Switch Theme:

Psychic Awakening N&R - FAQs p.183.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Decrepit Dakkanaut




 Irbis wrote:
 Jidmah wrote:
If all your posts consist of this amount of personal attacks for the sole reasons of not having any better arguments, I'm quite happy not never read a response from you ever again.

Funny, because the only one dropping any in the last two pages is you. As for learning to read, I like how you (again) conveniently forgot GK and DW exist in multiple posts, even after they were pointed out to you several times. Maybe you should actually read those? Oh, and if all you can muster in response to the fact DG got vastly more than anyone else this edition is (utterly laughable and farcical) argument that DW and GK can always ally marines and IG in, thus don't need any updates, then you should just ally the stuff DG ""lost"" (never mind getting much better equivalents, we don't want to spoil the narrative, eh?) and maybe actually look up better arguments or something?

Just ally in what Death Guard lost?
So just ally in the Obliterators, Bikers, Raptors, Heldrakes, Havocs, and Maulerfiends I was using? The things that made up a majority of my list before?

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Squishy Squig





terra

Slayer-Fan123 wrote:
 Irbis wrote:
 Jidmah wrote:
If all your posts consist of this amount of personal attacks for the sole reasons of not having any better arguments, I'm quite happy not never read a response from you ever again.

Funny, because the only one dropping any in the last two pages is you. As for learning to read, I like how you (again) conveniently forgot GK and DW exist in multiple posts, even after they were pointed out to you several times. Maybe you should actually read those? Oh, and if all you can muster in response to the fact DG got vastly more than anyone else this edition is (utterly laughable and farcical) argument that DW and GK can always ally marines and IG in, thus don't need any updates, then you should just ally the stuff DG ""lost"" (never mind getting much better equivalents, we don't want to spoil the narrative, eh?) and maybe actually look up better arguments or something?

Just ally in what Death Guard lost?
So just ally in the Obliterators, Bikers, Raptors, Heldrakes, Havocs, and Maulerfiends I was using? The things that made up a majority of my list before?

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?


it appears to be that way. same quality units and rules isn't absurd as some on these forums make it out to be. but what can we expect of loyalist IoM players? GW has a massive boner for imperial factions, while anyone chaos, or xenos, can go off for all they really care, unless it's the flavor of the month, then all other factions don't matter as much. it'd be great if they gave the same amount of support, even if it's not removing units from codices, as imperial counterparts. it's only fair to expect what loyalists get. but some people it seems want their advantages, while not giving any to anyone else. it's the mark of a WAAC player. insecurity at it's finest.

letz get lootin! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It's even cooler how the units that did get left behind, like the Lord and Sorcerer, aren't even real Deathguard units because they don't get all the special rules.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Decrepit Dakkanaut




 H.B.M.C. wrote:
It's even cooler how the units that did get left behind, like the Lord and Sorcerer, aren't even real Deathguard units because they don't get all the special rules.

That inconsistency is amazing, isn't it? At least with the Legion supplement in 7th, as borked in areas as it was for internal and external balance, made playing the Legion of your choice feel kinda nice again.

Now none of your World Eater HQ units are fighting twice without a Strat and your Children HQs aren't getting a last laugh and your Death Guard HQ dudes only ignore wounds if you choose the RIGHT one.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Slayer-Fan123 wrote:
 Irbis wrote:
 Jidmah wrote:
If all your posts consist of this amount of personal attacks for the sole reasons of not having any better arguments, I'm quite happy not never read a response from you ever again.

Funny, because the only one dropping any in the last two pages is you. As for learning to read, I like how you (again) conveniently forgot GK and DW exist in multiple posts, even after they were pointed out to you several times. Maybe you should actually read those? Oh, and if all you can muster in response to the fact DG got vastly more than anyone else this edition is (utterly laughable and farcical) argument that DW and GK can always ally marines and IG in, thus don't need any updates, then you should just ally the stuff DG ""lost"" (never mind getting much better equivalents, we don't want to spoil the narrative, eh?) and maybe actually look up better arguments or something?

Just ally in what Death Guard lost?
So just ally in the Obliterators, Bikers, Raptors, Heldrakes, Havocs, and Maulerfiends I was using? The things that made up a majority of my list before?

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?


They had to make room for some of the unique stuff, starting fresh from the ground up was likely the best way to do that. I agree the lords etc should have DR but just be a few points higher to reflect it.

Raptors are, fluff wise at least, historically night lords, likewise obliterators are iron warriors. So I can see why those would stand to be removed.

