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Made in us
Tough Tyrant Guard




North Carolina

HQ
Hive Tyrant, wings, heavy venom cannon
Miasma cannon, adrenaline glands, heightened senses

Prime death spitter, lash whip bone sword

? One slot to fill

ELITE
3x hive guard, impaler cannon

3x hive guard, impaler cannon

Lictor

TROOPS
30 termagants

30 hormagaunts

20 genestealers

3x rippers

3x rippers

9x warriors, 3x venom cannons, 6x death spitters, lash whip bone swords.

FAST ATTACK
30 gargoyles

? Spore mines

? Spore mines

HEAVY SUPPORT
Biovore

Biovore

Biovore

I am currently sitting on 233 points left to play with. I'm looking at a nerothrope or broodlord. Then using the remaining points on spore mines.

Thoughts.

This message was edited 1 time. Last update was at 2018/01/02 00:46:32


Biomass

 
   
Made in us
Focused Fire Warrior






Use Leviathan as it will benefit your entire army... and I'd take a Broodlord for the last HQ. He'll run up the board with your genestealers and hormagaunts and give them synapse and the Leviathan bonus.
   
Made in us
Tough Tyrant Guard




North Carolina

 Cirronimbus wrote:
Use Leviathan as it will benefit your entire army... and I'd take a Broodlord for the last HQ. He'll run up the board with your genestealers and hormagaunts and give them synapse and the Leviathan bonus.


I was looking at the broodlord as well for forward synapse support. The only reason I wanted to Kronos was to support the shooting elements of the army. Have the ability to re roll ones would greatly improve damage. Normally when I don't get that many comments, it's because the list seems solid.

Mucolids or spore mines for the few points

Biomass

 
   
Made in us
Focused Fire Warrior






The re-roll 1's is nice, but the only units that will be using that really are the Hive Guard and the Biovores. The other shooty units should be advancing up the board so they won't get the re-roll. With Leviathan all your gribblies get that juicy 6+++ since you have plenty of synapse. But try them both out and see which one you like better.

I'd go one Mucolid and 5 spore mines. The spore mines can be a deep-striker roadblock while the Mucolid is a distraction... albeit a squishy one.
   
 
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