Switch Theme:

Why no Genestealer cult?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in no
Fresh-Faced New User





How come there are so few Genestealer cult players out there? I have been curious about them but it's hard to find people who play them. Really would like an opinion about them. Especially when it comes to competitive games. What works best? What to ally with and so forth.

This message was edited 1 time. Last update was at 2017/06/27 06:34:01


 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Very new (old) faction that finally got re released, so less of a following.

That and they kind of got monumentally shafted by having a codex drop, built around a really cool ambush/insurgent skills etc. and then having 8th drop and losing most of what made them cool. They have some new possibilities in 8th as a bridge for Nid beasties and IG tanks, but I lost a lot of my enthusiasm for them after reading the changes, whereas I loved the way they played before.

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in no
Fresh-Faced New User





Yeah I can see that. Return to the shadows (?) seemed pretty solid. And now removed. I was really eager to start an army when they returned. But I didn't play 40k then. I don't know how the ally rules work. But I really like the Tyranid/Cult/Astra mix. Is it possible to have a Swarmlord to lead the army and still have Astra tanks in the army for example?

This message was edited 1 time. Last update was at 2017/06/27 06:57:22


 
   
Made in gb
Norn Queen






 Gharnukk wrote:
Yeah I can see the. Return to the shadows (?) seemed pretty solid. And now removed. I was really eager to start an army when they returned. But I didn't play 40k then. I don't know how the ally rules work. But I really like the Tyranid/Cult/Astra mix. Is it possible to have a Swarmlord to lead the army and still have Astra tanks in the army for example?
As of right now, yes, even in matched play. Due to the way the Brood Brother's rule is written, you can include an Astra Militarum detachment in a battleforged army and ignore units with the Astra Militarum keyword when determining what keyword your army has in common.

Of course outside of matched play you could just take an Astra Militarum detachment regardless.

This message was edited 1 time. Last update was at 2017/06/27 06:50:46


 
   
Made in no
Fresh-Faced New User





 BaconCatBug wrote:
 Gharnukk wrote:
Yeah I can see the. Return to the shadows (?) seemed pretty solid. And now removed. I was really eager to start an army when they returned. But I didn't play 40k then. I don't know how the ally rules work. But I really like the Tyranid/Cult/Astra mix. Is it possible to have a Swarmlord to lead the army and still have Astra tanks in the army for example?
As of right now, yes, even in matched play. Due to the way the Brood Brother's rule is written, you can include an Astra Militarum detachment in a battleforged army and ignore units with the Astra Militarum keyword when determining what keyword your army has in common.

Of course outside of matched play you could just take an Astra Militarum detachment regardless.


Wow. I really like that. I am not so caught up on the Astra rules. But I have read a lot that they are pretty hot this edition? What tanks would work well with the Cult?
   
Made in bg
Dakka Veteran





Also, the distinctly cult models like neophytes and acolytes are rather expensive money-wise for their survivability... I bought 2 Overkills to get enough bodies and will probably get 2 kits just to kitbash the extra weapons. An astra militarum themed one would be more affordable I think - the 10 neophytes + chimera is a good bargain kit.
   
Made in ru
Longtime Dakkanaut



Moscow, Russia

 Gharnukk wrote:
Yeah I can see that. Return to the shadows (?) seemed pretty solid. And now removed. I was really eager to start an army when they returned. But I didn't play 40k then. I don't know how the ally rules work. But I really like the Tyranid/Cult/Astra mix. Is it possible to have a Swarmlord to lead the army and still have Astra tanks in the army for example?


I don't think so. You can have GC units alongside AM units, but the Swarmlord doesn't have the GC faction.

Right?
   
Made in fi
Locked in the Tower of Amareo





 Gharnukk wrote:
 BaconCatBug wrote:
 Gharnukk wrote:
Yeah I can see the. Return to the shadows (?) seemed pretty solid. And now removed. I was really eager to start an army when they returned. But I didn't play 40k then. I don't know how the ally rules work. But I really like the Tyranid/Cult/Astra mix. Is it possible to have a Swarmlord to lead the army and still have Astra tanks in the army for example?
As of right now, yes, even in matched play. Due to the way the Brood Brother's rule is written, you can include an Astra Militarum detachment in a battleforged army and ignore units with the Astra Militarum keyword when determining what keyword your army has in common.

Of course outside of matched play you could just take an Astra Militarum detachment regardless.


Wow. I really like that. I am not so caught up on the Astra rules. But I have read a lot that they are pretty hot this edition? What tanks would work well with the Cult?


For AM what's hot are mortar teams and conscripts. For tanks stuff like manticore and basilisk are good. Russ less so.


Automatically Appended Next Post:
Alcibiades wrote:
 Gharnukk wrote:
Yeah I can see that. Return to the shadows (?) seemed pretty solid. And now removed. I was really eager to start an army when they returned. But I didn't play 40k then. I don't know how the ally rules work. But I really like the Tyranid/Cult/Astra mix. Is it possible to have a Swarmlord to lead the army and still have Astra tanks in the army for example?


I don't think so. You can have GC units alongside AM units, but the Swarmlord doesn't have the GC faction.

Right?


Yes you can. Just bit harder.

Detachment 1: Genestealer cult.
Detachment 2: AM
Detachment 3: Tyranids(with swarmlord)

GSC units have tyranid faction so you can have them and tyranid detachments. GSC detachment meanwhile unlocks AM detachment.

This message was edited 1 time. Last update was at 2017/06/27 08:30:15


2024 painted/bought: 109/109 
   
Made in ru
Longtime Dakkanaut



Moscow, Russia

Huh. I should read the faction rules more closely.


Automatically Appended Next Post:
GSC + AM + vanguard critters would be very fluffy.

This message was edited 1 time. Last update was at 2017/06/27 08:37:27


 
   
Made in au
Infiltrating Broodlord





But yeah i am gonna do GSC with some guard and Lictors
   
Made in nl
Pragmatic Primus Commanding Cult Forces






I have started collecting an army, but they are pretty expensive, so it is slow going. I haven't played any games with them yet.

My guess is that the high price tag is turning a lot of people off, despite the great miniatures.

Error 404: Interesting signature not found

 
   
Made in it
Waaagh! Ork Warboss




Italy

They're quite expensive, extremely focussed style of playing, not many units available and they're a very new army, not a lot of Gen cult players have collected 2000 points of that army yet, other armies are available since decades. I also find the models disgusting.

 
   
Made in no
Fresh-Faced New User





Expensive how? Cash or on a point by point level?
   
Made in fi
Locked in the Tower of Amareo





 Gharnukk wrote:
Expensive how? Cash or on a point by point level?


Presumably price of models compared to points they give. You need looooots of infantry which is pricey prospect to build.

Same reasn that keeps me at least for now away from cultist&militia for HH. Price of getting like ~1000 pts is easily around 500e there...

2024 painted/bought: 109/109 
   
Made in no
Fresh-Faced New User





tneva82 wrote:
 Gharnukk wrote:
Expensive how? Cash or on a point by point level?


Presumably price of models compared to points they give. You need looooots of infantry which is pricey prospect to build.

Same reasn that keeps me at least for now away from cultist&militia for HH. Price of getting like ~1000 pts is easily around 500e there...


So basically the same issue that I have with Tyranids. More expensive than other Xenos.
   
Made in gb
Longtime Dakkanaut






Yeah, I'm guessing it's a combination of one of their key troops choices being twenty-five quid for a box of five 11pt guys, and the fact the first set of official rules for them in about 25 years only came out in the second half of last year – it takes a while to paint up all those gribbly lads. I'm only up to about 500pts of stuff for mine so far.
   
Made in no
Fresh-Faced New User







Yeah that's a bummer. Gets more expensive I guess with the Tanks? Don't know what a Basilisk or Chimera costs but I guess not that much.
   
Made in fi
Locked in the Tower of Amareo





 Gharnukk wrote:


Yeah that's a bummer. Gets more expensive I guess with the Tanks? Don't know what a Basilisk or Chimera costs but I guess not that much.


31£ for 100 pts basilisk.

25£ for 50pts of cultists+upgrades.

I would say vehicles give you cheaper army per £.

2024 painted/bought: 109/109 
   
Made in no
Fresh-Faced New User





Yeah. I guess. Depends on how many Tanks you need
   
Made in ca
Insect-Infested Nurgle Chaos Lord






There's also the fact that the baseline Genestealer got buffed. Tyranids are on the rise and they're a bit cheaper than GSC now.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in no
Fresh-Faced New User





 MechaEmperor7000 wrote:
There's also the fact that the baseline Genestealer got buffed. Tyranids are on the rise and they're a bit cheaper than GSC now.


The Genestealers for the Cult can be buffed and hit as hard as the Patriarch?
   
