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Made in gb
Fixture of Dakka







Dudeface wrote:
Spoiler:
 Grimtuff wrote:
Dudeface wrote:
 Grimtuff wrote:
 Dysartes wrote:
 Crimson wrote:
KurtAngle2 wrote:
I think it's kinda insulting for other Xeno factions. I'm happy that Marines get an updated codex after 2 years (this sets a precedent for other codices updates I think) but the mere release of even new Marine models after only FIVE MONTHS from the last marine release whilst neglecting all Xenos factions that have received NOTHING in the last few years apart from their Codex is braindead at best.

What were the Genestealer Cults, the various Ork Buggies and the plastic Spiritseer then?

Presumably they, along with the Necron dude, would fall outside of the description of "all Xenos factions that have received NOTHING in the last few years apart from their Codex".

If we take that time period as 8th edition, I think that would mean Dark Eldar, Tau, Harlequins and Tyranids, off the top of my head, with two factions who have had exactly one character model (Necrons and Craftworlds).

Orks were, what, six or seven kits? GSC certainly got a decent release.


I repeat- IOW "Here you go, be happy with the scraps you've got. Be grateful we gave you anything."

What is it with people taking everything literally? Xenos, by comparison to SMs have gotten feth all this edition. Not literally, as they did get something but it is crumbs compared to the massive proverbial cake SMs got and are still getting.


Again, 2 waves of primaris releases. 1 wave of chaos marines if you want to be generous and include them, despite it being a refresh of 15+ year old core kits.

Otherwise we have:
Death guard (too diverse to be 'just marines')
Stealer cults
Custodes
Knights
Chaos knights
Orks
Daemons x2

Marines have a large volume of historic kits and needed a large sleuth to replace them, not that others don't. But you're just wrong I'm afraid.


Nope. Let's look what was in those releases shall we? Rather than by single blob of release as you'll see those SM kits outnumber the rest of the other Xenos kits combined. GSC I can give you, as that was a big release but everything else has either been nothing, one or two models or barely a blip of thing no player of the army asked for (Orks). Imperium as a whole is getting everything whilst everything else is languishing behind. Where are my auxiliaries for Tau? They have literally loads of client races working for them but we only have two on the tabletop. Where are new Aspect Warriors? Even new temples FFS. If GW can pull SM stuff out of their collective backsides then they should have no problem with other races.


What auxiliaries would you add to tau that are unique and the army needs? Aspect warriors I agree need a rehash. But you're moving the goal post from marines to imperium to fit your argument.

Marines until recently got (in their main wave):
Captain
Librarian
Chaplain
Apothecary
Redemptor
Repulsor
Inceptors
Intercessors
Hellblasters
Repulsor
Aggressors

Which admittedly is a fairly decent amount for what I'd essentially a brand new army. But it's still comparable to the stealer cults release, death guard release, chaos marine release and orks wasn't far behind (whether people asked for what they made is irrelevant).


Don't forget various Primaris Lieutenants - 2 of which are on general release, 2 more via specific boxes, and that's before we get to the LE ones.

And I notice we're getting another one in this wave, if you check the file name on the Reiver.

You're also discounting E2B versions of those kits, and the various models in Shadowspear. Oh, and in terms of boxes, the BA/DA/SW versions of kits...

Client races for the Tau? Well, new sculpts and options - possibly an entire Merc 'dex - for the Kroot would be a starting point. Additional Vespid options, perhaps? Demiurg are a possibility, though maybe less so now we're seeing Squats back in Necro. I don't think the Niccassar work on a planet. Gue'vasa have been an option Tau players have been after for years. And as we're talking client races for Tau, this is an option to bring in a squad or two of anything they feel like, and it can be justified as a newly weaponised race...

As an aside, if people are going to compare all the releases for Xenos to just the Primaris releases - which we've seen a number of times in this thread - then the comparison is off. You either compare individual factions to Primaris - in which case only the GSC measure up at all, for Xenos factions - or you compare Xenos releases to Chaos releases to Imperial releases.

And if you do that, one leg of the tripod is substantially shorter than the other two.

This message was edited 1 time. Last update was at 2019/08/04 13:00:07


2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Longtime Dakkanaut






Yay I called the walker right, now we have that psychic video my other prediction that Sigmar will open the chamber of all psychic Primaris marines to repla...support the Grey Knights.

Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis 
   
Made in fi
Courageous Space Marine Captain






As for the walker. Instead of whining about it I ordered a Redemptor sarcophagus bit for a conversion.

   
Made in gb
Dakka Veteran





Dudeface wrote:
 Grimtuff wrote:
Spoiler:
Dudeface wrote:
 Grimtuff wrote:
 Dysartes wrote:
 Crimson wrote:
KurtAngle2 wrote:
I think it's kinda insulting for other Xeno factions. I'm happy that Marines get an updated codex after 2 years (this sets a precedent for other codices updates I think) but the mere release of even new Marine models after only FIVE MONTHS from the last marine release whilst neglecting all Xenos factions that have received NOTHING in the last few years apart from their Codex is braindead at best.

What were the Genestealer Cults, the various Ork Buggies and the plastic Spiritseer then?

Presumably they, along with the Necron dude, would fall outside of the description of "all Xenos factions that have received NOTHING in the last few years apart from their Codex".

If we take that time period as 8th edition, I think that would mean Dark Eldar, Tau, Harlequins and Tyranids, off the top of my head, with two factions who have had exactly one character model (Necrons and Craftworlds).

Orks were, what, six or seven kits? GSC certainly got a decent release.


I repeat- IOW "Here you go, be happy with the scraps you've got. Be grateful we gave you anything."

What is it with people taking everything literally? Xenos, by comparison to SMs have gotten feth all this edition. Not literally, as they did get something but it is crumbs compared to the massive proverbial cake SMs got and are still getting.


Again, 2 waves of primaris releases. 1 wave of chaos marines if you want to be generous and include them, despite it being a refresh of 15+ year old core kits.

Otherwise we have:
Death guard (too diverse to be 'just marines')
Stealer cults
Custodes
Knights
Chaos knights
Orks
Daemons x2

Marines have a large volume of historic kits and needed a large sleuth to replace them, not that others don't. But you're just wrong I'm afraid.


Nope. Let's look what was in those releases shall we? Rather than by single blob of release as you'll see those SM kits outnumber the rest of the other Xenos kits combined. GSC I can give you, as that was a big release but everything else has either been nothing, one or two models or barely a blip of thing no player of the army asked for (Orks). Imperium as a whole is getting everything whilst everything else is languishing behind. Where are my auxiliaries for Tau? They have literally loads of client races working for them but we only have two on the tabletop. Where are new Aspect Warriors? Even new temples FFS. If GW can pull SM stuff out of their collective backsides then they should have no problem with other races.


What auxiliaries would you add to tau that are unique and the army needs? Aspect warriors I agree need a rehash. But you're moving the goal post from marines to imperium to fit your argument.

Marines until recently got (in their main wave):
Captain
Librarian
Chaplain
Apothecary
Redemptor
Repulsor
Inceptors
Intercessors
Hellblasters
Repulsor
Aggressors

Which admittedly is a fairly decent amount for what I'd essentially a brand new army. But it's still comparable to the stealer cults release, death guard release, chaos marine release and orks wasn't far behind (whether people asked for what they made is irrelevant).


Don't forget the starter set kits and Shadow Spear box kits. Its basically chaos and imperium releases now {GSC got a good release}, Blackstone Fortress with its expansions is pretty much Imperium and Chaos.. future releases this year are likely to be SOB and The Lost and The Damned. Its great that GW are adding and expanding factions, some of the models look amazing, but its crap that they aren't bringing Xenos factions in new directions as well. I'm presuming they will in the future but 40k release wise is pretty un-interesting if you don't like Chaos/Imperium. .I mean they have Blackstone Fortress and Killteam as games to do small releases for Xenos factions but they don't use them - A squad box of Eldar Corsairs for Killteam, A lictor maybe ..
I'm expecting them to take the existing Xenos factions in new directions rather than just redoing existing kits but I'm not holding my breath..
   
Made in us
Regular Dakkanaut





Arkansas

The pimarines feel like a different army than minimarines. I like the design of basic guys, but all hover tanks is meh. Even in fluff they are losing some grimdark. All of the geneseed flaws are fixed. So loss of black rage,and wolfen. Do the salamanders still turn ebony, RG pale? As i ranted earlier in this thread the new guys aren't thought out as to effects on long standing fluff and chapter units/tactics. Another iconic unit that hasn't been explained missing Drop Pods. The desire to get everybody to buy a whole new replacement army is a blatent D#@k move. Its all very turn the marines up to 11. They are perfect Nothing flawed.

This message was edited 1 time. Last update was at 2019/08/04 13:34:56


taskforce Harbinger 3000pts Ishvale Ash Rats Violet Fems+ 2000ptsHouse Cadmus Knights and Defenders 3500
Deathwatch 6500 
   
Made in gr
Did Fulgrim Just Behead Ferrus?





The Netherlands

Hmm, just get it over with and replace all the normal Space Marines for Primaris.

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in gb
Dakka Veteran




 ThirstySpaceMan wrote:
All of the geneseed flaws are fixed. So loss of black rage,and wolfen.


You're wrong.
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





All I want to know is: Where my Primaris Blood Claws at?

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Regular Dakkanaut





Arkansas

JSG wrote:
 ThirstySpaceMan wrote:
All of the geneseed flaws are fixed. So loss of black rage,and wolfen.


You're wrong.


Its been stated that none of th BA reinforcements suffer rage, on top of uncertain geneseed donation for these giant forces. Does anyone know if they are even getting loalist stock let alone decended from their primarch? I do hope im wrong and just doom saying. Because i don't like the new scifi marine style i prefer the spce fantasy style of marine. Just a personal preference. Can you point me towards current fluf examples of flawed primaris?

taskforce Harbinger 3000pts Ishvale Ash Rats Violet Fems+ 2000ptsHouse Cadmus Knights and Defenders 3500
Deathwatch 6500 
   
Made in fi
Dakka Veteran




Vihti, Finland

 ThirstySpaceMan wrote:
JSG wrote:
 ThirstySpaceMan wrote:
All of the geneseed flaws are fixed. So loss of black rage,and wolfen.


You're wrong.


Its been stated that none of th BA reinforcements suffer rage, on top of uncertain geneseed donation for these giant forces. Does anyone know if they are even getting loalist stock let alone decended from their primarch? I do hope im wrong and just doom saying. Because i don't like the new scifi marine style i prefer the spce fantasy style of marine. Just a personal preference. Can you point me towards current fluf examples of flawed primaris?


They aren't using any new gene-seed but new organs on these marines.
   
Made in gb
Dakka Veteran





I personally love the fact marines are getting all the love, they are my primary faction and the coolest force in the 40k setting imho.

Quite excited to run my crimson fists as crimson fists rather than Deathwatch once the codex comes out. The impulsor looks far better with the rocket pod on the back and I will be doing that with mine.

I do echo other people's frustration with the whole stubber thing though, bolters are a marine think they should just be like the old marine tanks and just have storm bolters pintle mounted, if there are options to swap out for bolters I'll do it every time.
   
Made in fi
Courageous Space Marine Captain






So when will these be released? Can it be now?

   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 ThirstySpaceMan wrote:
JSG wrote:
 ThirstySpaceMan wrote:
All of the geneseed flaws are fixed. So loss of black rage,and wolfen.


You're wrong.


Its been stated that none of th BA reinforcements suffer rage, on top of uncertain geneseed donation for these giant forces. Does anyone know if they are even getting loalist stock let alone decended from their primarch? I do hope im wrong and just doom saying. Because i don't like the new scifi marine style i prefer the spce fantasy style of marine. Just a personal preference. Can you point me towards current fluf examples of flawed primaris?
The Blood Angels Codex states otherwise. The last entry in the timeline for that book implies that the Primaris Blood Angels suddenly started displaying the Black Rage. I fully expect the Blood Angels splatbook to have Primaris Death Company.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





So, we had a chaos overhaul recently, including a new chaos codex........which is now sort of out of date because it lacks the Shock Assault rule, lol
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Dysartes wrote:
Dudeface wrote:
Spoiler:
 Grimtuff wrote:
Dudeface wrote:
 Grimtuff wrote:
 Dysartes wrote:
 Crimson wrote:
KurtAngle2 wrote:
I think it's kinda insulting for other Xeno factions. I'm happy that Marines get an updated codex after 2 years (this sets a precedent for other codices updates I think) but the mere release of even new Marine models after only FIVE MONTHS from the last marine release whilst neglecting all Xenos factions that have received NOTHING in the last few years apart from their Codex is braindead at best.

What were the Genestealer Cults, the various Ork Buggies and the plastic Spiritseer then?

Presumably they, along with the Necron dude, would fall outside of the description of "all Xenos factions that have received NOTHING in the last few years apart from their Codex".

If we take that time period as 8th edition, I think that would mean Dark Eldar, Tau, Harlequins and Tyranids, off the top of my head, with two factions who have had exactly one character model (Necrons and Craftworlds).

Orks were, what, six or seven kits? GSC certainly got a decent release.


I repeat- IOW "Here you go, be happy with the scraps you've got. Be grateful we gave you anything."

What is it with people taking everything literally? Xenos, by comparison to SMs have gotten feth all this edition. Not literally, as they did get something but it is crumbs compared to the massive proverbial cake SMs got and are still getting.


Again, 2 waves of primaris releases. 1 wave of chaos marines if you want to be generous and include them, despite it being a refresh of 15+ year old core kits.

Otherwise we have:
Death guard (too diverse to be 'just marines')
Stealer cults
Custodes
Knights
Chaos knights
Orks
Daemons x2

Marines have a large volume of historic kits and needed a large sleuth to replace them, not that others don't. But you're just wrong I'm afraid.


Nope. Let's look what was in those releases shall we? Rather than by single blob of release as you'll see those SM kits outnumber the rest of the other Xenos kits combined. GSC I can give you, as that was a big release but everything else has either been nothing, one or two models or barely a blip of thing no player of the army asked for (Orks). Imperium as a whole is getting everything whilst everything else is languishing behind. Where are my auxiliaries for Tau? They have literally loads of client races working for them but we only have two on the tabletop. Where are new Aspect Warriors? Even new temples FFS. If GW can pull SM stuff out of their collective backsides then they should have no problem with other races.


What auxiliaries would you add to tau that are unique and the army needs? Aspect warriors I agree need a rehash. But you're moving the goal post from marines to imperium to fit your argument.

Marines until recently got (in their main wave):
Captain
Librarian
Chaplain
Apothecary
Redemptor
Repulsor
Inceptors
Intercessors
Hellblasters
Repulsor
Aggressors

Which admittedly is a fairly decent amount for what I'd essentially a brand new army. But it's still comparable to the stealer cults release, death guard release, chaos marine release and orks wasn't far behind (whether people asked for what they made is irrelevant).


Don't forget various Primaris Lieutenants - 2 of which are on general release, 2 more via specific boxes, and that's before we get to the LE ones.

And I notice we're getting another one in this wave, if you check the file name on the Reiver.

You're also discounting E2B versions of those kits, and the various models in Shadowspear. Oh, and in terms of boxes, the BA/DA/SW versions of kits...

Client races for the Tau? Well, new sculpts and options - possibly an entire Merc 'dex - for the Kroot would be a starting point. Additional Vespid options, perhaps? Demiurg are a possibility, though maybe less so now we're seeing Squats back in Necro. I don't think the Niccassar work on a planet. Gue'vasa have been an option Tau players have been after for years. And as we're talking client races for Tau, this is an option to bring in a squad or two of anything they feel like, and it can be justified as a newly weaponised race...

As an aside, if people are going to compare all the releases for Xenos to just the Primaris releases - which we've seen a number of times in this thread - then the comparison is off. You either compare individual factions to Primaris - in which case only the GSC measure up at all, for Xenos factions - or you compare Xenos releases to Chaos releases to Imperial releases.

And if you do that, one leg of the tripod is substantially shorter than the other two.


I'll not pursue this further beyond this statement, but you're happy to count duplicate releases of the same models (easy build > full kit, shadowspear marines > this release), you include one off lieutenant models for subfactions but decide the cryptek and spirit seer don't count.

For tau you listed some races, but what I asked was what roles and units do you want. Just insert x race or "whatever I want from other books" isn't a good answer.

Yes imperium gets more releases. But the entire conversation spouted from stating marines get more than anyone else, when they only have due to being the only faction with 2 full waves of support so far. I fully expect chaos marines will equal them with their next wave.

Xenos do need some more love, everyone knows that, but whinging about how unfair it is as a ratio of releases doesn't help anyone. It's well known the narrative for 8th was make chaos great and relevant again, which can only happen in a struggle against humanity as the protagonists for the bulk of the setting.

On topic - I'm quite excited for the scout walker, it's a bit clunky looking but I like the idea that none-corpses get to be inside of an armoured frame.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 casvalremdeikun wrote:
The Blood Angels Codex states otherwise. The last entry in the timeline for that book implies that the Primaris Blood Angels suddenly started displaying the Black Rage. I fully expect the Blood Angels splatbook to have Primaris Death Company.

Did I miss where Blood Angels were in Codex: Space Marines?

Because right now, only the Chapters from C: SM are getting these 'expansions'.
   
Made in gb
Member of a Lodge? I Can't Say





If Primaris Death Company appear then literally all of my problems with Primaris Marines will disappear. It might make me buy more than the six of them I own.

I’d still love some actual melee options for HQs but at that point I’d kitbash them with the fun options and run it as one of the limited loadouts they get. It’s not like I play in tournaments.
   
Made in gb
Dakka Veteran




 ThirstySpaceMan wrote:
JSG wrote:
 ThirstySpaceMan wrote:
All of the geneseed flaws are fixed. So loss of black rage,and wolfen.


You're wrong.


Its been stated that none of th BA reinforcements suffer rage, on top of uncertain geneseed donation for these giant forces. Does anyone know if they are even getting loalist stock let alone decended from their primarch? I do hope im wrong and just doom saying. Because i don't like the new scifi marine style i prefer the spce fantasy style of marine. Just a personal preference. Can you point me towards current fluf examples of flawed primaris?


In the SW codex a bunch of inceptors fall to the curse of the wulfen, then proceed to bludgeon their enemies to death with those massive bolters they carry. I believe there's a line somewhere about Cawl not removing these flaws because they may be part of The Emperors plan for them. Obviously we're talking first founding big boy flaws here.
   
Made in gb
Member of a Lodge? I Can't Say





There isn’t really any reason to remove scouts/neophytes from all-Primaris armies. If the recruitment process is the same then they could have had scouts as usual and then implant the additional organs along with the black carapace.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 Kanluwen wrote:
 casvalremdeikun wrote:
The Blood Angels Codex states otherwise. The last entry in the timeline for that book implies that the Primaris Blood Angels suddenly started displaying the Black Rage. I fully expect the Blood Angels splatbook to have Primaris Death Company.

Did I miss where Blood Angels were in Codex: Space Marines?

Because right now, only the Chapters from C: SM are getting these 'expansions'.
it's difficult to tell exactly what they're going to do. the Space Marine codex seems like it's going to be designed to work with every first founding chapter. In which case it makes separate codexes for he non-standard chapters somewhat unnecessary. However, the six splatbooks also lines up with the amount of first founding chapters in the current Codex.

I don't see Games Workshop passing up the opportunity to sell you two bucks to run a chapter rather than just one.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in ca
Fireknife Shas'el






Some thoughts:

1.) Worst case, the transport has 2 storm bolters (assuming the sponsons aren't heavy bolters) and 3 heavy stubbers, which is quite a bit of anti-infantry firepower for a transport. Seems GW wants it to be somewhere in the region of a Wave Serpent, though I'd be surprised if it could carry more than 6 marines. Seems more like a Razorback than a Rhino, though most people field units of 5 Primaris rather than 10. As others have pointed out, different weapons are likely, making it even more of a Razorback equivalent.

OTOH, this could be a dual kit we're only seeing half of - the Razorback-ish half. Would not put it past GW, they like to stretch out these reveals.

2.) The fat bars on the dread are probably not foam, but reinforcing metal jackets, exactly like on the various other vehicles. Seems to be a common design element recently - the Dunerinder has tons of them.

3.) I hope the Salamanders Primaris is going to be the Chapter Master Tu'shan, I think it would be a way cooler model than another He'stan.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 casvalremdeikun wrote:
 Kanluwen wrote:
 casvalremdeikun wrote:
The Blood Angels Codex states otherwise. The last entry in the timeline for that book implies that the Primaris Blood Angels suddenly started displaying the Black Rage. I fully expect the Blood Angels splatbook to have Primaris Death Company.

Did I miss where Blood Angels were in Codex: Space Marines?

Because right now, only the Chapters from C: SM are getting these 'expansions'.
it's difficult to tell exactly what they're going to do. the Space Marine codex seems like it's going to be designed to work with every first founding chapter. In which case it makes separate codexes for he non-standard chapters somewhat unnecessary. However, the six splatbooks also lines up with the amount of first founding chapters in the current Codex.

I don't see Games Workshop passing up the opportunity to sell you two bucks to run a chapter rather than just one.

First of all, the datasheets included in the book will be available to all the First Founding Chapters and their successors, so whichever Space Marine Chapter(s) hold your allegiance, you’ll be able to use the full spectrum of units available to the Adeptus Astartes – even if you’re a Blood Angels, Space Wolves or Dark Angels player!

They clearly consider the BA, SW, DA something other than splatbook material.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

I suppose the intent is for those players to buy the kodak's as a stopgap and then get their updated codex later on when they come out if they come out. I am fine with that because it means that I'm likely to see the Imperial fists splatbook quicker.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in fi
Courageous Space Marine Captain






If SW, BA and DA can get all the contents of the vanilla codex, then I really do not see any point for them having their own codices instead of just being supplements.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Crimson wrote:
If SW, BA and DA can get all the contents of the vanilla codex, then I really do not see any point for them having their own codices instead of just being supplements.

Signature units, characters, lore--and all three have some unique vehicles that the main codex wouldn't.
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Part of me is like "oh god, all my normal marines!" since they did a big release with the last codex of 8th of Devs/Assaults, and tacs the previous time before that... the other part of me has a hard time they'd update the old marines at all if they just planned on replacing them.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in fi
Courageous Space Marine Captain






 Kanluwen wrote:
 Crimson wrote:
If SW, BA and DA can get all the contents of the vanilla codex, then I really do not see any point for them having their own codices instead of just being supplements.

Signature units, characters, lore--and all three have some unique vehicles that the main codex wouldn't.

Yes. And those can be in a supplement book.

   
Made in us
Terrifying Doombull




 Crimson wrote:
 Kanluwen wrote:
 Crimson wrote:
If SW, BA and DA can get all the contents of the vanilla codex, then I really do not see any point for them having their own codices instead of just being supplements.

Signature units, characters, lore--and all three have some unique vehicles that the main codex wouldn't.

Yes. And those can be in a supplement book.


The line between a codex and supplement book in this context is purely a technicality. From the article (giving the three misfits access to all the datasheets in the SM Codex), when the next iteration of them come around, GW can save a ton of space just by saying 'see SM Codex' rather than reprinting all those datasheets.

Efficiency is the highest virtue. 
   
Made in fi
Courageous Space Marine Captain






Voss wrote:

The line between a codex and supplement book in this context is purely a technicality. From the article (giving the three misfits access to all the datasheets in the SM Codex), when the next iteration of them come around, GW can save a ton of space just by saying 'see SM Codex' rather than reprinting all those datasheets.

Yes, exactly.

   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Crimson wrote:
 Kanluwen wrote:
 Crimson wrote:
If SW, BA and DA can get all the contents of the vanilla codex, then I really do not see any point for them having their own codices instead of just being supplements.

Signature units, characters, lore--and all three have some unique vehicles that the main codex wouldn't.

Yes. And those can be in a supplement book.
Yep. And if the supplements are around 50-100 pages like it looks, that's more than enough for each Chapter's "Signature units, characters, lore--and unique vehicles".
I really just don't understand people's distain/disbelief that BAs/DAs/SWs can't easily fit into one of these supplements. It's not only possible, but hopefully likely at this point.
Each of those books is 144 pages. If you took out literally all lore/unit entries that are covered/shared in the Marine book, I'd be shocked if the remaining page count exceeded 100 pages, which would make them the idea size for supplements.

The ONLY complaint I can see being valid is the fact that all Chapters need 2 books now. But that's true of a ton of different armies right now.

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This message was edited 2 times. Last update was at 2019/08/04 16:10:06


   
 
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