Hey Dakka,
This is my current draft for a Chapter Approved-compliant
TAC AM list at 2000 pts (at least until Sly Marbo makes his appearance...).
For now, though, I like what this list gives me. I'm hoping the hellhounds will be the first to hit enemy lines, throwing out some fire (flyers as priority targets) and take some tough units with them via the mortal wounds on explosions. 9 Lascannons, 2 Manticores, 3 Mortar teams, 6 plasma guns, 6 plasma pistols, a Pask Punisher, 2 battle cannons, and a handful of flamers should provide nice coverage.
Immune to the Reaper secondary with 9 model units max, which is nice.
Not sure who I'll make warlord and put Grand Strategist on, probably the Psyker that I plan on running near Pask and his tanks as he should be pretty tough to target near them.
++ Brigade Detachment +9CP (Imperium - Astra Militarum) [69 PL, 1360pts] ++
+ No Force Org Slot +
Regiment: Catachan
+ HQ +
Company Commander [2 PL, 30pts]: Astra Militarum Orders, Chainsword, Laspistol, THE LAURELS OF COMMAND
Company Commander [2 PL, 30pts]: Astra Militarum Orders, Chainsword, KUROV’S AQUILA, Laspistol
Primaris Psyker [2 PL, 46pts]: 3) Psychic Barrier, 4) Nightshroud, Force Stave
+ Troops +
Infantry Squad [3 PL, 77pts]
. 5x Guardsman
. Guardsman W/ Special Weapon: Plasma gun
. Guardsman w/ Vox-caster: Vox-caster
. Heavy Weapon Team: Lascannon
. Sergeant: Chainsword, Plasma pistol
Infantry Squad [3 PL, 77pts]
. 5x Guardsman
. Guardsman W/ Special Weapon: Plasma gun
. Guardsman w/ Vox-caster: Vox-caster
. Heavy Weapon Team: Lascannon
. Sergeant: Chainsword, Plasma pistol
Infantry Squad [3 PL, 77pts]
. 5x Guardsman
. Guardsman W/ Special Weapon: Plasma gun
. Guardsman w/ Vox-caster: Vox-caster
. Heavy Weapon Team: Lascannon
. Sergeant: Chainsword, Plasma pistol
Infantry Squad [3 PL, 77pts]
. 5x Guardsman
. Guardsman W/ Special Weapon: Plasma gun
. Guardsman w/ Vox-caster: Vox-caster
. Heavy Weapon Team: Lascannon
. Sergeant: Chainsword, Plasma pistol
Infantry Squad [3 PL, 77pts]
. 5x Guardsman
. Guardsman W/ Special Weapon: Plasma gun
. Guardsman w/ Vox-caster: Vox-caster
. Heavy Weapon Team: Lascannon
. Sergeant: Chainsword, Plasma pistol
Infantry Squad [3 PL, 77pts]
. 5x Guardsman
. Guardsman W/ Special Weapon: Plasma gun
. Guardsman w/ Vox-caster: Vox-caster
. Heavy Weapon Team: Lascannon
. Sergeant: Chainsword, Plasma pistol
+ Elites +
Astropath [1 PL, 30pts]: 4) Nightshroud, Laspistol
Astropath [1 PL, 30pts]: 3) Psychic Barrier, Laspistol
Sergeant Harker [3 PL, 50pts]
+ Fast Attack +
Hellhounds [6 PL, 110pts]
. Hellhound: Heavy Flamer, Turret-mounted Inferno Cannon
Hellhounds [6 PL, 110pts]
. Hellhound: Heavy Flamer, Turret-mounted Inferno Cannon
Hellhounds [6 PL, 110pts]
. Hellhound: Heavy Flamer, Turret-mounted Inferno Cannon
+ Heavy Support +
Manticore [8 PL, 143pts]: Heavy Bolter
Manticore [8 PL, 143pts]: Heavy Bolter
Heavy Weapons Squad [3 PL, 33pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
Heavy Weapons Squad [3 PL, 33pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
++ Spearhead Detachment +1CP (Imperium - Astra Militarum) [38 PL, 640pts] ++
+ No Force Org Slot +
Regiment: Cadian
+ HQ +
Knight Commander Pask [13 PL, 233pts]: Heavy Bolters, Lascannon
. Command Punisher: Turret-mounted Punisher Gatling Cannon
Primaris Psyker [2 PL, 46pts]: 3) Psychic Barrier, 4) Nightshroud, Force Stave, RELIC OF LOST CADIA
+ Heavy Support +
Leman Russ Battle Tanks [10 PL, 164pts]
. Leman Russ Battle Tank: Battle Cannon, Lascannon
Leman Russ Battle Tanks [10 PL, 164pts]
. Leman Russ Battle Tank: Battle Cannon, Lascannon
Heavy Weapons Squad [3 PL, 33pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
++ Total: [107 PL, 2000pts] ++ 10
CP (9+1+3-3)
Created with
BattleScribe
I'm considering shuffling some things around to throw in:
1. Some scions with plasma(RIP melta increase for BS3+).
2. Also like the idea of a Punisher Vulture.
3. Maybe diversify my psychic powers in there for Gaze/Maelstrom?
4. Another company commander for full orders coverage?
5. Battle cannons->Executioners? All of the -1 to hit abilities/auras out there give me pause on this but they're going to try to stick near Pask so the orders/Relic of cadia should help. Plus, the range advantage of
BC's likely won't matter as much.
Thanks for reading! Thoughts?