As a legion they didn't really make use of bikes or jump packs, a little snippet from lexicanum:

"The Death Guard tended to be organised into units of foot-slogging infantry, rather than mechanised squads. Mortarion ensured that his men were well-equipped and highly-trained. He also ensured that they could fight in almost any kind of atmosphere, and placed little emphasis on specialised units using jump packs or bikes. The Death Guard did not have dedicated Assault and Tactical Squads."

So the fact they even had Raptors or bikes is because they never were given enough attention, given options they should never have had for the sakes of easily slotting into codex chaos marines.
   
Made in us
Longtime Dakkanaut





Slayer-Fan123 wrote:
 Irbis wrote:
 Jidmah wrote:
If all your posts consist of this amount of personal attacks for the sole reasons of not having any better arguments, I'm quite happy not never read a response from you ever again.

Funny, because the only one dropping any in the last two pages is you. As for learning to read, I like how you (again) conveniently forgot GK and DW exist in multiple posts, even after they were pointed out to you several times. Maybe you should actually read those? Oh, and if all you can muster in response to the fact DG got vastly more than anyone else this edition is (utterly laughable and farcical) argument that DW and GK can always ally marines and IG in, thus don't need any updates, then you should just ally the stuff DG ""lost"" (never mind getting much better equivalents, we don't want to spoil the narrative, eh?) and maybe actually look up better arguments or something?

Just ally in what Death Guard lost?
So just ally in the Obliterators, Bikers, Raptors, Heldrakes, Havocs, and Maulerfiends I was using? The things that made up a majority of my list before?

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?


Oblits were actually the most of my fire support as I wanted it in infantry for Death guard. Imagine my delight when for some reason this unit with a disease, wasn't in the death guard codex because they wanted to push other units.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




AngryAngel80 wrote:
Slayer-Fan123 wrote:
 Irbis wrote:
 Jidmah wrote:
If all your posts consist of this amount of personal attacks for the sole reasons of not having any better arguments, I'm quite happy not never read a response from you ever again.

Funny, because the only one dropping any in the last two pages is you. As for learning to read, I like how you (again) conveniently forgot GK and DW exist in multiple posts, even after they were pointed out to you several times. Maybe you should actually read those? Oh, and if all you can muster in response to the fact DG got vastly more than anyone else this edition is (utterly laughable and farcical) argument that DW and GK can always ally marines and IG in, thus don't need any updates, then you should just ally the stuff DG ""lost"" (never mind getting much better equivalents, we don't want to spoil the narrative, eh?) and maybe actually look up better arguments or something?

Just ally in what Death Guard lost?
So just ally in the Obliterators, Bikers, Raptors, Heldrakes, Havocs, and Maulerfiends I was using? The things that made up a majority of my list before?

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?


Oblits were actually the most of my fire support as I wanted it in infantry for Death guard. Imagine my delight when for some reason this unit with a disease, wasn't in the death guard codex because they wanted to push other units.


The techno-virus is demonic flesh and scrap code, it's not about decay. Genestealers kiss grants a genetic deformity/disease but that wouldn't be relevant either.

While I think on it the first obliterator was created by a daemon of khorne.

This message was edited 1 time. Last update was at 2019/11/05 07:39:33


 
   
Made in ch
The Dread Evil Lord Varlak





Slayer-Fan123 wrote:
 H.B.M.C. wrote:
It's even cooler how the units that did get left behind, like the Lord and Sorcerer, aren't even real Deathguard units because they don't get all the special rules.

That inconsistency is amazing, isn't it? At least with the Legion supplement in 7th, as borked in areas as it was for internal and external balance, made playing the Legion of your choice feel kinda nice again.

Now none of your World Eater HQ units are fighting twice without a Strat and your Children HQs aren't getting a last laugh and your Death Guard HQ dudes only ignore wounds if you choose the RIGHT one.


See, if you just were a non spikey marine that wouldn't have happened.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

Slayer-Fan123 wrote:

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?


What..
I have a massive DG army they gained blight units, pox walkers, morty and plague burst crawlers, plague surgeons, several other character units, and entire codex full of rules and strats and a massive revamped range of models!

I like you had loads of nurgle oblits, when i run them i put them in a purge spearhead... they dont benifit much from DG legion traits anyway...
Plus GW have a history of changing armies so you can't use specific units or change them up a bit, if you'v been in this hobby for more than 2 years you should be used to it.

I also have a massive world eaters army and for this kinda DG talk dominating this thread when they have actually had 'DI*K' all in years and this book might have some cool rules is madness.

edit: my apologies, we got a new kharne model!

IF GW suddenly dropped codex World Eaters with a bucket of new kits, new rules, strats, characters but they removed havocs, raptors a bunch of other units and terminators were now called blood slappers i'd take it in a pinch. Know what i'd do if i really wanted to use those units, i'd take a brazen beasts side detachment.

AND (full rant mode)
you can use all those units you love, imagine code DG never existed or the Index... before it did you had the normal codex just use that! Like it's 2ed its fine right? But you wont because you like your blight grenade spam strats, and all the other juciy DG rules. You cannot have everything.

This message was edited 8 times. Last update was at 2019/11/05 10:06:57


 
   
Made in eu
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Irbis wrote:
 Jidmah wrote:
If all your posts consist of this amount of personal attacks for the sole reasons of not having any better arguments, I'm quite happy not never read a response from you ever again.

Funny, because the only one dropping any in the last two pages is you. As for learning to read, I like how you (again) conveniently forgot GK and DW exist in multiple posts, even after they were pointed out to you several times. Maybe you should actually read those?

Funny how you call me out on not reading posts. I explicitly named GK in my very last post, and the reason I didn't name DW is because they actually got a pretty cool battle tank a few months ago.

Oh, and if all you can muster in response to the fact DG got vastly more than anyone else this edition

The "vastly more" is 13 new data sheets and 3 old ones with new models, which is a lot, but in similar in size as other armies with major releases. If you look at relics, warlord traits and stratagems, they actually have "vastly less" than other armies.

is (utterly laughable and farcical) argument that DW and GK can always ally marines and IG in, thus don't need any updates, then you should just ally the stuff DG ""lost"" (never mind getting much better equivalents, we don't want to spoil the narrative, eh?) and maybe actually look up better arguments or something?

1. Misrepresenting my argument. The DW guy was complaining about him not having access to all of the Imperium's stuff, despite having access to it, while claiming that the nurgle faction can freely share buffs, which they can't. I agree that GK suck, but getting a specialist detachment or a box set will not fix them, they need much more than that. Attack the argument, not the person.
2. More personal attacks. Something seems to be triggering you and multiple other people about the very thought of Death Guard gaining anything besides getting forgotten and never updated again. Why is that? The amount of hate in this thread towards Death Guard getting as much as a single stratagem is unreal.

@Dudeface:
I fully agree with you, most stuff lost from CSM actually made sense to lose
- Obliterators and warp talons are just like Khorne Berzerkers or Noise Marines, they are signature units for other legions, so it's perfectly fine for DG not getting them.
- DG don't have havocs in the fluff, there is a quote of Mortarion explaining that he does not believe in supplying infantry with heavy weapons and wants it on vehicles instead.
- Fast units like heldrakes, bikes or jump packs don't match with the grinding advance theme. Why make them faster if you can just send more?
- Warp Smiths kind of have a hard time working when parts of their machines turn into flesh all the time. Which also means no disco lord.

However, some things are really odd to be left out
- The vindicator. You'd think a legion that breakes sieges by advancing on fortresses and constantly shelling them would have access to a tank that does exactly that. The fluff even mentions Mortarion developing PBC on the basis of the vindicator and the predator.
- Masters of Possession are said to create factories to mass-produce daemon engines. DG are doing exactly that.
- Greater Possessed. DG use possessed as a common asset, why don't they get their champions?
- Venom Crawler. It's an insect-like daemon engine with a huge swollen body, how can it not be Death Guard?
- When chaos lords gained access to thunder hammers, DG didn't - despite using the same model.


Automatically Appended Next Post:
 Latro_ wrote:
Slayer-Fan123 wrote:

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?


What..
I have a massive DG army they gained blight units, pox walkers, morty and plague burst crawlers, plague surgeons, several other character units, and entire codex full of rules and strats and a massive revamped range of models!

Mathematically, slayer is right (number of entries gained vs number of entries lost), but I general I agree with that (and the rest of what you posted).
The only exception is stratagems. DG have a total of 14 stratagems, 6 of those are unique to DG, among the other 8 is killshot, switch-a-power, better summoning, relics and chaos boon. If you'd release a codex with this little stratagems today, the gakstorm would be endless. To my knowledge, Assassins are the only ones with less stratagems (10).

This message was edited 1 time. Last update was at 2019/11/05 11:51:55


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Mighty Vampire Count






UK

 Jidmah wrote:
 Irbis wrote:
 Jidmah wrote:
If all your posts consist of this amount of personal attacks for the sole reasons of not having any better arguments, I'm quite happy not never read a response from you ever again.

