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2022/07/21 14:18:53
Subject: Re:Classic Battletech Is Awesome: the Thread!
We’re pleased to announce that our Kickstarter will be launching this fall for our new gaming and fiction franchise, Land & Sea. We are rolling it out with the intro trilogy of books, starting with the first novel – Splashdown. Once we get the novels out we will then be moving on to the tabletop and roleplaying games.
The image is the cover of Splashdown. What you see is an ASHUR rig – named for the Assyrian god of war. Twenty-five years from now, ASHUR’s dominate the battlefield. The battlespace of combat is mix of armor, GRD’s (Ground Robotic Drones), infantry, and ASHUR’s. It is warfare evolved, and Land & Sea is a military sci-fi series that will grab your attention and hold it tight.
We will be exploring the universe more in future posts. For now, if you want to be informed of the Kickstarter – click on this link: Splashdown Kickstarter and sign up.
Automatically Appended Next Post:
Gen Con wrote:In BattleTech: Alpha Strike, you take command of large-scale engagements with tabletop-miniatures gameplay designed for the modern wargamer. The highly anticipated Alpha Strike box set bursts with action, including thirteen high-quality, ready-to-play miniatures and a cohort of terrain and tokens. Grab your advance copy at booth #1611!
#partnerpost with BattleTech Catalyst Game Labs
This message was edited 1 time. Last update was at 2022/07/21 14:54:16
2022/07/21 15:46:04
Subject: Classic Battletech Is Awesome: the Thread!
H.B.M.C. wrote: I very much hope those minis are an add-on for the upcoming KS.
I know the announced Mercenary Force Packs are not a part of the Kickstarter and I have a feeling that these won't be either.
This message was edited 1 time. Last update was at 2022/07/21 15:49:56
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/07/21 16:06:53
Subject: Classic Battletech Is Awesome: the Thread!
I'd guess Alpha Strike is going to be $79.99 minimum and $89.99 wouldn't surprise me in the least.
Good guess. MSRP is $79.99 for the box. Same "bookshelf" size as past boxes. (Though maybe a bit thicker, I'm not sure.)
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/07/22 19:04:00
Subject: Classic Battletech Is Awesome: the Thread!
chaos0xomega wrote: Holy hell that seems steep for a starter product, but then again theres what, 13 mechs in the box?
The Alpha Strike box is totally optional and is not needed to play the game. To play Alpha Strike all you would need is the Alpha Strike: Commander's Edition rulebook, what miniatures you're using (if you're using miniatures, that is) and http://www.masterunitlist.info/ for the stats of your units.
The box contents are in the pic up above and by comparison, the A Game of Armored Combat box only came with 8 'Mechs and retails for $59.99.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/07/22 20:01:47
Subject: Classic Battletech Is Awesome: the Thread!
chaos0xomega wrote: Holy hell that seems steep for a starter product, but then again theres what, 13 mechs in the box?
The Alpha Strike box is totally optional and is not needed to play the game. To play Alpha Strike all you would need is the Alpha Strike: Commander's Edition rulebook, what miniatures you're using (if you're using miniatures, that is) and http://www.masterunitlist.info/ for the stats of your units.
The box contents are in the pic up above and by comparison, the A Game of Armored Combat box only came with 8 'Mechs and retails for $59.99.
Technically, you can use the Quick Start Rules to handle most Mech work. The Commander's Edition just expands on Special Rules, other unit types, and different ways to build your unit.
I believe the Alpha Strike: Commander's Edition is currently the only Alpha Strike rulebook available. Plus, unless everyone in the group is using the Quick Start rules then it makes sense to have your own rules and $39.99 hardly breaks the bank (or you could get the PDF for only $19.99 if you have a tablet you can use).
This message was edited 2 times. Last update was at 2022/07/22 20:36:50
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
Ghaz wrote: I believe the Alpha Strike: Commander's Edition is currently the only Alpha Strike rulebook available. Plus, unless everyone in the group is using the Quick Start rules then it makes sense to have your own rules and $39.99 hardly breaks the bank (or you could get the PDF for only $19.99 if you have a tablet you can use).
Yes, it's the only FULL rulebook. But if you want to get your toes wet on the basics, the QSR is a good place to start. The QSR is missing A LOT, even when it comes to the Specials, but it does cover the basics on movement, range, and shooting.