Made in be
Longtime Dakkanaut




So I have never been up-to-date on GSC, but what did they change about cult ambush that made them less interesting?

The table you roll on seems largely the same if not better than the 7th edition table?

You don't have to be happy when you lose, just don't make winning the condition of your happiness.  
   
Made in no
Fresh-Faced New User





DaPino wrote:
So I have never been up-to-date on GSC, but what did they change about cult ambush that made them less interesting?

The table you roll on seems largely the same if not better than the 7th edition table?


I don't know if the ambush chart is the problem. I think it is the fact that the return to the shadows rule was removed. The ability to attack and then go back to hide again was rather nice.
   
Made in us
Elite Tyranid Warrior




Pennsylvania

tneva82 wrote:
Yes you can. Just bit harder.

Detachment 1: Genestealer cult.
Detachment 2: AM
Detachment 3: Tyranids(with swarmlord)

GSC units have tyranid faction so you can have them and tyranid detachments. GSC detachment meanwhile unlocks AM detachment.


Just keep in mind that Swarmy's abilities won't affect the GSC units as they don't have the <Hive Fleet> keyword.

   
Made in no
Fresh-Faced New User





 Battlesong wrote:
tneva82 wrote:
Yes you can. Just bit harder.

Detachment 1: Genestealer cult.
Detachment 2: AM
Detachment 3: Tyranids(with swarmlord)

GSC units have tyranid faction so you can have them and tyranid detachments. GSC detachment meanwhile unlocks AM detachment.


Just keep in mind that Swarmy's abilities won't affect the GSC units as they don't have the <Hive Fleet> keyword.


Good catch.
   
Made in us
Kinebrach-Knobbling Xeno Interrogator



California

IMO it's not that the Ambush chart is much weaker now, but rather the gameplay mechanics do not work well with it.

The horde style means you are probably going second, and our paper saves leave much to be desired for a melee centric army. If you want to focus more on shooting, they are lacking there as well. Then you consider the easy availability of Deep Strike (and no scatter at that), and most of those units do not have to rely on making a nine inch charge to be effective. They can also guarantee their location, whereas GSC still has to roll on a random chart. I'd have preferred to see something with a D3, with maybe a 3 allowing for a charge upon arrival. Even that would be less impactful than 7th since models can fall back and you would then be open to getting shot.

Removing RTTS without changing the models' statline hurts, but hopefully it will come back with the supplements. Before you could leave the board and get some models back, but now you are left to footslog across the map after arriving (can't ambush with vehicles).

With all that being said I recently started my GSC Army. I am currently sitting at 2 boxes of Neos, 2 boxes of Acolytes, the Deathwatch Overkill box, and I am about to get 18 more Purestrains. I've enjoyed modeling and painting the start to my army, and I like the fluff behind them. $40 for five models hurts, especially considering you only get one of each special weapon per box.. but there is always Ebay.
   
Made in us
Regular Dakkanaut




There's some incentive to running AM with GSC.

A Patriarch with 15x (ed: 20x actually) Purestrains can be added to almost any AM army legally, right now. The only restriction is that it must keep a 1 to 1 ratio for detachments.

That's a lot of attacks that hit at 2+ (with an option to re-roll 1s), with access to a psychic power that stops overwatch. Not to mention that the unit auto-passes Morale. There's also that the entire group (Patriarch and Genestealers) can cult ambush together. 2/6 rolls on the table virtually guarantees a successful charge. Mind you, you can use command point re-rolls for the ambush table, psychic power and/or charge distance too.

This message was edited 3 times. Last update was at 2017/06/27 15:22:09


 
   
Made in us
Auspicious Aspiring Champion of Chaos






The only thing that's prevented me from starting a GSC army is the entry price. It's a horde army with some extremely pricy basic kits ($40 for acolyte hybrids). You can always pick up DW:O, but I hate having that many static poses. I'm hoping for a Start Collecting box to mitigate that price a bit, but I may just make a mixed force of Cult Guard, Cultists, and Tyranids one of these days.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in de
Mighty Chosen Warrior of Chaos






I am thinking about starting a GSC army. I really want to get a Baneblade but i don't want to start IG. And in a GSC army i can use the Genestealers from my tyranid army.
   
Made in no
Fresh-Faced New User






I think that the army can be really fun to play. That's why I was surprised that I saw so little about them
   
 
Forum Index » 40K General Discussion
Go to: