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![[Post New]](/s/i/i.gif) 2018/07/03 03:04:21
Subject: Wish listing: Units I'd like to see
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Dakka Veteran
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Okay, This is purely wish listing on my part. I don't have any insider knowledge or anything like that, (( If I did it would be in news/rumors right? )) So I'm just kinda thinking about the types of units I would like to see added to the game, I will try to break it down by army.
Harlequins:
Troop master on Sky weaver: I really would like to see an HQ on a bike for them, I don't think this is a really outrageous request, Since multiple other armies, (Including both Craftworlds and Drukari) already have HQs on bikes. It would be the go too HQ for an outrider detachment with sky weaver jet bikes.
Warlocks: They were an option for Harlequins in 2nd, the models already exist, just add them to the codex.
Mimes: Another throw back to the older edition: they are assassins and infiltrators. Perfect for either a small unit of elites, or maybe even infiltrating mobs as a troop option. Either way it would give your opponent something to deal with while your Players cross the field.
Master Mime: The master mime was the leader of the Mimes (yeah imaginative I know )) I'm not sure if I'd make him an HQ or just a one of elite like a solitaire.
Hornet and Lynx: These are Forgeworld models, so they already exist, Another case of "Just add them to the list"
[ Kroot
This is looking at what sort of units would need to be added to make Kroot a stand alone army, not taking into account them "adopting" other T'au allies, like the Vespid
Master Shaper: This would be the big bad HQ choice, the one that leads a whole warworld into battle, and can hold his own against other nasty melee HQ options, maybe not as bad as a named HQ, but at least go toe to talon(?) with a space marine lieutenant
Shaman: Some sort of Kroot shaman, psyker, or psudo-psyker I think would be a welcome addition, to the HQ line-up. Maybe give them the conclave treatment for an elite option.
Throne guard: This would be some sort of elite infantry unit, Something stronger and nastier then your standard carnivores, either as a second troop type, or an elite. For some reason I see them with shields, and a cut down kroot carbine.
Lessor knarloc: The lessor Knarlocs would be a fast attack Calvary type unit. I'd love to see about 3 of these surrounded by Kroot Hounds as an outrider detachment.
Great Knarloc: Just the Forgeworld unit, back as a heavy support option. Maybe an additional option to give them some sort of artillery weapon.
Orks
With Orks just around the courner, its only fitting that we think about them. I really don't think they need additional unit options, as much as they just need some of their existing kits updated.
War buggy: Just needs to be updated
War Traxx: Just need an Update
Deffcopter: needs a proper multi-park kit, and not just a re release of the aobr ones.
Triumvirate: Some sort of triumvirate box, to go with a story for the Orks. A new Gazkull model, maybe a Mad Doc and something else, named Nob or something I don't know.
Space Wolves
I can't think of anything they really need new or updated. Maybe wulfen that look like actual werewolves and not wolverine on a bad day.
Well this is all I have for right now. Please feel free to discuss, or even mention your own feel free. Just keep things civil.
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This message was edited 1 time. Last update was at 2018/07/03 03:09:36
I like to say I have two armies: Necrons, and Imperium.....
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![[Post New]](/s/i/i.gif) 2018/07/03 03:10:10
Subject: Re:Wish listing: Units I'd like to see
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Mekboy Hammerin' Somethin'
Alaska
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The old Kroot rules that had different units based on what the Kroot had been eating was fun.
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2018/07/03 03:55:27
Subject: Re:Wish listing: Units I'd like to see
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Dakka Veteran
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Maybe that the Chaper Tactics type rules.
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I like to say I have two armies: Necrons, and Imperium.....
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![[Post New]](/s/i/i.gif) 2018/07/03 04:09:22
Subject: Wish listing: Units I'd like to see
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Regular Dakkanaut
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Cavalry for the guard with actual kits for them. Give me a classic rough rider unit, a dragoon type unit, a knight/cataphract type unit.
That's number one. More cavalry options for the guard, including mounted hq, elites, troops, fast, etc. I want to be a able to field an entire mounted army. On horses.
Also, quad heavy stubber scout sentinels.
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![[Post New]](/s/i/i.gif) 2018/07/03 04:19:36
Subject: Wish listing: Units I'd like to see
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[MOD]
Villanous Scum
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Inquisitorial storm troopers, acolytes, psykers, transports, Inquisitors with power armour, all the old henchmen options... Just bring back the Inq as they used to be in fact, rather than scattered across a dozen factions.
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On parle toujours mal quand on n'a rien à dire. |
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![[Post New]](/s/i/i.gif) 2018/07/03 05:21:15
Subject: Re:Wish listing: Units I'd like to see
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Mekboy Hammerin' Somethin'
Alaska
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2018/07/03 05:51:48
Subject: Wish listing: Units I'd like to see
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Savage Khorne Berserker Biker
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Well, you said wish list, so...
World Eaters:
Legion Trait: (Infantry, Bikes, Dreads, Daemon Prince, and CAVALRY)
1.) Butcher's Nails: Confers the Blood for the Blood God! special rule (i.e. attack twice). Cultists and dreads don't get this rule. Instead, they get the current +1A on the charge rule.
2.) Revving Axes: Any model that is armed with or capable of buying a chainsword may instead pay to upgrade it to/buy a chainaxe.
3.) Obviously Khorne only/no witches allowed.
HQ:
Named Jump Pack Lord
M12" WS2+ BS2+ S5 T4 A4 W5 Ld9 Sv2+
1.) 4++ standard chaos lord invuln, plasma pistol, and master-crafted power axe (S+1 AP-2 D2)
2.) Warlord Trait: Reroll wounds against keyword CHARACTER
3.) Aura replacement rule: Keyword CHARACTER models in the same combat may not fall back (enemy and friendly models)
Khornate Spellbreaker:
M6" WS2+ BS3+ S4 T4 A3 W4 Ld8 Sv3+
1.) Brass Collar of Khorne: Can attempt to deny 1 psychic power per turn
2.) Psykers that successfully manifest powers within 24" of the Khornate Spellbreaker must re-roll their psychic tests (enemy and friendly)
3.) If the spellbreaker successfully inflicts wounds against a unit with the PSYKER keyword in the fight phase, the target suffers a mortal wound.
Skullcrushers:
Skullcrusher: M8" WS3+ BS3+ S5 T5 A2 W2 Ld8 Sv3+
Skull Champion: M8" WS3+ BS3+ S5 T5 A3 W2 Ld9 Sv3+
1.) Juggernaut buffs (included in profile) - Advance + Charge (new juggernaut rule); bladed horn attacks
2.) Every model can purchase melee weapons
3.) Unit size 3-12
Khorninators
Indomitus Terminator/Terminator Champion Statline with +1 attack
1.) Extra attack represented by dual wielding any melee weapons from the list (only pay for 1) that aren't 2-handed, no guns in their hands.
2.) 5+ FNP
Wargear:
1.) Juggernaut: confers +2" movement, +1S, +1T, bladed horn attacks, and advance + charge. Chaos Lord (power armor), Dark Apostle, Exalted Champion, Khornate Spellbreaker, and Warpsmith only.
2.) Chain Greataxe: S+2 AP-2 D1; Make 2 hit rolls each time you attack with this weapon, instead of 1. Added to melee weapon list. Two-handed weapon (can't have another melee weapon, can use a pistol/ranged weapon).
3.) Hellblade added to melee weapon list.
Relics:
1.) Bloodblessed Warplate: 2+/3++ If the bearer falls back from combat, they suffer 1 mortal wound; If the bearer is within charge range/capable of charging a unit and does not charge, they suffer 1 mortal wound.
2.) Fist of Khorne: (Upgrade a power fist) Daemon Weapon: +d6 attacks each time the bearer fights, rolling a 1 inflicts a mortal wound on the bearer. This d6 cannot be rerolled.
3.) Scornhelm: +1" advance + charge distance. Units within 8" of the bearer that fall back from combat suffer d3 mortal wounds (enemy and friendly).
4.) Gorefather (Upgrade a Daemon Prince axe): S+3 AP-4 D3; +1 to wound against VEHICLE/MONSTER keywords
5.) Brass Totem: While the wielder is alive/on the table, each time a unit is destroyed, roll a d6. On a result of 6, gain 1 CP. May not reroll these.
