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Made in no
Liche Priest Hierophant





Bergen

I have been looking into what good things SW have in 8th edition, I have not played them since 5th edition.

Am I reading right that the new SW stratgem is the best delivery system for primaris hellblasters? It seems good.

If I want to go owerboard I can take 2 full units of 10, and deep strike logan in there. Exspensive, but all thise shots now have re-roll to hit. That seems awsome.

It also seems like SW are king of plasma in 8th edition. Is this correct?

Edit:

Owoo!

This message was edited 2 times. Last update was at 2017/12/19 23:09:14


   
Made in nz
Regular Dakkanaut





Yep and wulfen and multimeta long fangs and aggressors.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

 Niiai wrote:
It also seems like SW are king of plasma in 8th edition. Is this correct?

Plasma is very good on Wolves, but Dark Angels are the king of plasma thanks to their neato stratagem. Maybe Wolves will get something to improve theirs too, but plasma has always been the Unforgiven's thing.

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2023: 40 | Total models painted in 2024: 12 | Current main painting project: Dark Angels
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
Made in no
Liche Priest Hierophant





Bergen

A 11 man SW squad can take 2 plasma guns, 1 plasma pistol and something on the wolf guard.

Outflanking hellblasters. Seems good. Pluss we get 2 plasma guns in our SW spruce.

What do the falen have? Edit: Oh yeah, more damage. I don't know. You need a mass of plasma weapons for that.

I was messing around on battleskribe. When did landspeeders become so expensive?

This message was edited 2 times. Last update was at 2017/12/20 01:58:03


   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

I don't like Helblasters. 5 cost 165 I think. For 170 you get 5 WGs with Jump Pack, chainsword and combi-plasma.
The Helblasters have an additional wound but cost 1 CP to Outflank. They are also less flexible where they appear and a shooty unit that wants to get within 12" of the enemy really benefits from the Fly keyword. WG can also shoot with both parts of the combi-weapon to faster clear chaff.

 
   
Made in no
Liche Priest Hierophant





Bergen

Hmmm....I suppose that should be taken into account. Hellblasters are more survivable, and you can shoot from 30" I suppose.

I used to dro melta drops in 5th edition with drop pod wolf guards after having pealed some of the other worlf guards onto the other units.

   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

Yeah, Drop Pod WG are dead. Jump Packs are much better and way cheaper.

I wanted to wait for the codex before I build any new models, but I caved in und have built 5 with magnetized Jump Packs and wrists. So I can use them also as Pack LEaders and/or with other weapons. Should be flexible enough no matter what the codex brings.

5 Jumpers, 5 Termis, Arjac, Logan and 5 outflanking Wulfen could really bring some hurt and are relatively safe from alpha strikes

 
   
Made in ie
Norn Queen






Dublin, Ireland

Thinking of adding one of the easy to build Redemptors to my SWs.
Anyone have any experience with them?
Thinking of running it alongside Bjorn and two standard Dreads for laughs.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

In my experience, big expensive models get alpha-ed hard-core and don't survive T1 which is very frustrating.

 
   
Made in no
Liche Priest Hierophant





Bergen

Ragnar69 wrote:
In my experience, big expensive models get alpha-ed hard-core and don't survive T1 which is very frustrating.


sounds like every edition for tyranids

Edit: Land raider transports. How sturdy is it now? I might wanne bring a full unit pluss a wolf guard and a character. A land reider seems like the best way to do this. I have the model with the flamespurt cannons. I think I used excessive glue back in those days, I do not know if I can re-build it back into the hurican bolter version one. (For full transport capacety of 16.) Although 2x flamers means it is insenteviced nbot to charge it.

How are the landraiders in conparison? And is the SW flying shuttle just better? Harder to hit at least.

This message was edited 3 times. Last update was at 2017/12/21 10:55:44


   
Made in no
Liche Priest Hierophant





Bergen

Edit: Wow. Not a lot of actiopn here until codex drops, huh?

   
Made in fi
Hoary Long Fang with Lascannon




Finland

Yeah I guess people have either shelved Wolves till the codex or quit 8th edition at this point.

7000+
3500
2000 
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

In my experience, the Storm Wolf is the main target for every opponent while many ignore the Land Raider in favor of more squishy targets like Long Fangs. So the Raider so far was more successful in delivering his cargo.

So far I have only transported GHs and BCs. If your Raider is loaded with Wulfen it probably changes the opponents target priority

 
   
Made in no
Liche Priest Hierophant





Bergen

People say outflank wulfen, but that seems odd to me. Making a 9" charge even with re-rolls is hard.

Could we put wulfen in rhinoes? Rhinoes are cheap enough when compared to how anoying they are.

Probably in the regular long fangs in the back, rhinoes in the mid configuration. Throw in some GH in the rhinoes. Perhaps some fast moving melee element like bikes or wolf riders.

It was what I did in 5th edition when I did not do drop pods.

BTW: are land speeders, lone wolves and partly dreadnought a bit exspensive? Especialy the first 2. In 5th edituion the lone wolf was 20 points for a cool model with feel no pain. Now he is a whopping 75 base. You get 5 grey hunters for that price.

   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

No Wulfen in Rhinos.
And you shoudn't let them outflank alone. Get some other units that can benefit from their curse to re-roll charges. So even when the WUlfen fail their charge, there is other stuff around the opponent has to worry about. A 9" charge T1 is better than footsloging. And not being on the board when the alpha strike happens is always a boon.

I also find Speeders and Lone Wolves too expensive, especially Lone Wolves as WG battle Leaders are cheaper and better. Dreads I find ok when you compare a shooty one to LFs or Predators,

 
   
Made in no
Liche Priest Hierophant





Bergen

How are wolves? Can they work as a cheap screen vs alpha strikes and deep strike fotprints? My wolves have no spore mine.

   
Made in fi
Hoary Long Fang with Lascannon




Finland

 Niiai wrote:
How are wolves? Can they work as a cheap screen vs alpha strikes and deep strike fotprints? My wolves have no spore mine.


Was thinking FenWolves as a screen for smites (since one of my mates plays smite spam) but hearing smite is probably going to get nerfed (beta rules) , I'm not sure if I'm going to commit to them. But if you face deep striking forces regularly two units of five are pretty cheap means to deny deep striking to your flanks.

7000+
3500
2000 
   
Made in no
Liche Priest Hierophant





Bergen

Space wolves always fight best midrange. If you run gunline and you meet a dedicated gunline army like IG, Tau and Guiliman you need to move forward and meet the enemy. We can of course (and should) include long ranged weapons to back it all up.

However that means leaving the home teretory undefended and alpha strike charges are everwhere. Transports midigate this somewhat. But you really need something to keep alpha strikes and deep strikes away. Cheap units need to do this. I think wolves are the way to go. (I suppose other SM armies can have a big fotprint with scouts, but I don't know their rules or ost to make a judgement on this.)

   
Made in it
Waaagh! Ork Warboss




Italy

 Weazel wrote:
Yeah I guess people have either shelved Wolves till the codex or quit 8th edition at this point.


I have three armies, none of them has a codex

Currently SW are the only ones with some flexibility. Orks and drukhari are just boring mono-build.

Wulfen cannot ride in rhinos, razorbacks, or pods. Only land raiders and the stormwolf. They can be embarked in a stormfang gunship only after a few casualties.

I haven't tried fenrisian wolves yet, and I only own 5 of them, are min squads of little wolves of any purpose at the moment?

 
   
Made in fi
Hoary Long Fang with Lascannon




Finland

 Blackie wrote:
 Weazel wrote:
Yeah I guess people have either shelved Wolves till the codex or quit 8th edition at this point.


I have three armies, none of them has a codex


Right there with you with Wolves, Orks and Necrons (which I don't play actively and have on loan to a buddy). None have codexes. Talk about the odds.

