unit we're also told they count as part of the unit for all rules purposes.

It seems to me there should be a distinction between counting the IC as part of the unit during the game and considering it a separate unit for victory points.
   
Made in us
Longtime Dakkanaut




 Galef wrote:
If it counts as a Kill Point (FAQ says it does) than it can trigger a Soulburst


That wasnt debated. The issue is when the Soulburst triggers.
   
Made in au
Commoragh-bound Peer



Victoria, Australia

If an independent character dies, for whatever reason, whilst attached to a unit it would not trigger a soulburst until the next phase.

Conversely if a unit which an independent is attached is wiped out leaving the character alive, soulburst would not trigger until the next phase.

BRB pg 166 notes that if an Independent character joins a unit...he becomes a unit of one model at the start of the following phase. It further states that while an independent character is part of a unit, he counts as part of the unit for "all rules purposes".

Soulburst is a rule.

This has the interesting affect that if you lose a character in an assault phase, you could activate soulburst in the enemies next movement phase.
   
Made in ua
Regular Dakkanaut




DeSheja wrote:
If an independent character dies, for whatever reason, whilst attached to a unit it would not trigger a soulburst until the next phase.

Conversely if a unit which an independent is attached is wiped out leaving the character alive, soulburst would not trigger until the next phase.

BRB pg 166 notes that if an Independent character joins a unit...he becomes a unit of one model at the start of the following phase. It further states that while an independent character is part of a unit, he counts as part of the unit for "all rules purposes".

Soulburst is a rule.

This has the interesting affect that if you lose a character in an assault phase, you could activate soulburst in the enemies next movement phase.

Now, that have become complitcated So that means if unit is wiped in Shooting Phase then character forms a new separate unit - different unit than the one that was shot at, and therefore cannot be charged?

Having soulburst on the enemy's turn tho will make things much worse, as now units that already used soulburst can do it again because its the new turn, as well as deep-striking units can charge instantly and other shinenigans.

This message was edited 1 time. Last update was at 2017/02/24 08:13:15


 
   
Made in gb
Stealthy Kroot Stalker





DeSheja wrote:
If an independent character dies, for whatever reason, whilst attached to a unit it would not trigger a soulburst until the next phase.

Conversely if a unit which an independent is attached is wiped out leaving the character alive, soulburst would not trigger until the next phase.

BRB pg 166 notes that if an Independent character joins a unit...he becomes a unit of one model at the start of the following phase. It further states that while an independent character is part of a unit, he counts as part of the unit for "all rules purposes".

Soulburst is a rule.

This has the interesting affect that if you lose a character in an assault phase, you could activate soulburst in the enemies next movement phase.


Firstly you have to activate soulburst immediately so the IC would do squat in the next movement phase. Reason being nothing died in that phase which is a requirement to activate Soulburst.

Next as Dark Pheonix says your assumption means that a unit that shot an enemy unit and killed everything but the IC would not be allowed to charge the IC because he is now a different unit in the assault phase. That sir breaks your argument.

This message was edited 1 time. Last update was at 2017/02/24 08:20:14


 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

DeSheja wrote:
If an independent character dies, for whatever reason, whilst attached to a unit it would not trigger a soulburst until the next phase.


I don't agree. The Independent Character rules tell you if the unit around an Independent Character dies, he becomes a unit of one model at the beginning of the next phase, but there's nothing to suggest if the Independent Character dies the unit again becomes a unit of however many models and the Independent Character is considered destroyed only at the start of the following phase.

Conversely if a unit which an independent is attached is wiped out leaving the character alive, soulburst would not trigger until the next phase.


Again I disagree. While the entire unit is not considered destroyed at the time the unit is wiped out leaving the Independent Character alive, there is nothing to suggest that, at the beginning of the following phase, the unit then counts as having been completed destroyed thus triggering a Soulburst action.

This message was edited 1 time. Last update was at 2017/02/24 09:46:44


 
   
Made in au
Commoragh-bound Peer



Victoria, Australia

Firstly you have to activate soulburst immediately so the IC would do squat in the next movement phase. Reason being nothing died in that phase which is a requirement to activate Soulburst.

As the independent character is classed as part of the unit, if the models in the other models in the unit are destroyed, the unit is classed as surviving until the next phase at which time it is classed as destroyed because that is when the IC becomes its own unit again.

The unit is effectively destroyed in the next phase, soulburst, which states that "whenever a unit is completely destroyed" would assert itself. Any time prior to the next phase the unit would be defined as surviving pursuant IC rules as found on pg 166.

Feel free to cite a rule which contradicts the above but suggesting a scenario isn't the same and falls short.

Insofar as Mr Shines comments - i would agree that it would be a discussion point if an IC died while attached to a unit as it may entirely fail to trigger soulburst as the IC would be classed as part of that unit.

I respect your opinions but please cite the rules which contradict the unit destruction component in the IC rules.

This message was edited 1 time. Last update was at 2017/02/24 10:14:05


 
   
Made in us
Longtime Dakkanaut





I don't see it triggering next phase. If anything, it doesn't trigger at all. The model was destroyed the phase before, but you don't count the unit as destroyed the next phase. There wasn't a unit consisting of an IC in the assault phase, therefore there was no unit existing then to count as destroyed in a phase after the IC joined to the unit is killed.
   
Made in us
Second Story Man





Astonished of Heck

 Mr. Shine wrote:
DeSheja wrote:
If an independent character dies, for whatever reason, whilst attached to a unit it would not trigger a soulburst until the next phase.

I don't agree. The Independent Character rules tell you if the unit around an Independent Character dies, he becomes a unit of one model at the beginning of the next phase, but there's nothing to suggest if the Independent Character dies the unit again becomes a unit of however many models and the Independent Character is considered destroyed only at the start of the following phase.

Conversely if a unit which an independent is attached is wiped out leaving the character alive, soulburst would not trigger until the next phase.

Again I disagree. While the entire unit is not considered destroyed at the time the unit is wiped out leaving the Independent Character alive, there is nothing to suggest that, at the beginning of the following phase, the unit then counts as having been completed destroyed thus triggering a Soulburst action.

Indeed. The earliest an IC can be considered his own unit again after being removed as a casualty (and not the end of the game) is the end of the following Movement Phase, where he is obviously out of coherency with any other unit. So, the unit is destroyed before it is recognized as a unit.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Omnipotent Necron Overlord






What 40k truely needs is a stack - like in magic. We could easily understand ordering of things if things actually had an order of operations.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

DeSheja wrote:
Firstly you have to activate soulburst immediately so the IC would do squat in the next movement phase. Reason being nothing died in that phase which is a requirement to activate Soulburst.


Semi-agreed. More correctly a unit must have been completely destroyed, and the rulebook tells us what 'completely destroyed' means:

"When all of the models in a unit are removed as casualties, the unit is said to have been ‘completely destroyed’."

As the independent character is classed as part of the unit, if the models in the other models in the unit are destroyed, the unit is classed as surviving until the next phase at which time it is classed as destroyed because that is when the IC becomes its own unit again.

The unit is effectively destroyed in the next phase, soulburst, which states that "whenever a unit is completely destroyed" would assert itself. Any time prior to the next phase the unit would be defined as surviving pursuant IC rules as found on pg 166.


This is an assumption you are making, rather than actual rules. All models in that unit were removed as casualties the previous turn. At that time they had another model with them so could not have been said to have been destroyed, but the requirement to be considered 'completely destroyed' doesn't happen when the Independent Character becomes a unit of one model at the beginning of the following phase.

This message was edited 2 times. Last update was at 2017/02/24 20:23:22


 
   
Made in us
Fixture of Dakka






 Mr. Shine wrote:
DeSheja wrote:
Firstly you have to activate soulburst immediately so the IC would do squat in the next movement phase. Reason being nothing died in that phase which is a requirement to activate Soulburst.


Semi-agreed. More correctly a unit must have been completely destroyed, and the rulebook tells us what 'completely destroyed' means:

"When all of the models in a unit are removed as casualties, the unit is said to have been ‘completely destroyed’."

As the independent character is classed as part of the unit, if the models in the other models in the unit are destroyed, the unit is classed as surviving until the next phase at which time it is classed as destroyed because that is when the IC becomes its own unit again.

The unit is effectively destroyed in the next phase, soulburst, which states that "whenever a unit is completely destroyed" would assert itself. Any time prior to the next phase the unit would be defined as surviving pursuant IC rules as found on pg 166.


This is an assumption you are making, rather than actual rules. All models in that unit were removed as casualties the previous turn. At that time they had another model with them so could not have been said to have been destroyed, but the requirement to be considered 'completely destroyed' doesn't happen when the Independent Character becomes a unit of one model at the beginning of the following phase.


What pages are these rules on if yo dont mind me asking? (i have reading problems and dont want to spend an hour looking for it)
   
Made in us
Longtime Dakkanaut





The rules on the IC becoming a unit of one again are in the Independent Character section on page 166, in the "joining and leaving a unit" section.

He's dead well before the time he would become a separate unit again.
   
Made in au
Commoragh-bound Peer



Victoria, Australia

Let me put forward a scenario for you answer:-

The game is Eternal War, mission 4 "Big Guns Never Tire", where heavy support are scoring and count as 1 victory point if destroyed.