6.) Burning Brand of Skalathrax: (Upgrade a combi-flamer, loses the bolter component): Range 12" Assault 2d6 S5 AP-1 D1 Ignores Cover
Warlord Traits:
1.) 8" aura of advance+charge for units that did not shoot
2.) Re-roll charge distance
3.) 8" aura of +1S
4.) Enemy psykers that successfully manifest powers against this unit suffer d6 mortal wounds
5.) 8" aura of ignore failed morale tests on 4+
6.) 5+ FNP
Stratagems:
1.) 2CP - add d6" to charge distance
2.) 2CP - add an additional AP-1 to close combat attacks for that turn (Infantry/Cavalry/Bikes/Daemon Prince only)
3.) 1CP - unit with DREADNOUGHT keyword can move/charge through terrain for the turn with no penalty
4.) 1CP - upgrade a power sword/axe/maul to a daemon weapon (keyword CHARACTER only)
I'd Thanos-style snap my fingers and make it so, if I could.
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This message was edited 13 times. Last update was at 2018/07/03 15:05:37
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![[Post New]](/s/i/i.gif) 2018/07/03 06:02:51
Subject: Wish listing: Units I'd like to see
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Stalwart Tribune
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I wold be happy if we would get Mechanicum Thallax Cohort to 40K
https://1d4chan.org/wiki/Thallax says "INQUISITORIAL CORRECTION: White Dwarf 67 mentions them still existing in the 41st Millennium as the main forces of the Ordo Reductor."
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If you wish to grow wise, learn why brothers betray brothers. |
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![[Post New]](/s/i/i.gif) 2018/07/03 07:55:46
Subject: Wish listing: Units I'd like to see
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Ancient Venerable Dreadnought
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Draco wrote:I wold be happy if we would get Mechanicum Thallax Cohort to 40K
https://1d4chan.org/wiki/Thallax says "INQUISITORIAL CORRECTION: White Dwarf 67 mentions them still existing in the 41st Millennium as the main forces of the Ordo Reductor."
this-^-^-^
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![[Post New]](/s/i/i.gif) 2018/07/03 08:18:03
Subject: Wish listing: Units I'd like to see
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The Dread Evil Lord Varlak
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Alpha Legion:
saboteur marines, something like chosen but with inbuilt alternate deployment without wasting CP, also breacher charges.
Alpha Legion Agent's: something along the line of scouts, maybee cheaper but more along the line of a veteran profile wise.
Word Bearers:
Somthing to represent the religios fanaticism better.
Worse but cheaper cultist blobs
Renegade Chapters:
An option for regular SM toys.
World Eaters allready covered thanks to post above.
IW:
siege artilery?
Emperors children:
Combat drug apothecary.
Usefull CSM additionally usefull tac Marines....
A proper GW flyer
Chaos Droppods....
Cheaper Terminators, period for all terminator units, except HQ's they are fine.
R&H:
I WANT MY MILITIA TRAINING BACK!!!
I WOULD ALSO LIKE TO GET ACESS TO DEAMON ENGINES
Grenadiers: think Kasrkin with Hellguns but chaosy
How about a guerilla unit. Could be along the lines of 8-10pts, all get sniperrifles and breacher charges.
anarchist mob, could even get incindiary nades.
Regular artillery models without beeing on a chimera chasis for IG.
A Kit for the griffon (chimera with a heavy mortar in the back)
Dark Mechanicus.
A proper Chaos tank that can take Hades autocannons.
Cheaper and better defilers.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2018/07/03 09:30:58
Subject: Wish listing: Units I'd like to see
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Lord of the Fleet
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AdMec:
- Some sort of Skitarii Alpha character, similar role as a CC in Guard lists.
- Proper transports, not overcosted FW ones.
- Named characters for each forge.
- Artillery pieces? Would be a good addition as our long-range is quite lacking.
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![[Post New]](/s/i/i.gif) 2018/07/03 09:38:42
Subject: Wish listing: Units I'd like to see
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The Dread Evil Lord Varlak
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Valkyrie wrote:AdMec:
- Some sort of Skitarii Alpha character, similar role as a CC in Guard lists.
- Proper transports, not overcosted FW ones.
- Named characters for each forge.
- Artillery pieces? Would be a good addition as our long-range is quite lacking.
Indeed, it is about hightime we get some regular backfield non SPA artillery sets from GW.
