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40k New Edition Summary - 14th June 17: Lord Duncan paints Primaris in Gravis/non-codex SM focus  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

I need to check my German WD again, but I think it was also the 9th

 
   
Made in gb
Deranged Necron Destroyer




I believe someone said that WD was delayed due to change of supplier? If so, June 9th still fits with a June 10th pre-release, and June 16th fits with release the day after - it's just a little squeezed. At this point, we can almost certainly take the dates as read.
   
Made in es
Bounding Dark Angels Assault Marine




Ragnar69 wrote:
I need to check my German WD again, but I think it was also the 9th


German WD say 16th


This message was edited 1 time. Last update was at 2017/05/22 14:35:21


 
   
Made in de
Towering Hierophant Bio-Titan






A two-week preorder timed to start with Warhammer Fest just seems really plausible to me.

Also the faction preview articles are on schedule to be all done by June 10th.
   
Made in gb
Lethal Lhamean




Birmingham

From what I know (friend who worked for GW and still has contacts in the company) we're looking at a June 10th release for 8th.
   
Made in us
Decrepit Dakkanaut





 Imateria wrote:
From what I know (friend who worked for GW and still has contacts in the company) we're looking at a June 10th release for 8th.


Release or pre-order?
   
Made in us
Shade of Despair and Torment







Daedalus81 wrote:
 Imateria wrote:
From what I know (friend who worked for GW and still has contacts in the company) we're looking at a June 10th release for 8th.


Release or pre-order?
Pre order

***** Space Hulk Necromunda Genestealer Patriarch Ripper Jacks Broodlord ALIENS THEME https://www.ebay.com/sch/carcharodons/m.html?_nkw=&_armrs=1&_ipg=&_from=ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 
   
Made in us
Regular Dakkanaut






 krazynadechukr wrote:
Daedalus81 wrote:
 Imateria wrote:
From what I know (friend who worked for GW and still has contacts in the company) we're looking at a June 10th release for 8th.


Release or pre-order?
Pre order


I've heard the same with a release on the 17th.

–The Harrower
Artist, Game Designer, and Wargame Veteran

http://dedard.blogspot.com 
   
Made in us
Decrepit Dakkanaut





 krazynadechukr wrote:
Daedalus81 wrote:
 Imateria wrote:
From what I know (friend who worked for GW and still has contacts in the company) we're looking at a June 10th release for 8th.


Release or pre-order?
Pre order


Thanks, but you aren't the same person?
   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

Exact pricing would be swell, too...

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in us
Mutilatin' Mad Dok






They're redefining "late" for articles today.

   
Made in us
Hungry Little Ripper





Of course my work prep period is at 10 the day that the article is late.

It's just about Ultramar, though, so it's likely fluff, right? Hopefully there's some juice in it.
   
Made in gb
Deranged Necron Destroyer




 docdoom77 wrote:
They're redefining "late" for articles today.

Eh, it's about Ultramar, so chances are there's no rules information in it anyway. Still cool, but not all that exciting to talk about.
   
Made in us
Mutilatin' Mad Dok






Eyjio wrote:
 docdoom77 wrote:
They're redefining "late" for articles today.

Eh, it's about Ultramar, so chances are there's no rules information in it anyway. Still cool, but not all that exciting to talk about.


Dang, I forgot. The fluff articles are always a let down. Sigh.

   
Made in de
Towering Hierophant Bio-Titan






Eyjio wrote:
 docdoom77 wrote:
They're redefining "late" for articles today.

Eh, it's about Ultramar, so chances are there's no rules information in it anyway. Still cool, but not all that exciting to talk about.


Last time they gave a vague "more news from the Indomitus Crusade" hint they unveiled Primaris marines. I think we'll see more of those today.
   
Made in gb
Master Engineer with a Brace of Pistols






A release date of June 16th? Could it be?
   
Made in gb
Deranged Necron Destroyer




An inexplicable, unexpected cities of death post appears!

This message was edited 1 time. Last update was at 2017/05/22 14:57:20


 
   
Made in us
Hungry Little Ripper





https://www.warhammer-community.com/2017/05/22/new-warhammer-40000-cities-of-death-may22gw-homepage-post-4gw-homepage-post-4/

Link is up! It's Cities of Death
   
Made in us
Archmagos Veneratus Extremis




On the Internet

https://www.warhammer-community.com/2017/05/22/new-warhammer-40000-cities-of-death-may22gw-homepage-post-4gw-homepage-post-4/

My favorite way to play. Mostly because it makes every shooty army into a short range shooty army like my Sisters.
   
