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Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

EasyEight wrote:
The NUTS! KS campaign full Preview Page is finally live!

This is been a focus project for several years, and now the full NUTS Kickstarter Campaign Preview Page is now live and ready for review. Scheduled for early January, this NUTS Kickarter Campaign introduces a major expansion of the NUTS tabletop WW2 miniatures skirmish system that's designed for Solo, Co-Op and Head-to-Head gaming.

The Campaign includes:
* The new “Your War” campaign that lets you track your Star’s progress across the entire War
* Four new campaign books covering all aspects of the War
* Stretch goals that include an update and expansion of the Hell Hath No Fury tank combat and campaign system, x12 new Battle Boards, a massive new self-contained NUTS! Weird War book with *every* genre of weirdness you can imagine, and a new NUTS Mission card deck.

Click here to check out the Preview Page -- and don't forget to click "Follow" to get Campaign updates and announcements: https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war?ref=7pqtnk&token=b3724ae7


Congrats, mate! The Lovecraftian expansion appeals to me, indeed!

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Good luck! Always exciting to get this far in a project!

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in us
Fresh-Faced New User




Thanks, it's been a labor of love for several years!
   
Made in us
Longtime Dakkanaut





Not necessarily today, but I'm looking at doing some demos of Conqueror: Fields of Victory for posting here so folks can see how it works.

I'm also contemplating how to publish and market a map-based cardgame that simulates current global hotspots. It's been extensively playtested, it's just a question of figuring how best to get it out into the marketplace.

For example: are people still interested in physical components, or do they just want rules and a .pdf of the map so they can come up with their own tokens? It uses standard card decks, but what the various card means has changed. If I'm going to make a full game, creating proprietary cards seems like a better idea.

This message was edited 1 time. Last update was at 2022/12/16 21:56:04


Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

Do you like Star Wars but find the prequels and sequels disappointing?  Man of Destiny is the book series for you.

My 2nd edition Warhammer 40k resource page. Check out my other stuff at https://www.ahlloyd.com 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

In my experience, people want everything they need to play and do not want to make anything themselves. That includes any QRS, Tokens, or play aids.


Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in us
Longtime Dakkanaut





 Easy E wrote:
In my experience, people want everything they need to play and do not want to make anything themselves. That includes any QRS, Tokens, or play aids.


I agree, and working out the packaging/components is something I have to dig into.

Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

Do you like Star Wars but find the prequels and sequels disappointing?  Man of Destiny is the book series for you.

My 2nd edition Warhammer 40k resource page. Check out my other stuff at https://www.ahlloyd.com 
   
Made in us
Fresh-Faced New User




 Easy E wrote:
In my experience, people want everything they need to play and do not want to make anything themselves. That includes any QRS, Tokens, or play aids.



Great comment, I plan to add that to the Campaign. Great handle, btw
   
Made in us
Longtime Dakkanaut





I had been working on a siege system and today's effort will be restoring the snack canisters to the kitchen at my wife's insistence. She understands that going forward, they are not to be tossed out when empty as they will make excellent towers for the castle.

Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

Do you like Star Wars but find the prequels and sequels disappointing?  Man of Destiny is the book series for you.

My 2nd edition Warhammer 40k resource page. Check out my other stuff at https://www.ahlloyd.com 
   
Made in us
Fresh-Faced New User




Woo-hoo! I just launched my first KS Campaign, come check it out - comments (and backing ) welcome!

https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war?ref=discovery&term=NUTS
   
Made in us
Dakka Veteran




Seattle, WA USA

EasyEight wrote:
Woo-hoo! I just launched my first KS Campaign, come check it out - comments (and backing ) welcome!

https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war?ref=discovery&term=NUTS
Congrats, and best of luck!
   
Made in us
Fresh-Faced New User




 Valander wrote:
EasyEight wrote:
Woo-hoo! I just launched my first KS Campaign, come check it out - comments (and backing ) welcome!

https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war?ref=discovery&term=NUTS
Congrats, and best of luck!


