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![[Post New]](/s/i/i.gif) 2017/09/11 17:46:00
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Quick-fingered Warlord Moderatus
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That Static Pslam-code is a pretty big deal, since it lets you enhance shooters at the edge of your Deep Strike denial radius.
Two Canticles is meh. Just a higher chance to get Shroudpsalm. However, if they buff Canticles...
That Wrath of Mars is insane. It solves out mortal wounds problem with 2 CP.
Anyhow, with the Forgeworld Warlord traits, I am now holding out more hope for new Warlords using existing models and command squads.
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This message was edited 1 time. Last update was at 2017/09/11 17:47:04
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![[Post New]](/s/i/i.gif) 2017/09/11 17:53:35
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Tzeentch Veteran Marine with Psychic Potential
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"Corpuscarii Electro-Priests can throw out a terrifying amount of firepower; a unit of 20 with re-rolls to hit from Belisarius Cawl being nearby will inflict, on average, a colossal 80 strength 5 hits on any given enemy unit; combine this with the Wrath of Mars stratagem and you’ll deal an additional 13(!) mortal wounds as well as any other damage! "
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It's called a thick skin. The Jersey born have it innately. |
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![[Post New]](/s/i/i.gif) 2017/09/11 17:56:02
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Mysterious Techpriest
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And they will never get in range with their 6'' movement, 3 toughness, 5++/5+++, 12'' weapons
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![[Post New]](/s/i/i.gif) 2017/09/11 18:02:46
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Moustache-twirling Princeps
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rvd1ofakind wrote:And they will never get in range with their 6'' movement, 3 toughness, 5++/5+++, 12'' weapons
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![[Post New]](/s/i/i.gif) 2017/09/11 18:09:20
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Tzeentch Veteran Marine with Psychic Potential
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rvd1ofakind wrote:And they will never get in range with their 6'' movement, 3 toughness, 5++/5+++, 12'' weapons
Right because bloodletters daemons never get in range of anything with their 6" movement, 3 toughness, 5++, and melee range weapons.
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It's called a thick skin. The Jersey born have it innately. |
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![[Post New]](/s/i/i.gif) 2017/09/11 18:13:26
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Mysterious Techpriest
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Arkaine wrote: rvd1ofakind wrote:And they will never get in range with their 6'' movement, 3 toughness, 5++/5+++, 12'' weapons
Right because bloodletters daemons never get in range of anything with their 6" movement, 3 toughness, 5++, and melee range weapons.
Exactly, they don't. I see you're catching on.
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This message was edited 1 time. Last update was at 2017/09/11 18:14:01
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![[Post New]](/s/i/i.gif) 2017/09/11 18:19:56
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Tzeentch Veteran Marine with Psychic Potential
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rvd1ofakind wrote: Arkaine wrote: rvd1ofakind wrote:And they will never get in range with their 6'' movement, 3 toughness, 5++/5+++, 12'' weapons
Right because bloodletters daemons never get in range of anything with their 6" movement, 3 toughness, 5++, and melee range weapons.
Exactly, they don't. I see you're catching on.
Clearly you haven't played against daemons.
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It's called a thick skin. The Jersey born have it innately. |
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![[Post New]](/s/i/i.gif) 2017/09/11 18:24:03
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Mysterious Techpriest
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Arkaine wrote: rvd1ofakind wrote: Arkaine wrote: rvd1ofakind wrote:And they will never get in range with their 6'' movement, 3 toughness, 5++/5+++, 12'' weapons
Right because bloodletters daemons never get in range of anything with their 6" movement, 3 toughness, 5++, and melee range weapons.
Exactly, they don't. I see you're catching on.
Clearly you haven't played against daemons.
I PLAY daemons. I brought 60 blood letters as a joke to teach a new player. 50 died turn 1. 10 died turn 2
Then I played them in reserve and destroyed everyone I've faced.
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This message was edited 2 times. Last update was at 2017/09/11 18:26:27
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![[Post New]](/s/i/i.gif) 2017/09/11 18:28:57
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Tzeentch Veteran Marine with Psychic Potential
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LOL, you're claiming 50 died on the first turn. Try not bringing nothing but a 60 bloodletter list. They have the same toughness and a marginally better save than conscripts yet even those don't evaporate 50 per turn. If your enemy wants to decimate the bloodletters to the man, hit him with what he didn't shoot at. Clearly the greatest threat on your field was a few packs of troops. That's not the unit's fault.
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It's called a thick skin. The Jersey born have it innately. |
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![[Post New]](/s/i/i.gif) 2017/09/11 18:30:22
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Longtime Dakkanaut
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Jfc humans....
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2017/09/11 18:33:31
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Mysterious Techpriest
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Arkaine wrote:LOL, you're claiming 50 died on the first turn. Try not bringing nothing but a 60 bloodletter list. They have the same toughness and a marginally better save than conscripts yet even those don't evaporate 50 per turn. If your enemy wants to decimate the bloodletters to the man, hit him with what he didn't shoot at. Clearly the greatest threat on your field was a few packs of troops. That's not the unit's fault.
Um.. It was a 3k pts list. So yes, I brought more than just 60 letters lol. Except everyone with half a brain knows they are one of the strongest units damage/pts wise and will direct any anti-horde weapons into them. How about 90 str 4 shots with re-rolls. Also Bloodthrister died turn 1 too so the bloodletters died to morale.
For comparison and everyone raving about genestealers: Bloodletters are 25% better than them in melee damage wise. They just need to get there - oh hi summoning.
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This message was edited 1 time. Last update was at 2017/09/11 18:35:41
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![[Post New]](/s/i/i.gif) 2017/09/11 18:36:49
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Longtime Dakkanaut
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Humans stop arguing and use math and test results. Goddamn
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2017/09/11 18:47:23
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Fresh-Faced New User
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Initially after these previews nothing for my list so far changes much, but the list certainly does improve.
Spearhead Detachment
Cawl
2x DataSmith
2x2 Phosphor Kastellans
Onager with Icarus
Vanguard Detachment
Greyfax
Culexus
Culexus
Culexus
Eversor
Eversor
SuperHeavy Auxilary
Knight Crusader, BattleCannon and Stormspear rocket pod
Barring any points changes I will now be able to spread out my Kastellans a bit more, almost guarantee shroudpsalm for them and drop a stratagem or two for mortal wounds. The list has been good so far, but not world-beating, this should bring it solidly into mid-tier in my mind.
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![[Post New]](/s/i/i.gif) 2017/09/11 18:48:47
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Longtime Dakkanaut
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Where is your anti tank? .... oh the knight
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2017/09/11 18:50:36
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Moustache-twirling Princeps
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linds14sr20det wrote:Initially after these previews nothing for my list so far changes much, but the list certainly does improve.
Spearhead Detachment
Cawl
2x DataSmith
2x2 Phosphor Kastellans
Onager with Icarus
Vanguard Detachment
Greyfax
Culexus
Culexus
Culexus
Eversor
Eversor
SuperHeavy Auxilary
Knight Crusader, BattleCannon and Stormspear rocket pod
Barring any points changes I will now be able to spread out my Kastellans a bit more, almost guarantee shroudpsalm for them and drop a stratagem or two for mortal wounds. The list has been good so far, but not world-beating, this should bring it solidly into mid-tier in my mind.
I am leaning towards actually combining my Kastellans together to make use of that new strategem. Six Kastellans together throwing mortal wounds out for 2CP will be useful. Just got to be extra cautious screening them. With Cawl's increased bubble, we can spread out a bit more, which may prove useful.
On an aside, you don't need 2 Datasmiths really. One should suffice. And if rumors are to be believed, Cawl/TPD/Enginseers can repair Knights for 1W a turn now. Allegedly.
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![[Post New]](/s/i/i.gif) 2017/09/11 18:57:36
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Been Around the Block
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em_en_oh_pee wrote:
-snip-
I am leaning towards actually combining my Kastellans together to make use of that new strategem. Six Kastellans together throwing mortal wounds out for 2CP will be useful. Just got to be extra cautious screening them. With Cawl's increased bubble, we can spread out a bit more, which may prove useful.
-snip-
Converting your Metallica stuff to Mars?
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![[Post New]](/s/i/i.gif) 2017/09/11 19:03:33
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Moustache-twirling Princeps
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bortass wrote: em_en_oh_pee wrote:
-snip-
I am leaning towards actually combining my Kastellans together to make use of that new strategem. Six Kastellans together throwing mortal wounds out for 2CP will be useful. Just got to be extra cautious screening them. With Cawl's increased bubble, we can spread out a bit more, which may prove useful.
-snip-
Converting your Metallica stuff to Mars?
Running the rules as Mars when I feel like using my Metalicawl( TM)
I bought him, painted him white, and will be gosh darned if I don't use him!
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![[Post New]](/s/i/i.gif) 2017/09/11 19:04:46
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Been Around the Block
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em_en_oh_pee wrote:bortass wrote: em_en_oh_pee wrote:
-snip-
I am leaning towards actually combining my Kastellans together to make use of that new strategem. Six Kastellans together throwing mortal wounds out for 2CP will be useful. Just got to be extra cautious screening them. With Cawl's increased bubble, we can spread out a bit more, which may prove useful.
