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Made in gb
I'll Be Back





Recently begun building a TS/Tzeentch army and catching up on rules from Wrath of Magnus.

With the Treason of Tzeentch power, it isn't immediately clear to me what happens if you target an MC/GC that can fire multiple weapons. The power reads as 'A' shooting attack as if it were a friendly unit, so when targeting a GC (e.g. storm surge) does this mean you would be able to fire one of your opponents weapons, or all of them? And what if the anchors are down?

Reading around I can't seem to find an official clarification of this, but it would seem the view I have seen elsewhere is that you would be able to fire all weapons. Is there a specific part in the rules about shooting attacks I've missed that clears this up?

Fairly recently back to 40k and very new to psychic powers having always played Necrons so apologies if this is obvious. I gather the Shroud of Deceit power for Cyclopia Cabal has similar wording, but I couldn't find clarification for that either.

Necrons - 5000 points
Thousand Sons - 2000 points 
   
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Irked Necron Immortal




When targeting an MC or GMC you can fire all of their weapons as normal.

The wording is: "...immediately make a shooting attack with every model in the unit as if it were a friendly unit...the unit counts as not having moved..." Then they take a pin test, not that MC or GMCs would.

So if you target a flying Hive Tyrant with 2 ranged weapons (or any MCs with 2 ranged weapons) you can fire both at one enemy unit. If you target a GMC, Stormsurge using your example, you can fire all of its weapons and at multiple units if you want (yay super heavies!). If the Stormsurge has it's anchors down you can shoot it twice.

Anecdotal: I treasoned a full unit of Pathfinders to kill another unit that had 1 drone and 1 Pathfinder. I either missed or failed to wound. Then they passed the Pinning test. Was one of the funniest parts of the game this passed weekend.

This message was edited 1 time. Last update was at 2017/03/16 02:41:58


 
   
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Newcastle NSW

it says "a shooting attack with every model in the unit" not "shoot with every weapon in the unit" so that would be one attack per model, even MC or GMC

Not a GW apologist  
   
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Auspicious Daemonic Herald





 Rolsheen wrote:
it says "a shooting attack with every model in the unit" not "shoot with every weapon in the unit" so that would be one attack per model, even MC or GMC

A MC's shooting attack is shooting two weapons
   
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 CrownAxe wrote:
 Rolsheen wrote:
it says "a shooting attack with every model in the unit" not "shoot with every weapon in the unit" so that would be one attack per model, even MC or GMC

A MC's shooting attack is shooting two weapons


Is this just a matter of perspective? You could say they are allowed to make 2 shooting attacks per shooting phase, or you could say their shooting attack is two weapons.

It really doesn't seem all that clear to me. I'd be interested to hear from anyone who plays Cyclopia Cabal or Tzeentch powers in ITC (or other tournament formats) and how this works there?

Edit: Also, what about the single use missiles on a Storm Surge, could you unload its entire payload as 'one' shooting attack

This message was edited 1 time. Last update was at 2017/03/16 10:33:36


Necrons - 5000 points
Thousand Sons - 2000 points 
   
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Longtime Dakkanaut





GW's track record on this kind of this so far is that when you make a shooting attack, you're doing it as if it were the shooting phase, meaning you get to do everything the model normally gets to do with its shooting attacks. So if it has multiple weapons, you get to shoot multiple weapons. If it has a special ability it can use in place of a shooting attack, you get to use that.

So in the case of GMC's and MC's, you'll fire all of their weapons.

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
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 Yarium wrote:
GW's track record on this kind of this so far is that when you make a shooting attack, you're doing it as if it were the shooting phase, meaning you get to do everything the model normally gets to do with its shooting attacks. So if it has multiple weapons, you get to shoot multiple weapons. If it has a special ability it can use in place of a shooting attack, you get to use that.

So in the case of GMC's and MC's, you'll fire all of their weapons.


Well, MCs fire 2, GCs fire all.
   
 
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