Made in us
Lieutenant General





Florence, KY


It does talk about Ultramar at the end of the article.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Shade of Despair and Torment







ninjad

This message was edited 1 time. Last update was at 2017/05/22 14:59:34


***** Space Hulk Necromunda Genestealer Patriarch Ripper Jacks Broodlord ALIENS THEME https://www.ebay.com/sch/carcharodons/m.html?_nkw=&_armrs=1&_ipg=&_from=ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 
   
Made in de
Towering Hierophant Bio-Titan






Well that was a bit of an anticlimax
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Ohohohoho, that grenade buff!



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Decrepit Dakkanaut





Hyperspace

These aren't just rules, they're ADVANCED rules.

Posted 22/05/2017

New Warhammer 40,000: Cities of Death


Today we take a look at brutal urban combat in the 41st Millennium, and a little bit at how terrain works in the new game generally.

Battles in the sprawling gothic hives of the Imperium provide many of the most iconic images of war in the 41st Millennium. To recreate battles like this in the new edition, you need look no further than the new Warhammer 40,000‘s Advanced Rules on Cities of Death. These rules, like the Stronghold Assault rules we’ve seen already, are an optional add-on to theme your battles and add more variety to your games. In these types of games, certain units will thrive, while others will find their paths across the battlefield more limited.

So, speaking of cities… let’s chat about ruins.

The crumbling masonry of once-proud Imperial architecture has been a staple of Warhammer 40,000 battlefields for a while now. In the new Warhammer 40,000, they still will be, but the way they interact with the game will be a little different. Their impact takes the form of bonuses for units with certain keywords, and limitations for others.



Infantry are the big winners here. They alone have the flexibility and dexterity to move easily between levels of a building, over ruined walls, through doors, hatches and windows, as well as taking advantage of holes blasted in the ruins themselves. They are also the only units that benefit from cover naturally, just for being in a ruin. Other units (monsters, vehicles etc…) will need to actually be obscured to gain any bonus.

In Cities of Death games, these bonuses get even better – if a unit does not move, its cover bonus from being in a ruin is increased from a +1 to their Armour Save to +2, representing the unit digging into cover and fortifying their position. This can make even a humble Guardsman squad difficult to shift, and a power armoured unit all but invulnerable.

It’s not just Infantry though, flying units will do very well in Cities of Death games, as they are able to leap from rooftop to rooftop easily. Some of these units will be Infantry as well! Imagine facing an entire army of Night Lords Raptors in the twisting streets of a ruined hive, and you start to understand what terror means…



It’s not going all Infantry’s way of course. There are solutions to dug in enemies. Grenades for example. Any Grenade thrown at a unit in ruins will always count as having rolled the maximum number of shots (6, in the case of a frag grenade) and can reroll to wound thanks to the “Fire in the Hole” mission rule.

One last thing Cities of Death gets us is a new selection of Stratagems. One of our favourites is Sewer Rat, which lets you set up a sneaky units of subterranean infiltrators in the enemy’s face during deployment or right on an objective.



One war zone where the narrative certainly calls for Cities of Death battles is Ultramar. At the end of the Gathering Storm, we already saw the forces of the Traitor Legions launch their attack on the Ultramarines utopian* worlds. Now the great cities of every planet are either surrounded or active battlefields.



With his home under siege, you better believe that the liberation of the 500 Worlds** are high on the list for Guilliman’s Indomitus Crusade…

*Well, by Imperial standards anyway.
**Being in stasis for 10,000 years, it probably only feels like yesterday to Guilliman that he liberated them from the Traitor Legions the first time…



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

Cities of Death are automatically upvoted for me.

I also enjoy the way the grenades work against ruins. Very, very much.

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in fr
Long-Range Land Speeder Pilot





Clermont De L'Oise

My camping Guard HW teams will be quite happy with a +2 to their armour save thank you very much. That is until a grenade goes off :O

2811
650
750 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

So this are the news from Ultramar? 3 lines in the bottom of the article?

(Now GW will post pics of Deathguard or new Primaris Marines to make me look bad!)

This message was edited 1 time. Last update was at 2017/05/22 15:08:47


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Stealthy Warhound Titan Princeps







Disembarking before the transport moves is a solid choice - it was that way back a few editions and I think it worked. Disembarking into close combat.... ....how exactly is that going to work with model placement? We can assume that everything open topped now, but still.
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

That grenade rule is awesome! Likelyhood is that'l rarely if ever kill anyone, especially because people will always forget, but its an awesome inclusion to have! I'm really liking those rules if not the costs of having a CoD board

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Made in gb
Longtime Dakkanaut




Sounds like true line of sight is only getting stronger. Shame, I can't think of anything that causes more arguments on the tabletop.
   
 
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