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Made in us
Dakka Veteran




Here is the text from page 96. I think this is more ambiguous than it seems. Assume an army of 1 Mars Battalion and 1 Aux detachment.

Reading 1: if you have ANY admech detachments, then you get the strategem. I have 1 Mars Battalion, so I get the strategems and can use them on any of my models. Thus the rule exists to prevent an aux detachment by itself giving the strategems.

Reading 2: these strategems only apply to admech detachments except Aux detachment. Thus no faction strategems on units in any aux detachments ever.

If your army is Battle-forged and includes any ADEPTUS MECHANICUS Detachments (excluding Auxiliary Support
Detachments), you have access to the Stratagems shown below, meaning you can spend Command Points to activate them.
These help to reflect the unique tactics and strategies used by the Adeptus Mechanicus on the battlefield.

This message was edited 1 time. Last update was at 2017/09/25 18:49:22


 
   
Made in us
Longtime Dakkanaut





Jesus that's ridiculous. He's got keyword daemon right? Both of them?


Automatically Appended Next Post:
Oh hey he's only m12" that might be doable. I was expecting something ridiculous. Need to go look at magnus

This message was edited 1 time. Last update was at 2017/09/25 19:06:00


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Made in us
Cog in the Machine






gendoikari87 wrote:
Jesus that's ridiculous. He's got keyword daemon right? Both of them?


Automatically Appended Next Post:
Oh hey he's only m12" that might be doable. I was expecting something ridiculous. Need to go look at magnus


Magnus will also cast warptime which will give him that T1 charge (if you don't dakka him down).

Mortarion will have someone cast warptime on him.

This message was edited 1 time. Last update was at 2017/09/25 19:09:12


 
   
Made in us
Longtime Dakkanaut





Forgot about warptime. gak. So we expecting dual primarchs for meta after guard gets hit with the nerf bat so hard they smile crooked?

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Made in us
Quick-fingered Warlord Moderatus






Wulfey wrote:
Here is the text from page 96. I think this is more ambiguous than it seems. Assume an army of 1 Mars Battalion and 1 Aux detachment.

Reading 1: if you have ANY admech detachments, then you get the strategem. I have 1 Mars Battalion, so I get the strategems and can use them on any of my models. Thus the rule exists to prevent an aux detachment by itself giving the strategems.

Reading 2: these strategems only apply to admech detachments except Aux detachment. Thus no faction strategems on units in any aux detachments ever.

If your army is Battle-forged and includes any ADEPTUS MECHANICUS Detachments (excluding Auxiliary Support
Detachments), you have access to the Stratagems shown below, meaning you can spend Command Points to activate them.
These help to reflect the unique tactics and strategies used by the Adeptus Mechanicus on the battlefield.

#1 is my reading as well. If you have any AdMech detachment, you gain access to all AdMech stratagems. However, you may only use the <Forge World> stratagems on <Forge World> units. (It is important to realize that Auxiliary Detachments do not contain any rules property that strips a unit of its <Forge World> keyword that the stratagem interacts with.)

This message was edited 1 time. Last update was at 2017/09/25 19:16:25


 
   
Made in us
Moustache-twirling Princeps





PDX

gendoikari87 wrote:
Forgot about warptime. gak. So we expecting dual primarchs for meta after guard gets hit with the nerf bat so hard they smile crooked?


They can only Warptime one of them, so just shoot that one dead.


Automatically Appended Next Post:
Suzuteo wrote:
Wulfey wrote:
Here is the text from page 96. I think this is more ambiguous than it seems. Assume an army of 1 Mars Battalion and 1 Aux detachment.

Reading 1: if you have ANY admech detachments, then you get the strategem. I have 1 Mars Battalion, so I get the strategems and can use them on any of my models. Thus the rule exists to prevent an aux detachment by itself giving the strategems.

Reading 2: these strategems only apply to admech detachments except Aux detachment. Thus no faction strategems on units in any aux detachments ever.

