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Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
Arbitrator wrote: Previous BL models had the one print run and then went to direct only I thought? So limited for third party, but you could still get them.
That would be good. What a waste it would be to make these models and not sell them.
Nehekhara lives! Sort of!
Why is the rum always gone?
Indeed. I've been having that fear myself, so much so that I'm even thinking over dropping future heresy if GW does slot a treadmill under our feets. However, I do have hope. Petitioner's City posted this on B&C:
So I think the big answer is given to us on a monthly basis, namely Andy Hoare. Now he manages six games (AT, AI, Necromunda, Blood Bowl, The Old World and Heresy). Given that Andy Hoare runs heresy, I think it's pretty clear its his team of rules writers who will also be working on Heresy (especially given that they work on one heresy game, already!). That's:
- Barnes (whose career includes as mentioned above a lot of FFG work with Hoare and Bligh, and since joining SG, Necromunda, AI, AT, under Hoare).
- Jonathan Taylor-Yorke (very prominent in SG media about 2017-19 for ATand Necromunda, but also one of the leads on AI and BB 2nd edition last year; his facebook currently shows a lot of Old World love too)
- Tom Clarke (who joined SG in March 2018, after leaving his Phd - check out his Twitter, this great Voxcast interview. You can also read his Grandmaster series on AT.)
Barnes, JTY and Clarke have consistently worked together on the other SG games - AI, AT, Necromunda and Blood Bowl - under Andy Hoare. So it makes sense - after Hoare took over Heresy in the year prior to the pandemic (after the 2019 weekender when he isn't in the Heresy seminars, or at the latest after Anuj Malhotra had his final day in November 2020) - they also moved "over" to work on HH, as they also seem to be doing for TOW.
TBH, I am not sure if Wyllie are still with FW, though, but Anuj's message does suggest that he still was at the end of 2020. However it is clear now that his former co-writer, Hoare, is his boss, if he is still in the studio. And Hoare doesn't seem like the person to leave Neil alone on the project, especially as he has the aforementioned "team" of reliable collaborators who were (and potentially still are) seemingly in the same room (if Hewitt's description of FW from 2017 is correct - "Forge World, everyone is all in one room.")
and
But more seriously, I play - and rewrite for my group - Necromunda, I love the old (sometimes spotty) FFG books, and am very familiar with their (often flawed, yet still brilliant) work.
But for me thats ok. What matters always is the world building and imagination of the games - and that’s something SG have in spades. You see what this has done with Necromunda - where the FFG supplement approach hasn't yielded a strong game, per se, but such a strong world-building that emulates a RPG model. Despite the former, and perhaps because of the latter, people build and play, irrespective of the game's shaky state, and it's become a huge success. AI and AT and BB don't have a patch on how messy Necromunda is, but overall each are strong games - if not "competitive" or "perfect" games, as such. But as we know, neither quite was heresy itself.
I guess heresy has the issue of somehow being both a fluff-driven, primarily campaign-playtested, non-competitve game - and a competitive game where people extensively mathshammer everything about it so as to create the most monster lists possible.
In Necromunda the game breaks I think when the latter occurs - when gangs with too many credits buy things with too many flawed or ott rules and make too easy monsters. However, the errant rules can just be "for he arbitrator" to smooth over, but that becomes harder the larger the game, the more reticent the playing group to such changes or the more competitive the environment.
It will be cool to see where the game goes, and what the studio's inclination is - and if those rumoured three ways to play really come into the game.
Thank you for the kind quote, Zedmeister! Not much more to add
Arbitrator wrote: Previous BL models had the one print run and then went to direct only I thought? So limited for third party, but you could still get them.
Yes, I think that’s what’s going to happen here.
Zed wrote: *All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
Arbitrator wrote: Previous BL models had the one print run and then went to direct only I thought? So limited for third party, but you could still get them.
Yes, I think that’s what’s going to happen here.
I asked WHC about this on twitter before they went up for pre-order and this is what they said was happening.
The images come up for me. Also, spoiler tags are a thing so people don't have to page down four times to read one sentence.
So is the new HH stuff then a replacement for the FW campaign series? I was apparently mistakenly thinking it was more of a new version of the plastics board games that came out previously.
So the new box is finally nearing announcement, great! I've been waiting since the leaked photos for this.
The thought of getting a plastic HH era Predator is also super exciting. No doubt this means it can also be built as a plain HH rhino as well as a foundation for a HH whirlwind.
Cannot comment on the rules changes as I've never played HH. I'm only into the HH miniatures.
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems"
Alot of that sounds pretty good actually. Making rhinos able to transport a squad + 2 characters will dull down spartan spam. Plasma was way to powerful seeing how accessible it was. Might actually see some new units other than "pride of the legion force with X3 obligatory plasma vet squads". Dreadnoughts essentially being monstrous creatures is a massive improvement.
Automatically Appended Next Post: I still need some plastic MKII in this new scale before I give a feth though lol.
This message was edited 1 time. Last update was at 2022/02/24 14:48:50
Arbitrator wrote: Weren't Annihilator Predators only a thing post-Heresy?
My assumption when I saw that was that we may be getting a plastic for the unit, which would have options for 40k.
Wouldn't it be easier to throw a plastic sprue into the current Predator box?
Current GW plastic Predator and the FW resin Deimos one both come with Autocannon or Lascannon (FW then have the Predator Executioner which is Plasma/C-Beam, and the Predator Infernus which is Flamer/Melta).
Midnightdeathblade wrote: Alot of that sounds pretty good actually. Making rhinos able to transport a squad + 2 characters will dull down spartan spam. Plasma was way to powerful seeing how accessible it was. Might actually see some new units other than "pride of the legion force with X3 obligatory plasma vet squads". Dreadnoughts essentially being monstrous creatures is a massive improvement.
Agreed. Question is, will they upscale the Rhino? It can barely fit 6 right now
Midnightdeathblade wrote: Alot of that sounds pretty good actually. Making rhinos able to transport a squad + 2 characters will dull down spartan spam. Plasma was way to powerful seeing how accessible it was. Might actually see some new units other than "pride of the legion force with X3 obligatory plasma vet squads". Dreadnoughts essentially being monstrous creatures is a massive improvement.
Agreed. Question is, will they upscale the Rhino? It can barely fit 6 right now
Who knows, maybe they will make a new plastic Deimos Rhino kit that is slightly bigger but still compatible with the various sprues that can turn it into a Predator, Whirlwind, etc.
Anyway, none of these rumored changes bother me. I'm just hoping they're taking the opportunity to review everything they've learned from each edition of 40K and picking the best versions of rules from them, as well as changing them as needed.
"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks
Midnightdeathblade wrote: Alot of that sounds pretty good actually. Making rhinos able to transport a squad + 2 characters will dull down spartan spam. Plasma was way to powerful seeing how accessible it was. Might actually see some new units other than "pride of the legion force with X3 obligatory plasma vet squads". Dreadnoughts essentially being monstrous creatures is a massive improvement.
Agreed. Question is, will they upscale the Rhino? It can barely fit 6 right now
If they were planning that I suspect they would have started with the SoB ones.