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2017/06/11 23:17:12
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
GenRifDrake wrote: So i've been checking out a few batreps for 8th that some folks have been putting out and was wondering, does it look like the standardish points size for games now is going to go up in 8th edition to about 2,000pts? You don't seem to get much really anymore for 1,500pts it looks like overall.
2000 already was standard in my area for a full game, with lower points values for a quicker one.
Wouldn't be surprised if the standard rises to 3000, you can't fit much of an army collection into 2000 at this point.
I'd expect 2000, that's where AoS is and I suspect GW was aiming to have 40k at that total as well. As I understand it it seems that 2k is a good approximation for what armies were before though there are obviously some outlying elements.
I think I read 2k was the tournament standard that TOs will be using for matched play. And if just about every edition since at least 3rd is a guide, people will play what the tourneys are playing---even if they're playing solo.
Thread Slayer
2017/06/11 23:52:14
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
skarsol wrote: Just saw the Grey Knight rules and it's pretty annoying that they get a couple "eff you Daemons" abilities but the Daemons don't get anything in return. That will be a fun matchup. :(
Daemons never had reciprocal abilities with GKs? I mean, GKs literally exist to smite daemons, and Daemons don't have anything on them...
They actually did, once. Back when they were simply known as 'daemon hunters'. Grey knights were supposedly so OP against daemons that the designers decided to give the Endless special rule all non greater daemons, so they automatically replenished and came back in full number from the daemon players table side, when the unit was fully destroyed. Hilariously though, this "minor buff" given to the daemon players in order to even "stand a chance", was stupidly broken and ironically made daemons the worst matchup possible for grey knights.
2017/06/12 00:11:57
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
For people talking about the campaign, a true chaos victory would mean ultramar, home of the spiritual liege, would fall. Even a minor victory could mean that. You really think GW would let that happen?
It's almost better to just let imperials win, last time chaos came close to winning GW threw a hissy fit and refused to advance the timeline for well over a decade. We just now got pass that. Either imperials win or the timeline doesn't move forward, those are sadly still the options.
Rippy wrote: Looks like they are out of news articles on Warhammer Community site, today is just a recap
Tbf, I noticed that as soon as the leaks came they started coming slower. Maybe they just blew their proverbial load a bit early, dunno.
This message was edited 1 time. Last update was at 2017/06/12 00:28:26
2017/06/12 00:26:33
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
Rippy wrote: Looks like they are out of news articles on Warhammer Community site, today is just a recap
I believe they've said they still have a few Faction Focus articles still to post.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2017/06/12 01:35:53
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
SilverAlien wrote: For people talking about the campaign, a true chaos victory would mean ultramar, home of the spiritual liege, would fall. Even a minor victory could mean that. You really think GW would let that happen?
It's almost better to just let imperials win, last time chaos came close to winning GW threw a hissy fit and refused to advance the timeline for well over a decade. We just now got pass that. Either imperials win or the timeline doesn't move forward, those are sadly still the options.
Just a few corrections I feel need to be made:
1. The campaign is over the fate of Kandor Konor which is near or in the Ultramar system but is not Ultramar itself.
2. There was obvious cheating in the Eye of Terror campaign on both sides so it was ltimately tossed out. To try prevent that store owners are reporting results, not the players. Hopefully losses and wins will be tallied.
3. Chaos just cracked Cadia and likely tore the galaxy in half kicking off us going past 999.M40 (probably since the Imperium screwed up time keeping over the last 10k years) and the new edition picks up at the end of the Indomitus Crusade and leads right into the Fate of Kandor.
Rippy wrote: Looks like they are out of news articles on Warhammer Community site, today is just a recap
I believe they've said they still have a few Faction Focus articles still to post.
Not a real shock that it went from a steady stream to a weak trickle with everything (except all of the lore parts of the main book) leaked. I mean how much can you tease when the internet already has everything?
This message was edited 2 times. Last update was at 2017/06/12 01:40:04
2017/06/12 02:00:13
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/06/12 02:16:06
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
SilverAlien wrote: For people talking about the campaign, a true chaos victory would mean ultramar, home of the spiritual liege, would fall. Even a minor victory could mean that. You really think GW would let that happen?
It's almost better to just let imperials win, last time chaos came close to winning GW threw a hissy fit and refused to advance the timeline for well over a decade. We just now got pass that. Either imperials win or the timeline doesn't move forward, those are sadly still the options.