Thanks! We hit our basic funding goal today, hoping to hit the unlocks as well. Everything has already been written, a few books need some editing and formatting, so I hope we can benefit from that work!
   
Made in pl
Longtime Dakkanaut




Awesome! Congrats!
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Congrats!

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in us
Fresh-Faced New User




Hi! We have the pre-production books in hand for the NUTS WW2 skirmish game Kickstarter -- check 'em out!

https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war/posts/3708187
   
Made in us
Fresh-Faced New User




Thanks to your support, we've hit our next to last Unlock at $15K, which is the last set of 12 new NUTS Battle Boards AND the new NUTS Platoon Leader book! While designed for the NUTS WW2 tabletop skirmish game, the Platoon Leader book as great information and ideas for any system.

With this KS Campaign being successful, I think I'll get the "green light" on several more WW2 games I have in draft:

1. NUTS Partisan - a combo wargame and resource management game to shepherd your Resistance through the War and accomplish missions
2. NUTS Company Commander - on the other end of the scale, this is a broader scale miniatures game that could also be played like a board game

https://www.kickstarter.com/projects/1505930681/nuts-ww2-skirmish-combat-tabletop-system-your-war/posts/3713426
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

My replacement minis of four of my main characters for my novel series, The Angaran Chronicles, for the TT Skirmish game arrived today. Raleas, Emilia, Jelcine and Wilom, as I'd accidentally broken them about a month or so ago. They arrived, and an awesome mini of a Void Spawn that I will use as one of the antagonistic Eldritch Abominations of the series. I've begun painting them and hope to finish them tomorrow to start playtesting the skirmish game again. A couple of changes, such as the initiative system I mentioned here a while back and seeing if it'll work with 2d12s instead of 2d10s.

I am quite looking forward to it! Hopefully, I'll be able to recruit my friend to help me.

This message was edited 1 time. Last update was at 2023/02/02 10:29:44


"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

After finishing (mostly) my new Angaran Chronicles minis I began playtesting the TT Skirmish game trying out 2d12s and the new initiative system and, well, 2d12s seem to give the hordes a big advantage over individual characters with my horde rules, well, maybe. As there is a much higher average roll compared to 2d10s. I also kept forgetting things as my brain wasn't working well for some reason and I wasn't feeling well.
I tried another game with 2d10s and it seemed a bit more balanced but I should've tried it with the same layout of terrain, but I added some more so that helped my five-man elite team a lot against the 27-man horde team so I'll try it with 2d12s with the same layout as last next.
My mind was also better able to keep track of things due and so it was much more fun.

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

I finally began writing down the rules of my Angaran Chronicles Skirmish game into my overpriced-as-all-hell Tactica Tanith notebook that came with my overpriced-as-all-hell limited edition of the Warmaster novel. So sorta getting my money's worth lol. So I've begun typing the rules now. Still not sure whether it'll be 2d12s or 2d10s. Will start playtesting scenarios and layouts twice, 1st with 2d12s, and then using 2d10s, to see which one works out better.

I'm being more drawn to 2d12s as it feels more dynamic, I guess and it seems that my theory that it allows weaker models with lower modifiers stand a better chance. The big problem is that the game needs a lot of d12s especially if one or more of the players play horde warbands and large amounts of d12s are harder to buy compared to d10s which might make me much less interested in my game, so that could be a problem.

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

I worked on getting Homer's Heroes across the finish line in post-production.

I also went and did some editing for my Space Mecha game.

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in gb
Longtime Dakkanaut






I've been working on my D&D homebrew publications mostly. Made a short adventure and published it on DMs Guild, now looking to get word out for it!

you can find it here if you're interested!

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

I also make designs for t-shirts and mugs and such on Redbubble! 
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

I had a playtest of my Angaran Chronicles Skirmish game today (I would've liked to do more, but dad and I had to fix up the house for the storm that's soon to come here in New Zealand, the 2nd one in three weeks, yaaay) The game was...intense and very fun. It was between my five-man band of the main characters of my novel, their minis being below from left to right; it's Emilia in Werewolf for Emilia, Raleas, Anargrin, Jelcine, and Wilom against a mid-sized warband of fifteen men total which I found if I min-maxed them ten of those fifteen had three wounds. To put that in perspective, the characters of the five-man band have only 22 wounds total against the 35 of the other team, but it was the ten with the three wounds were also very skilled; I was pretty intimidated, but the game was quite balanced and while Anargrin's team, in the end, won quite handily due to their abilities and tactics (it was a simple game of who killed the most combined points of models) Anargrin's team lost both Raleas and Jelcine.

Although maybe not too balanced, Emilia, as a werewolf, ripped and tore through the close combat specialist horde like they were made of papier mache, which is true to her character and everything. Still, it helped Jelcine absorbed the majority of the damage, and Jelcine mostly died because I played her like her character in my stories, sprinting forward with wild abandon to get overwhelmed. Will try to do a few more games tomorrow!








"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

More playtesting today my five-man band vs a mid-range Horde force. Was fun! It also allowed me to realise how mostly useless cover is against the way my hordes work, but I might've found a resolution. Might start making rules for Horde vs Horde combat.

I think what's helped me a lot is the house rules I made for combat during my Rogue Trader campaign a couple of years ago.

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

I did some work on a solo/co-op/RPG-lite game.

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

In preparation for my eventual Battle Report of a game of The Angaran Chronicles: The Skirmish Game (working title, maybe?) Of Anargrin and his team trying to stop the summoning of a Jaroai and it was close and fun. Anargrin’s team failed in stopping it from being summoned. And they failed at killing it, almost. But they mercs who were hired to stop them saw the Jaroai and as I planned for the scenario turned against it. Despite the odds, the close combat horde passed their WP test to not run away and managed to finish it off under a deluge of pistol fire which definitely was against the odds. I also playtested the mechanic of 'charging' by jumping off an elevated position inspired by the part of Fellowship of the Ring when Aragorn jumps down on two Uruk Hai. That was pretty cool.

This message was edited 1 time. Last update was at 2023/02/28 06:30:25


"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

Began doing the Battle Report for my Angaran Chronicles game today. It's more of a challenge than I thought it'd be, constantly taking notes and photos is a bit of a brain drain, but doing so might engrain the rules into my brain much more and I'm still having fun even if the dice rolls are insanely against the side I wish to win (which is, of course, Anargrin and company)

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

I fixed up some rules after my last playtest/game for my Angaran Chronicles Skirmish game BatRep. I had an old rule for Hordes that weakened them a bit on the attack but I uhh, made it less of a weakness after playing the game with a friend and he criticised it. But I just re-instated that rule now hopefully it will nerf down Hordes a bit more.

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

Finally began writing my Battle Report properly today and actually having a lot of fun with it now I've gotten past stuff like writing up the teams, the character's individual stats etc and actually writing the report it's very fun. The only problem is that I didn't take nearly as many "Bird's Eye" view photos so the reader can see what's changed easier. Will make sure to do it next time.

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

I put this out in the wild.....



A skirmish wargame inspired by classical epic poetry. It is a model-vs-model RPG lite campaign skirmish game that is designed to be played Versus, but has solo/co-op options available.

This one took about 4 years from inspiration to the PDF release.

https://www.wargamevault.com/product/425627/Homers-Heroes-Bronze-Age-Bad-Boys

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

Congrats Easy! Just going to buy me a copy now!

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Blood Angel Terminator with Lightning Claws






New Zealand

I finally finished my Bat Rep for my Skirmish game and begun uploading it here on Dakka! Give it a look guys and I hope you enjoy!

https://www.dakkadakka.com/dakkaforum/posts/list/809375.page

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
 
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