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
Yes, it is a good place to start. After that you will want to get the rulebook.
This message was edited 1 time. Last update was at 2022/07/22 23:41:58
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/07/23 16:34:09
Subject: Re:Classic Battletech Is Awesome: the Thread!
Recently, production quality issues accidentally slipped into the release of the Hammerhead. As a result, approximately one-quarter of the initial run of the miniature have too-thick layer lines from a draft 3D printed top of the torso.
After Catalyst acquired enough data to verify there were significant issues, the miniature’s producer, Monster Fight Club, responded to us less than twenty-four hours after being notified of the problems. Our partners walked us through exactly how the error occurred, how they’ll ensure it doesn’t occur again (going so far as to destroy the molds associated with the issue!), and then presenting the following plan to absolutely make this right. It is important both to Catalyst and to MFC that BattleTech customers can trust in the continued quality of the Premium Miniatures line.
The next Premium Miniature, the Eris (from Recognition Guide: ilClan, Vol. 18), is in final production now. All Eris miniature packs will also include a corrected Hammerhead torso part. So if you are planning on purchasing the Eris, you’ll simply receive the corrected part for the Hammerhead for free. We expect the Eris to go on sale in August.
Next, Monster Fight Club has already begun a second print run of the Hammerhead. They are verifying that all parts produced in this second run are free of defects. Also, this reprint will include an additional arm and leg, expanding poseable options.
Finally, anyone who simply wants to receive a replacement Hammerhead torso piece may email info@monstefightclub.com, and a replacement torso will be mailed to you. (This will not ship out until after Gen Con, but if you are attending Gen Con, while supplies last, there will be replacements available at the Catalyst Booth, #1611.)
Thanks for your patience as we sort out this issue. And thanks to Monster Fight Club for so quickly and thoroughly stepping up to make this right.
Weirdo wrote:Per the Leviathans AMA, the Spector is confirmed for the Kickstarter.
Sweet! We're getting the Spector to go along with the Exterminator!
EDIT: Also from the Leviathans AMA there is mention of an UrbanMech company box coming!
BattleTech Beginner Box info starts at the 10:23 mark and the UrbanMech Madness starts at the 11:15 mark.
This message was edited 1 time. Last update was at 2022/07/23 23:07:05
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/07/23 23:21:04
Subject: Classic Battletech Is Awesome: the Thread!
Pressing only a single copy that tray would be an expensive one-off joke.
This message was edited 1 time. Last update was at 2022/07/23 23:21:28
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
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Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
2022/07/24 04:01:37
Subject: Classic Battletech Is Awesome: the Thread!
H.B.M.C. wrote: If we can get some Urbie variants in the KS, that'd be nice.
I'd be down for the UM-AIV UrbanMech...
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/07/24 16:21:03
Subject: Re:Classic Battletech Is Awesome: the Thread!
Did a couple of simple pick up games tonight. with a newer player. i let him pick from my selection of mechs and i put out some stuff i thought needed a bit more table time.
This was the table i set up-
Spoiler:
Spoiler:
Game 1 was a straight battle
He ran
.battlemaster
.dragon fire
.falconer
.thunderbolt
I ran-
.orochi
.awesome 9M
.warhammer
.ninja-to
He was using the terrain and his faster mechs pretty good at first, and i thnk he may have won....had i not put a thunderbolt 20 through the cockpit of his basically undamaged dragon fire.
Both my mechs were pretty beat up by the time his remaining T-bolt decided to retire.
Spoiler:
Spoiler:
Spoiler:
Spoiler:
He had time for a second game, but everybody else was in the middle of a solaris free for all so we spiced things up a bit and had a second go.
He wanted to play around with ECM ghost imaging and gauss so i set him up with my desert lance-
.fafnir
.atlas S2
.viking G2
.battlemaster 4S
I put out
.sunder OD-DR
.awesome 9Q
.awesome 9M
.archer 6S
We kept the era to 3063 and older. we also added a defender's objective mobile HQ. we went end to end this battle with his forces starting at the middle of the field and my forces attacking from the river.
This was another brutal game....and much like the first we were both rolling and confirming a stupid number of crits from LBX cluster shots and streaks etc.......what really turned it in my favor was trading the atlas (head destruction) and the fafnir(engine crits) for the awesome 9m in the 3rd round.
We called it when he was down to the lone battlemaster trying to defend the city.
