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Made in gb
Regular Dakkanaut



Cymru

 Blndmage wrote:


Thank you!
Would Dal'yth still be the best bet for an all Kroot force, since it gives the FtGG?
Looks like max Krootox and Hounds is still a go!


I am not sure FtGG is that big a deal on Kroot, although it could be quite good on Krootox. In an all-kroot force I guess that is your best option; allowing for the fact that an all-kroot force is already not your best option.

Krootox are still a mediocre shooting unit but they are now a fairly capable combat unit so long as you can feed them 1CP per turn. 12 attacks S5 AP-2 D2 hitting on 3+ is as good as close combat gets for the Tau codex and they are not a lot of points since CA19.
   
Made in hr
Regular Dakkanaut





So is heavy suit army viable now?
I might be tempted to go with them, TAU were my 1st army ever(back in 3rd when I played), and I always liked whole mecha theme.

I was kinda sad when reading tactics that crisis were kinda bad and not worth it.
I do love commander suit model, and now it's viable to have multiple of them?

   
Made in us
Lone Wolf Sentinel Pilot






Texas

I am a bit disappointed that we have to give up our relic for the Prototype signature systems. Why cant we have 1 of each or pay CP for it like marines. Oh wait, not daddys favorite. Cant get the Puretide chip and a Prototype system.

I see FSE coming into the fold with crises sutis for sure, but I don't think its gonna be taking the place of the current tau ITC tourney list.

Getting with 12" is dangerous, you are basically always fighting at rapid fire range for marines, and they can move and and get a 6" charge, with the 17 attacks on 5 guys. Its a dangerous game to be playing.

I do like the breacher strat where then can get there close range profile at 15".


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DakkaSwap Successful Transactions: cormadepanda, pretre x3, LibertineIX, Lbcwanabe, privateer4hire, Cruentus (swap), Scatwick2 (swap), boneheadracer (swap), quickfuze (swap), Captain Brown (swap) x2, luftsb, Forgottonson, WillvonDoom, bocatt (swap)

*I'm on Bartertown as Dynas 
   
Made in gb
Pulsating Possessed Chaos Marine






 Dynas wrote:
I am a bit disappointed that we have to give up our relic for the Prototype signature systems. Why cant we have 1 of each or pay CP for it like marines. Oh wait, not daddys favorite. Cant get the Puretide chip and a Prototype system.

I see FSE coming into the fold with crises sutis for sure, but I don't think its gonna be taking the place of the current tau ITC tourney list.

Getting with 12" is dangerous, you are basically always fighting at rapid fire range for marines, and they can move and and get a 6" charge, with the 17 attacks on 5 guys. Its a dangerous game to be playing.

I do like the breacher strat where then can get there close range profile at 15".



You can still pay for extra signature systems with the standard codex steat so you can effectively get one for 1cp. It's not clear if you can have 2 prototype systems yet though?
   
Made in us
Been Around the Block




FSE will be especially good to slot in as a supreme command to get the extra commander and the deny. I'm thinking of slotting it into my triptide list personally.

Has anybody seen what the nova profile of the prototype ion cannon is? It it just Heavy 6 D3+D3 or does it get more shots?
   
Made in us
Stealthy Kroot Stalker





 BoomWolf wrote:
No, it's limited to someone who has an AFP
That happens to be one of the optional secondary weapons for the surge


Well, yes, but actually no.

It is ALSO limited to someone who has an AFP, but it explicitly calls out "BATTLESUIT model with airbursting fragmentation projector only" in the text.

Notably, only a single model. I don't think any of the other battlesuits except Commanders and Crisis Suits have an AFP.
   
Made in gb
Pulsating Possessed Chaos Marine






Dracarys wrote:
FSE will be especially good to slot in as a supreme command to get the extra commander and the deny. I'm thinking of slotting it into my triptide list personally.

Has anybody seen what the nova profile of the prototype ion cannon is? It it just Heavy 6 D3+D3 or does it get more shots?


It's -4 ap and 3 plus d3. Sp its6a pretty solid upgrade.
   
Made in us
Longtime Dakkanaut




Dracarys wrote:
FSE will be especially good to slot in as a supreme command to get the extra commander and the deny. I'm thinking of slotting it into my triptide list personally.

Has anybody seen what the nova profile of the prototype ion cannon is? It it just Heavy 6 D3+D3 or does it get more shots?


Heavy 6, 72", S9 AP-4 3+d3 Damage while overcharging.

Using the Nova reactor on it has no effect.
   
Made in gb
Pulsating Possessed Chaos Marine






Sterling191 wrote:
Dracarys wrote:
FSE will be especially good to slot in as a supreme command to get the extra commander and the deny. I'm thinking of slotting it into my triptide list personally.

Has anybody seen what the nova profile of the prototype ion cannon is? It it just Heavy 6 D3+D3 or does it get more shots?


Heavy 6, 72", S9 AP-4 3+d3 Damage while overcharging.

Using the Nova reactor on it has no effect.


I think running one of each will be pretty effective, you can bnc the heavy burst cannon and just use the nova reacator on the ion accelerator to get them both at 3++ and plenty of damage.

What are people's thoughts on the custom septs? I'm liking the look of the stabalisation systems and gifted pilots for some mobility once kayun and drones are gone.
   
Made in us
Been Around the Block




 small_gods wrote:
Sterling191 wrote:
Dracarys wrote:
FSE will be especially good to slot in as a supreme command to get the extra commander and the deny. I'm thinking of slotting it into my triptide list personally.

Has anybody seen what the nova profile of the prototype ion cannon is? It it just Heavy 6 D3+D3 or does it get more shots?


Heavy 6, 72", S9 AP-4 3+d3 Damage while overcharging.

Using the Nova reactor on it has no effect.


I think running one of each will be pretty effective, you can bnc the heavy burst cannon and just use the nova reacator on the ion accelerator to get them both at 3++ and plenty of damage.

What are people's thoughts on the custom septs? I'm liking the look of the stabalisation systems and gifted pilots for some mobility once kayun and drones are gone.


Stabilization systems is the most obvious one I think. The missile one looks really good as it buffs a lot of things in the army. With that tenet I think there's a place for missile-sides in competitive play, but they're still somewhat expensive points-wise.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

Dracarys wrote:
 small_gods wrote:
Sterling191 wrote:
Dracarys wrote:
FSE will be especially good to slot in as a supreme command to get the extra commander and the deny. I'm thinking of slotting it into my triptide list personally.

Has anybody seen what the nova profile of the prototype ion cannon is? It it just Heavy 6 D3+D3 or does it get more shots?


Heavy 6, 72", S9 AP-4 3+d3 Damage while overcharging.

Using the Nova reactor on it has no effect.


I think running one of each will be pretty effective, you can bnc the heavy burst cannon and just use the nova reacator on the ion accelerator to get them both at 3++ and plenty of damage.

What are people's thoughts on the custom septs? I'm liking the look of the stabalisation systems and gifted pilots for some mobility once kayun and drones are gone.


Stabilization systems is the most obvious one I think. The missile one looks really good as it buffs a lot of things in the army. With that tenet I think there's a place for missile-sides in competitive play, but they're still somewhat expensive points-wise.

Points cost is not really what makes me not like Broadsides currently, as their firepower is pretty ridiculous for their cost. What I don't like about them is that they lack the FLY keyword and so can get bad-touched and shut down. They are also slow-moving. In games where I've taken them, they've felt like kind of an anchor on my list, preventing me from moving much. With more mobile lists involving just Riptides and Commanders, I feel like I can actually contest the board a little without leaving important units out in the cold, out of range of my opponent's stuff.

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2023: 40 | Total models painted in 2024: 7 | Current main painting project: Dark Angels
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

Take kroot and kroot hounds. Thats what I do.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in il
Warplord Titan Princeps of Tzeentch






 Unusual Suspect wrote:
 BoomWolf wrote:
No, it's limited to someone who has an AFP
That happens to be one of the optional secondary weapons for the surge


Well, yes, but actually no.

It is ALSO limited to someone who has an AFP, but it explicitly calls out "BATTLESUIT model with airbursting fragmentation projector only" in the text.

Notably, only a single model. I don't think any of the other battlesuits except Commanders and Crisis Suits have an AFP.


Oh, it does?
Sucks. No memesurge for me then.

Still can be useful of your veteran cadre tank.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Lone Wolf Sentinel Pilot






Texas

 small_gods wrote:
 Dynas wrote:
I am a bit disappointed that we have to give up our relic for the Prototype signature systems. Why cant we have 1 of each or pay CP for it like marines. Oh wait, not daddys favorite. Cant get the Puretide chip and a Prototype system.

I see FSE coming into the fold with crises sutis for sure, but I don't think its gonna be taking the place of the current tau ITC tourney list.

Getting with 12" is dangerous, you are basically always fighting at rapid fire range for marines, and they can move and and get a 6" charge, with the 17 attacks on 5 guys. Its a dangerous game to be playing.

I do like the breacher strat where then can get there close range profile at 15".



You can still pay for extra signature systems with the standard codex steat so you can effectively get one for 1cp. It's not clear if you can have 2 prototype systems yet though?


Wait.. so I can take my Puretide Chip AND a prototype relic?

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*I'm on Bartertown as Dynas 
   
Made in us
Longtime Dakkanaut




 Dynas wrote:

Wait.. so I can take my Puretide Chip AND a prototype relic?


Barring an FAQ that precludes the additional relics stratagem, yes. Likewise there's nothing in the wording that I can see that explicitly precludes exchanging multiple purchased relics for multiple prototype systems.

This message was edited 1 time. Last update was at 2020/02/11 15:24:01


 
   
Made in us
Focused Fire Warrior





West Virginia

Sterling191 wrote:
 Dynas wrote:

Wait.. so I can take my Puretide Chip AND a prototype relic?


Barring an FAQ that precludes the additional relics stratagem, yes. Likewise there's nothing in the wording that I can see that explicitly precludes exchanging multiple purchased relics for multiple prototype systems.


What is the wording for it?
   
Made in us
Longtime Dakkanaut




 Mud Turkey 13 wrote:

What is the wording for it?


"Rather than giving one of your Characters a signature system you may instead select a Prototype System for one Tau Empire unit in your army".

Order of operations with extra relics IMO allows for multiple swap outs. The wording is effectively identical to the way Special Issue Wargear relics are handled by the Marine supplements.

This message was edited 1 time. Last update was at 2020/02/11 15:34:06


 
   
Made in us
Focused Fire Warrior





West Virginia

Sterling191 wrote:
 Mud Turkey 13 wrote:

What is the wording for it?


"Rather than giving one of your Characters a signature system you may instead select a Prototype System for one Tau Empire unit in your army".

Order of operations with extra relics IMO allows for multiple swap outs. The wording is effectively identical to the way Special Issue Wargear relics are handled by the Marine supplements.


I agree with you. Obviously, they may change it, but as it stands I would say you can still spend the command points to get extra Signature Systems which could be turned into Prototype Systems. If they wanted to totally eliminate the Signature Systems with the use of Prototype Systems it should say, "Rather than giving any of your Characters a signature system you may instead select a Prototype System for one Tau Empire unit in your army."
   
Made in gb
Pulsating Possessed Chaos Marine






 Mud Turkey 13 wrote:
Sterling191 wrote:
 Mud Turkey 13 wrote:

What is the wording for it?


"Rather than giving one of your Characters a signature system you may instead select a Prototype System for one Tau Empire unit in your army".

Order of operations with extra relics IMO allows for multiple swap outs. The wording is effectively identical to the way Special Issue Wargear relics are handled by the Marine supplements.


I agree with you. Obviously, they may change it, but as it stands I would say you can still spend the command points to get extra Signature Systems which could be turned into Prototype Systems. If they wanted to totally eliminate the Signature Systems with the use of Prototype Systems it should say, "Rather than giving any of your Characters a signature system you may instead select a Prototype System for one Tau Empire unit in your army."


I think it's definitely intended to be a non character relic. It's just worded in a slightly unusual way. I'll be taking the ion accelerator and the ghostkeel deepstrike denial relic in a game tonight!
   
Made in us
Lone Wolf Sentinel Pilot






Texas

Typical GW wording.


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*I'm on Bartertown as Dynas 
   
Made in gb
Been Around the Block




I understand that you can have up to 3 prototypes (using 3CP for the 2 extra relic strat)

I yesterday night had a game and used, the new Ion accelerator (which is one of the best antitank in the game I fell), the deepstrike denial on a gostkeel (I was playing against BA so it was very handy), and the new markerlights (on a big pathfinder unit on a sacea detachment to use their strat to be able to move, shoot the markers without penalty, and then move to out of LOS).

