Melissia wrote:
Jidmah wrote:I think more characters need to be like those. Unique things that can be gotten nowhere else.
The problem is, why take a generic if you can take those?
If you apply that logic to the entire codex, you need to take a generic Big Mek for a
KFF or a
SAG. You need to take a Warboss for the Waaagh! rule and having an S12
PK on a bike. You need to take a weirdboy to cast and deny psychic powers.
The only real offenders for orks are Thrakka and Grotsnik, because Thrakka is a
MA warboss +5. He simply outperforms even two of them. Grotznik is a better pain boy for almost no additional cost, though in his case an additional pain boy might still make sense.
If Thrakka didn't offer the Waaagh! special rule and some other bonus instead, running a warboss next to Thrakka would make sense again, like his leftennants in the supplement that shall not be named.
The advantage of unique characters to a game designer is to allow things to exist once on the battlefield that would be totally bonkers if spammed. For example, putting Pask in every single one of your tanks.
Take Sisters. The only reason to take their generic characters is because you have to to fill up HQ slots. A Canoness is little more than a tax, with basically no good weapon options (her best one is an S6 eviscerator, but Celestine does that far better being able to move quicker, hit harder, and take damage better),
How is this even related to the discussion?. If Celestine was a generic Angel
HQ, the Canoness would still serve no purpose. If the Canoness were a special characters, she would still be a terrible one. The issue is the Canoness having terrible rules, not special characters existing.
Automatically Appended Next Post: Breng77 wrote:From a balance standpoint those characters fit into "overcosted trash",
Except two of those have been part of high-placing ork lists, so they cannot be overcosted trash. You're bending your own argument.
you don't take snikrot to be a stabby murder ork, he is bad at that, you take him to drop on an objective and abuse the character targeting rule and his 3+ coversave.
So, you're saying he serves a unique purpose, that no other character can fulfill?
I guess he is not used as intended, but that seems to be tradition for this model. In all his incarnations he has never been able to replace a warboss, nor has a warboss ever been able to replace him. This is good design.
If you want stabby murder deepstrike orks 7 Kommandos do the job better than snikrot does. You generally don't take the other 2, but when you take Zagstruk it is simply for fearless stormboyz no other reason.
Ah, I see. So Zagstrukk is only taken because of his unique rule that buffs stormboyz, not because he is better than warbosses, big meks or weirdboyz.
IF all we care about are special characters doing awesome things make them narrative only models, if we care about balance, being undercosted and OP or overcosted trash makes them bad for balance..
I wonder, did you actually read my post?
Unique Characters differ in no way from any other model in the game, except you can take less of them. Heck, the developers don't even have to worry about people spamming them. If anything, unique characters are easier to balance.
GW needs to design unique characters to not just be an upgrade of existing generic choices - in that case at least one of them is always going to be useless. If generics can do things characters cannot (relics!) and vice versa, special characters will work fine alongside generic character choices.