Spoiler:
Spoiler:
This message was edited 2 times. Last update was at 2022/07/24 16:24:10
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP
2022/07/24 23:22:38
Subject: Classic Battletech Is Awesome: the Thread!
It is effectively the Obakemono but bigger because the combine liked the previous one so much.
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP
2022/07/26 14:03:58
Subject: Classic Battletech Is Awesome: the Thread!
As someone who has typically watched Battletech from a distance for decades, has there ever been a "skirmish" version of the game/IP that focuses on the smaller units in the lore? A game variant where the light mech might be the king of the battlefield populated by combined arms vehicles, elemental power armor, and protomechs. I realize that I'm probably combining different eras and Clan/Inner Sphere units in the sentance above so apologies in advance. I also suspect that I'm inquiring about a round peg for a square hole but figured I'd ask just in case.
2022/07/26 14:10:14
Subject: Classic Battletech Is Awesome: the Thread!
warboss wrote: As someone who has typically watched Battletech from a distance for decades, has there ever been a "skirmish" version of the game/IP that focuses on the smaller units in the lore? A game variant where the light mech might be the king of the battlefield populated by combined arms vehicles, elemental power armor, and protomechs. I realize that I'm probably combining different eras and Clan/Inner Sphere units in the sentance above so apologies in advance. I also suspect that I'm inquiring about a round peg for a square hole but figured I'd ask just in case.
Did BattleTroops ever scale up to include vehicles & Mechs?
2022/07/26 17:36:59
Subject: Classic Battletech Is Awesome: the Thread!
warboss wrote: As someone who has typically watched Battletech from a distance for decades, has there ever been a "skirmish" version of the game/IP that focuses on the smaller units in the lore? A game variant where the light mech might be the king of the battlefield populated by combined arms vehicles, elemental power armor, and protomechs. I realize that I'm probably combining different eras and Clan/Inner Sphere units in the sentance above so apologies in advance. I also suspect that I'm inquiring about a round peg for a square hole but figured I'd ask just in case.
A game can be as large or as small as you wish. You can easily set up parameters where nothing weighs in more than 35 tons (maximum weight for a Light Mech). Battle Armor would still be run as squads and Conventional Infantry as squads or platoons in either Total Warfare or Alpha Strike rules.
If you're talking about where the Light Mech is a Monster on the field like in WarCry, I don't think there's anything official on that scale yet, though the very-outdated BattleTroops/Clan Troops might fit that bill. Unofficially, someone developed a variant of Alpha Strike they called Infantry Strike. Very interesting, but there are a few problems I personally have with it as it doesn't scale anything non-Infantry at all.
Oh, and don't worry about mixing unit types and tech types in Battletech, The only time that is a concern is with Eras or "historical" scenarios. A couple weeks ago, I ran a few Inner Sphere tanks with two Points (i.e. 10 total) Protomechs with zero BattleMechs at all, just to provide something different. Units aren't generally restricted to specific factions, just what technology one may have acquired just as often by salvage as by factory.
Protomechs are a bit of a one-off, though. The pilots require life-shortening surgery in order to pilot them, making finding pilots outside of extremely fanatical factions (like failed Clan pilots or Word of Blake Jihadists) very very low.
beast_gts wrote: Did BattleTroops ever scale up to include vehicles & Mechs?
I remember hearing that from someone who played it, but I haven't read the books to know for certain.
Edit: Doing a quick perusal in an old PDF of BattleTroops, they do have Mech and Vehicle Templates. Clan Troops (1991) provides for Battle Armor. But nothing for ProtoMechs. I think because of a lack of interest, it just was never expanded on by the time ProtoMechs were introduced in 1997/1998. Maybe one or more of the RPG elements can do it, though likely with far more detail.
This message was edited 2 times. Last update was at 2022/07/26 20:05:44
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2022/07/26 19:54:25
Subject: Classic Battletech Is Awesome: the Thread!
Battletroop is good, it have some revolutionary game mechanics for its time, and integrates vehicles and mechs with infantry. I like it, I would like a remade, it just need a cosmetic make over if anything.
But basic Battletech is skirmish, the basic game is lance vs lance that is 4 mechs a side. Battletech is the skirmishest of mech games.
2022/07/26 20:14:23
Subject: Classic Battletech Is Awesome: the Thread!
