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Genoside07 wrote: Was in my FLGS today and they still had a ton of X-Wing stuff..
Do you think FFG will exchange 1st edition stuff for 2nd edition stuff or should we expect a big sale off here soon
They won't exchange it and you probably won't see many local store sales, but your 1.0 ships will be compatible with 2.0 once you buy the conversion kit. And you're going to have to buy the conversion kit. In fact, 1.0 ship + conversion kit parts is going to be the only way to play most of the game for the foreseeable future, as "true" 2.0 releases will be coming in waves over time. So I wouldn't expect to see much of a price change, if any.
This message was edited 2 times. Last update was at 2018/06/21 04:04:02
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
Waiting for my shill money from Spiral Arm Studios
Genoside07 wrote: Was in my FLGS today and they still had a ton of X-Wing stuff..
Do you think FFG will exchange 1st edition stuff for 2nd edition stuff or should we expect a big sale off here soon
Local stores might sell old stuff at a discount, but I doubt FFG will be involved. You'll just buy the old stuff and use your conversion kits to update them.
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
Genoside07 wrote: Was in my FLGS today and they still had a ton of X-Wing stuff..
Do you think FFG will exchange 1st edition stuff for 2nd edition stuff or should we expect a big sale off here soon
They won't exchange it and you probably won't see many local store sales, but your 1.0 ships will be compatible with 2.0 once you buy the conversion kit. And you're going to have to buy the conversion kit. In fact, 1.0 ship + conversion kit parts is going to be the only way to play most of the game for the foreseeable future, as "true" 2.0 releases will be coming in waves over time. So I wouldn't expect to see much of a price change, if any.
I have a feeling this will make 2.0 dead on arrival here. The confusion new players will have, and the realization that all the cardboard bits that come with the 1.0 ships are worthless will be disheartening.
Genoside07 wrote: Was in my FLGS today and they still had a ton of X-Wing stuff..
Do you think FFG will exchange 1st edition stuff for 2nd edition stuff or should we expect a big sale off here soon
They won't exchange it and you probably won't see many local store sales, but your 1.0 ships will be compatible with 2.0 once you buy the conversion kit. And you're going to have to buy the conversion kit. In fact, 1.0 ship + conversion kit parts is going to be the only way to play most of the game for the foreseeable future, as "true" 2.0 releases will be coming in waves over time. So I wouldn't expect to see much of a price change, if any.
I have a feeling this will make 2.0 dead on arrival here. The confusion new players will have, and the realization that all the cardboard bits that come with the 1.0 ships are worthless will be disheartening.
A good FLGS will make it absolutely clear to customers that this would be the case. I'd also expect online retailers to do the same. I'm not saying nobody will ever accidentally buy a 1st edition ship and not realise there's a 2nd edition been released but I'd think the number of times that happens will be incredibly small.
Waiting for my shill money from Spiral Arm Studios
KingmanHighborn wrote: If you have a lot of money, it's going to be easy peasy to keep rolling, that's really the only barrier atm.
Its not really that much of an obstacle above and beyond the general obstacle to playing a game like this.
Heck, split an upgrade pack with another new player, or a vet who has some extra bits out out theirs.
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
Mathieu Raymond wrote: Peregrine will be happy to know Turd Phennir, his favourite pilot of all times, made the cut to 2.0.
It took me a minute to figure out what you were talking about, it's been so long since anyone has tried to claim that non-Fel interceptors (and even Fel TBH) are even remotely playable. But he's a much better option in 2.0. The crippling problem in 1.0 was the fact that using PTL shut off his pilot ability unless you could shoot before you needed your extra action, which was very difficult at PS 7. Now PTL is gone, and if you take stress from some other source you still get to use your pilot ability. And with the claim that PS will no longer be a linear cost increase the much more cost-efficient generics may see more use and being mid-PS might not be such a drawback.
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
Thanks for that, I couldn't be bothered to go through doing screen grabs in the end!
So my take aways, first off Cross faction stuff for both rebs and Imps that don't appear in their own conversion kits...
Second, I like pretty much everything else! Except how N'Dru got nerfed as I was looking forward to using it with the new Hounds Tooth title. Love the new Eval, K-fighters and Sycks both look alright, not sure about the JM5K as it looks like it might be nerfed into the ground but that will depend upon points, the Shadowcaster in all its variations looks excellent! Really looking forward to flying that with Eval, No k4 sucks, the range of illicits is a lot smaller than I expected and other than cloak I am not sure any of them look that great. Biggest thing for me is how great the Firespray looks, so much choice, so many worthwhile choices!
Though once again with out knowing how much any of this costs it doesn't mean a damn thing...
GenCon is next month? Wonder if the app will be released then with the core sets.
Any early combos concerning to people? I know its early, and without points it could be moot, but i'm curious if any power-combos are already jumping out at people from all these spoilers.
NewTruthNeomaxim wrote: Any early combos concerning to people? I know its early, and without points it could be moot, but i'm curious if any power-combos are already jumping out at people from all these spoilers.
Not really. It all depends on the point costs, the difference between a combo that is meta-defining overpowered and a combo that is casual-night trash is the point costs. There's just no point in speculating about power levels until we get some costs.
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
KingmanHighborn wrote: I don't know I'm super disappointed at the low initiative numbers the Kimogila pilots have.
I suspect the overall lethality of the game will decrease significantly in 2nd edition so you'll see far fewer situations where a lower PS (or Initiative in this case) pilot is removed from the board before they can do anything as happens now against alpha-strike lists. So having a middling Initiative combined with a beefy ship won't be as bad as it is now. The main problem PS6-7 ships have right now is, without a really good ability, they pay too many points for their PS and gain very little advantage from it while being the perfect target to eat a bunch of harpoons.
Lethality may have decreased but the higher initiative is going to play an even larger role in getting out of opponent's arcs and setting up shots. It's why I think Soontir is going to be god tier again, as at 6 and with his manueverability getting him pinned down is going to be downright impossible for initiative 5 and lower. I really think you won't see any pilots in 4 or lower range and very few in the 5s in the tournament meta.
My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera
KingmanHighborn wrote: Lethality may have decreased but the higher initiative is going to play an even larger role in getting out of opponent's arcs and setting up shots. It's why I think Soontir is going to be god tier again, as at 6 and with his manueverability getting him pinned down is going to be downright impossible for initiative 5 and lower. I really think you won't see any pilots in 4 or lower range and very few in the 5s in the tournament meta.
I don't think that will be true if FFG do what they say they will and cost IN6 pilots very high to account for the huge advantage their IN gives them. As with any meta discussion about 2nd edition, we really have to wait and see what he points say before making any judgements.
Don't forget that barrel rolling has been curtailed a bit and Soontir's ability, which you pay for, wants him to have a target in his bulseye arc. If he keeps dodging at the price of not shooting, you're investing a ton of points n not attacking your opponent.
GamesWorkshop wrote: And I would have gotten away with it too, if it weren't for you meddling kids!
I'd go so far as say they'll wait until the second week of September. They might seriously think that people will be content with playing the threat levels for a month. It would not surprise me.
GamesWorkshop wrote: And I would have gotten away with it too, if it weren't for you meddling kids!
They have said that the release date for the app is the same as the street date for the core set (13th September), who knows if they will stick to that though.