If your army is Battle-forged and includes any ADEPTUS MECHANICUS Detachments (excluding Auxiliary Support
Detachments), you have access to the Stratagems shown below, meaning you can spend Command Points to activate them.
These help to reflect the unique tactics and strategies used by the Adeptus Mechanicus on the battlefield.

#1 is my reading as well. If you have any AdMech detachment, you gain access to all AdMech stratagems. However, you may only use the <Forge World> stratagems on <Forge World> units. (It is important to realize that Auxiliary Detachments do not contain any rules property that strips a unit of its <Forge World> keyword that the stratagem interacts with.)


Huh. Good point. I re-read it and yea, that seems to be right. Good for those who want to do Priest Bombs.

This message was edited 1 time. Last update was at 2017/09/25 19:17:15


   
Made in us
Longtime Dakkanaut





Really hope that doesn't become common it'd basically mean mars with cawl + 6+ kastelans is the only list to run

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Made in us
Moustache-twirling Princeps





PDX

gendoikari87 wrote:
Really hope that doesn't become common it'd basically mean mars with cawl + 6+ kastelans is the only list to run


It already is the only list to run. The rest of the army is much more flexible, but the Cawl core is not. Wrathbots are our single answer to problem models like Magnus.

   
Made in us
Longtime Dakkanaut





Lol. Your only answer. I run grey knight. I can always throw in anti daemon bs


Automatically Appended Next Post:
Hell im not too far from being able to field a 2000 gk only force but I'll always back it up with admech artillery

This message was edited 1 time. Last update was at 2017/09/25 19:27:45


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Made in us
Moustache-twirling Princeps





PDX

gendoikari87 wrote:
Lol. Your only answer. I run grey knight. I can always throw in anti daemon bs


Automatically Appended Next Post:
Hell im not too far from being able to field a 2000 gk only force but I'll always back it up with admech artillery


No, "our" as in AdMech. Is this the GK Tactica?

   
Made in us
Longtime Dakkanaut





One of the strengths of the imperium keyword is access to a wide range of units

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Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Slayer-Fan123 wrote:
I take it that's a Cawl stand-in?
Yep, I'm not a huge fan of Cawl and wanted a custom one for my army, WIP:


ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
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When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Longtime Dakkanaut





They ever make an arkhan land mini. I'd use that as cawl

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Made in us
Decrepit Dakkanaut





Hyperspace

Sydonian dragoon, Fulgurite priest, Goondozer, Wrathbot, and Relic entries added to OP.

Authors credited in the Credits section.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in us
Decrepit Dakkanaut




gendoikari87 wrote:
One of the strengths of the imperium keyword is access to a wide range of units

Which is totally cool. However you recommend garbage units while condemning one of our best (Dragoons). So stop.


Automatically Appended Next Post:
 ph34r wrote:
Slayer-Fan123 wrote:
I take it that's a Cawl stand-in?
Yep, I'm not a huge fan of Cawl and wanted a custom one for my army, WIP:


That's neat. Not sure how all the wargear is really represented but it looks cool at least.

This message was edited 1 time. Last update was at 2017/09/25 21:48:37


CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Storm Trooper with Maglight





CO

I only have a small ad mech force, for now, but I have allied them in with my guard base force and let me tell you something. It's such a beautiful match.

I used Stygies VIII FW rules against Tau. I had a dominus, a squad of rangers, 2 dakkastans, a datasmith, and a Icarus onager all in a ruin. I had a squad of guard bubble wrapping them. My opponent dropped in a Commander and 3 crisis suits with a total of 9 fusion blasters and 8 gun drones. Because they couldn't drop within 12" I ended up only losing 1 robot and almost the other one. But then I repaired twice with my warlord and proceeded to wipe out the entire death star. My guard tanks would have never survived ap-4 weapons. Definitely looking forward to getting my hands on some more Onagers.