Pointman wrote: But basic Battletech is skirmish, the basic game is lance vs lance that is 4 mechs a side. Battletech is the skirmishest of mech games.
But considering the average "health" of a 'Mech, it's not exactly an example of "skirmish". Things take far too long to die in most cases.
My local group has been running Alpha Strike games at 150 points, which is usually good enough for a Lance, and, barring rules questions, can usually fit a game in at 70 minutes. We also use the Multiple Attack Dice Rule to keep a portion of Battletech crunch, and so things don't die too quickly.
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2022/07/26 21:27:49
Subject: Classic Battletech Is Awesome: the Thread!
Pointman wrote: Battletroop is good, it have some revolutionary game mechanics for its time, and integrates vehicles and mechs with infantry. I like it, I would like a remade, it just need a cosmetic make over if anything.
But basic Battletech is skirmish, the basic game is lance vs lance that is 4 mechs a side. Battletech is the skirmishest of mech games.
Yeah, just like everything with Battletech, even phrasing a question properly is complicated.
That's why I tried to qualify "skirmish" as I've known since the early 90s that most CBT tend to be low model count games but I don't think I've ever seen anyone refer to them as "skirmish" type games due to the complexity of the ruleset and the type of models (big hulking mechs) portrayed.
If you're talking about where the Light Mech is a Monster on the field like in WarCry, I don't think there's anything official on that scale yet, though the very-outdated BattleTroops/Clan Troops might fit that bill. Unofficially, someone developed a variant of Alpha Strike they called Infantry Strike. Very interesting, but there are a few problems I personally have with it as it doesn't scale anything non-Infantry at all.
Yup, that's the feel I was going for. While admittedly I have no experience trying it with CBT specifically, I've found that in general trying to play at the extreme ends of the ruleset/army composition tends not to be particularly fun as they're supposed to be the fringes and not the focus typically. Whether you're trying to bolt on Apocalyse onto 2000's 40k or probably only use 10% of available units in CBT, I expect there would be unforseen consequences.
Protomechs are a bit of a one-off, though. The pilots require life-shortening surgery in order to pilot them, making finding pilots outside of extremely fanatical factions (like failed Clan pilots or Word of Blake Jihadists) very very low.
beast_gts wrote: Did BattleTroops ever scale up to include vehicles & Mechs?
I remember hearing that from someone who played it, but I haven't read the books to know for certain.
Edit: Doing a quick perusal in an old PDF of BattleTroops, they do have Mech and Vehicle Templates. Clan Troops (1991) provides for Battle Armor. But nothing for ProtoMechs. I think because of a lack of interest, it just was never expanded on by the time ProtoMechs were introduced in 1997/1998. Maybe one or more of the RPG elements can do it, though likely with far more detail.
The RPG might be the way to go and admittedly I didn't think about that option. Does it use the traditional hex grid like CBT or is it abstracted? I'm guessing the former but figured I'd ask. I included protomechs just for completeness as I remember them being smaller than light mechs (?) in my roughly at most once a leap year game of CBT/AS but don't recall exactly how they fit in with the rest chronologically or technologically. Same with elemental power armors. I assume the rough size comparison goes Light Mechs (urban?) > Protomechs > other vehicles like tanks/helicopters > Elementals but that's just a guess.
This message was edited 1 time. Last update was at 2022/07/26 21:35:47
2022/07/26 22:47:28
Subject: Classic Battletech Is Awesome: the Thread!
warboss wrote: The RPG might be the way to go and admittedly I didn't think about that option. Does it use the traditional hex grid like CBT or is it abstracted? I'm guessing the former but figured I'd ask.
There's 2 or 3 different versions at the moment, from what I understand, and I'm not really familiar with any of them. The scenarios which called on old Mechwarrior RPG for combat used a basic map with no grid on them at all, so I think it would be closer to more miniature movement. A Time of War is the latest version, but I don't have any copies of it, nor really looked in to it.
warboss wrote: I included protomechs just for completeness as I remember them being smaller than light mechs (?) in my roughly at most once a leap year game of CBT/AS but don't recall exactly how they fit in with the rest chronologically or technologically. Same with elemental power armors. I assume the rough size comparison goes Light Mechs (urban?) > Protomechs > other vehicles like tanks/helicopters > Elementals but that's just a guess.
Light Mechs range from 20 to 35 tons (though 10 and 15 have existed). All BattleMechs are considered "2 Levels Tall".
Combat Vehicle sizes depend on their movement type: VTOLs max is 30t, Hovercraft is 50t, Wheeled and WiGE (Wing-in-Ground-Effect) are 80t, Tracked is 100t. These are usually considered "1 Level Tall".
Protomechs originally massed from 2t up to 9t normally, but "Super-Heavy" Protomechs from 10-15t also exist. These are considered "1 Level Tall". The average human is probably just shorter than the average ProtoMech's Leg. In Warhammer terms, they're about halfway between a Wraith Lord and a Wraith Knight or an Ogre and a Giant. At the level of Battle Troops, they'd probably be deployed like a Space Marine Dreadnought, Wraith Lord, or a smaller monster like a Fomoroid, or Chimera.
Battle Armor runs about 500kg to about 2t, but as small as 80kg can be made. In Warhammer terms, their like Space Marines or the Stormcast Eternals, though some would be as small as Stormtroopers or almost big as a Dreadnought.
So, if you can fit in a Light Mech like a Locust or an UrbanMech, fitting a ProtoMech in to the game should be possible. They are also mostly patterned after monsters, too, so it could be possible to proxy monster models in to such a game. In a story mission, though, they are rather rare, due to so few using them on a regular basis.
This message was edited 1 time. Last update was at 2022/07/26 22:53:48
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2022/07/26 22:57:13
Subject: Classic Battletech Is Awesome: the Thread!
Isn't there an RPG equivalent to 'Alpha Strike' now, that being a far more cut-down version that doesn't involve receiving rebates and franking credits during the character creation process?
H.B.M.C. wrote: Isn't there an RPG equivalent to 'Alpha Strike' now, that being a far more cut-down version that doesn't involve receiving rebates and franking credits during the character creation process?
I only made up one of the above things...
Spoiler:
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2022/07/26 23:35:36
Subject: Classic Battletech Is Awesome: the Thread!
H.B.M.C. wrote: Isn't there an RPG equivalent to 'Alpha Strike' now, that being a far more cut-down version that doesn't involve receiving rebates and franking credits during the character creation process?
I only made up one of the above things...
not sure I'd call it a RPG alpha strike. it's a "narrative" RPG which is useally code for "minimal mechanics sit down with your buddies and tell a story.."
Opinions are not facts please don't confuse the two
2022/07/26 23:36:56
Subject: Classic Battletech Is Awesome: the Thread!
Hopefully it's better than the one that came out for Shadowrun. There's rules light and then there's rules missing... Shadowrun Anarchy was unfortunately more of the latter.
Light Mechs range from 20 to 35 tons (though 10 and 15 have existed). All BattleMechs are considered "2 Levels Tall".
Combat Vehicle sizes depend on their movement type: VTOLs max is 30t, Hovercraft is 50t, Wheeled and WiGE (Wing-in-Ground-Effect) are 80t, Tracked is 100t. These are usually considered "1 Level Tall".
Protomechs originally massed from 2t up to 9t normally, but "Super-Heavy" Protomechs from 10-15t also exist. These are considered "1 Level Tall". The average human is probably just shorter than the average ProtoMech's Leg. In Warhammer terms, they're about halfway between a Wraith Lord and a Wraith Knight or an Ogre and a Giant. At the level of Battle Troops, they'd probably be deployed like a Space Marine Dreadnought, Wraith Lord, or a smaller monster like a Fomoroid, or Chimera.
Battle Armor runs about 500kg to about 2t, but as small as 80kg can be made. In Warhammer terms, their like Space Marines or the Stormcast Eternals, though some would be as small as Stormtroopers or almost big as a Dreadnought.
So, if you can fit in a Light Mech like a Locust or an UrbanMech, fitting a ProtoMech in to the game should be possible. They are also mostly patterned after monsters, too, so it could be possible to proxy monster models in to such a game. In a story mission, though, they are rather rare, due to so few using them on a regular basis.
Thanks for the detailed rundown. Yeah, those are the ones off the top of my head I was thinking in regards to the game type I asked about. I hesitate to call it "skirmish" as the model count would be likely bigger than most CBT lances or small scale as it would either be the same literal scale for model convienence or bigger (if 3d printed) to adjust to the new focus.
Would anyone be interested in that or is that just not really what dedicated want from this IP?
This message was edited 1 time. Last update was at 2022/07/26 23:46:51