You went first and it is turn 5.

You have an Autarch attached to a unit of Dark Reapers.

In the enemies assault phase the charge the unit of Dark Reapers and due to wound allocation the IC survives however the rest of the squad dies.

The die is rolled and the game ends before moving into your turn 6.

PG 166 under the IC rules state clearly "While an Independent Character is part of a unit, he counts as part of the unit for all rules purposes, though he still follows the rules for characters.

Preceding this it also states that "If an Independent Character joins a unit, and all other models in that unit are killed, he again becomes a unit of one model at the start of the following phase."

Does your enemy get the point for destroying the dark reapers?

If the game went to turn 6 would you act differently?

I believe you do not award the points if the game ends turn 5 because there is still a model in the dark reapers being the IC who hasn't moved into the following phase, however if the game moved into turn 6 then you would.

If you feel different that's fine - we are talking about an unusual situation brought on by the soulburst rules and their interplay with the other core mechanics

This message was edited 1 time. Last update was at 2017/02/24 23:57:50


 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

DeSheja wrote:
Let me put forward a scenario for you answer:-

The game is Eternal War, mission 4 "Big Guns Never Tire", where heavy support are scoring and count as 1 victory point if destroyed.

You went first and it is turn 5.

You have an Autarch attached to a unit of Dark Reapers.

In the enemies assault phase the charge the unit of Dark Reapers and due to wound allocation the IC survives however the rest of the squad dies.

The die is rolled and the game ends before moving into your turn 6.

PG 166 under the IC rules state clearly "While an Independent Character is part of a unit, he counts as part of the unit for all rules purposes, though he still follows the rules for characters.

Preceding this it also states that "If an Independent Character joins a unit, and all other models in that unit are killed, he again becomes a unit of one model at the start of the following phase."

Does your enemy get the point for destroying the dark reapers?

If the game went to turn 6 would you act differently?

I believe you do not award the points if the game ends turn 5 because there is still a model in the dark reapers being the IC who hasn't moved into the following phase, however if the game moved into turn 6 then you would.

If you feel different that's fine - we are talking about an unusual situation brought on by the soulburst rules and their interplay with the other core mechanics


I'd rather you simply responded to my counter-point to your argument than trying to dodge and starting another tangent not related to Strength from Death.
   
Made in au
Commoragh-bound Peer



Victoria, Australia

The example is a direct illustration of the condition for triggering strength from death Mr Shine, perhaps you should re-read.

TL;DR version as you seem unwilling to read - unit destroyed in next phase - ergo soulburst activates when IC becomes new unit as old unit dead.
   
Made in ca
Regular Dakkanaut




Correct me if I'm wrong on this since I don't have the rulebook in front of me, but don't the rules use the term "unit" to refer to both the group of models on the table (including attached ICs) and the group purchased on the army list? If so, for determining if a unit was destroyed why does everyone assume you use the on table definition over the army list definition which would eliminate all of these question?
   
Made in au
Commoragh-bound Peer



Victoria, Australia

Fhionnuisce, you could play it that way unfortunately because "Strength from Death" is a rule that activates when a unit is destroyed, the IC rules act in a limited circumstance when either the IC is killed or the unit it is attached to is destroyed to prevent you from using them.

Essentially a RAI v RAW argument. The current discussion is regarding the rules themselves, in particular those on pg 166.
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

DeSheja wrote:
The example is a direct illustration of the condition for triggering strength from death Mr Shine, perhaps you should re-read.

TL;DR version as you seem unwilling to read - unit destroyed in next phase - ergo soulburst activates when IC becomes new unit as old unit dead.


No it is not, because Strength from Death is triggered whenever (which is to say at every or any time that) a unit is completely destroyed (which is to say when all of the models in that unit are removed as casualties).

The Independent Character becoming a unit of one model at the beginning of the next phase is not all of the models in that unit being removed as casualties, because that occurred in the previous turn.
   
Made in ca
Regular Dakkanaut




DeSheja wrote:
Fhionnuisce, you could play it that way unfortunately because "Strength from Death" is a rule that activates when a unit is destroyed, the IC rules act in a limited circumstance when either the IC is killed or the unit it is attached to is destroyed to prevent you from using them.

Essentially a RAI v RAW argument. The current discussion is regarding the rules themselves, in particular those on pg 166.


I think you missed what I'm saying. I'm familiar with the IC rules, but they also use unit to refer to the group as it is on the FOC. That doesn't change based on whether you attach an IC during the game. So if you have a Farseer and a unit of Windriders, they can be combined into a single unit on the tabletop, but the FOC still lists them as a Farseer and Windriders. So viewed from the FOC standpoint they wouldn't all need to die to be a destroyed unit, just the group listed as single FOC listing.
   