Ad mech + guard is going to be like peanut butter and jelly. I'm telling you now!

5k Imperial Guard
2k Ad Mech 
   
Made in us
Dakka Veteran




Skitarii converted Guard are now officially supported by GW. If I get a cadian box they are getting some admeched up gear.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Copying my list post from the other thread
Comments and critiques appreciated.

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So I have my list mostly figured out for my Skitarii. Here is what I am looking at running:

Stygies VIII

HQ
Dominus - Erad Ray, Macrostubber (Autocaduceus)
Dominus - Volkite Charger, Phosphor Serpenta

Troops
Rangers - 5-man, 2x Arquebuses
Rangers - 5-man, 2x Arquebuses
Rangers (or Vanguard, haven't decided) - 10-man, 3x Caliver
Rangers (or Vanguard, haven't decided) - 10-man, 3x Arc Rifle

Elite
Ruststalkers - Blades and Claw on Princeps, Claw and Razor on the rest

Fast Attack
Dragoon - Lance and Phosphor Serpenta
Dragoon - Lance and Phosphor Serpenta

Heavy Support
Dunecrawler - Neutron Laser
Dunecrawler - Neutron Laser
Dunecrawler - Icarus Array

Lord of War
Knight Warden - Avenger Gatling, Heavy Flamer, Heavy Stubber, Stormspear Rocket Pod, Thunderstrike Gauntlet

Per Battlescribe this puts me at 1893 pts. One fairly obvious choice would be to add a unit of Fulgerites, but I am trying to cleave closer to Skitarii only. I could double the size of the Sicarians or add a second unit. The Sicarians work well with the deployment Strategem of Stygies (not as well as Fulgerites, but that's a whole different story). I have quite a bit of long range fire power, so I don't really think adding an Iron strider is all that necessary. I could fit two Enginseers and have them follow the Knight around or camp near the Onagers (which would allow me to turn the Onagers and one of the Dominus into a Spearhead).

Thoughts?

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Moustache-twirling Princeps





PDX

Yea, adding the best parts of AdMech to better armies can be a net positive. I think Wrathbots really gives any Imperial army a stupid amount of Dakka.


Automatically Appended Next Post:
Slayer-Fan123 wrote:
gendoikari87 wrote:
One of the strengths of the imperium keyword is access to a wide range of units

Which is totally cool. However you recommend garbage units while condemning one of our best (Dragoons). So stop.



Savage.

This message was edited 1 time. Last update was at 2017/09/25 22:45:27


   
Made in us
Quick-fingered Warlord Moderatus





Dakkabots are pretty much the answer to any problem.

Grey Knights are the answer to no problems

Enough with the GK talk and the bad advice, I have GK, they're still not all that good

This message was edited 2 times. Last update was at 2017/09/25 22:55:01


3000
4000 
   
Made in us
Dakka Veteran




So the frontlinegaming guys insist that the Transuranic Arquebus is not bad. I remain extremely skeptical. The only thing keeping me interested in those stinkers is Cawl's new 9" aura which makes it plausible they get their rerolls without moving. What do you guys think?

EDIT: yes, my conscript lists are dead. I guess I bring more rangers. Which is why I am bringing up the arquebuses.
No idea what will happen with the rules, but a scions or elysian plasma battalion should still fill in the admech gaps.

This message was edited 1 time. Last update was at 2017/09/25 22:59:51


 
   
Made in us
Moustache-twirling Princeps





PDX

 WrentheFaceless wrote:
Dakkabots are pretty much the answer to any problem.

Grey Knights are the answer to no problems

Enough with the GK talk and the bad advice, I have GK, they're still not all that good


Which is a shame because they are gorgeous models.

Everyone noticed the mention that Conscripts are getting a change right? It's now a when and what, not an if. That is good news for us, if we have to spend less resources killing chaff units.