Funny, because the only one dropping any in the last two pages is you. As for learning to read, I like how you (again) conveniently forgot GK and DW exist in multiple posts, even after they were pointed out to you several times. Maybe you should actually read those?

Funny how you call me out on not reading posts. I explicitly named GK in my very last post, and the reason I didn't name DW is because they actually got a pretty cool battle tank a few months ago.

Oh, and if all you can muster in response to the fact DG got vastly more than anyone else this edition

The "vastly more" is 13 new data sheets and 3 old ones with new models, which is a lot, but in similar in size as other armies with major releases. If you look at relics, warlord traits and stratagems, they actually have "vastly less" than other armies.

is (utterly laughable and farcical) argument that DW and GK can always ally marines and IG in, thus don't need any updates, then you should just ally the stuff DG ""lost"" (never mind getting much better equivalents, we don't want to spoil the narrative, eh?) and maybe actually look up better arguments or something?

1. Misrepresenting my argument. The DW guy was complaining about him not having access to all of the Imperium's stuff, despite having access to it, while claiming that the nurgle faction can freely share buffs, which they can't. I agree that GK suck, but getting a specialist detachment or a box set will not fix them, they need much more than that. Attack the argument, not the person.
2. More personal attacks. Something seems to be triggering you and multiple other people about the very thought of Death Guard gaining anything besides getting forgotten and never updated again. Why is that? The amount of hate in this thread towards Death Guard getting as much as a single stratagem is unreal.

@Dudeface:
I fully agree with you, most stuff lost from CSM actually made sense to lose
- Obliterators and warp talons are just like Khorne Berzerkers or Noise Marines, they are signature units for other legions, so it's perfectly fine for DG not getting them.
- DG don't have havocs in the fluff, there is a quote of Mortarion explaining that he does not believe in supplying infantry with heavy weapons and wants it on vehicles instead.
- Fast units like heldrakes, bikes or jump packs don't match with the grinding advance theme. Why make them faster if you can just send more?
- Warp Smiths kind of have a hard time working when parts of their machines turn into flesh all the time. Which also means no disco lord.

However, some things are really odd to be left out
- The vindicator. You'd think a legion that breakes sieges by advancing on fortresses and constantly shelling them would have access to a tank that does exactly that. The fluff even mentions Mortarion developing PBC on the basis of the vindicator and the predator.
- Masters of Possession are said to create factories to mass-produce daemon engines. DG are doing exactly that.
- Greater Possessed. DG use possessed as a common asset, why don't they get their champions?
- Venom Crawler. It's an insect-like daemon engine with a huge swollen body, how can it not be Death Guard?
- When chaos lords gained access to thunder hammers, DG didn't - despite using the same model.


Automatically Appended Next Post:
 Latro_ wrote:
Slayer-Fan123 wrote:

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?


What..
I have a massive DG army they gained blight units, pox walkers, morty and plague burst crawlers, plague surgeons, several other character units, and entire codex full of rules and strats and a massive revamped range of models!

Mathematically, slayer is right (number of entries gained vs number of entries lost), but I general I agree with that (and the rest of what you posted).
The only exception is stratagems. DG have a total of 14 stratagems, 6 of those are unique to DG, among the other 8 is killshot, switch-a-power, better summoning, relics and chaos boon. If you'd release a codex with this little stratagems today, the gakstorm would be endless. To my knowledge, Assassins are the only ones with less stratagems (10).


Sisters of Silence have their "lack of effort" WD Codex with none - could have done a FW inclusive Codex like Custodes were lavished with but nope

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in eu
Ork Admiral Kroozin Da Kosmos on Da Hulk






Wasn't that just a reprint of the index so they could axe the imperium book?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in se
Ferocious Black Templar Castellan






Sweden

Not Online!!! wrote:
Slayer-Fan123 wrote:
 H.B.M.C. wrote:
It's even cooler how the units that did get left behind, like the Lord and Sorcerer, aren't even real Deathguard units because they don't get all the special rules.

That inconsistency is amazing, isn't it? At least with the Legion supplement in 7th, as borked in areas as it was for internal and external balance, made playing the Legion of your choice feel kinda nice again.

Now none of your World Eater HQ units are fighting twice without a Strat and your Children HQs aren't getting a last laugh and your Death Guard HQ dudes only ignore wounds if you choose the RIGHT one.


See, if you just were a non spikey marine that wouldn't have happened.