Just a few corrections I feel need to be made:
1. The campaign is over the fate of Kandor Konor which is near or in the Ultramar system but is not Ultramar itself.
2. There was obvious cheating in the Eye of Terror campaign on both sides so it was ltimately tossed out. To try prevent that store owners are reporting results, not the players. Hopefully losses and wins will be tallied.
3. Chaos just cracked Cadia and likely tore the galaxy in half kicking off us going past 999.M40 (probably since the Imperium screwed up time keeping over the last 10k years) and the new edition picks up at the end of the Indomitus Crusade and leads right into the Fate of Kandor.
So yeah....what were you claiming again?
I don't think "the campaign's results are finally implemented a decade after the campaign" is technically speaking tossed out. Just heavily delayed until someone says it is fine, so long as the loss is overshadowed by the return of RG the smurf king and his new army of even better marines. The return of a demigod and his army of even more super soldiers after losing a single planet is the closest the imperium has come to a set back. I'd shudder to imagine what the imperium gets if chaos wins this campaign. Cawl invents a literal "I win" button?
The imperium will never lose, or suffer real setbacks, or have any actual loss that isn't immediately and totally compensated for. Just how it is.
2017/06/12 02:37:18
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/06/12 02:40:09
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
SilverAlien wrote: For people talking about the campaign, a true chaos victory would mean ultramar, home of the spiritual liege, would fall. Even a minor victory could mean that. You really think GW would let that happen?
It's almost better to just let imperials win, last time chaos came close to winning GW threw a hissy fit and refused to advance the timeline for well over a decade. We just now got pass that. Either imperials win or the timeline doesn't move forward, those are sadly still the options.
Just a few corrections I feel need to be made:
1. The campaign is over the fate of Kandor Konor which is near or in the Ultramar system but is not Ultramar itself.
2. There was obvious cheating in the Eye of Terror campaign on both sides so it was ltimately tossed out. To try prevent that store owners are reporting results, not the players. Hopefully losses and wins will be tallied.
3. Chaos just cracked Cadia and likely tore the galaxy in half kicking off us going past 999.M40 (probably since the Imperium screwed up time keeping over the last 10k years) and the new edition picks up at the end of the Indomitus Crusade and leads right into the Fate of Kandor.
So yeah....what were you claiming again?
I don't think "the campaign's results are finally implemented a decade after the campaign" is technically speaking tossed out. Just heavily delayed until someone says it is fine, so long as the loss is overshadowed by the return of RG the smurf king and his new army of even better marines. The return of a demigod and his army of even more super soldiers after losing a single planet is the closest the imperium has come to a set back. I'd shudder to imagine what the imperium gets if chaos wins this campaign. Cawl invents a literal "I win" button?
The imperium will never lose, or suffer real setbacks, or have any actual loss that isn't immediately and totally compensated for. Just how it is.
So, HALF of the thousand chapters going missing, some confirmed destroyed due to rift and half of the galaxy unable to percieve the Astronomicon is somehow a position of strength for the Imperium?
Even with the Primaris Marines (a ten thousand year old project that needed a Primarch's approval not to be burned as pure heresy) the galaxy isn't looking at a bright future but rather one where they can't even maintain the old status quo because it's gone. Literally thousands of worlds and systems are lost into the warp. I need to double check, but if the rift cut the center axis of the galaxy in half there went the super dense center mass onmwhich everything orbits which would further screw everyone over as systems begind to drift further and further apart.
2017/06/12 02:51:20
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
The imperium will never lose, or suffer real setbacks, or have any actual loss that isn't immediately and totally compensated for. Just how it is.
Chaos will ultimately win. That is not exactly a secret. The Imperium is fighting for survival and losing. The Primarchs returning is simply that moment of hope to add to the tragedy before the final defeat. I'm sorry the isn't good for you.
2017/06/12 02:53:02
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
SilverAlien wrote: For people talking about the campaign, a true chaos victory would mean ultramar, home of the spiritual liege, would fall. Even a minor victory could mean that. You really think GW would let that happen?
It's almost better to just let imperials win, last time chaos came close to winning GW threw a hissy fit and refused to advance the timeline for well over a decade. We just now got pass that. Either imperials win or the timeline doesn't move forward, those are sadly still the options.
Just a few corrections I feel need to be made:
1. The campaign is over the fate of Kandor Konor which is near or in the Ultramar system but is not Ultramar itself.
2. There was obvious cheating in the Eye of Terror campaign on both sides so it was ltimately tossed out. To try prevent that store owners are reporting results, not the players. Hopefully losses and wins will be tallied.
3. Chaos just cracked Cadia and likely tore the galaxy in half kicking off us going past 999.M40 (probably since the Imperium screwed up time keeping over the last 10k years) and the new edition picks up at the end of the Indomitus Crusade and leads right into the Fate of Kandor.
So yeah....what were you claiming again?
I don't think "the campaign's results are finally implemented a decade after the campaign" is technically speaking tossed out. Just heavily delayed until someone says it is fine, so long as the loss is overshadowed by the return of RG the smurf king and his new army of even better marines. The return of a demigod and his army of even more super soldiers after losing a single planet is the closest the imperium has come to a set back. I'd shudder to imagine what the imperium gets if chaos wins this campaign. Cawl invents a literal "I win" button?
The imperium will never lose, or suffer real setbacks, or have any actual loss that isn't immediately and totally compensated for. Just how it is.
So, HALF of the thousand chapters going missing, some confirmed destroyed due to rift and half of the galaxy unable to percieve the Astronomicon is somehow a position of strength for the Imperium?
Even with the Primaris Marines (a ten thousand year old project that needed a Primarch's approval not to be burned as pure heresy) the galaxy isn't looking at a bright future but rather one where they can't even maintain the old status quo because it's gone. Literally thousands of worlds and systems are lost into the warp. I need to double check, but if the rift cut the center axis of the galaxy in half there went the super dense center mass onmwhich everything orbits which would further screw everyone over as systems begind to drift further and further apart.
Well, it means more room for the new and improved version to take center stage and show how much better they are. Thank goodness Cawl and RG made sure that loss was totally and utterly inconsequential. Also, the galactic core was already totally devoid of life, remember that's where the squats were and they got eaten by the tyranids. So few if any imperial worlds were actually lost. Well, worlds that hadn't already been lost before being retconned back into existence minus the squats. Also, don't apply physics to 40k, particularly in regards to the warp. That's just not gonna work.
Any loss the Imperium suffers in anyway will be immediately and totally compensated for. It is silly to pretend the results of a campaign will override the constant driving force that is the Imperium's protagonist status. Unless the campaign involves siter's of battle at least, then you can expect awful things to happen if they don't win. Or if they do win really.
The imperium will never lose, or suffer real setbacks, or have any actual loss that isn't immediately and totally compensated for. Just how it is.
Chaos will ultimately win. That is not exactly a secret. The Imperium is fighting for survival and losing. The Primarchs returning is simply that moment of hope to add to the tragedy before the final defeat. I'm sorry the isn't good for you.
Well, again no. The closest to chaos "winning" you will see is warhammer end times transitioning to AoS. "rocks fall, everyone dies, roll new characters".
This message was edited 1 time. Last update was at 2017/06/12 02:59:46
2017/06/12 02:57:04
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
SilverAlien wrote: For people talking about the campaign, a true chaos victory would mean ultramar, home of the spiritual liege, would fall. Even a minor victory could mean that. You really think GW would let that happen?
It's almost better to just let imperials win, last time chaos came close to winning GW threw a hissy fit and refused to advance the timeline for well over a decade. We just now got pass that. Either imperials win or the timeline doesn't move forward, those are sadly still the options.
Just a few corrections I feel need to be made:
1. The campaign is over the fate of Kandor Konor which is near or in the Ultramar system but is not Ultramar itself.
2. There was obvious cheating in the Eye of Terror campaign on both sides so it was ltimately tossed out. To try prevent that store owners are reporting results, not the players. Hopefully losses and wins will be tallied.
3. Chaos just cracked Cadia and likely tore the galaxy in half kicking off us going past 999.M40 (probably since the Imperium screwed up time keeping over the last 10k years) and the new edition picks up at the end of the Indomitus Crusade and leads right into the Fate of Kandor.
So yeah....what were you claiming again?
I don't think "the campaign's results are finally implemented a decade after the campaign" is technically speaking tossed out. Just heavily delayed until someone says it is fine, so long as the loss is overshadowed by the return of RG the smurf king and his new army of even better marines. The return of a demigod and his army of even more super soldiers after losing a single planet is the closest the imperium has come to a set back. I'd shudder to imagine what the imperium gets if chaos wins this campaign. Cawl invents a literal "I win" button?
The imperium will never lose, or suffer real setbacks, or have any actual loss that isn't immediately and totally compensated for. Just how it is.
So, HALF of the thousand chapters going missing, some confirmed destroyed due to rift and half of the galaxy unable to percieve the Astronomicon is somehow a position of strength for the Imperium?
Even with the Primaris Marines (a ten thousand year old project that needed a Primarch's approval not to be burned as pure heresy) the galaxy isn't looking at a bright future but rather one where they can't even maintain the old status quo because it's gone. Literally thousands of worlds and systems are lost into the warp. I need to double check, but if the rift cut the center axis of the galaxy in half there went the super dense center mass onmwhich everything orbits which would further screw everyone over as systems begind to drift further and further apart.
Well, it means more room for the new and improved version to take center stage and show how much better they are. Thank goodness Cawl and RG made sure that loss was totally and utterly inconsequential. Also, the galactic core was already totally devoid of life, remember that's where the squats were and they got eaten by the tyranids. So few if any imperial worlds were actually lost. Well, worlds that hadn't already been lost before being retconned back into existence minus the squats. Also, don't apply physics to 40k, particularly in regards to the warp. That's just not gonna work.
Any loss the Imperium suffers in anyway will be immediately and totally compensated for. It is silly to pretend the results of a campaign will override the constant driving force that is the Imperium's protagonist status. Unless the campaign involves siter's of battle at least, then you can expect awful things to happen if they don't win. Or if they do win really.
you realize utter total victory for chaos would mean 40k is dead right?
Opinions are not facts please don't confuse the two
2017/06/12 03:05:46
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
BrianDavion wrote: you realize utter total victory for chaos would mean 40k is dead right?
That's kinda the point. These campaigns are so silly because they never will have any actual effect, because the narrative is predetermined. Chaos will constantly be looming over a decaying imperium that never quite dies, with the only possible upset being some deus ex emperor making things potentially less grim for the imperium (kinda like what happened for the eldar). “Welcome to 40k, the game where everything's made up and the campaign results don't matter”.
2017/06/12 03:08:44
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
SilverAlien wrote: For people talking about the campaign, a true chaos victory would mean ultramar, home of the spiritual liege, would fall. Even a minor victory could mean that. You really think GW would let that happen?
It's almost better to just let imperials win, last time chaos came close to winning GW threw a hissy fit and refused to advance the timeline for well over a decade. We just now got pass that. Either imperials win or the timeline doesn't move forward, those are sadly still the options.
Just a few corrections I feel need to be made:
1. The campaign is over the fate of Kandor Konor which is near or in the Ultramar system but is not Ultramar itself.
2. There was obvious cheating in the Eye of Terror campaign on both sides so it was ltimately tossed out. To try prevent that store owners are reporting results, not the players. Hopefully losses and wins will be tallied.
3. Chaos just cracked Cadia and likely tore the galaxy in half kicking off us going past 999.M40 (probably since the Imperium screwed up time keeping over the last 10k years) and the new edition picks up at the end of the Indomitus Crusade and leads right into the Fate of Kandor.
So yeah....what were you claiming again?
I don't think "the campaign's results are finally implemented a decade after the campaign" is technically speaking tossed out. Just heavily delayed until someone says it is fine, so long as the loss is overshadowed by the return of RG the smurf king and his new army of even better marines. The return of a demigod and his army of even more super soldiers after losing a single planet is the closest the imperium has come to a set back. I'd shudder to imagine what the imperium gets if chaos wins this campaign. Cawl invents a literal "I win" button?
The imperium will never lose, or suffer real setbacks, or have any actual loss that isn't immediately and totally compensated for. Just how it is.
So, HALF of the thousand chapters going missing, some confirmed destroyed due to rift and half of the galaxy unable to percieve the Astronomicon is somehow a position of strength for the Imperium?
Even with the Primaris Marines (a ten thousand year old project that needed a Primarch's approval not to be burned as pure heresy) the galaxy isn't looking at a bright future but rather one where they can't even maintain the old status quo because it's gone. Literally thousands of worlds and systems are lost into the warp. I need to double check, but if the rift cut the center axis of the galaxy in half there went the super dense center mass onmwhich everything orbits which would further screw everyone over as systems begind to drift further and further apart.