-snip-
Converting your Metallica stuff to Mars?
Running the rules as Mars when I feel like using my Metalicawl( TM)
I bought him, painted him white, and will be gosh darned if I don't use him! 
Heresy! lol, I figured as much.
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![[Post New]](/s/i/i.gif) 2017/09/11 19:05:59
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Fresh-Faced New User
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em_en_oh_pee wrote:linds14sr20det wrote:Initially after these previews nothing for my list so far changes much, but the list certainly does improve.
Spearhead Detachment
Cawl
2x DataSmith
2x2 Phosphor Kastellans
Onager with Icarus
Vanguard Detachment
Greyfax
Culexus
Culexus
Culexus
Eversor
Eversor
SuperHeavy Auxilary
Knight Crusader, BattleCannon and Stormspear rocket pod
Barring any points changes I will now be able to spread out my Kastellans a bit more, almost guarantee shroudpsalm for them and drop a stratagem or two for mortal wounds. The list has been good so far, but not world-beating, this should bring it solidly into mid-tier in my mind.
I am leaning towards actually combining my Kastellans together to make use of that new strategem. Six Kastellans together throwing mortal wounds out for 2CP will be useful. Just got to be extra cautious screening them. With Cawl's increased bubble, we can spread out a bit more, which may prove useful.
On an aside, you don't need 2 Datasmiths really. One should suffice. And if rumors are to be believed, Cawl/TPD/Enginseers can repair Knights for 1W a turn now. Allegedly.
I've found 2 datasmiths to be surprisingly useful. My knight and assassins tend to take the pressure off of the kastellans enough that I've actually needed to swap the protocols AWAY from double shoot, so I could move them onto objectives. They can also can do a bit of screening if things are going sideways. It also gives me a lot of healing to toss around. Not saying it's the best way to go, but certainly not awful having two.
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![[Post New]](/s/i/i.gif) 2017/09/11 19:36:06
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Decrepit Dakkanaut
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Nobody is going to listen to the person that suggested using Tactical Marines as a better blocker than Dragoons. Please leave.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/09/11 19:37:34
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Moustache-twirling Princeps
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Slayer-Fan123 wrote:
Nobody is going to listen to the person that suggested using Tactical Marines as a better blocker than Dragoons. Please leave.
Got to love the ignore function for guys like that.
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![[Post New]](/s/i/i.gif) 2017/09/11 19:38:50
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Longtime Dakkanaut
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Say what you want a tac squad won't die to a single lascannon shot and they can shoot back
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2017/09/11 19:41:45
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Quick-fingered Warlord Moderatus
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![[Post New]](/s/i/i.gif) 2017/09/11 19:42:36
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Decrepit Dakkanaut
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gendoikari87 wrote:Say what you want a tac squad won't die to a single lascannon shot and they can shoot back
Wanna provide that math for that please?
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/09/11 19:42:41
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Longtime Dakkanaut
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Multi damage weapons are a thing now and six wounds in a single model can be fragile Automatically Appended Next Post: Also damage 2 autocannon hurt when you only got a 4+ to begin with
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This message was edited 1 time. Last update was at 2017/09/11 19:47:13
011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2017/09/11 19:50:09
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Decrepit Dakkanaut
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gendoikari87 wrote:Multi damage weapons are a thing now and six wounds in a single model can be fragile
Automatically Appended Next Post:
Also damage 2 autocannon hurt when you only got a 4+ to begin with
You're not providing the math again.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/09/11 19:54:24
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Longtime Dakkanaut
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I wonder this myself tbh... I mean people on here saying dragoons being the best bubblewrap we have for the points, but they have less shots and less attacks than standard troops like vanguard, and they will die super fast to multi-wound weapons (which are extremely common now).
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![[Post New]](/s/i/i.gif) 2017/09/11 19:54:59
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Longtime Dakkanaut
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Why would I why you can't understand is? Xp
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2017/09/11 19:55:03
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Regular Dakkanaut
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MIKEtheMERCILESS wrote:Still surprised no-one has tried a combo of Crawl with Corpus Eletro Priests; I would have thought all those re-rolls with exploding 6s would be a great way to deal with the horde meta/anything within 18" (or more, since they'd still be very effective even running - though they would lose out on the exploding 6s)
Ok this is 100% something that needs to be tried now...
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![[Post New]](/s/i/i.gif) 2017/09/11 19:56:48
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, The Previews Have Come
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Longtime Dakkanaut
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Also syndonians have no guns and in that regard tacos are infinitely better... literally as you can't divide by zero.
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