Bollocks. The Vigilus Sword Brethren detachment, for example, for some reason decided that only HQs and Company Veterans count as Sword Brethren, leaving out a bunch of other units that, fluff-wise, should have counted, just like any WE that isn't Khârn or a Khorne Berzerker for some reason aren't Khorne Berzerkers despite having Butcher's Nails. It's GW being consistently inconsistent, no need for the constant martyr narrative.

This message was edited 1 time. Last update was at 2019/11/05 14:06:59


For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Ultramarine Terminator with Assault Cannon






I swear; the people in this community are a collection of all the petulant children who had to also get a toy to keep them from throwing a tantrum even though it was their siblings birthday.

Calm the feth down and wait for your turn.
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

I think the who got what when tangent has served its purpose, such as it was, let's leave that alone please and stick to more related topics.
Ta.


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Decrepit Dakkanaut




 Latro_ wrote:
Slayer-Fan123 wrote:

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?


What..
I have a massive DG army they gained blight units, pox walkers, morty and plague burst crawlers, plague surgeons, several other character units, and entire codex full of rules and strats and a massive revamped range of models!

I like you had loads of nurgle oblits, when i run them i put them in a purge spearhead... they dont benifit much from DG legion traits anyway...
Plus GW have a history of changing armies so you can't use specific units or change them up a bit, if you'v been in this hobby for more than 2 years you should be used to it.

I also have a massive world eaters army and for this kinda DG talk dominating this thread when they have actually had 'DI*K' all in years and this book might have some cool rules is madness.

edit: my apologies, we got a new kharne model!

IF GW suddenly dropped codex World Eaters with a bucket of new kits, new rules, strats, characters but they removed havocs, raptors a bunch of other units and terminators were now called blood slappers i'd take it in a pinch. Know what i'd do if i really wanted to use those units, i'd take a brazen beasts side detachment.

AND (full rant mode)
you can use all those units you love, imagine code DG never existed or the Index... before it did you had the normal codex just use that! Like it's 2ed its fine right? But you wont because you like your blight grenade spam strats, and all the other juciy DG rules. You cannot have everything.

They already HAD Poxwalkers, with the only difference is not needing Typhus (but you're still obligated to take him anyway for the buff!), and one of the Terminator units. Then you talk about all these Character models given...but they're all just fething bad. Seriously.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

Slayer-Fan123 wrote:
 Latro_ wrote:
Slayer-Fan123 wrote:

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?


What..
I have a massive DG army they gained blight units, pox walkers, morty and plague burst crawlers, plague surgeons, several other character units, and entire codex full of rules and strats and a massive revamped range of models!

I like you had loads of nurgle oblits, when i run them i put them in a purge spearhead... they dont benifit much from DG legion traits anyway...
Plus GW have a history of changing armies so you can't use specific units or change them up a bit, if you'v been in this hobby for more than 2 years you should be used to it.

I also have a massive world eaters army and for this kinda DG talk dominating this thread when they have actually had 'DI*K' all in years and this book might have some cool rules is madness.

edit: my apologies, we got a new kharne model!

IF GW suddenly dropped codex World Eaters with a bucket of new kits, new rules, strats, characters but they removed havocs, raptors a bunch of other units and terminators were now called blood slappers i'd take it in a pinch. Know what i'd do if i really wanted to use those units, i'd take a brazen beasts side detachment.

AND (full rant mode)
you can use all those units you love, imagine code DG never existed or the Index... before it did you had the normal codex just use that! Like it's 2ed its fine right? But you wont because you like your blight grenade spam strats, and all the other juciy DG rules. You cannot have everything.

They already HAD Poxwalkers, with the only difference is not needing Typhus (but you're still obligated to take him anyway for the buff!), and one of the Terminator units. Then you talk about all these Character models given...but they're all just fething bad. Seriously.


Yea Biologus Putrifier and unit of PMs with 1cp dishing out 10 d6 s4 2dmg 6's to wound do mortals, re-rolling 1's is terrible, he's the worse character since Fabius bile

 
   
Made in eu
Ork Admiral Kroozin Da Kosmos on Da Hulk






How can you complain about the Biologus Putrifier, but not about Foul Blightspawns?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in fi
Locked in the Tower of Amareo





Slayer-Fan123 wrote:
 Irbis wrote:
 Jidmah wrote:
If all your posts consist of this amount of personal attacks for the sole reasons of not having any better arguments, I'm quite happy not never read a response from you ever again.