Well, it means more room for the new and improved version to take center stage and show how much better they are. Thank goodness Cawl and RG made sure that loss was totally and utterly inconsequential. Also, the galactic core was already totally devoid of life, remember that's where the squats were and they got eaten by the tyranids. So few if any imperial worlds were actually lost. Well, worlds that hadn't already been lost before being retconned back into existence minus the squats. Also, don't apply physics to 40k, particularly in regards to the warp. That's just not gonna work.
Any loss the Imperium suffers in anyway will be immediately and totally compensated for. It is silly to pretend the results of a campaign will override the constant driving force that is the Imperium's protagonist status. Unless the campaign involves siter's of battle at least, then you can expect awful things to happen if they don't win. Or if they do win really.
So nothing of consequence changed between this map:
Spoiler:
And this one?:
Spoiler:
Really? I mean the galaxy is now pockmarked with warp storms, whole systems lost permanently, the entire far side of the Imperium is basically lost to the light of the Astronomicon forever making any reasonable travel frankly a nutty idea, and the Imperium lost half of it's elite army in a single moment not to mention most of the Blood Angels and Space Wolves chapter.
Now on average there are about a million marines, half of that is 500,000. Cawl's reinforcements barely covered a fifth of what was lost and we don't even currently know how much longer making the new Marines takes over the old ones.
You can try and make claims about how "nothing is different and everything is a-ok for the Imperium" but considering the gaalxy is boiling towards every single world being embroiled in war, "there is only war" seems less like narrative exaggeration and a straightforward statement about life as everyone knows it from now on.
The Imperium has always been screwed. Slowly dying to it's own stagnation and corruption within as well as the threats that pressure it from without. There was only one possible way to win the war for humanity and it invovled the Emperor ascending to godhood and resetting the balance himself, only he's lost so much of his humanity that if he did become a god (and likely swallow the Sol system into a new Eye of Terror) he orobably would give less fecks about humanity than he would about the cheese of the month club.
There is NO win for the Imperium left. The return of the Primarchs is not a way forward for the Imperium, but a mark of it's true End Times. Expect the story to be progressing forward now in small chunks as we drag the circling of the drain for humanity on as long as possible before likely ultimately breaking the universe ten to twenty years from now before we see a continuity reboot of somekind that relaunches the eternal war in a new setting, or they lock us in at a nanosecond to midnight on the Doom Clock again.
2017/06/12 03:19:24
Subject: Re:40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
honestly the people who claim nothing happened, there is quite literally no pleasing. their idea of "change" would be Abbaddon invading the Sol syste, the entre military might of the IoM concentrating for 1 battle, before Abbaddon blows earth up with the Planet Killer.
nevermind that that level of change would quite literally destroy 40k
Opinions are not facts please don't confuse the two
2017/06/12 03:22:12
Subject: Re:40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
That's kinda the point. These campaigns are so silly because they never will have any actual effect, because the narrative is predetermined. Chaos will constantly be looming over a decaying imperium that never quite dies, with the only possible upset being some deus ex emperor making things potentially less grim for the imperium (kinda like what happened for the eldar). “Welcome to 40k, the game where everything's made up and the campaign results don't matter”.
I suppose that is preferable to the alternative. "alright guys, Chaos won in a landslide, the Imperium is no more. If you had an Imperial army get frakked". I mean its all well and good to say the campaigns do nothing. But the story is, after 10,000 years of Abaddon being useless, finally progressing. You are not happy because you can't wipe one or more factions out? What would make you happy, ending the story completely? They did that for Age of Suckmar, and look at how well it worked out for them. I don't know anyone who used to play Fantasy that plays age of Sigmar.
2017/06/12 03:48:57
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
Leth wrote: Probably the new blight launchers if I had to guess. Super pumped to see these......will have to see how they look with my FW death guard...
I've been on the edge of my seat since the Death Guard reveal at Adepticon.
I really just want the Terminators/Plague Marine kits out already, same with Mortarion. The sooner I can expand on the Dark Imperium Death Guard, the better.
Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+
That's kinda the point. These campaigns are so silly because they never will have any actual effect, because the narrative is predetermined. Chaos will constantly be looming over a decaying imperium that never quite dies, with the only possible upset being some deus ex emperor making things potentially less grim for the imperium (kinda like what happened for the eldar). “Welcome to 40k, the game where everything's made up and the campaign results don't matter”.
