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2017/06/06 14:27:28
Subject: 40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
Rippy wrote: Does anyone know the formula for calculating power levels in to points (there was a rough one hundreds of pages ago)? Would love to figure out the rough cost of the Spartan etc as we get this news.
I haven't gotten done figuring this out, but it's pretty obvious that anything with a static cost is rounded to 1 per 20 points. For units with variable costs, they seem to be going on instinct, between lowest and highest costs, with less of a pattern (they're definitely not particularly consistent, tends to be around 1/20 of nearer the high end than the low end). So.. the Spartan is probably a range of mid to high 400's.
Yea, at a very rough estimate 1 power is 20 points. But as mentioned above it is not consistant when you are using units that could be very expensive, like Death Company
2017/06/06 14:37:23
Subject: Re:40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2017/06/06 15:11:12
Subject: 40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
Rippy wrote: Does anyone know the formula for calculating power levels in to points (there was a rough one hundreds of pages ago)? Would love to figure out the rough cost of the Spartan etc as we get this news.
I haven't gotten done figuring this out, but it's pretty obvious that anything with a static cost is rounded to 1 per 20 points. For units with variable costs, they seem to be going on instinct, between lowest and highest costs, with less of a pattern (they're definitely not particularly consistent, tends to be around 1/20 of nearer the high end than the low end). So.. the Spartan is probably a range of mid to high 400's.
I don't think that there is really a direct translation.
Looking at Orks
Warboss - stock is PL 4 ~ 70 points (can be upgraded some) if PL 1= 20 points he should be 80, not crazy with upgrades
Megawarboss- stock is PL 7 ~ 140 points (can be upgraded some) if 20 points would be 140
Warboss on bike - Stock PL 5 ~ 100 points - is 20 would be 100
Weirdboy - PL 4 and ~60 - no upgrades so Should be 80 if PL = 20
Boyz - PL 5 and 60 points (~100 with full upgrades)
So 20 is an ok guideline, but some more complicated units like psykers it is not going to hold.
2017/06/06 15:33:31
Subject: 40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
Jervis said on the video yesterday that the PL is based on the median between the cheapest load out and the most expensive load out on a dataslate, so any unit that has options up to its eyeballs are going to come out as more expensive compared to a unit of similar basic points but with limited (or cheaper) upgrades available.
Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-)
2017/06/06 18:57:32
Subject: 40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
I think it would be interesting to build a bunch of 2000 point armies for various factions and compare which has the higher power levels as-built.
Then you can play those same lists using the various attacker/defender narrative scenarios and see if "equal points but uneven power" has a detectable effect….
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
2017/06/06 19:01:49
Subject: 40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
Bottle wrote: Jervis said on the video yesterday that the PL is based on the median between the cheapest load out and the most expensive load out on a dataslate, so any unit that has options up to its eyeballs are going to come out as more expensive compared to a unit of similar basic points but with limited (or cheaper) upgrades available.
He also said it's a good indicator of how powerful one unit is next to another which is utter tosh. Take a look at Death Company and Khorne Berzerkers for example. They aren't even close on the power scale.
So are there rules for Pinning and Going to Ground in the Advanced Rules? Saw this pic from Warhammer Fest. Kinda odd there are sides for those when I haven't heard anything about it.
I might have missed it though.
–The Harrower Artist, Game Designer, and Wargame Veteran
http://dedard.blogspot.com
2017/06/06 19:05:21
Subject: 40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
Bottle wrote: Jervis said on the video yesterday that the PL is based on the median between the cheapest load out and the most expensive load out on a dataslate, so any unit that has options up to its eyeballs are going to come out as more expensive compared to a unit of similar basic points but with limited (or cheaper) upgrades available.
He also said it's a good indicator of how powerful one unit is next to another which is utter tosh. Take a look at Death Company and Khorne Berzerkers for example. They aren't even close on the power scale.
So are there rules for Pinning and Going to Ground in the Advanced Rules? Saw this pic from Warhammer Fest. Kinda odd there are sides for those when I haven't heard anything about it.
I might have missed it though.
Not that I have noticed. Could be still referencing the 7th ed book. Those look like the green plastic counters that popped up in 5th ed. Going by the mat, perhaps its a demo on making them by hand for souvenir purposes? One tends to find things like that at festivals.
This message was edited 2 times. Last update was at 2017/06/06 19:07:40
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2017/06/06 19:09:26
Subject: 40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
BlaxicanX wrote: A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
2017/06/06 19:17:30
Subject: Re:40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/06/06 19:27:08
Subject: Re:40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
Was just about to ask if there were any leaks for IG points and such then checked the godly first post Rippy has kept up to date. Top notch work fella!
Fury from faith
Faith in fury
Numquam solus ambulabis
2017/06/06 19:45:50
Subject: Re:40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
unmercifulconker wrote: Was just about to ask if there were any leaks for IG points and such then checked the godly first post Rippy has kept up to date. Top notch work fella!
Thanks mate
2017/06/06 19:59:37
Subject: 40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
Mr_Rose wrote: I think it would be interesting to build a bunch of 2000 point armies for various factions and compare which has the higher power levels as-built.
Then you can play those same lists using the various attacker/defender narrative scenarios and see if "equal points but uneven power" has a detectable effect….
My group has done a little of this. I tend to take fewer upgrades so my PL is "low".
Bottle wrote: Jervis said on the video yesterday that the PL is based on the median between the cheapest load out and the most expensive load out on a dataslate, so any unit that has options up to its eyeballs are going to come out as more expensive compared to a unit of similar basic points but with limited (or cheaper) upgrades available.
He also said it's a good indicator of how powerful one unit is next to another which is utter tosh. Take a look at Death Company and Khorne Berzerkers for example. They aren't even close on the power scale.
It's an average of the min and max upgrades.
Berzerker upgrades:
Chainaxe (all)
Plasma Pistol (up to 2)
Power weapon (champ only)
Death Company upgrades:
Handflamer (all)
Inferno Pistol (all)
Plasma Pistol (all)
ANY cc Power weapon in place of bolt pistol (all)
ANY cc Power weapon in place of chainsword (all)
Thunder Hammer (all)
Jump Packs (all)
This message was edited 1 time. Last update was at 2017/06/06 20:15:01
2017/06/06 20:33:20
Subject: 40k New Edition Summary - 6th June 17: Vox-Cast (behind the scenes) episode 1+2 (all info in OP)
It was mentioned in an early GW article or chat that 2000 was the anticipated tourney level, and things were costed to that.
Stormonu wrote: For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
2017/06/06 21:04:58
Subject: Re:40k New Edition Summary - 6th June 17: Vox-Cast (behind the scenes) episode 1+2 (all info in OP)
Guys am i right in saying that a necron destroyer can come back with full wounds after a successful reanimation roll? You can have 6 destroyers in a unit so they are going be ridiculously hard to wipe out if taken in numbers.
2017/06/06 21:20:59
Subject: Re:40k New Edition Summary - 6th June 17: Vox-Cast (behind the scenes) episode 1+2 (all info in OP)
RoboDragon wrote: Guys am i right in saying that a necron destroyer can come back with full wounds after a successful reanimation roll? You can have 6 destroyers in a unit so they are going be ridiculously hard to wipe out if taken in numbers.
It isn't clear. There is an active thread in YMDC right now (Not enough evidence either way IMO to resolve at this time) It has been added to Yakface's FAQ submission list I'm sure.
BlaxicanX wrote: A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
2017/06/06 21:22:21
Subject: Re:40k New Edition Summary - 5th June 17: WH Live "First Blood" / A few FW Datasheets (all info in OP)
Rippy wrote: (For the record I do love the pox walker's models"
Except the one in the lab coat, because he reminds me too much of a certain Spider-man villain ...
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim