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40k New Edition Summary - 14th June 17: Lord Duncan paints Primaris in Gravis/non-codex SM focus  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

And all the workstranded Dakka users collectively hold their breath.

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in ru
Fresh-Faced New User





 Fluxxxx wrote:


I don't know if you're uploading this, or just passing it on, but sir, you are the man.

I just share it with peoples, my download didn't finish yet.
   
Made in fr
Regular Dakkanaut



France

 Fluxxxx wrote:


I don't know if you're uploading this, or just passing it on, but sir, you are the man.

You're the best, arouuuundddd!!!! Just got xenos 2 i will upload it.

40: 10 000 Orks, 3000 Tau, 2000 Deathwatch
AOS: 2000 Kharadrons Overlords 
   
Made in us
Pewling Menial




KY, US

 Lithlandis Stormcrow wrote:
Iago40k wrote:
gally912 wrote:
So longtime lurker, grabbed the full download before it went down.

Its a 1.4GB+ zip file.

Way too big to upload to imgur in reasonable time. Anybody want individual pages I'll upload for the next couple hours or so.

Great thread.
Would appreciate some Dark Angels esp Ravenwing Stuff (i.e. Black Knights ans special rules). cheers mate


This!


Added, refresh cause I duplicated one. D:

http://imgur.com/a/h1pg7

Dark angels + CF

This message was edited 1 time. Last update was at 2017/05/31 10:15:38


 
   
Made in lt
Mysterious Techpriest






Got all the things. Perfect timing after the "and again" post. Lol community articles from now on

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Pewling Menial




KY, US

GrinNfool wrote:
gally912 wrote:
So longtime lurker, grabbed the full download before it went down.

Its a 1.4GB+ zip file.

Way too big to upload to imgur in reasonable time. Anybody want individual pages I'll upload for the next couple hours or so.

Great thread.


Would love some deathwatch stuff only got to see my harelquins before it went down.


http://imgur.com/a/73XO7

Theres only the 4 pages

This message was edited 1 time. Last update was at 2017/05/31 10:14:08


 
   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

gally912 wrote:
 Lithlandis Stormcrow wrote:
Iago40k wrote:
gally912 wrote:
So longtime lurker, grabbed the full download before it went down.

Its a 1.4GB+ zip file.

Way too big to upload to imgur in reasonable time. Anybody want individual pages I'll upload for the next couple hours or so.

Great thread.
Would appreciate some Dark Angels esp Ravenwing Stuff (i.e. Black Knights ans special rules). cheers mate


This!


Added, refresh cause I duplicated one. D:

http://imgur.com/a/h1pg7

Dark angels + CF


Thank you!

Out of curiosity, the Company Veterans unit (on page 26) are a general SM unit or a specific DA unit?

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in us
Boosting Space Marine Biker





A Dark Place

Here's Imperium 1 in full

http://imgur.com/a/KdV3Q

[edit] All uploaded.

This message was edited 2 times. Last update was at 2017/05/31 10:40:27


   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

 Flood wrote:
Here's Imperium 1 in full

http://imgur.com/a/KdV3Q

[edit] well , when it's done uploading lol


See you all next week then.

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in fr
Regular Dakkanaut



France

Xenos 2 on the road http://imgur.com/a/cjBWO

40: 10 000 Orks, 3000 Tau, 2000 Deathwatch
AOS: 2000 Kharadrons Overlords 
   
Made in fi
Locked in the Tower of Amareo





Okay so vanquisher cannon is more expensive than battlecannon and worse against tanks AND infantry. GG. Wonder what it's supposed to be for? Against another russ BC wins. Against infantry BC wins. Against necron quantum shielding BC wins. I was expecting VC to at least be cheaper then but seems that was in error...

And points are funny in a way. Volcano cannon 0 points. Wonder how they would do if something could upgrade to volcano cannon while shadowstorm would stay as it is. Wonder why they didn't just go for base price+price of weapons for everything uniformedly rather than this way.

And volcano cannon 2d6 damage. Makes that VERY poor against quantum shield On average roll you cause 0 damage! Heh. Still feels odd that best weapons against necron tanks are weak anti-light vehicle guns rather than heavy stuff.

This message was edited 3 times. Last update was at 2017/05/31 10:30:52


2024 painted/bought: 109/109 
   
Made in gb
Battlefortress Driver with Krusha Wheel






God dammit I need to know if my 8 Kans will actually get some use in 8th ed! XD
   
Made in us
Pewling Menial




KY, US

 Lithlandis Stormcrow wrote:

Thank you!

