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![[Post New]](/s/i/i.gif) 2017/09/14 15:13:11
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Longtime Dakkanaut
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I just don't like the priests because they don't have robes. Like the trench coat look.
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This message was edited 1 time. Last update was at 2017/09/14 15:17:11
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![[Post New]](/s/i/i.gif) 2017/09/14 15:13:44
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Moustache-twirling Princeps
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Mathhammer excludes context, so it isn't really helpful.
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![[Post New]](/s/i/i.gif) 2017/09/14 15:15:44
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Decrepit Dakkanaut
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Make sure to keep the collars. Those half-cogs are one of the most useful conversion bits imaginable.
Also, today's FW preview seems to be late.
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This message was edited 1 time. Last update was at 2017/09/14 15:16:18
Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2017/09/14 15:18:00
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Mysterious Techpriest
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Mathammer is a tool when you evaluate a unit. It is not "this unit is better than the other one", but it is a big contributor to that
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![[Post New]](/s/i/i.gif) 2017/09/14 15:18:13
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Longtime Dakkanaut
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Verviedi wrote:Make sure to keep the collars. Those half-cogs are one of the most useful conversion bits imaginable.
Also, today's FW preview seems to be late.
they are hurriedly trying to improve it because it's gak
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![[Post New]](/s/i/i.gif) 2017/09/14 15:21:03
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Grey Knight Psionic Stormraven Pilot
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em_en_oh_pee wrote: Solis Luna Astrum wrote:
My feelings too, about the looks. I discovered when I built mine that they look loads better if you leave the collar off of them.
Don't worry, even if you build them with the collar, it will break off anyhow.
One of the most delicate freaking models, despite being so chunky! I regret not pinning mine, but I am sure I will get chances as they break apart. 
You mentioned using Tech Thralls as a stand in for conscripts and converting a Commissar. I too had that idea I have 10 Tech Thralls now and 20 more on the way. I will be converting a basic Vanguard model as my Platoon Commander. Here's the Enginseer I've started converting into a Commissar.
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Grey Knights 7500 points
Inquisition, 2500 points
Baneblade
Adeptus Mechanicus 3000 points |
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![[Post New]](/s/i/i.gif) 2017/09/14 15:21:28
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Moustache-twirling Princeps
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rvd1ofakind wrote:
Mathammer is a tool when you evaluate a unit. It is not "this unit is better than the other one", but it is a big contributor to that
It doesn't help though, because it doesn't factor in context. Such as if it benefits from other parts of the army or the range of a unit vs other options, etc. I find mathhammer misleading and often not useful. Just my $.02.
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![[Post New]](/s/i/i.gif) 2017/09/14 15:28:07
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Mysterious Techpriest
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em_en_oh_pee wrote: rvd1ofakind wrote:
Mathammer is a tool when you evaluate a unit. It is not "this unit is better than the other one", but it is a big contributor to that
It doesn't help though, because it doesn't factor in context. Such as if it benefits from other parts of the army or the range of a unit vs other options, etc. I find mathhammer misleading and often not useful. Just my $.02.
Do I really have to write instructions on how to use mathammer... You take 2 similar units. 1 that is doing really well and is getting spammed in tournaments and a unit you want to compare. You put them in there and compare them. If your unit is way behind on numbers - it is probably pretty bad.
You don't compare Onagers to Fulgurites, lol. You compare Onagers to anti-vehicle units and Fulgurites to other melee units like Bloodletters Automatically Appended Next Post: Also, where the fudge is our preview. This is the one I'm waiting for the most as it will either confirm or debunk the romors... unless they exclude the specific Lucius stratagem for some reason
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This message was edited 1 time. Last update was at 2017/09/14 15:32:28
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![[Post New]](/s/i/i.gif) 2017/09/14 15:32:56
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Moustache-twirling Princeps
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rvd1ofakind wrote: em_en_oh_pee wrote: rvd1ofakind wrote:
Mathammer is a tool when you evaluate a unit. It is not "this unit is better than the other one", but it is a big contributor to that
It doesn't help though, because it doesn't factor in context. Such as if it benefits from other parts of the army or the range of a unit vs other options, etc. I find mathhammer misleading and often not useful. Just my $.02.
Do I really have to write instructions on how to use mathammer... You take 2 similar units. 1 that is doing really well and is getting spammed in tournaments and a unit you want to compare. You put them in there and compare them. If your unit is way behind on numbers - it is probably pretty bad.
You don't compare Onagers to Fulgurites, lol. You compare Onagers to anti-vehicle units and Fulgurites to other melee units like Bloodletters
Do I need to provide instructions on being polite?
Comparisons like that do not serve a realistic purpose, because they ignore context. Comparing any unit in a vacuum has zero merit. So mathhammer is generally a waste of time for comparing units. The only useful mathhammer is basic rolling statistics for a unit. Otherwise, you are ignoring the big picture, which counts a lot more. This is why Fulgurites are a decent inclusion, despite not being particularly great overall - because they complete the niche for our faction on the whole.
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![[Post New]](/s/i/i.gif) 2017/09/14 15:35:47
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Mysterious Techpriest
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What's this "polite" BS. I don't aprove of it.
Also, AGAIN. This is "pure damage". If you know that one unit does more "pure damage" to a target than another unit, this unit is better for damaging said target. Simple.
You don't look at the numbers and say Blank > Blank. You look at them and they help you think.
"Damn those fulgurites are great"
*looks at the mathammer*
"Wait, they are actually awful vs hordes :/"
"Holy crap, Corps do HOW much damage?! Hm... I might have to look at those again"
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This message was edited 2 times. Last update was at 2017/09/14 15:40:47
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![[Post New]](/s/i/i.gif) 2017/09/14 15:55:56
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Been Around the Block
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Where's that head from? I recognise the body as a plastic Enginseer, but can't place the head.
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![[Post New]](/s/i/i.gif) 2017/09/14 16:06:36
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Grey Knight Psionic Stormraven Pilot
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monarda wrote:
Where's that head from? I recognise the body as a plastic Enginseer, but can't place the head.
Head is from the Ruststalkers/Infiltrators kit.
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Grey Knights 7500 points
Inquisition, 2500 points
Baneblade
Adeptus Mechanicus 3000 points |
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![[Post New]](/s/i/i.gif) 2017/09/14 16:06:36
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Longtime Dakkanaut
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Well Lucius is gak
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![[Post New]](/s/i/i.gif) 2017/09/14 16:06:43
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Mysterious Techpriest
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DEEP STRIKE CONFIIIIIIIIIIIRMED feth YES
https://www.warhammer-community.com/2017/09/14/forge-world-focus-lucius-sep-14gw-homepage-post-4/ Automatically Appended Next Post:
WHAT. It's amazeballs. Who cares about the garbage trait, the Stratagem is GAMEBREAKING, METACHANGING. Deepstriking 80 hits, Watch every horde melt.
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This message was edited 1 time. Last update was at 2017/09/14 16:07:33
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![[Post New]](/s/i/i.gif) 2017/09/14 16:08:47
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Longtime Dakkanaut
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Yeah the strategem is nice but we already had infiltrators for that sort of thing
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![[Post New]](/s/i/i.gif) 2017/09/14 16:09:31
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Decrepit Dakkanaut
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I actually think the trait is good. Ap-1 is around the main weapons you'd point at Skitarii and you'd have to now point less efficient weapons at them. I approve.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2017/09/14 16:09:32
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Mysterious Techpriest
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gendoikari87 wrote:Yeah the strategem is nice but we already had infiltrators for that sort of thing
Too bad they were garbage. Priests are not. They needed 1 thing - transportation. Presto change-o they have it. This is BIG
Automatically Appended Next Post:
Seriously, if you think the Deep Strike stratagem isn't completelly game changing, I don't know what to tell you. We had these main problems:
1) low mobility
2) very predictable lists
Suddenly, both of these are fixed.
ONE CP. just ONE CP and you melt any non character unit you want. Literally. You point and click and the unit disappears.
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This message was edited 3 times. Last update was at 2017/09/14 16:13:50
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![[Post New]](/s/i/i.gif) 2017/09/14 16:15:59
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Longtime Dakkanaut
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The only weapon I can think of it will have much effect on is heavy bolters. Maybe a smattering of others but mars gives you a straight up +1 against ranged and in cc there's only a handful of -1 weapons
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![[Post New]](/s/i/i.gif) 2017/09/14 16:17:05
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Fresh-Faced New User
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Awesome Stratagem, Indeed the Corpuscarii have a leading edge with it !!
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This message was edited 1 time. Last update was at 2017/09/14 16:19:35
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![[Post New]](/s/i/i.gif) 2017/09/14 16:17:43
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Longtime Dakkanaut
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rvd1ofakind wrote:gendoikari87 wrote:Yeah the strategem is nice but we already had infiltrators for that sort of thing
Too bad they were garbage. Priests are not. They needed 1 thing - transportation. Presto change-o they have it. This is BIG
Automatically Appended Next Post:
Seriously, if you think the Deep Strike stratagem isn't completelly game changing, I don't know what to tell you. We had these main problems:
1) low mobility
2) very predictable lists
Suddenly, both of these are fixed.
ONE CP. just ONE CP and you melt any non character unit you want. Literally. You point and click and the unit disappears.
eh requires ugly ass priests so pass unless a cool conversion comes along
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This message was edited 1 time. Last update was at 2017/09/14 16:18:09
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![[Post New]](/s/i/i.gif) 2017/09/14 16:20:26
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Sister Oh-So Repentia
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I find it very funny, how they suggesting in text that we would teleport breachers when we could use that for priests or knights xD
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1. „Stab the shoty, shot the staby”
2. „Who bails, fails.”
3. „Act to win yourself and not for your opponent to lose.”
4. „If in dilemma between damage and durability, chose third- speed.”
5. „Focus fire.” |
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![[Post New]](/s/i/i.gif) 2017/09/14 16:20:28
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Longtime Dakkanaut
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It's also lucious only which means you can't combine it with the mars mortal wound one
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![[Post New]](/s/i/i.gif) 2017/09/14 16:20:47
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Grey Knight Psionic Stormraven Pilot
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rvd1ofakind wrote:gendoikari87 wrote:Yeah the strategem is nice but we already had infiltrators for that sort of thing
Too bad they were garbage. Priests are not. They needed 1 thing - transportation. Presto change-o they have it. This is BIG
Infiltrators are not garbage, but I agree as a unit to drop in and really shoot the crap out of certain things the Priests will excel at that.
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Grey Knights 7500 points
Inquisition, 2500 points
Baneblade
Adeptus Mechanicus 3000 points |
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![[Post New]](/s/i/i.gif) 2017/09/14 16:20:55
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Longtime Dakkanaut
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Wait did you say knights? Automatically Appended Next Post: Let's back up here if we can do that with nights I might just have to go with lucious because that is cruel
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This message was edited 1 time. Last update was at 2017/09/14 16:22:01
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![[Post New]](/s/i/i.gif) 2017/09/14 16:23:04
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Mysterious Techpriest
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I think you can't TP knights. But we'll see xD
The guy who leaked this said so. But.. I guess the leaks are real? No way you could predict something like this
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![[Post New]](/s/i/i.gif) 2017/09/14 16:24:43
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Longtime Dakkanaut
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It doesn't have a limit if he knights have keyword forge world..... I'll still prefer infiltrators to priests going mars for the mortal wounds though
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![[Post New]](/s/i/i.gif) 2017/09/14 16:25:02
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Been Around the Block
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Well I like what I read, which is good because I'm not about to go repaint the 60 Skitarii I have to a different FW.
The deep strike could be huge. I assume we can DS multiple units by spending the CP. Makes having a cheaper HQ to try to grab CP look better.
I'll also take the minor AP thing. It's not great per se but it adds a little durability.
Also the teaser today makes me wonder what other unit synergy strategems we may get.
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![[Post New]](/s/i/i.gif) 2017/09/14 16:25:13
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Moustache-twirling Princeps
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rvd1ofakind wrote:What's this "polite" BS. I don't aprove of it.
Also, AGAIN. This is "pure damage". If you know that one unit does more "pure damage" to a target than another unit, this unit is better for damaging said target. Simple.
You don't look at the numbers and say Blank > Blank. You look at them and they help you think.
"Damn those fulgurites are great"
*looks at the mathammer*
"Wait, they are actually awful vs hordes :/"
"Holy crap, Corps do HOW much damage?! Hm... I might have to look at those again"
And last time. These numbers are meaningless. Context matters in a game with dozen of variables. Automatically Appended Next Post: Concerning Lucius:
If we can do Detachments for each FW, we will definitely want to bring Lucius for this strategem!
Not sure just what would be ideal, but 20 Corpuscarii might be pretty rough, as it negates their range drawback.
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This message was edited 1 time. Last update was at 2017/09/14 16:28:54
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![[Post New]](/s/i/i.gif) 2017/09/14 16:34:04
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Mysterious Techpriest
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Also Destroyers don't explode plasma for 2CP. So that's a thing.
Automatically Appended Next Post:
Hi, I'll just set up half my units in Deep Strike, nah that's not gamechanging at all (not saying this is a good idea... yet)
inb4 "you can only use it once lol". No Deployment isn't a phase.
EDIT: scrach that, there are no restrictions apart from the Reserves restriction. Feel free to place half your army in reserves and plonk it down in your opponent's face turn one
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This message was edited 3 times. Last update was at 2017/09/14 16:54:30
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![[Post New]](/s/i/i.gif) 2017/09/14 16:45:55
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Sound The Drum, Metallica has Come
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Longtime Dakkanaut
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rvd1ofakind wrote:Also Destroyers don't explode plasma for 2CP. So that's a thing.
Automatically Appended Next Post:
Hi, I'll just set up half my units in Deep Strike, nah that's not gamechanging at all (not saying this is a good idea... yet)
whats the point of deep striking destroyers?
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