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Made in us
Shas'la with Pulse Carbine




https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-space-marines/

SO GRAV
Cannon and Amp - 24" Heavy 4, S5 AP-3 Dmg1
If the target hasa Save characteristic of 3+ or better, this weapon does D3 dmg


Automatically Appended Next Post:
Predators are powerful, able to carry 4 lascannons into battle while being Toughness 7 with 11 Wounds


Automatically Appended Next Post:
Dreadnoughts in the new edition are Toughness 7 with 8 Wounds, which makes them a lot more resilient than before. They also have 4 Attacks that are Strength 12, AP -3 and 3 Damage each

This message was edited 3 times. Last update was at 2017/05/29 15:21:33


9000
8000
Knights / Assassins 800  
   
Made in be
Courageous Beastmaster





I'm fine with grav I just hope old Robby is appropriately costed, he is stil supremely powerfull.




 
   
Made in us
Shas'la with Pulse Carbine




So no matter what he has 3+ save except against Mortal wounds.

Knights with their "D" swords get flat 6 wounds, but they are not mortal wounds so He saves them on 3+ invlun

I'd have to think Magnus will be somewhat similar

9000
8000
Knights / Assassins 800  
   
Made in us
Longtime Dakkanaut





Arashen, Segmentum Pacificus

Interesting stuff.... just to confirm, TL now doubles the shots but no re-rolls? Thinking about rifleman dreads here now sitting at T7 with a save and just hammering armor from across the board.

I saw with eyes then young, and this is my testament.
 
   
Made in us
Death-Dealing Devastator




Chicago, IL

I was most interested in the "keep an Apothecary nearby" statement. Does this mean that the Apothecary is no longer tided down to a single unit almost no one takes and will instead be a character that can be used however you see fit.

To those that say there is no stupid questions I say, "Is this a stupid question?" 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Aetare wrote:
Interesting stuff.... just to confirm, TL now doubles the shots but no re-rolls? Thinking about rifleman dreads here now sitting at T7 with a save and just hammering armor from across the board.


I’m pretty sure they said that in one of the early articles.

The problem with riflemen is going to the the lack of a powerfist. Dreads have a lot of potential in CC, that you loose if you go for a pure gunline build.

Points and the big picture can change that though. I think if you want to stand back and shoot, you might be better off with a pred.

   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Naaris wrote:
So no matter what he has 3+ save except against Mortal wounds.

Knights with their "D" swords get flat 6 wounds, but they are not mortal wounds so He saves them on 3+ invlun

I'd have to think Magnus will be somewhat similar

Remember that the way it works now it that damage is inflicted per failed save. So if Roboute fails a single 3+ invul, he automatically loses 6 wounds. It will only take 2 failed saves from a Knight to kill Rowboat.....the first time.

-

   
Made in gb
Fixture of Dakka




Grav still seems pretty strong. I wish they'd release all the unit info already so there's an idea of what is OP and what isn't.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in gb
Fully-charged Electropriest






 Venerable Ironclad wrote:
I was most interested in the "keep an Apothecary nearby" statement. Does this mean that the Apothecary is no longer tided down to a single unit almost no one takes and will instead be a character that can be used however you see fit.


Sounds like it, enjoy your Painboys SM players! no doubt you'll get a proper 5+ from him too, rather than a 6+.

Interesting Faction Focus today, sounds like Preds will be pretty good and Guilliman sounds suitably powerful. Hopefully suitably costed to go with it. SM Dreads will be a lot of fun to use I think.
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

Tri(quad)-las predator does twice as much damage on average as the battlecannon against all unit types.

But don't worry lads, I'm sure the predator will be 30 points more expensive then the Leman Russ to compensate for this.
   
Made in us
Storm Trooper with Maglight





How many armies left?

Feed the poor war gamer with money.  
   
Made in ca
Longtime Dakkanaut





Toronto

 BlaxicanX wrote:
Tri(quad)-las predator does twice as much damage on average as the battlecannon against all unit types.

But don't worry lads, I'm sure the predator will be 30 points more expensive then the Leman Russ to compensate for this.


But then the russ has 3 other heavy weapons (and considerably more durable), so overall it's putting out way more firepower.
Battlecannon also kill-caps out at 6 models, versus the pred's 4.

This message was edited 1 time. Last update was at 2017/05/29 17:06:27


   
Made in us
Contagious Dreadnought of Nurgle






 NenkotaMoon wrote:
How many armies left?


Which ones have we seen so far?

I remember seeing:

Orks
SM
Guard
DE
Chaos Daemons
GSC
Death Guard
Nids
Knights
Tau
Eldar
CSM

So that leaves:

Necrons
Sisters
Mechanicus
Specific splinter factions like SM chapters and Harlequins etc.


 
   
Made in us
Shas'la with Pulse Carbine




GS Cults were also done


9000
8000
Knights / Assassins 800  
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 McGibs wrote:
But then the russ has 3 other heavy weapons


It *can* have three more weapons.

For a price.
   
Made in us
Ferocious Blood Claw





Phoenix, AZ

I have been hoping that they would do a faction focus on the space wolves. I am pretty much chomping at the bit waiting to see how thunderwolf cav will look on stats.

xNerdCorex 
   
Made in us
Contagious Dreadnought of Nurgle






I wouldn't mind a Dark Angels focus either.

 
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

 BlaxicanX wrote:
 McGibs wrote:
But then the russ has 3 other heavy weapons


It *can* have three more weapons.

For a price.


Well discussing relative points costs without the relative points costs is not that useful. Pretty much all discussion before 8th actually hits is just for keeping us amused for a few weeks anyway. I mean, all we have are small glimpses at a few different aspects. Even the core rules that were leaked are likely the simplified starter set rules.

Also, to be super-pedantic, the russ can have two more weapons. The hull mount is mandatory. Aren't the predator's sponsons optional too?

This message was edited 1 time. Last update was at 2017/05/29 17:41:15


The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in us
Auspicious Aspiring Champion of Chaos






 BlaxicanX wrote:
 McGibs wrote:
But then the russ has 3 other heavy weapons


It *can* have three more weapons.

For a price.


And the Predator comes standard with an Autocannon and two Heavy Bolters, needing to pay to upgrade to Lascannons. Your point?

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 McGibs wrote:
 BlaxicanX wrote:
Tri(quad)-las predator does twice as much damage on average as the battlecannon against all unit types.

But don't worry lads, I'm sure the predator will be 30 points more expensive then the Leman Russ to compensate for this.


But then the russ has 3 other heavy weapons (and considerably more durable), so overall it's putting out way more firepower.
Battlecannon also kill-caps out at 6 models, versus the pred's 4.
Hrm, the Russ is not meaningfully more durable really. It's got 1 point more T and 1 extra wound, which, while nice, is going to be less meaningful than their current armor disparity in the 3E-7E paradigm. The Russ really isn't going to be meaningfully more resilient than it is now, it's looking to be a giant stinker unless they're dirt cheap. The battlecannon has a higher top end potential model kill count but is dramatically less effective in terms of expected kill count and damage output, with lower BS to boot. The Predator can get effectively just as many weapons too.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Longtime Dakkanaut




Grav weapons look like they've change rolls a bit. They wound all but the most fragile viehcles on a 5+, won't be getting extra damage on a lot of transports we've seen (despite still wounding on a 4+/5+). On the other hand, it's now great for clearing out both normal and heavy infantry, as it'll being getting d3 damage on terminators/primaris, ignoring most of their armor, and has 4 shots. Even against gaurdsmen it's better than the heavy bolter in shots and armor penetration, lacking only the range of the former option.

As the owner of a couple of units of kataphron destroyers, I'm personally fairly excited by those changes.

The new missle launcher is in the same rough position, being useful against any unit but not outstanding against any one. Biggest usage is high toughness multiwound models that lack much of an armor save.

RG is already downright frustrating this edition, the changes to the new one look like they overall toned him down. His ability to act as a force multiplier are at least lessened, unless he has a bucket more special rules/warlord traits on top of what was mentioned. Even in combat mortal wounds aren't as scary as D strength attacks were imo, so looks less horrifically frustrating.

As far as faction focuses go, assuming it's the factions on the 40k site we have

Spoiler:
Imperial: Blood angels
Dark Angels
Space Wolves
Sisters of battle
Grey Knights
Mechanicus
Imperial agents (which may include some/all of the following)
Deathwatch
Custodes
Sisters of Silence

Chaos:thousand sons

Xenos: Harlequins
Ynarri
Necrons


Which would put as between 10-13 more. Which is about right for the current pace, up until release.

This message was edited 1 time. Last update was at 2017/05/29 18:35:26


 
   
Made in us
Contagious Dreadnought of Nurgle






Full BA datasheets and points cost for every vanilla SM unit:

http://www.bolterandchainsword.com/topic/334013-full-leaked-blood-angels-rules-other-space-marine-prices/

-Rhinos more expensive than Razorbacks

-Apothecaries are ICs and take an elite slot (d'oh!)

-Same with other command squad units, they are all separate characters and each take an elite slot (brutal)

-Points have gone way up for many things. A majority of my models have had their points increased by an additional 100%, with the smallest increase being about 30%

This message was edited 1 time. Last update was at 2017/05/29 18:50:19


 
   
Made in lu
Rampaging Khorne Dreadnought






I wonder if there is any limit to auras stacking. From a first glance over it seems you can get +2 attacks (on the charge),+2 strength, re-rolls to hit and +leadership a few times. Did I miss anything? Not saying that it's strong, just that it's quite a few possible buffs (requiring death company to get them all iirc)
   
Made in us
Longtime Dakkanaut





Arashen, Segmentum Pacificus

 Nevelon wrote:
 Aetare wrote:
Interesting stuff.... just to confirm, TL now doubles the shots but no re-rolls? Thinking about rifleman dreads here now sitting at T7 with a save and just hammering armor from across the board.


I’m pretty sure they said that in one of the early articles.

The problem with riflemen is going to the the lack of a powerfist. Dreads have a lot of potential in CC, that you loose if you go for a pure gunline build.

Points and the big picture can change that though. I think if you want to stand back and shoot, you might be better off with a pred.


Yeah, in my case it's the fact that I don't want to spend any more $$$ on tanks and already have the Riflemen, which I hope shouldn't suffer too badly with my otherwise very choppy armies (GK, Wolves, etc...)


Automatically Appended Next Post:
 Books wrote:
I have been hoping that they would do a faction focus on the space wolves. I am pretty much chomping at the bit waiting to see how thunderwolf cav will look on stats.


Same here; hoping for some leaked rules even at this point leading up to release. I can't imagine they'll change the overall feel of the army though; my grey hunters will still be as swiss-army-knife-esque as ever, and my Thunderwolves will still be very choppy. Now all I need is to add some wulfen to my collection...

This message was edited 2 times. Last update was at 2017/05/29 19:09:04


I saw with eyes then young, and this is my testament.
 
   
Made in us
Longtime Dakkanaut




Ute nation

 Luciferian wrote:
Full BA datasheets and points cost for every vanilla SM unit:

http://www.bolterandchainsword.com/topic/334013-full-leaked-blood-angels-rules-other-space-marine-prices/

-Rhinos more expensive than Razorbacks

-Apothecaries are ICs and take an elite slot (d'oh!)

-Same with other command squad units, they are all separate characters and each take an elite slot (brutal)

-Points have gone way up for many things. A majority of my models have had their points increased by an additional 100%, with the smallest increase being about 30%


Neat stuff, though razorbacks will be more expensive than rhinos with weapons equipped. Also points increase means smaller games, in theory. 72 points for a storm bolter powerfist terminator so yeah almost double. Tac squad is still 14 points a model though. Don't know if that's a good comparison though.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in gb
Worthiest of Warlock Engineers






preston

Oh look, the Predator outpowers the Russ in almost every significant aspect.
But dont worry, I am sure it will cost more than the Russ - after all it is not like GW have a history of horrifically buffing Space Marines beyond every other faction....

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 master of ordinance wrote:
Oh look, the Predator outpowers the Russ in almost every significant aspect.
But dont worry, I am sure it will cost more than the Russ - after all it is not like GW have a history of horrifically buffing Space Marines beyond every other faction....


Actually no. Normally Space Marines have always sucked and have been mid to top tier but never the TOP one.

Personally I'll prefer if the best tanks of the Imperium are for the imperial guard (They already are with the biggers ones like the baneblade, etc...)

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Contagious Dreadnought of Nurgle






 Grimgold wrote:


Neat stuff, though razorbacks will be more expensive than rhinos with weapons equipped. Also points increase means smaller games, in theory. 72 points for a storm bolter powerfist terminator so yeah almost double. Tac squad is still 14 points a model though. Don't know if that's a good comparison though.


It will certainly mean smaller games for my army. I don't have the Dark Angels list, obviously, but making a couple of educated guesses I come up with right around 2,000 points for this:

Interrogator Chaplain, bike
Librarian with Force Sword, bike

Company Champion, bike, twin plasma guns
Apothecary, bike, twin plasma guns
Company Ancient, bike, twin plasma guns

Black Knights x9, bikes, twin plasma guns, corvus hammer (assuming those will be just a few points)

Ravenwing bikers x12, Grav Gun x4, Melta Gun x4

And that's it. That's a 1000 point list in 7th.


 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 EnTyme wrote:
 BlaxicanX wrote:
 McGibs wrote:
But then the russ has 3 other heavy weapons


It *can* have three more weapons.

For a price.


And the Predator comes standard with an Autocannon and two Heavy Bolters, needing to pay to upgrade to Lascannons. Your point?
The point is that pre-8th a tri-las predator was 10 points less then a stock BC Russ, and if that ends up being the case again then the Russ is in trouble. If you're still having trouble grasping this, I can try to whip something up in MS Paint for you.

Edit- Also, lel, the stock autocannon+HB sponsons does comparable or better damage then the battlecannon on average to most targets.

Points increases across the board seem pretty promising. The predator has a defacto 27 point increase- extrapolating from that, if lascannons end up costing around 30 points you're looking at a ballpark of 190 for the quad-las configuration.

This message was edited 2 times. Last update was at 2017/05/29 19:58:45


 
   
Made in ca
Longtime Dakkanaut




*Current meatspace coordinates redacted*

Quad LCs is 202 pts with no other wargear, according to the leaked lists. (25/sponson LC and 50 for the twin)

He knows that I know and you know that he actually doesn't know the rules at all. 
   
 
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