Made in us
Fixture of Dakka






 Mr. Shine wrote:
DeSheja wrote:
Let me put forward a scenario for you answer:-

The game is Eternal War, mission 4 "Big Guns Never Tire", where heavy support are scoring and count as 1 victory point if destroyed.

You went first and it is turn 5.

You have an Autarch attached to a unit of Dark Reapers.

In the enemies assault phase the charge the unit of Dark Reapers and due to wound allocation the IC survives however the rest of the squad dies.

The die is rolled and the game ends before moving into your turn 6.

PG 166 under the IC rules state clearly "While an Independent Character is part of a unit, he counts as part of the unit for all rules purposes, though he still follows the rules for characters.

Preceding this it also states that "If an Independent Character joins a unit, and all other models in that unit are killed, he again becomes a unit of one model at the start of the following phase."

Does your enemy get the point for destroying the dark reapers?

If the game went to turn 6 would you act differently?

I believe you do not award the points if the game ends turn 5 because there is still a model in the dark reapers being the IC who hasn't moved into the following phase, however if the game moved into turn 6 then you would.

If you feel different that's fine - we are talking about an unusual situation brought on by the soulburst rules and their interplay with the other core mechanics


I'd rather you simply responded to my counter-point to your argument than trying to dodge and starting another tangent not related to Strength from Death.


This is a good scenario to tlak about honestly.
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

 Amishprn86 wrote:
This is a good scenario to tlak about honestly.


I would agree if he were using it to show support for the unit counting as destroyed at the beginning of the following phase, but it doesn't support that. All it does is say the unit doesn't count as destroyed before the end of the game, which by quirk of the Independent Character rules is true.

As I pointed out however, if we were to get to a next phase (say in the example if there were a turn 6) then yes, the Independent Character would become a unit of one model again at the beginning of the Movement phase in turn 6. That doesn't mean that, at the beginning of the Movement phase in turn 6 suddenly the Dark Reapers are completely destroyed, because all of the models in the unit were not removed as casualties at the beginning of the Movement phase in turn 6, because they were all removed as casualties in the Assault phase in turn 5.

And for the purposes of victory points the specific timing during the game doesn't matter. Victory points only care if the unit "has been" completely destroyed by the time you get to considering victory points. At the end of the game both the Independent Character has become a unit of one model and we can look and see that during the game all models in the unit of Dark Reapers were removed as casualties; the Dark Reapers unit has been completely destroyed during the game.
   
Made in ca
Regular Dakkanaut




 Mr. Shine wrote:
 Amishprn86 wrote:
This is a good scenario to tlak about honestly.


I would agree if he were using it to show support for the unit counting as destroyed at the beginning of the following phase, but it doesn't support that. All it does is say the unit doesn't count as destroyed before the end of the game, which by quirk of the Independent Character rules is true.

As I pointed out however, if we were to get to a next phase (say in the example if there were a turn 6) then yes, the Independent Character would become a unit of one model again at the beginning of the Movement phase in turn 6. That doesn't mean that, at the beginning of the Movement phase in turn 6 suddenly the Dark Reapers are completely destroyed, because all of the models in the unit were not removed as casualties at the beginning of the Movement phase in turn 6, because they were all removed as casualties in the Assault phase in turn 5.

And for the purposes of victory points the specific timing during the game doesn't matter. Victory points only care if the unit "has been" completely destroyed by the time you get to considering victory points. At the end of the game both the Independent Character has become a unit of one model and we can look and see that during the game all models in the unit of Dark Reapers were removed as casualties; the Dark Reapers unit has been completely destroyed during the game.


This goes with what I'm asking. Victory points don't care what ICs have joined the unit, they exclusively consider the "units" that have been destroyed as defined by the FOC/army list. The only comparable being discussed doesn't care how they were played with regards to attached characters and unit is used in both contexts within the rules, so why the assumption that a destroyed unit for soulburst refers to the current status of unit on the tabletop and not the fixed unit on the FOC?
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

Fhionnuisce wrote:
This goes with what I'm asking. Victory points don't care what ICs have joined the unit, they exclusively consider the "units" that have been destroyed as defined by the FOC/army list. The only comparable being discussed doesn't care how they were played with regards to attached characters and unit is used in both contexts within the rules, so why the assumption that a destroyed unit for soulburst refers to the current status of unit on the tabletop and not the fixed unit on the FOC?


Where are we told to go by unit per the Force Organisation Chart to override the Independent Character rules that a joined IC counts as part of the unit for all rules purposes?
   
 
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