   
Made in us
Longtime Dakkanaut





 em_en_oh_pee wrote:
 WrentheFaceless wrote:
Dakkabots are pretty much the answer to any problem.

Grey Knights are the answer to no problems

Enough with the GK talk and the bad advice, I have GK, they're still not all that good


Which is a shame because they are gorgeous models.

Everyone noticed the mention that Conscripts are getting a change right? It's now a when and what, not an if. That is good news for us, if we have to spend less resources killing chaff units.
They are gorgeous models Anyway, that was a good game. I'm going to get a battle report up this weekend with this list. let my buddy have time to adjust to it so it's not just a gimmick and see how it fares then. so far the mobility of the knights and the long range firepower of the admech are proving to be a potent combination. sat I lost by a few victory points because two orks were left on the table. tonight ended in victory by tabling. we'll see how it goes this weekend and report back. Gonna try to get a game with deathguard in somewhere too.

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Made in pl
Sister Oh-So Repentia





I meet this interpretation few times already and I'm wondering which one is proper.

Litany of electromancer activates at the beginning of battle round. Does that mean that it only activates once, or does it come in effect whenever something gets >=1" from my units(my unit is already in combat, someone charged me, I charged somebody, my character intervened, someone piled in to my unit, I piled in to the enemy.)

This is neither clear nor consistent with other canticles. Depending on interpretation this is either garbage or god-situational tier(for more cc focused armies.)

1. „Stab the shoty, shot the staby”
2. „Who bails, fails.”
3. „Act to win yourself and not for your opponent to lose.”
4. „If in dilemma between damage and durability, chose third- speed.”
5. „Focus fire.” 
   
Made in us
Moustache-twirling Princeps





PDX

Wulfey, I'm bringing some. We need to take out threats like Changeling, Weirdboys and Commissars and whatnot. I am trying to fit six into a list just to ensure we can hurt characters.

   
Made in us
Decrepit Dakkanaut




 em_en_oh_pee wrote:
 WrentheFaceless wrote:
Dakkabots are pretty much the answer to any problem.

Grey Knights are the answer to no problems

Enough with the GK talk and the bad advice, I have GK, they're still not all that good


Which is a shame because they are gorgeous models.

Everyone noticed the mention that Conscripts are getting a change right? It's now a when and what, not an if. That is good news for us, if we have to spend less resources killing chaff units.

Depends the model itself. Strike Squads and Paladins are decent enough, and Purifiers cam work if you focus on them (which is why they don't work in an allied force, so we won't bring them up).

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut





Yeah the strike squads so far have be freaking amazing. Terminators and paladins kind of acted like a giant grinding wheel but the strike squads are so nice because you get more dakka per point and you can stay mobile.

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Made in us
Decrepit Dakkanaut




Wulfey wrote:
So the frontlinegaming guys insist that the Transuranic Arquebus is not bad. I remain extremely skeptical. The only thing keeping me interested in those stinkers is Cawl's new 9" aura which makes it plausible they get their rerolls without moving. What do you guys think?

EDIT: yes, my conscript lists are dead. I guess I bring more rangers. Which is why I am bringing up the arquebuses.
No idea what will happen with the rules, but a scions or elysian plasma battalion should still fill in the admech gaps.

Honestly I still see the Arq getting good use when the new Guard codex drops. Each world is getting special orders, and more officers are going to be taken to get more orders out.

If the main fear is tanks, we still got our Onagers, and the Arqs can get their job done trying to hit the HQ.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut





I use my Arq's as a vindicare assassin sometimes, you can always do that.

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Made in us
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CO

I think the benefit of the are is that it's more reliable damage than a standard sniper rifle. Plus it can actually damage light vehicles or tougher infantry. So your enemy has to be aware. I've marched my commissars and company commanders upfield while eating 10 Ratling shots per turn without fear. But I would certainly hesitate with 2+ arqs.

5k Imperial Guard
2k Ad Mech 
   
 
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