7000+
3500
2000 
   
Made in us
Stealthy Space Wolves Scout





Florida

 Weazel wrote:
 Blackie wrote:
 Weazel wrote:
Yeah I guess people have either shelved Wolves till the codex or quit 8th edition at this point.


I have three armies, none of them has a codex


Right there with you with Wolves, Orks and Necrons (which I don't play actively and have on loan to a buddy). None have codexes. Talk about the odds.

+1. Wolves and Orks here. I feel that if your a fan of an army who cares if your opponent has a dex and you don't. I've still been kicking ass even with non traditional builds for my armies. My Meta is often confused by my choices at tournaments but they get me a lot of wins. Just got 10 brand new on sprue wulfen for a song and can't wait to finish assembling them.
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

TheunlikelyGamer wrote:
 Weazel wrote:
 Blackie wrote:
 Weazel wrote:
Yeah I guess people have either shelved Wolves till the codex or quit 8th edition at this point.


I have three armies, none of them has a codex


Right there with you with Wolves, Orks and Necrons (which I don't play actively and have on loan to a buddy). None have codexes. Talk about the odds.

+1. Wolves and Orks here. I feel that if your a fan of an army who cares if your opponent has a dex and you don't. I've still been kicking ass even with non traditional builds for my armies. My Meta is often confused by my choices at tournaments but they get me a lot of wins. Just got 10 brand new on sprue wulfen for a song and can't wait to finish assembling them.

I would be interested in seeing some of your lists

 
   
Made in no
Liche Priest Hierophant





Bergen

The wulfen shares some characteristics with catalyst genstealers. Nids list with 60 stealers are putting up good resoults. (Nids might be the codex with the most playable variations now.)


Automatically Appended Next Post:
30 genestealers are 360 points. 10 wulfen with 2 stormshields and 2 hammers are 360 ish points. How does that compare?

Stealers are s4 rending. Wulfen are s5.

Wulfen are 4+ 5++ 2 wounds each. Stealers are 5++ 5+++ with catalyst.

While stealers do have an edge the wulfen are not half bad.

This message was edited 1 time. Last update was at 2017/12/23 20:49:01


   
Made in us
Stealthy Space Wolves Scout





Florida

Ragnar69 wrote:
TheunlikelyGamer wrote:
 Weazel wrote:
 Blackie wrote:
 Weazel wrote:
Yeah I guess people have either shelved Wolves till the codex or quit 8th edition at this point.


I have three armies, none of them has a codex


Right there with you with Wolves, Orks and Necrons (which I don't play actively and have on loan to a buddy). None have codexes. Talk about the odds.

+1. Wolves and Orks here. I feel that if your a fan of an army who cares if your opponent has a dex and you don't. I've still been kicking ass even with non traditional builds for my armies. My Meta is often confused by my choices at tournaments but they get me a lot of wins. Just got 10 brand new on sprue wulfen for a song and can't wait to finish assembling them.

I would be interested in seeing some of your lists


I used this one to great effect last tournament. My FLGS ran a 800pt tournament. I tabled my opponents in the first two rds. I was only defeated in the 3rd by crazy luck of the dice. I assaulted a chimera and master of ordinance out of deep strike. The chimera exploded on. 6 and then he happened to roll a 6 for Ragnar, and 6 and 5 for two of my wolfguard squads. Couldn't recover after that. Sad part was that I was way up on points at that point and my opponent talked about giving up. Obviously he changed his mind after that. I ended up taking third unfortunately. I wonder what would have happened if he had not rolled that 6. I used the new outflank for ragnar and his wolves ( extra attack and ablative wounds) and deep struck some wolfguard. Hellblasters and combi plas wolfguard sought out hard targets. Most comical was when I shot down a circus black star in one round of shooting dealing 18 unsaved wounds lol.