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This message was edited 1 time. Last update was at 2018/07/03 09:38:55
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2018/07/03 10:25:53
Subject: Re:Wish listing: Units I'd like to see
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Longtime Dakkanaut
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Dark Eldar:
Incubus Lord
Plastic Incubi with more weapon options
Sky board riding Incubi
An incubus Chariot
Larger Mecha style Incubi with giant swords and some kind of ranged option (roughly the size of a crisis suit)
A giant Incubus Samurai wraith knight model
A Drukhari Assassin HQ
A slave catching Hellion Chariot with a bunch of sky boards floating around chained to it.
Kabalite heavy weapons unit like devastators
True born with Shard Carbines and Ghost Plate
Updates Grotesques
Updated HQ and special characters
Lhamian plastic units
Sky board/Jetbike/wing options for all HQ
Dark Eldar Terrain (because why not?)
Eldar:
Plastic Warlocks
Plastic Shining spears
Updated guardians
Warp spiders with the option for close combat. I want to see 8 limbed power blade wielding warp spiders
Fire dragons
Howling Banshees
Dark Reapers
World Eaters:
Berzerker Lord
Juggernauts
Terminators
Berzerkers
Dreadnought
Jump Pack Berzerkers
New Berzerker Transport tank
Chaos Marines:
Literally redo mostly everything.
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Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi |
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![[Post New]](/s/i/i.gif) 2018/07/03 12:39:12
Subject: Wish listing: Units I'd like to see
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Savage Khorne Berserker Biker
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Not Online!!! wrote:
R&H:
I WANT MY MILITIA TRAINING BACK!!!
I WOULD ALSO LIKE TO GET ACESS TO DEAMON ENGINES
Grenadiers: think Kasrkin with Hellguns but chaosy
How about a guerilla unit. Could be along the lines of 8-10pts, all get sniperrifles and breacher charges.
anarchist mob, could even get incindiary nades.
Regular artillery models without beeing on a chimera chasis for IG.
A Kit for the griffon (chimera with a heavy mortar in the back)
Dark Mechanicus.
A proper Chaos tank that can take Hades autocannons.
Cheaper and better defilers.
I shall make many sacrifices to support your efforts. We need both factions fleshed out!
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![[Post New]](/s/i/i.gif) 2018/07/03 12:39:46
Subject: Wish listing: Units I'd like to see
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Shadowy Grot Kommittee Memba
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Draco wrote:I wold be happy if we would get Mechanicum Thallax Cohort to 40K
https://1d4chan.org/wiki/Thallax says "INQUISITORIAL CORRECTION: White Dwarf 67 mentions them still existing in the 41st Millennium as the main forces of the Ordo Reductor."
Forgeworld may be opting to discontinue that original and interesting unit design in favor of more rhino doors and mark XVIIXVCQ space marine armor instead of giving them 40k rules.
2 hard 2 make roolz, lets just make sure we have chapter specific doors for the Space Marine Repulsive tank.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/07/03 13:27:36
Subject: Wish listing: Units I'd like to see
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Fully-charged Electropriest
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Adeptus Mechanicus:
Skitarii Prime HQ - M 6 WS 3+ BS 3+ S 3 T 3 W 3 A 2 Ld 7 Sv 4+ character, re-roll wound rolls of 1 in shooting phase for friendly Skitarii units within 6", equipped with a broad spectrum data-tether, a special weapon/pistol and a melee weapon (from the existing lists).
A more customisable Dominus that can fit the various schools a Tech-Priest might go into, with more exotic ranged and melee weapons with suitable warlord traits.
Access to most of the 30k Forgeworld range.
Orks:
Painboss HQ
Big Meks that allow re-rolls of 1 for units within 6" in the shooting phase.
Warlord upgrade for Warboss similar to Chapter Masters for SM.
Ork Yella - character similar to Waaagh! banner Nob, giving re-rolls of 1 to wound in the fight phase for units within 6"
Grot snipers
'Ard Boyz
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![[Post New]](/s/i/i.gif) 2018/07/03 13:37:32
Subject: Wish listing: Units I'd like to see
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Frenzied Berserker Terminator
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Ralis wrote:Okay, This is purely wish listing on my part. I don't have any insider knowledge or anything like that, (( If I did it would be in news/rumors right? )) So I'm just kinda thinking about the types of units I would like to see added to the game, I will try to break it down by army.
Harlequins:
Troop master on Sky weaver: I really would like to see an HQ on a bike for them, I don't think this is a really outrageous request, Since multiple other armies, (Including both Craftworlds and Drukari) already have HQs on bikes. It would be the go too HQ for an outrider detachment with sky weaver jet bikes.
Warlocks: They were an option for Harlequins in 2nd, the models already exist, just add them to the codex.
Mimes: Another throw back to the older edition: they are assassins and infiltrators. Perfect for either a small unit of elites, or maybe even infiltrating mobs as a troop option. Either way it would give your opponent something to deal with while your Players cross the field.
Master Mime: The master mime was the leader of the Mimes (yeah imaginative I know )) I'm not sure if I'd make him an HQ or just a one of elite like a solitaire.
Hornet and Lynx: These are Forgeworld models, so they already exist, Another case of "Just add them to the list"
[ Kroot
This is looking at what sort of units would need to be added to make Kroot a stand alone army, not taking into account them "adopting" other T'au allies, like the Vespid
Master Shaper: This would be the big bad HQ choice, the one that leads a whole warworld into battle, and can hold his own against other nasty melee HQ options, maybe not as bad as a named HQ, but at least go toe to talon(?) with a space marine lieutenant
Shaman: Some sort of Kroot shaman, psyker, or psudo-psyker I think would be a welcome addition, to the HQ line-up. Maybe give them the conclave treatment for an elite option.
Throne guard: This would be some sort of elite infantry unit, Something stronger and nastier then your standard carnivores, either as a second troop type, or an elite. For some reason I see them with shields, and a cut down kroot carbine.
Lessor knarloc: The lessor Knarlocs would be a fast attack Calvary type unit. I'd love to see about 3 of these surrounded by Kroot Hounds as an outrider detachment.
Great Knarloc: Just the Forgeworld unit, back as a heavy support option. Maybe an additional option to give them some sort of artillery weapon.
Orks
With Orks just around the courner, its only fitting that we think about them. I really don't think they need additional unit options, as much as they just need some of their existing kits updated.
War buggy: Just needs to be updated
War Traxx: Just need an Update
Deffcopter: needs a proper multi-park kit, and not just a re release of the aobr ones.
Triumvirate: Some sort of triumvirate box, to go with a story for the Orks. A new Gazkull model, maybe a Mad Doc and something else, named Nob or something I don't know.
Space Wolves
I can't think of anything they really need new or updated. Maybe wulfen that look like actual werewolves and not wolverine on a bad day.
Well this is all I have for right now. Please feel free to discuss, or even mention your own feel free. Just keep things civil.
World Eaters: we need some WE juggernauts.
Space Wolves, we need a CC unit that isn't good because its a wolf or a wolf mutant.
Orks, more gretchen,s and squigs so we can have a gretchin army and an ork army and a squig army. Like the way the Imperium and Chaos have multiple armies.
IG: a super baneblade.
GK: a Daemon Primarch killer, like the dreaknight but far bigger.
Custodes: a shooty unit.
Sisters of Battle:bikes or jet bikes
Tyranids: need some gargantuan creatures.
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This message was edited 2 times. Last update was at 2018/07/03 13:39:49
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![[Post New]](/s/i/i.gif) 2018/07/03 13:51:17
Subject: Wish listing: Units I'd like to see
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The Dread Evil Lord Varlak
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Wolf_in_Human_Shape wrote:Not Online!!! wrote:
R&H:
I WANT MY MILITIA TRAINING BACK!!!
I WOULD ALSO LIKE TO GET ACESS TO DEAMON ENGINES
Grenadiers: think Kasrkin with Hellguns but chaosy
How about a guerilla unit. Could be along the lines of 8-10pts, all get sniperrifles and breacher charges.
anarchist mob, could even get incindiary nades.
Regular artillery models without beeing on a chimera chasis for IG.
A Kit for the griffon (chimera with a heavy mortar in the back)
Dark Mechanicus.
A proper Chaos tank that can take Hades autocannons.
Cheaper and better defilers.
I shall make many sacrifices to support your efforts. We need both factions fleshed out!
I actually have 3-4 in there: CSM, R&H, IG and Dark Mechanicus depending on how you count them.
You know what really pains me? The FECKING USELESS COVENANTS and the acess denied to daemon engines for R&H. Why are our Warlod abilities gone, did our Demagogues just do to much warpstuff and forgot anything? Why don't we get access to Stratagems? Why don't DKoK don't get access to stratagems of regular AM?
Also why don't we have a predator with a twin Hades Autocannon? Why don't we have a Stalktank with an Hades Autocannon? Why are Hades Autocannons only restricted to Hellturkey and the GUNDINO?
Why are defilers still the laughing stock of any big and mean walker?
Why are Terminators and tac /regular CSM still useless as wet noodles? Especcially CSM which get cut on any list because cultists are just better at their job? Why can all but Cult Legions not get anything special? Why do we still lack a Gretchin HQ for that fluffy fun Gretchin revolutionary front? (No seriously that would be amazing with grottanks everywhere)
Why are regular spacemarine dreds so abismal?
Do we even have enough sacrifice to get a 1/10th of this done via a demonic ritual?
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This message was edited 1 time. Last update was at 2018/07/03 13:52:00
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2018/07/03 13:57:26
Subject: Wish listing: Units I'd like to see
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Shadowy Grot Kommittee Memba
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Defilers a laughingstock? Defilers are pretty frickin' awesome in this edition, basically pick twin HB or twin las and the flail and that thing is an absolute terror. 3 S12 flat 3 damage attacks, 4 S16 D6 damage attacks make mincemeat of anything it gets to, and with 8" movement and access to warptime and all daemon buffs it will get to things.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/07/03 14:01:53
Subject: Wish listing: Units I'd like to see
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The Dread Evil Lord Varlak
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the_scotsman wrote:Defilers a laughingstock? Defilers are pretty frickin' awesome in this edition, basically pick twin HB or twin las and the flail and that thing is an absolute terror. 3 S12 flat 3 damage attacks, 4 S16 D6 damage attacks make mincemeat of anything it gets to, and with 8" movement and access to warptime and all daemon buffs it will get to things.
FAQ removed acess to daemon buffs.
Also melee in this edition? Against what targets, btw don't forget that defilers are only hitting half the time, so your 12 attacks will translate into only 6 hits.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2018/07/03 14:25:18
Subject: Wish listing: Units I'd like to see
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Wicked Wych With a Whip
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Just a quibble but Dark elfs don't have HQs on bikes or skyboards.
We would love some.
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![[Post New]](/s/i/i.gif) 2018/07/03 14:28:50
Subject: Wish listing: Units I'd like to see
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Longtime Dakkanaut
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A space marine codex that isn't turbo jank?
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![[Post New]](/s/i/i.gif) 2018/07/03 14:38:18
Subject: Wish listing: Units I'd like to see
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Omnipotent Necron Overlord
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Primaris marine squad with super lascannons (hellblaster equivalent)
A close combat oriented Primaris marine (hopefully with darthmaul style double ended laser staves)
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/07/03 14:43:46
Subject: Re:Wish listing: Units I'd like to see
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Irked Necron Immortal
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Dark Eldar:
- Wings option for Archon
- Jetbike or Skyboard option for Succubus
- Mandrake HQ
- Scourge HQ
- Dracon HQ
- Demi-Haemonculus HQ
- Might be nice to have a Kabalite unit with more melee ability
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![[Post New]](/s/i/i.gif) 2018/07/03 14:48:17
Subject: Wish listing: Units I'd like to see
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Fixture of Dakka
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CWE:
-More Aspects: It's fine if they overlap on roles as long as they're distinctive in how they accomplish it. Fluffwise, there are many more aspects. So having maybe a rapidfire or lasblaster troop Aspect or a jumppack CC unit or stealthy anti-tank unit would be cool.
-Variant shrines: Wouldn't the Warriors of a shrine take after their Exarch? So, perhaps a Reaper Exarch with a Shuriken Cannon would have a Reaper squad where eveyone has a Shuriken Cannon. Or a Fire Dragon squad full of Flamers. Not things like Tempests or Executioners or Firepike or Scorpions Claw, though - those should always be Exarch-only.
-Guardian Specialist Squad: As per Guardians, but Elite. Can take a Heavy platform or 2 Specials and up to 2 CC weapons per 5. All non-special/CC models in the squad can be equipped with Shurkien Catapaults, pistol/sword, or lasblaster.
-Prince: Like an Autarch, but more CC options like Void Sabres. Does not have the Stratagem rule, lower Ld, but Autarch should be less of a beatstick than the Prince.
Tau:
-Crisis Response: Crisis teams of 1-2 members. Otherwise the same. Drop in to deal with a crisis.
-Heavy Weapons Team: Heavy support Fire Warriors. 1 per 4 may take a heavy weapon - an Ion Rifle or Seeker Missile.
SM:
-An anti-tank Whirlwind.
Corsairs:
-Everything from 7th. Especially their customization.
-A Patrol that allows taking CWE units in the same detatchment
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This message was edited 1 time. Last update was at 2018/07/03 14:49:49
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![[Post New]](/s/i/i.gif) 2018/07/03 14:58:04
Subject: Re:Wish listing: Units I'd like to see
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Deathwing Terminator with Assault Cannon
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DA:
Generic Master on Bike
Necron:
Pariahs - lychguard equivalent w/o ranged weapon and null zone
Ork:
Viable gretchin gorkamorka-esque army & units to go with it
Proper grot tank (rules and non-resin)
Nob with WAAAAGH banner on bike
New deffkopta kit (one from vedros)
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![[Post New]](/s/i/i.gif) 2018/07/03 15:27:49
Subject: Re:Wish listing: Units I'd like to see
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Mighty Vampire Count
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Sisters:
Non unique Canoness (or Palatine) with Jump Pack - we have the twins but not generic ones
Artificer armoured Canoness
Artificer armoured Celestains
Mechanicum:
Alpha-Prime Skitari
Transports
Raven Guard
Marine Snipers - not Scouts, Marines - hell them for all chapters.
Guard
The myriad of units in the fluff so regiments with:
Carapce armour
Steampunk armoured battesuits
Laser reflective armour
Las locks
Cavalry
Bikes
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2018/07/03 15:43:20
Subject: Wish listing: Units I'd like to see
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Horrific Hive Tyrant
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Inceptors with Storm Shields and Power Lances. Jousting jetpack Knights!
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![[Post New]](/s/i/i.gif) 2018/07/03 15:47:31
Subject: Re:Wish listing: Units I'd like to see
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Omnipotent Necron Overlord
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Mr Morden wrote:Sisters:
Non unique Canoness (or Palatine) with Jump Pack - we have the twins but not generic ones
Artificer armoured Canoness
Artificer armoured Celestains
Mechanicum:
Alpha-Prime Skitari
Transports
Raven Guard
Marine Snipers - not Scouts, Marines - hell them for all chapters.
Guard
The myriad of units in the fluff so regiments with:
Carapce armour
Steampunk armoured battesuits
Laser reflective armour
Las locks
Cavalry
Bikes
Is there a legit reason why the stalker bolter does not have the sniper rule? The weapons modeling is literally putting a sniper scope onto the bolt rifle.
Ummm - yeah I think I want to see gaurdsmen on bikes too - I feel like this would be a pricey (cash wise) unit to put on the table though.
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This message was edited 1 time. Last update was at 2018/07/03 15:49:00
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/07/03 15:50:25
Subject: Re:Wish listing: Units I'd like to see
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Mighty Vampire Count
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Xenomancers wrote: Mr Morden wrote:Sisters:
Non unique Canoness (or Palatine) with Jump Pack - we have the twins but not generic ones
Artificer armoured Canoness
Artificer armoured Celestains
Mechanicum:
Alpha-Prime Skitari
Transports
Raven Guard
Marine Snipers - not Scouts, Marines - hell them for all chapters.
Guard
The myriad of units in the fluff so regiments with:
Carapce armour
Steampunk armoured battesuits
Laser reflective armour
Las locks
Cavalry
Bikes
Is there a legit reason why the stalker bolter does not have the sniper rule? The weapons modeling is literally putting a sniper scope onto the bolt rifle.
Nope - sad how they had to have crap like Centurions and stupid looking flyers rather than IMO cool Snipers and the like.
Make it a Marine Stratagem -"AIM Brothers"
I do have some old I bikers - somewhere and still have the IG speeder
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This message was edited 2 times. Last update was at 2018/07/03 15:51:22
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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