Thousand-Son-Sorcerer wrote:Automatically Appended Next Post:
Roknar wrote:Yea, I could see Rubrics having a 2+ most of the time, but never worse than 50% chance at saving. That's pretty much the equivalent of cataphractii terminator armour.
I dont see that happening it would make them under-priced.
Yoyoyo wrote:It's 5+ invul against multiwound since they will lose the bonus.
Still, 2+/4++ is more than decent for a
MEQ unit against everything else.
Except it would be more like a 2++ or a 3++which is just crazy.
They already HAVE a 4+ invulnerable. Re-read all is dust, it affects all their saves, not just armour, meaning they have a 4++ vs all 1 damage weapons.
That includes things like plasma guns unless they are overloaded, which would still be good for you as they might loose models.
When I wrote that I wasn't aware that all is dust already gave them a 4++, I was just certain they would get it in same way. They've always been 4++ and still are, just in a different way.
So it's not a 50% chance all the time, but it's still pretty good. They're still 2+/4++ vs the majority of weapons in the game.
It works like many of the immunies we've seen so far. Nids are immune to morale, except not really, same for orks. These have excellent saves, except not really since there are ways around it.
Which could become a tactic all by itself. In order to eliminate that benefit, you need to use multi damage weapons, which are then not shooting at actual multi wound units that we have.
Rubrics in cover have a 1+ save, so if your opponent needs them gone, they're going to have to get out the big guns, at which point they are toast, but it's still a good thing for you in a way.
Blessings of tzeentch used to buff that even further, but that might have been replaced by all is dust now, so no guarantees they're going to be tougher.
Also they've been trying to break deathstars and moving away from crazy stuff like re-rollable 2++s so I very much doubt that's going to be a thing anymore.
Even if it was, you're not going to be using that with rubrics anymore than people did in 7th. You reserve that for knights or princes and stuff.
Still blessing didn't come from the rubrics nor did any of the other stacking buffs, all of that came from army synergy which we haven't seen anything about yet.
What we have seen is that they are reducing the amount of spells. Also, prescience and warptime were shifted to dark hereticus, which is interesting as those were
BRB powers.
It might mean that there aren't any
BRB powers anymore and the powers themselves are much more limited in what they can target due to keywords, so I "broken" combos like that are going to be much harder if not impossible.