Funny, because the only one dropping any in the last two pages is you. As for learning to read, I like how you (again) conveniently forgot GK and DW exist in multiple posts, even after they were pointed out to you several times. Maybe you should actually read those? Oh, and if all you can muster in response to the fact DG got vastly more than anyone else this edition is (utterly laughable and farcical) argument that DW and GK can always ally marines and IG in, thus don't need any updates, then you should just ally the stuff DG ""lost"" (never mind getting much better equivalents, we don't want to spoil the narrative, eh?) and maybe actually look up better arguments or something?

Just ally in what Death Guard lost?
So just ally in the Obliterators, Bikers, Raptors, Heldrakes, Havocs, and Maulerfiends I was using? The things that made up a majority of my list before?

No, the Death Guard "release" was fething awful. They lost way more than they gained.

Also "much better equivalents"? Are you high?


Well if his argument is DW and GK can ally IG then either you factor in DG can ally with everything in chaos or you admit you are dishonest. Factoring in ally with one side but not the other? That's dishonest argument if there ever was. DG has tons of ally options. Ignoring them while claiming it's okay for DW and GK to ally shows you aren't even trying to argue with facts. You are just wanting "me want everything, me speshul!"

2024 painted/bought: 109/109 
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

Did you guys miss the big red text above? Take the Death Guard discussion to General.

   
Made in ch
The Dread Evil Lord Varlak





 Redemption wrote:
Did you guys miss the big red text above? Take the Death Guard discussion to General.


Maybee they operate on Ignore ALL RED, due to better dead then red?

I duno.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in il
Warplord Titan Princeps of Tzeentch






They just missed it, because everyone knows DA RED WUNZ GO FASTA!!!


Anyways, any news about actual PA, or rumors?
I mean. the chaos legions are supposed to get "supplement level" buffs, but as long as they don't have traits for tanks, nor any equivalent for combat doctrines-is it enough?
How about BL? they "sort of" have their own, but no trait for a pure BL army.

I really hope either CA19 or PA covers these things, but I am skeptical.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in eu
Ork Admiral Kroozin Da Kosmos on Da Hulk






The french rumors directly contradict the "supplement-level" most players envision though.
So it might just be a warlord traits, some relics and stratagems, but no doctrines, changes to legion traits or even legion traits for vehicles.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Commander of the Mysterious 2nd Legion





 Jidmah wrote:
The french rumors directly contradict the "supplement-level" most players envision though.
So it might just be a warlord traits, some relics and stratagems, but no doctrines, changes to legion traits or even legion traits for vehicles.


in fairness though "relics, strats and warlord traits" arer what we should expect. why should you expect doctrine modifiers if your army doesn't have doctrines? it's like expecting when codex space wolves dropped expecting them to get chapter tactics.

Opinions are not facts please don't confuse the two 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Gw are certainly taking their time in releasing any rules previews. Either their holding on to something good or something disappointing.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Dunno man. They only previewed it on Saturday.

   
Made in se
Ferocious Black Templar Castellan






Sweden

I'm kinda worried over BTs super-doctrine, whatever it may be, now. It'd be weird if BT got a super-doctrine in PA while Chaos got nothing equivalent.

On the other hand, this is an excellent opportunity to make BT mechanically different: there is no reason why BT would use the Codex Astartes doctrines when their entire shtick is that they don't follow the Codex. Dropping Doctrines alltogether for BT and giving them something else would emphasise this, while also making the game more diverse.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in eu
Ork Admiral Kroozin Da Kosmos on Da Hulk






BrianDavion wrote:
 Jidmah wrote:
The french rumors directly contradict the "supplement-level" most players envision though.
So it might just be a warlord traits, some relics and stratagems, but no doctrines, changes to legion traits or even legion traits for vehicles.


in fairness though "relics, strats and warlord traits" arer what we should expect. why should you expect doctrine modifiers if your army doesn't have doctrines? it's like expecting when codex space wolves dropped expecting them to get chapter tactics.


I'm not expecting anything. A bunch of previous posters clearly have the mindset that they get exactly as much as the loyalists did, which does include some sort of bonus for running a pure army.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Been Around the Block




 Mad Doc Grotsnik wrote:
Dunno man. They only previewed it on Saturday.


But the Entitled must have it now !
   
Made in gb
Ridin' on a Snotling Pump Wagon






Well, when they say Supplement Codex equivalent, it doesn’t necessarily mean Doctrine equivalent.

But, it does seem an opportune time, unless it’s being saved for Chapter Approved.

   
 
Forum Index » News & Rumors
Go to: