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![[Post New]](/s/i/i.gif) 2018/12/07 23:47:41
Subject: Re:Chapter approved rumors
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Been Around the Block
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Rydria wrote:Incredible they gained 1 wound... and a squad leader with 1 extra attack
And they are 4 pts cheaper. The buff is pretty good all in all. Don't know if it is enough, but definitely no reason to complain.
Maybe they put in the Horror datasheet as it was only in a online FAQ before? (Atleast for CSM)
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This message was edited 1 time. Last update was at 2018/12/07 23:49:30
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![[Post New]](/s/i/i.gif) 2018/12/07 23:48:32
Subject: Re:Chapter approved rumors
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Fresh-Faced New User
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Its a reprint from last CA, all datasheets/points got reprints since some books like CSM still have the old versions.
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![[Post New]](/s/i/i.gif) 2018/12/07 23:49:21
Subject: Chapter approved rumors
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Sybarite Swinging an Agonizer
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Nym wrote:Soooooo.... Why did they feel like they needed to publish the Horrors datasheet ? It's basically unchanged...
Because it is different from what was published for the CSM codex. So now you don't have to download Errata/ FAQ to have correct datasheet.
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![[Post New]](/s/i/i.gif) 2018/12/07 23:52:10
Subject: Re:Chapter approved rumors
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Regular Dakkanaut
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HANG ON. Just HANG THE WARP ON.
Utterly perplexed why the daemon lords are still stupid point cost and the Greater Brass Scorpion went UP in cost?? UP!? The thing wasn't worth it's points as it was! Why do I have a £120 model that's facing such obstacles? I can only pray they've at least given the thing another 8 or so wounds and strength 16 (after weapons) to justify that price hike.Then cultists went up? hahaha Maybe a nurgling got into the rules writing again? Did someone let them out of the cage? lmao...
I am, however, very happy wit the GD point drops. That was a good year overdue and I love the models, love the fluff for them but just couldn't justify a bloodthirster (I did get some good use from Keeper of Secrets in smaller games where it's downright scary, GUO and LOC were alreet). Skarbrand's lack of points drop is a bit odd. CSM special character drops ok. Defiler got another points drop = smooth.
Monolith point drop didn't go far enough.
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This message was edited 4 times. Last update was at 2018/12/07 23:59:12
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![[Post New]](/s/i/i.gif) 2018/12/07 23:56:00
Subject: Re:Chapter approved rumors
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Pulsating Possessed Space Marine of Slaanesh
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Cinderspirit wrote: Rydria wrote:Incredible they gained 1 wound... and a squad leader with 1 extra attack
And they are 4 pts cheaper. The buff is pretty good all in all. Don't know if it is enough, but definitely no reason to complain.
Maybe they put in the Horror datasheet as it was only in a online FAQ before? (Atleast for CSM)
They where already like 16pts too expensive to begin with a 3pt discount and a wound doesn't suddenly make them good.
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![[Post New]](/s/i/i.gif) 2018/12/08 00:02:28
Subject: Re:Chapter approved rumors
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Decrepit Dakkanaut
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Rydria wrote:Incredible they gained 1 wound... and a squad leader with 1 extra attack, still not worth 40+pts especially with spawn going down to less than 30
Err...well, an extra 7 movement, reliable attacks, an invulnerable, extra WS, always strikes first, and the option to have deepstrike tends to do that despite losing out on 1T & 1S.
I won't say they're better than Spawn as there are a lot of layers to that, but the speed, ASF, and blocking fall back means something.
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![[Post New]](/s/i/i.gif) 2018/12/08 00:06:07
Subject: Re:Chapter approved rumors
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Shrieking Traitor Sentinel Pilot
USA
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Crimson wrote:
FFS, why they didn't post the Intercessor datasheet too?!
I got it through of a friend of a friend, communication wasnt the best. Would have helped if I could, I'll see what I can do.
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"For the dark gods!" - A traitor guardsmen, probably before being killed. |
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![[Post New]](/s/i/i.gif) 2018/12/08 00:16:31
Subject: Re:Chapter approved rumors
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Pulsating Possessed Space Marine of Slaanesh
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Daedalus81 wrote: Rydria wrote:Incredible they gained 1 wound... and a squad leader with 1 extra attack, still not worth 40+pts especially with spawn going down to less than 30
Err...well, an extra 7 movement, reliable attacks, an invulnerable, extra WS, always strikes first, and the option to have deepstrike tends to do that despite losing out on 1T & 1S.
I won't say they're better than Spawn as there are a lot of layers to that, but the speed, ASF, and blocking fall back means something.
I think I overacted thank you for being a voice of reason. I'm just worried they will still be mowed down just as easily as before by small arms fire.
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![[Post New]](/s/i/i.gif) 2018/12/08 00:43:19
Subject: Re:Chapter approved rumors
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Pious Palatine
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fe40k wrote: quickfuze wrote:GW "chaos cultists and tzaangors are everywhere in the competitive scene so we are going to raise their points"
Then drops points on Astra militarum.... wtf?
Non-Imperials, man.
You should know by now; if you’re not Imperial, you’re not playing 40k.
Weird thing to say about a game that's basically been 'Age of Eldar' for the past 3 editions.
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![[Post New]](/s/i/i.gif) 2018/12/08 00:43:37
Subject: Re:Chapter approved rumors
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Decrepit Dakkanaut
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Rydria wrote:I think I overacted thank you for being a voice of reason. I'm just worried they will still be mowed down just as easily as before by small arms fire.
I think they are technically more fragile, because they're more points for the same wounds, but they can get where they need to be really quickly.
Great objective grabbers and if you grab only 2 units of 2 they are cheap, but still a huge threat just by helping your units pin down enemies.
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![[Post New]](/s/i/i.gif) 2018/12/08 00:58:06
Subject: Re:Chapter approved rumors
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Regular Dakkanaut
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Any news on the Forgeworld Imperial knight points reduction that they stated in a preview?
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![[Post New]](/s/i/i.gif) 2018/12/08 01:05:23
Subject: Re:Chapter approved rumors
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Deathwing Terminator with Assault Cannon
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Ragweek wrote:Any news on the Forgeworld Imperial knight points reduction that they stated in a preview?
They're all in @axisofentropy's link.
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![[Post New]](/s/i/i.gif) 2018/12/08 01:06:57
Subject: Chapter approved rumors
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Junior Officer with Laspistol
Manchester, UK
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I feel that FW is dying a slow death. They are quite neglected these days, rule wise.
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![[Post New]](/s/i/i.gif) 2018/12/08 01:09:13
Subject: Re:Chapter approved rumors
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Towering Hierophant Bio-Titan
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Ragweek wrote:Any news on the Forgeworld Imperial knight points reduction that they stated in a preview?
-60pts on the lancer & magaera
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![[Post New]](/s/i/i.gif) 2018/12/08 01:12:33
Subject: Chapter approved rumors
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Maddening Mutant Boss of Chaos
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Any word on the Slaanesh girl with the Harp?
Im curios to see what she does.
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2014 Templecon/Onslaught 40k T, Best overall
2015 Templecon/Onslaught 40kGT, Best overall
2015, Nova open 40kGT Semifinalist.
2015 40k Golden Sprue Champ.
2016 Best General Portal Annual Spring 40kGT
2017 Best General, 3rd Annual Winter 40kGT Hosted by The Portal.
2018 Triumph 40k GT. Best Overall.
2018 Best General, 4th Annual Winter 40kGT Hosted by The Portal.
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![[Post New]](/s/i/i.gif) 2018/12/08 01:24:27
Subject: Chapter approved rumors
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Been Around the Block
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Guess her rules and the rules of Karanak are in the box? As there is no mention of their points in CA?
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![[Post New]](/s/i/i.gif) 2018/12/08 01:26:52
Subject: Chapter approved rumors
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Stealthy Sanctus Slipping in His Blade
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Not a single adjustment for FW nids.... I am disappointed. But, that's not the worst. At least there were some good drops in the regular Nid line.
Guess I'll finish painting my pyrovores.
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PourSpelur wrote:It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't. Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
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![[Post New]](/s/i/i.gif) 2018/12/08 02:30:31
Subject: Chapter approved rumors
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Longtime Dakkanaut
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![[Post New]](/s/i/i.gif) 2018/12/08 02:31:06
Subject: Chapter approved rumors
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Bigger bases maybe?
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![[Post New]](/s/i/i.gif) 2018/12/08 02:31:17
Subject: Chapter approved rumors
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Decrepit Dakkanaut
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![[Post New]](/s/i/i.gif) 2018/12/08 02:53:10
Subject: Chapter approved rumors
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Longtime Dakkanaut
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I don't suppose there is any sign of Farsight and his seven superfriends new datasheets?
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![[Post New]](/s/i/i.gif) 7018/12/08 03:05:16
Subject: Chapter approved rumors
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Lieutenant General
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Correct. They went from 25mm to 32mm bases.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2018/12/08 03:18:22
Subject: Chapter approved rumors
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Regular Dakkanaut
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They should have never come out with cultists. Better yet get rid of allies or do it like AOS does.
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![[Post New]](/s/i/i.gif) 2018/12/08 03:26:45
Subject: Re:Chapter approved rumors
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Haemonculi Flesh Apprentice
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Daedalus81 wrote: Rydria wrote:Incredible they gained 1 wound... and a squad leader with 1 extra attack, still not worth 40+pts especially with spawn going down to less than 30
Err...well, an extra 7 movement, reliable attacks, an invulnerable, extra WS, always strikes first, and the option to have deepstrike tends to do that despite losing out on 1T & 1S.
I won't say they're better than Spawn as there are a lot of layers to that, but the speed, ASF, and blocking fall back means something.
You can also permanently tarpit certain units do to their musk. I don't see any restriction in that rule why one of these can't play tag with a landraider and keep it from firing into someone charges the thing off.
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![[Post New]](/s/i/i.gif) 2018/12/08 04:02:52
Subject: Re:Chapter approved rumors
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Longtime Dakkanaut
Northridge, CA
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No leaked pages of the Flesh Hounds or Bloodcrushers?
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![[Post New]](/s/i/i.gif) 2018/12/08 05:03:05
Subject: Chapter approved rumors
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Longtime Dakkanaut
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Trickstick wrote:I feel that FW is dying a slow death. They are quite neglected these days, rule wise.
They're in dire need of some new mojo and leadership.
Trouble is, the way these miniatures are designed and with how long it takes, even if they did get some new leadership months ago, it'd still be a long while before that all coalesces into a better Forgeworld.
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![[Post New]](/s/i/i.gif) 2018/12/08 05:03:44
Subject: Re:Chapter approved rumors
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Dakka Veteran
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Semper wrote:HANG ON. Just HANG THE WARP ON.
Utterly perplexed why the daemon lords are still stupid point cost and the Greater Brass Scorpion went UP in cost?? UP!? The thing wasn't worth it's points as it was! Why do I have a £120 model that's facing such obstacles? I can only pray they've at least given the thing another 8 or so wounds and strength 16 (after weapons) to justify that price hike.Then cultists went up? hahaha Maybe a nurgling got into the rules writing again? Did someone let them out of the cage? lmao...
I am, however, very happy wit the GD point drops. That was a good year overdue and I love the models, love the fluff for them but just couldn't justify a bloodthirster (I did get some good use from Keeper of Secrets in smaller games where it's downright scary, GUO and LOC were alreet). Skarbrand's lack of points drop is a bit odd. CSM special character drops ok. Defiler got another points drop = smooth.
Monolith point drop didn't go far enough.
Greater Brass Scorpion went up because it’s a FW model.
GW is killing off all FW models by making them massively overpriced; don’t take it personally.
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![[Post New]](/s/i/i.gif) 2018/12/08 05:05:40
Subject: Chapter approved rumors
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Regular Dakkanaut
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also I don't know if this was missed but under the flesh hound point costs there is another point cost for something called gore hounds which are quite more costly. I don't know if it's just champ cost especially when fiends blissbringer is free.
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![[Post New]](/s/i/i.gif) 2018/12/08 05:07:29
Subject: Re:Chapter approved rumors
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Longtime Dakkanaut
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All right ladies and gents, I've taken a look at the CA preview (NZ preorder) and found the rules for Cities of death (if anyone is interested):
- Obscured targets: if every model is at least partially obscured, then -1 to hit. (vehicles/monsters must be 50% obscured)
- Lucky hits: 6s always hit
- Streets: increase move by 3" on streets
- dangerous terrain: advance/charge through dangerous terrain then roll d6, on 1 suffer 1 MW.
- Height: improve AP by 1 against low elevation
Didn't see anything about soft vs hard cover, but might be a different page.
Anyhoo, Cities of Death continues to be my default game mode
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![[Post New]](/s/i/i.gif) 2018/12/08 05:12:19
Subject: Chapter approved rumors
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Longtime Dakkanaut
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Having played Kill Team that sounds fun
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