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Made in us
Longtime Dakkanaut




UK

I know it breaks the fluff a bit, and it loses some cohesion with daemon buffs, but I'm not a big fan of many of the Nurgle daemon options (other than nurglings, yay nurglings), and have some thoughts on conversions for exalted flamers which would fit my theme...

Any thoughts on pros / cons of mixing in some tzeentch exalted flamers (and anything else) into a list?
   
Made in it
Contagious Dreadnought of Nurgle





or lot of nurglings if you are short with points

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 Billagio wrote:
Cool, how do you equip your drones?


Mowers are super fun once they get in, but spitters are better. They don't have the same damage output, but they cannot be stopped from doing damage without killing them. Their overwatch is brutal, and they are amazing harassment units.

   
Made in ru
Deadly Dark Eldar Warrior




Moscow

 Billagio wrote:
Cool, how do you equip your drones?

spitters are top choice
mowers need rerol to hit and can't charge/fight after fall-back, bad for harrasement
got 1 equiped with heavy launcher - not bad, really, good range and no sinking at taking wounds, good for taking down modest characters or termies or holding an objective while shooting from range
   
Made in us
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Any one got killteam wanna send me the DG info? much appreciated. no cash at the mo to get the core.
   
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Rotting Sorcerer of Nurgle






Jacksonville, NC

Death guard won the bay area open.

Don hooson used 3 pbc, winged dp, 10 blightlords, blightspawn, dual gat renegade knight, and 2 autocannon armigers.

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Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

What was on the Blightlords?

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
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 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
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Cultist of Nurgle with Open Sores




Birmingham, UK

 ZergSmasher wrote:
What was on the Blightlords?


Combi-bolters, two Blight Launchers, Bubotic Axes, two Flails.
   
Made in us
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I presume they(blights) are a soak unit and cappers.

I had been toying with a similiar list but not the blights. Good to know im not crazy with my list selection.

This message was edited 1 time. Last update was at 2018/07/30 10:50:42


 
   
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The Eternity Gate

 Zid wrote:
Death guard won the bay area open.

Don hooson used 3 pbc, winged dp, 10 blightlords, blightspawn, dual gat renegade knight, and 2 autocannon armigers.


Wow, super surprised that list won BAO but the results speak for themselves.

Do we know the exact list?

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Jacksonville, NC

 buddha wrote:
 Zid wrote:
Death guard won the bay area open.

Don hooson used 3 pbc, winged dp, 10 blightlords, blightspawn, dual gat renegade knight, and 2 autocannon armigers.


Wow, super surprised that list won BAO but the results speak for themselves.

Do we know the exact list?


That is literally it... lords had combi bolters, 2 launchers. 2 flails. Rest axes.

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The Eternity Gate

 Zid wrote:
 buddha wrote:
 Zid wrote:
Death guard won the bay area open.

Don hooson used 3 pbc, winged dp, 10 blightlords, blightspawn, dual gat renegade knight, and 2 autocannon armigers.


Wow, super surprised that list won BAO but the results speak for themselves.

Do we know the exact list?


That is literally it... lords had combi bolters, 2 launchers. 2 flails. Rest axes.


Interesting, thank you. Would love to know how the list played as, though string, doesn't look like a GT winning list.

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Made in it
Contagious Dreadnought of Nurgle





the list was

super heavy det
renegade IK with double gatling and ironstorm missiles
2x helverins

Dg spearhead
Dp, wings, double talon, suppurating plate arch-contaminator
3x PBC double spitter
blightspawn
10 blightlords, 6 combi bolter 2 blight launchers 8 axes 2 flails
Is a direct answer to De IK meta, though targets able to endure and hit pretty hard, it is also a nice counter to all custodes around, multiple damage (helverins) wreak havocs to all those multiwound models. Dp mainly baby sitting PBC giving them reroll 1's and reroll all wounds, that list tabled a custodes list in final match. In a meta tuned on anti horde this can be a nice answer too (many lists pack tons of anti infantry fire and less anti veichles).

This message was edited 4 times. Last update was at 2018/07/30 13:35:00


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Yeah, that list is a bit mixed. Knights set will be good at taking out hordes. Blightspawn probably chills with a knight, or maybe walks around and harass. Single DP and 10 TDA is where it throws me off a bit.

I think I'd be interested in trying the list out. Maybe armigers sit on back objectives? 10 TDA is pretty chunky, especially if you make them T6.

   
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armigers run over the table wreaking havocs on light veichles and multi wound models and when needed they sit on obj, in that specific list termies are fine, not sure if you play a different kind of list, there anything is though and give opponent hard choices about which unit focus 1st. I play ETC and i think that specific build hardly can compete here (no troops for objectives) but with ITC rules seems like works great.

This message was edited 1 time. Last update was at 2018/07/30 16:45:10


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Jacksonville, NC

 blackmage wrote:
armigers run over the table wreaking havocs on light veichles and multi wound models and when needed they sit on obj, in that specific list termies are fine, not sure if you play a different kind of list, there anything is though and give opponent hard choices about which unit focus 1st. I play ETC and i think that specific build hardly can compete here (no troops for objectives) but with ITC rules seems like works great.


Everything holds objectives. You just need to kill troops

Also, dont forget the death guard trait turns everything into objective secured.

Don said only 3 models survived over his 6 games, a couple company commanders and another hq

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The double gatling knight put in a lot of work and with the PBCs present a lot of t8 wounds that you don't necessarily want to charge in order to turn off the shooting.

List seems to take advantage of removal of a lot of t1 charges via deepstrike.

The termies are super resilient and killy enough (final table they solo'd the custode captain Trajann and he's mad dangerous) and the DP offers good enough counter-charge ability to chase off captain slammies.

Seems like the enemy usually targets knight first, but by the time they can kill it the armigers/PBCs/DP have killed their anti-tank.

I'd guess a solid horde of orks/gaunts would be the counter to this list but I didn't see anything like that at BAO. Those flails vs imperial units are nnnnaaaassstttyyy.

I'm curious how he dealt with melee knights since those seem like the hardest thing for his list to deal with outside of 200+ model lists...
   
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Jacksonville, NC

bananathug wrote:
The double gatling knight put in a lot of work and with the PBCs present a lot of t8 wounds that you don't necessarily want to charge in order to turn off the shooting.

List seems to take advantage of removal of a lot of t1 charges via deepstrike.

The termies are super resilient and killy enough (final table they solo'd the custode captain Trajann and he's mad dangerous) and the DP offers good enough counter-charge ability to chase off captain slammies.

Seems like the enemy usually targets knight first, but by the time they can kill it the armigers/PBCs/DP have killed their anti-tank.

I'd guess a solid horde of orks/gaunts would be the counter to this list but I didn't see anything like that at BAO. Those flails vs imperial units are nnnnaaaassstttyyy.

I'm curious how he dealt with melee knights since those seem like the hardest thing for his list to deal with outside of 200+ model lists...


I will.ask for ya. Yes, flails are insane against imperium units... flails are soooooo good.

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 Zid wrote:
 blackmage wrote:
armigers run over the table wreaking havocs on light veichles and multi wound models and when needed they sit on obj, in that specific list termies are fine, not sure if you play a different kind of list, there anything is though and give opponent hard choices about which unit focus 1st. I play ETC and i think that specific build hardly can compete here (no troops for objectives) but with ITC rules seems like works great.


Everything holds objectives. You just need to kill troops

Also, dont forget the death guard trait turns everything into objective secured.

Don said only 3 models survived over his 6 games, a couple company commanders and another hq

which trait? i read TROOPS under plague host legion trait.
Yes i meant helverins are fast enough to run around the board grabbing objective, i said time ago helverins are great in actual meta, now i own 3 and already played in last tournament and plan to play again.
So i guess his list was built to table opponents?

I'd guess a solid horde of orks/gaunts would be the counter to this list but I didn't see anything like that at BAO. Those flails vs imperial units are nnnnaaaassstttyyy.

maybe, but with 6d6+blightspwan flamers 12d3 shots from helverins and 24+2d6 flamers hist from Ik im not sure hordes have an easy time, if i would play this list here in europe i would switch termies for a Nurgle demon battalion to add some extra bodies screen helverins and PBC and obj grabbers, but im sure it lost lot of removal power then without those 10 blightlords.