Out of curiosity, the Company Veterans unit (on page 26) are a general SM unit or a specific DA unit?


http://imgur.com/lCUA2g5

they are generalist SM unit but kinda work like the old DA did where you can mix and match all weapons. ^ There is link
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

I gotta say, I am a bit disappointed that Codex Space Marines Chapters don't grant any special rules at this point. Where's my Boltgun rerolls for Crimson Fists?! Oh well, Pedro is going to be fun to run. He is a beast and I can't wait to play him. I would have stuck him with a Hellblaster Squad, but for whatever reason, Primaris Marines can't ride in ANY of the Space Marine vehicles.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Regular Dakkanaut




 casvalremdeikun wrote:
I gotta say, I am a bit disappointed that Codex Space Marines Chapters don't grant any special rules at this point. Where's my Boltgun rerolls for Crimson Fists?! Oh well, Pedro is going to be fun to run. He is a beast and I can't wait to play him. I would have stuck him with a Hellblaster Squad, but for whatever reason, Primaris Marines can't ride in ANY of the Space Marine vehicles.


They are coming when the actual codex start to drop.

ANY of the CURRENT vehicles.
   
Made in kr
Stealthy Grot Snipa





Harlequin rules have made me so incredibly happy.

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in fi
Locked in the Tower of Amareo





Well. No more tau-eldar or tyranid-something else alliances in matched play it seems. In matched play you need to share at least one faction keyword within all detachments.

I'm sure not many will weep loss of taudar but sucks when part of your army is now invalid without heavy reinforcements. I remember WHF 6th ed when quickly my chaos army lost hefty chunk of it when beastmen went to their own and I would have needed to invest a lot and then daemons likewise.


Automatically Appended Next Post:
 casvalremdeikun wrote:
I gotta say, I am a bit disappointed that Codex Space Marines Chapters don't grant any special rules at this point. Where's my Boltgun rerolls for Crimson Fists?! Oh well, Pedro is going to be fun to run. He is a beast and I can't wait to play him. I would have stuck him with a Hellblaster Squad, but for whatever reason, Primaris Marines can't ride in ANY of the Space Marine vehicles.


If I wasn't sure they would be coming later I would be overjoyed. No more rules driving armies to unfluffy junk like all bike white scars and less incentive to chapter hopping between games.

This message was edited 1 time. Last update was at 2017/05/31 10:39:42


2024 painted/bought: 109/109 
   
Made in gb
Fully-charged Electropriest



UK

Found it... Ignore

This message was edited 1 time. Last update was at 2017/05/31 10:41:06


 
   
Made in gb
Ghastly Grave Guard





UK

Damn. Hope death guard codex offers a bit more than the list of bits they're allowed
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

 lolman1c wrote:
God dammit I need to know if my 8 Kans will actually get some use in 8th ed! XD


here you go bro
[Thumb - 20170530_181054.jpg]


 
   
Made in gb
Regular Dakkanaut




tneva82 wrote:
Well. No more tau-eldar or tyranid-something else alliances in matched play it seems. In matched play you need to share at least one faction keyword within all detachments.

I'm sure not many will weep loss of taudar but sucks when part of your army is now invalid without heavy reinforcements. I remember WHF 6th ed when quickly my chaos army lost hefty chunk of it when beastmen went to their own and I would have needed to invest a lot and then daemons likewise.


Taudar was broken as hell, no-one using them was doing anything but investing in a big old slab of

No sympathy
   
Made in ca
Hauptmann





They finally did it! They managed to price Deathwing the same as normal terminators by not adding a bunch of pointless to their profile!

And it looks like Deathwing Knights are 50 points a pop (stormshield included). They are pretty damn resilient now and hit about as hard as TH/SS terminators, but without the penalty to hit. Bring a Deathwing Ancient along and a Librarian to pop Veil of Time and they can get downright scary off a teleport assault. Or better still, pop them in an LRC because the stupid army doesn't live or die on teleport assault anymore! Rejoice!

So for once, Deathwing lack the insane markup they've been used to and have a ton of great units to buff them. Their fearlessness is nice, but due to the small sizes and huge toughness, it isn't all that different from ATSKNF in most cases. So for once, we get something that is costed appropriately and still fluffy. This is basically all I could have hoped for.

Meanwhile, with bikes at 2 wounds, RW are looking pretty damn good, even with a nerfed Jink. They'll certainly be giving Inceptors a run for their money. 50 points a pop, still great shooters, still excellent in close combat, faster, and better protected. About all they lack in comparison is Fly.

Sadly, still no Master on a bike (unfortunately the RW company champ is Elite, so not a good replacement). So this kind of screws Ravenwing a bit, but not too much because the flexible detachments mean you can take a Librarian or a Chaplain as your HQ and still field all bikes. So a bit of good with the bad this time around. Oh well, I feel like a lot of folks wont be saying no to Sammael being fielded as a successor's MotRW.

Overall, I like it a lot. Good synergy, not just "marines, but they cost more" for once. Can't wait to field my DW.
   
Made in gb
Swift Swooping Hawk





 Thud wrote:
Harlequin rules have made me so incredibly happy.
I know, right?

Voidweavers are the biggest winners in all of this. They look so goddamn useful now.

I was worried about what they would do with Death is Not Enough, too, but I'm pleasantly surprised!
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Gotta sell the new primaris vehicles.

Does Assault Cannon Razorbacks seem like the best Anti Horde platform for Marines? 12 shots at 6/-1/1 for 100 points. Throw some tacs in there with a meltagun to get out and slag a tank or something big and nasty.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in gb
Fully-charged Electropriest



UK

tneva82 wrote:
Well. No more tau-eldar or tyranid-something else alliances in matched play it seems. In matched play you need to share at least one faction keyword within all detachments.

I'm sure not many will weep loss of taudar but sucks when part of your army is now invalid without heavy reinforcements. I remember WHF 6th ed when quickly my chaos army lost hefty chunk of it when beastmen went to their own and I would have needed to invest a lot and then daemons likewise.


The good thing for Chaos in 40K is that Daemons and Marines all share Chaos so they can all play together nicely.

Genestealer Cult armies with Guard units are also still allowed, so now I need to build a Cult Baneblade

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

And Ogryn have 3 wounds. In a world where most of the bigger things got more wounds, or tougher, including Terminators, Ogryn, who are bigger than most Orks mind you, stayed the same.

Uh-huh.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Dakka Veteran




I'm probably missing something obvious, but it seems to me that units summoned via Daemonic Ritual don't count towards the points limit of matched play? Could someone confirm if I'm reading that right?
   
Made in fi
Locked in the Tower of Amareo





Loopstah wrote:
tneva82 wrote:
Well. No more tau-eldar or tyranid-something else alliances in matched play it seems. In matched play you need to share at least one faction keyword within all detachments.

I'm sure not many will weep loss of taudar but sucks when part of your army is now invalid without heavy reinforcements. I remember WHF 6th ed when quickly my chaos army lost hefty chunk of it when beastmen went to their own and I would have needed to invest a lot and then daemons likewise.


The good thing for Chaos in 40K is that Daemons and Marines all share Chaos so they can all play together nicely.

Genestealer Cult armies with Guard units are also still allowed, so now I need to build a Cult Baneblade


Yeah not HUGE amount where fluffy alliances gets banned from matched play. Closest would be no IG-ork alliance(there's mention of more...practical...commanders hiring ork merceneries. Though albeit that's more of PDF+ork so you could use that)

Still annoying for those who find expensive models become useless without more expensive purchaces.

This message was edited 1 time. Last update was at 2017/05/31 10:50:14


2024 painted/bought: 109/109 
   
Made in de
Been Around the Block





 Latro_ wrote:
 lolman1c wrote:
God dammit I need to know if my 8 Kans will actually get some use in 8th ed! XD


here you go bro


So do Deffdreads get 1 additional attack per Dreadclaw or only 1 additional attack regardless of the number of Dreadclaws?

Killakans do look nice though!

This message was edited 2 times. Last update was at 2017/05/31 10:53:31


 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

tneva82 wrote:

Automatically Appended Next Post:
 casvalremdeikun wrote:
I gotta say, I am a bit disappointed that Codex Space Marines Chapters don't grant any special rules at this point. Where's my Boltgun rerolls for Crimson Fists?! Oh well, Pedro is going to be fun to run. He is a beast and I can't wait to play him. I would have stuck him with a Hellblaster Squad, but for whatever reason, Primaris Marines can't ride in ANY of the Space Marine vehicles.


If I wasn't sure they would be coming later I would be overjoyed. No more rules driving armies to unfluffy junk like all bike white scars and less incentive to chapter hopping between games.
I played Baby's​ First Chapter Tactics, so I wasn't jamming a bunch of bikes into my army. I liked my boosted Boltguns and Devastators, but I will live without. I just wish I could work my incoming Primaris Marines in. No transports is dumb as hell.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
 
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