I suppose that is preferable to the alternative. "alright guys, Chaos won in a landslide, the Imperium is no more. If you had an Imperial army get frakked". I mean its all well and good to say the campaigns do nothing. But the story is, after 10,000 years of Abaddon being useless, finally progressing. You are not happy because you can't wipe one or more factions out? What would make you happy, ending the story completely? They did that for Age of Suckmar, and look at how well it worked out for them. I don't know anyone who used to play Fantasy that plays age of Sigmar.
yeah, wiping out factions won't happen. and it shouldn't. even though "ohh you can still play your X" no one likes to see the army they've put time effort and money into carefully assmbling and painting be made "historical"
Opinions are not facts please don't confuse the two
0059/06/17 04:45:13
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester The Gatling Guns have flamethrowers on them because this is 40k - DOW III
2017/06/12 05:41:16
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
BrianDavion wrote: you realize utter total victory for chaos would mean 40k is dead right?
That's kinda the point. These campaigns are so silly because they never will have any actual effect, because the narrative is predetermined. Chaos will constantly be looming over a decaying imperium that never quite dies, with the only possible upset being some deus ex emperor making things potentially less grim for the imperium (kinda like what happened for the eldar). “Welcome to 40k, the game where everything's made up and the campaign results don't matter”.
Of course that assumes 40k was supposed to be story that advances by company initiave rather than what it actually was, a setting from which PLAYERS would fight it out and see where it goes from.
2024 painted/bought: 109/109
2017/06/12 05:54:12
Subject: Re:40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
With our super news thread in it's dying days, and a lack of news today, I just thought I would take a second to indulge myself with a few words
Warning, corny post ahead:
I am overwhelmed with how amazing this community truly is. In the last few months that this thread has been up and running I have been receiving at least roughly 3-5 personal messages a day. Messages of thanks, formatting suggestions, and most importantly, news and rumors I hadn't added. This shows how fantastic this community really is, so many people came together to make this super thread happen, and I will unashamedly say that it is the greatest compendium of 8th news and rumors I have seen on the internet.
With over a million views, over sixteen thousand replies (most of which were on topic ) and entering the most exalted of all time list, it has been a blast keeping the OP up to date.
So thank you to everyone who has helped me, for those who wrote summaries of information found in videos and those who brought us news and rumors in the thread and through PMs. I tried to credit everyone as I went in the OP (apologies to those who I didn't credit, some days were hectic for updating)
I want to say a special thank you to ClockworkZion who brought us 20 Facebook round-ups, following what GW was saying on their facebook (especially handy for those who don't have a facebook).
Also another special thank you to all of the Moderators who worked super hard at keeping everyone on topic and polite (some times with 50+ pages of chat a day, and still managing to keep it in check!).
So although this is potentially the last edition 40k ever has (depending on it's success), hopefully I will have the privilege of doing the next edition news and rumors thread if there ever is one!
I will try and get in first for the upcoming Death Guard codex news and rumors thread if information starts coming in
2017/06/12 06:07:39
Subject: 40k New Edition Summary - 10th June 17: White Dwarf preview (all info in OP)
It's a message I've said before but I'll say it again to those who do not like the new 40k:
So you don't like what GW has done with 40k, that's totally OK. And don't let anyone tell you you're wrong for personally disliking how things have gone. But remember that if you are looking to justify being unhappy then there will always be a reason. There is absolutely nothing GW can do or could have done that would not have left a large number of people unhappy with the changes (or lack of), and luck has unfortunately left you in that group. Once you've had your piece (because everyone is entitled to a wee bit of complaining about things they don't like) the question is if you can accept that not everything is for everyone and move on. Continuing to linger on what you don't like and how you don't like it doesn't do any good for others, and certainly does harm to your own enjoyment.
Rippy wrote: With our super news thread in it's dying days, and a lack of news today, I just thought I would take a second to indulge myself with a few words
Warning, corny post ahead:
**Snip**
I will try and get in first for the upcoming Death Guard codex news and rumors thread if information starts coming in
Thanks for doing such a great job with the OP of this thread. It's been a joy to read! I can't wait to see more of the new death guard! I really really hope they will be a great army to field!