This message was edited 2 times. Last update was at 2018/07/30 19:16:49


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Jacksonville, NC

 blackmage wrote:
 Zid wrote:
 blackmage wrote:
armigers run over the table wreaking havocs on light veichles and multi wound models and when needed they sit on obj, in that specific list termies are fine, not sure if you play a different kind of list, there anything is though and give opponent hard choices about which unit focus 1st. I play ETC and i think that specific build hardly can compete here (no troops for objectives) but with ITC rules seems like works great.


Everything holds objectives. You just need to kill troops

Also, dont forget the death guard trait turns everything into objective secured.

Don said only 3 models survived over his 6 games, a couple company commanders and another hq

which trait? i read TROOPS under plague host legion trait.
Yes i meant helverins are fast enough to run around the board grabbing objective, i said time ago helverins are great in actual meta, now i own 3 and already played in last tournament and plan to play again.
So i guess his list was built to table opponents?

I'd guess a solid horde of orks/gaunts would be the counter to this list but I didn't see anything like that at BAO. Those flails vs imperial units are nnnnaaaassstttyyy.

maybe, but with 6d6+blightspwan flamers 12d3 shots from helverins and 24+2d6 flamers hist from Ik im not sure hordes have an easy time, if i would play this list here in europe i would switch termies for a Nurgle demon battalion to add some extra bodies screen helverins and PBC and obj grabbers, but im sure it lost lot of removal power then without those 10 blightlords.


You are right. But itc is more about steady pressure most games; and itc now uses chess clocks, so lists that play quicker are gonna be more common.

I dont disagree that this list would handle hordes well.

However, with CA right around the corner plus the big faq, i imagine that knights in general are in for some tweeks. Theyre tearing up the tourney scene, they are incredibly points efficient

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https://www.twitch.tv/videos/290663637?t=05h38m19s

Death guard list with the blightlords vs Custodes (finals of the BAO)

I'm not sold on the blightlords, they were held up by a 250 point model for 3 turns this game, but the pilot of the army swears by them. I'd rather another knight in this list, or three FBD for the same price.
   
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Birmingham, UK

 Zid wrote:
Spoiler:
 blackmage wrote:
 Zid wrote:
 blackmage wrote:
armigers run over the table wreaking havocs on light veichles and multi wound models and when needed they sit on obj, in that specific list termies are fine, not sure if you play a different kind of list, there anything is though and give opponent hard choices about which unit focus 1st. I play ETC and i think that specific build hardly can compete here (no troops for objectives) but with ITC rules seems like works great.


Everything holds objectives. You just need to kill troops

Also, dont forget the death guard trait turns everything into objective secured.

Don said only 3 models survived over his 6 games, a couple company commanders and another hq

which trait? i read TROOPS under plague host legion trait.
Yes i meant helverins are fast enough to run around the board grabbing objective, i said time ago helverins are great in actual meta, now i own 3 and already played in last tournament and plan to play again.
So i guess his list was built to table opponents?

I'd guess a solid horde of orks/gaunts would be the counter to this list but I didn't see anything like that at BAO. Those flails vs imperial units are nnnnaaaassstttyyy.

maybe, but with 6d6+blightspwan flamers 12d3 shots from helverins and 24+2d6 flamers hist from Ik im not sure hordes have an easy time, if i would play this list here in europe i would switch termies for a Nurgle demon battalion to add some extra bodies screen helverins and PBC and obj grabbers, but im sure it lost lot of removal power then without those 10 blightlords.


You are right. But itc is more about steady pressure most games; and itc now uses chess clocks, so lists that play quicker are gonna be more common.

I dont disagree that this list would handle hordes well.

However, with CA right around the corner plus the big faq, i imagine that knights in general are in for some tweeks. Theyre tearing up the tourney scene, they are incredibly points efficient


The next big FAQ is September, CA is December(ish).

Knights may be tearing up the scene right now - but most lists have been slow to adapt. Many people are still just running horde clearance and not much in the way of anti-Knight.
We'll need to wait a while for the meta to settle on Knights.
There will likely be a rock-paper-scissors situation for a while once the dust settles - hordes beating AA, AA beating Knights and the Knight hybrid soup lists beating hordes.

This message was edited 1 time. Last update was at 2018/07/31 09:12:17


 
   
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 hollow one wrote:
https://www.twitch.tv/videos/290663637?t=05h38m19s

Death guard list with the blightlords vs Custodes (finals of the BAO)

I'm not sold on the blightlords, they were held up by a 250 point model for 3 turns this game, but the pilot of the army swears by them. I'd rather another knight in this list, or three FBD for the same price.

yes you right but... that unit (blightlords) put up lot of pressure in enemy backfield let the rest of army run around grabbing obj and kill stuff, then you are talking of Trajan Valoris a very though nut to crack t7 ti 3++ can regain wounds, i doubt a "normal" 250pts model can hold them for 3 rounds as well, last but not least the damage output of blightlord is pretty high, he said blightlord was great in 5 of his 6 games but just not so good in last match, btw BD are a nice choice indeed.

This message was edited 2 times. Last update was at 2018/07/31 09:47:06


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Yeah I don't mind them on paper, but from a practical standpoint they looked mediocre. I bet they were not "all stars" but rather "effective role-players" in an otherwise well tuned shooting list.

You throw those blightlords in a standard daemons list, like DPs and plaguebearers etc, and the blightlords will be underwhelming because they sort of do no damage.

IMO i think the PBC and the Titan + armigers are the heavy lifters in this list, and the wildcard value of not knowing exactly what to send to kill blightlords might have gotten him some edges. But yeah, 3xFBD is cheaper, tougher, faster, can't be tied down, and doesn't rely on 9" charges. They probably fit in your army faster than 10 blightlords, unless you are copying this exact list.

   
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i agree indeed i will not play termies since long time i always play FBD in my lists.

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Jacksonville, NC

Heres what don posted as a statement on facebook regarding questions on the BLTs and their viability (from here on its a direct quote):

"So, funny story(to me at least): I have seen people questioning my choice on the blight lords and some are open to trying them while others are basing their whole perception on what they did vs Geoff in game 6. It took roughly 5-6 rounds of combat(3 game rounds) against Trajan to finish him off while only sustaining 5 casualties. I would like to add in a couple extra pieces of data. Trajan had to use Victor of the blood games and a CP reroll every phase to not get removed. (Both are once per phase rerolls). He is a toughness 5, 7 wound, 3++ invulnerable save model, that healed 2 wounds(effectively making him 9 wounds). He also has 5 or 6 str10 ap3 attacks with D3dmg. Rerolling 1s to hit and wound.

Say what you will about players rolling great. I rolled hot on my armigers. He rolled hot on Trajan. He was able to, with 6 rounds of combat, a full dakka phase from him, 9 bikers, and a couple custodes guard, kill 5 before they broke out and were on the path to slaying the warlord.

That was their worst showing at the event by far and I don't consider that to be bad either. They took Trajan and 8-9 CP to keep from going ham, like they did in all their preceding games."




A lot of people are now toying with terminators in various lists. The biggest thing is the unit was a delivery vessal for the flails and launchers. Flails, as we all know, are excellent.

This message was edited 1 time. Last update was at 2018/07/31 12:24:31


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They are great! Not just flail delivery. A ton of wounds with 2+/5+/5++, deep strike, large foot print, good shooting, good CC, great in his list because anti horde clearing fire vs these guys is probably the least efficient target in the game.
They are more than flails.

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 Brymm wrote:
A ton of wounds with 2+/5+/5++

2+/4+/5++
   
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Eaton Rapids, MI

 elk@work wrote:
 Brymm wrote:
A ton of wounds with 2+/5+/5++

2+/4+/5++


Even better!

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Hunting with the 13th

Now, to just find a similar, tournament-winning list featuring deathshroud...

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