The 3 were funny to use, and i think that the new ION would make it into a lot of competitive lists
   
Made in gb
Pulsating Possessed Chaos Marine






Babar_babar wrote:
I understand that you can have up to 3 prototypes (using 3CP for the 2 extra relic strat)

I yesterday night had a game and used, the new Ion accelerator (which is one of the best antitank in the game I fell), the deepstrike denial on a gostkeel (I was playing against BA so it was very handy), and the new markerlights (on a big pathfinder unit on a sacea detachment to use their strat to be able to move, shoot the markers without penalty, and then move to out of LOS).

The 3 were funny to use, and i think that the new ION would make it into a lot of competitive lists


I used it last night also vs Dukari. It is the Ivan Drago of relic weapons, I managed to do 18 wounds to a raider with no marker lights!
   
Made in us
Longtime Dakkanaut




Taking the Ion Cannon and the Ghostkeel SuperFusion relics into a 1k match tomorrow. We'll see how they do.
   
Made in gb
Been Around the Block




 small_gods wrote:
Babar_babar wrote:
I understand that you can have up to 3 prototypes (using 3CP for the 2 extra relic strat)

I yesterday night had a game and used, the new Ion accelerator (which is one of the best antitank in the game I fell), the deepstrike denial on a gostkeel (I was playing against BA so it was very handy), and the new markerlights (on a big pathfinder unit on a sacea detachment to use their strat to be able to move, shoot the markers without penalty, and then move to out of LOS).

The 3 were funny to use, and i think that the new ION would make it into a lot of competitive lists


I used it last night also vs Dukari. It is the Ivan Drago of relic weapons, I managed to do 18 wounds to a raider with no marker lights!


it is amazing antitank, and also against thing like Obliterators or Centurions, the minimun 4 damage is super reliable
   
Made in us
Lone Wolf Sentinel Pilot






Texas

Who is taking land raiders? Other than the Character Dreadnoughts or Fliers, or the unkillable leviathan dread, i dont see a lot of vehicles.

I dont think the rail gun will be seen as much. I do like the ghostkeel one, at least in current meta with all the DS shenanigans.

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*I'm on Bartertown as Dynas 
   
Made in gb
Pulsating Possessed Chaos Marine






 Dynas wrote:
Who is taking land raiders? Other than the Character Dreadnoughts or Fliers, or the unkillable leviathan dread, i dont see a lot of vehicles.

I dont think the rail gun will be seen as much. I do like the ghostkeel one, at least in current meta with all the DS shenanigans.


....knights, repulsors, hemlocks, plague burst crawlers, iron hands fliers. I see loads of tank and much less infantry, at least in the local tournament meta. There's a lot less hoardes of plaguebearers, Genesteeler Cults and mostly vehicles. Although I play itc, so that may skew the ammout of vehicles.
   
Made in gb
Been Around the Block




I do see a lot of vehicles these days, but that may change a lot depending on the meta of your region. Also I tend to see a lot of T8 on those vehicles (Tank commanders, repulsors, Knights....) for which the S9 of the ION is something to consider
   
Made in us
Lone Wolf Sentinel Pilot






Texas

Babar_babar wrote:
I do see a lot of vehicles these days, but that may change a lot depending on the meta of your region. Also I tend to see a lot of T8 on those vehicles (Tank commanders, repulsors, Knights....) for which the S9 of the ION is something to consider


OK your meta is way different than mine. I see a lot of marine spam with TFC, centurions, knights are done. Very few Tank Commanders due to Imp Fist.

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*I'm on Bartertown as Dynas 
   
Made in gb
Pulsating Possessed Chaos Marine






 Dynas wrote:
Babar_babar wrote:
I do see a lot of vehicles these days, but that may change a lot depending on the meta of your region. Also I tend to see a lot of T8 on those vehicles (Tank commanders, repulsors, Knights....) for which the S9 of the ION is something to consider


OK your meta is way different than mine. I see a lot of marine spam with TFC, centurions, knights are done. Very few Tank Commanders due to Imp Fist.


Weird, iron hands fliers are the biggest spammed list in our locals. There are a few raven guard and imperial fists centurions. Marine spam doesn't seem to do well, perhaps people are building to kill marines? There's a few tau triptide players and eldar flyer lists too. Also the last tournament was one by the possessed bomb with 3 plagueburst crawlers, which all in all is a nightmare for tau.
   
Made in gb
Been Around the Block




Well actually Centurions are a great target for the Super ION as it has great AP and minimun 4 damage
   
 
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