++ Vanguard Detachment +1CP (Imperium - Space Wolves) [47 PL, 800pts] ++

+ HQ +

Ragnar Blackmane [9 PL, 162pts]: 3. Tenacious Survivor, Warlord
. Svangir & Ulfgir: Svangir, Ulfgir

+ Heavy Support +

Hellblaster Squad [8 PL, 172pts]: Plasma incinerator
. 4x Hellblaster
. Hellblaster Sergeant: Plasma pistol

+ Elites +

Wolf Guard [10 PL, 130pts]: Jump Packs
. Wolf Guard: Chainsword, Plasma pistol
. Wolf Guard: Chainsword, Plasma pistol
. Wolf Guard: Chainsword, Plasma pistol
. Wolf Guard: Chainsword, Plasma pistol
. Wolf Guard Pack Leader: Chainsword, Plasma pistol

Wolf Guard [10 PL, 166pts]: Jump Packs
. Wolf Guard: Wolf Claw (Pair)
. Wolf Guard: Wolf Claw (Pair)
. Wolf Guard: Wolf Claw (Pair)
. Wolf Guard: Wolf Claw (Pair)
. Wolf Guard Pack Leader: Storm shield, Wolf claw

Wolf Guard [10 PL, 170pts]: Jump Packs
. Wolf Guard: Chainsword, Combi-plasma
. Wolf Guard: Chainsword, Combi-plasma
. Wolf Guard: Chainsword, Combi-plasma
. Wolf Guard: Chainsword, Combi-plasma
. Wolf Guard Pack Leader: Chainsword, Combi-plasma

++ Total: [47 PL, 800pts] ++

Created with BattleScribe

This message was edited 1 time. Last update was at 2017/12/24 02:52:44


 
   
Made in no
Liche Priest Hierophant





Bergen

How much do the jump packs cost? On battlescribe they apeared free?

   
Made in us
Stealthy Space Wolves Scout





Florida

3pts per wolf guard I believe.
   
Made in it
Waaagh! Ork Warboss




Italy

Ragnar69 wrote:

I would be interested in seeing some of your lists


Mine are usually something like that:

Arjac
wolf lord on thunderwolf with k.sword
wolf priest
3x5 grey hunters
3 razorbacks with twin ass cannons and stormbolters
5 long fangs with 4 lascannons
stormwolf at its cheapest loadout
5 termies (3 TH/SS, 2 with frost swords and stormbolters)
2x5 wulfen (leader with claws, 2 TH/SS, 2 axes)

5 wulfen and the priest in the flyer, 5 wulfen outflank while arjac and termies deepstrike. If I spare a few points I swith all the wulfen axes with more TH/SS. Wolf priest and lord sometimes are replaced by njal. List 2, with no vehicles:

Arjac
Njal
2x5 grey hunters
6 long fangs with 5 lascannons
5 long fangs with 4 missile launchers
5 termies (like above)
2x5 wulfen (like above)
6 WG bikers all with stormbolters and 3 storm shields
5 TWC (2 with double claws, 1 with shield and chainsword, 1 with claw and shield, leader with TH/SS)

Alternatively I cut a unit of wulfen to bring the lord on th.mount and a third min unit of grey hunters. Biker wolf priest sometimes joins the party as well.

This message was edited 1 time. Last update was at 2017/12/24 12:21:35


 
   
Made in no
Liche Priest Hierophant





Bergen

How is the flyer longship? Any good? Transport just seemw lik3 a dare, so many eggs in one basket.

   
Made in us
Flower Picking Eldar Youth




Has anyone produced a "report card" of sorts for Eldar units yet. All the units in the Codex seem good to me if applied properly.

This message was edited 1 time. Last update was at 2017/12/25 04:01:05


 
   
Made in it
Waaagh! Ork Warboss




Italy

 Niiai wrote:
How is the flyer longship? Any good? Transport just seemw lik3 a dare, so many eggs in one basket.


The gunship IMHO doesn't worth its points, the stormwolf is already quite killy and can carry decent units. Of course you need armor saturation and it will always be priority target anyway, but the cheapest loadout is 279 points, which are a lot but it's still viable and not overcosted. Several armies can't even have the math to bring down a stormwolf by shooting in turn 1. And if the vehicle dies you have probably saved the razorbacks and maybe other stuff like the bikes or TWC that usually soak the anti tank.

 
   
 
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