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Made in no
Liche Priest Hierophant





Bergen

Are there any rumours about them? SW that is.

The only thing I want to know is if there will be any big chabges to their terninators? In particular will they looste the option of grabbing a combi plasma? I think it unlikly they would loose that as it has been a staple for so long. Also, it is in the index. On the othr hand the box does not come with any combi weapons. Nor a cylone missile launcher.

   
Made in fr
Longtime Dakkanaut






I'm wondering how the spacewolves survived the crisis at the end of like 7e, where their home system was invaded by chaos and the imperium, the damn imperium was ready to purge fenris on suspicion of heresy, and logan grimnar had to allow the grey knights slaughter loyal fenrisians who had fought chaos but seen demons while doing it.

Yeah, I mean would the surviving fenrisians ever trust the spacewolves again? Or feel much loyalty to the imperium?

"But the universe is a big place, and whatever happens, you will not be missed..." 
   
Made in us
Steadfast Grey Hunter






I'm still trying to find a release date!

Primaris fanboy: "NO, you can't just give old marines 2W, they're supposed to be squatted!" GW: "Heavy Bolters go brrrrrrrr"
Slayer-Fan123 wrote:

If the argument for their uniqueness is spamming Wulfen and Thunderwolves, then it wasn't really a unique army to begin with whether you like it or not.
nervous sweating
Regal Hunt, A custom space wolf army: https://www.dakkadakka.com/dakkaforum/posts/list/774993.page#10435681 
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

Nothing further than what we've been given on the Community site. That said, they've had a couple of Codex previews this week already, so I would suggest keeping a close eye there until the book's out.

https://www.warhammer-community.com/2020/10/25/sunday-preview-brothers-in-arms/
https://www.warhammer-community.com/2020/10/27/the-wolftime-beckons-new-space-wolves-rules/
https://www.warhammer-community.com/2020/10/29/the-space-wolves-on-crusade/

You should also be aware that the Hounds of Morkai are being discussed here.

 Jimbobbyish wrote:
I'm still trying to find a release date!

Per that first link - pre-orders go up this weekend, so you've got a week and a bit until actual release.

This message was edited 2 times. Last update was at 2020/10/29 21:09:21


"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in no
Liche Priest Hierophant





Bergen

Are there any spoilerd out there? People reviewing the codex?

   
Made in us
Battlewagon Driver with Charged Engine




Between Alpha and Omega, and a little to the left

 Niiai wrote:
Are there any spoilerd out there? People reviewing the codex?

Goonhammer have an article on it here, although I have not read it myself.

Want to help support my plastic addiction? I sell stories about humans fighting to survive in a space age frontier.
Lord Harrab wrote:"Gimme back my leg-bone! *wack* Ow, don't hit me with it!" commonly uttered by Guardsman when in close combat with Orks.

Bonespitta's Badmoons 1441 pts.  
   
Made in se
Longtime Dakkanaut





 Luke_Prowler wrote:
 Niiai wrote:
Are there any spoilerd out there? People reviewing the codex?

Goonhammer have an article on it here, although I have not read it myself.


Cool read,

I wonder if they just missed swiftclaws getting a wolfgaurd member or if they lost that... the swiftclaws will get the headstrong ability which interacts with a WG mem so it makes me think maybe.

This message was edited 1 time. Last update was at 2020/10/31 21:13:06


As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.

RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW.
 
   
Made in no
Liche Priest Hierophant





Bergen

The swiftclaws had a rule to get something. But the supplement did not support it i believe.

I really like the write up. Sounds like a very fun arny to build! I like outting common relics on regular dudes.

   
Made in us
Terrifying Doombull




 Type40 wrote:
 Luke_Prowler wrote:
 Niiai wrote:
Are there any spoilerd out there? People reviewing the codex?

Goonhammer have an article on it here, although I have not read it myself.


Cool read,

I wonder if they just missed swiftclaws getting a wolfgaurd member or if they lost that... the swiftclaws will get the headstrong ability which interacts with a WG mem so it makes me think maybe.


WG pack leaders are the first thing under special rules, and list Grey Hunters, Blood Claws, Skyclaws and Long Fangs.

Efficiency is the highest virtue. 
   
Made in se
Longtime Dakkanaut





Voss wrote:
 Type40 wrote:
 Luke_Prowler wrote:
 Niiai wrote:
Are there any spoilerd out there? People reviewing the codex?

Goonhammer have an article on it here, although I have not read it myself.


Cool read,

I wonder if they just missed swiftclaws getting a wolfgaurd member or if they lost that... the swiftclaws will get the headstrong ability which interacts with a WG mem so it makes me think maybe.


WG pack leaders are the first thing under special rules, and list Grey Hunters, Blood Claws, Skyclaws and Long Fangs.


Right, I saw that.

Its just weird because it says that swiftclaws will have headstrong and bezerk charge.
and headstrong forces the unit to charge the closest enemy every time a charge is declared unless the unit has a wolfgaurd battle leader.

So it seems like either the article forgot to list it or the Swiftclaws unfortunately can't mitigate headstrong.

Also,, sad because I have bikers with SS i ll have to remodel XD.

As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.

RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW.
 
   
Made in us
Resolute Ultramarine Honor Guard





 Luke_Prowler wrote:
 Niiai wrote:
Are there any spoilerd out there? People reviewing the codex?

Goonhammer have an article on it here, although I have not read it myself.


Save yourself the trouble, if they write up the new codex and don't talk about shoving Bjorn out the back of a Stormraven, they obviously haven't put enough thought into their review.

For the record, I'm being facetious.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in ca
Commander of the Mysterious 2nd Legion





Breton wrote:
 Luke_Prowler wrote:
 Niiai wrote:
Are there any spoilerd out there? People reviewing the codex?

Goonhammer have an article on it here, although I have not read it myself.


Save yourself the trouble, if they write up the new codex and don't talk about shoving Bjorn out the back of a Stormraven, they obviously haven't put enough thought into their review.

For the record, I'm being facetious.


... except you're right. If a space wolf player isn't shoving Bjorn out the back of a stormraven the first chance he gets he has no soul

Opinions are not facts please don't confuse the two 
   
Made in gb
Norn Queen






The Goonhammer Article wrote:Over in Elites, Wolf Guard Terminators remain an excellent option and jump pack Wolf Guard join Vanguard Veterans as major winners from the overall Marine changes. Both units are enormously configurable and can be lined up for a huge variety of roles, with the Terminators in particular having vastly wider options than their regular cousins at the cost of only losing access to Teleport Homers. Both of these units are powerful assets for list building.
Looks like Combi-Plasma is still on the menu!
   
Made in no
Liche Priest Hierophant





Bergen

Cool. Combi plasma wolf guards with bjorn backup sounds like fun. :-)

   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

Hah!! Jump-pack Wolf Guard, eh...? I realise the intent for putting a Wolf Guard in charge of Skyclaw units. But fielding entire units of jumping Wolf Guard... goes directly against old Wolf fluff about true warriors fighting on the ground because it was "good enough for Russ".
I wouldn't be surprised if this doesn't survive 9th ed and would advise anyone planning on making the unit, to magnetise the jump packs.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in gb
Mighty Vampire Count






UK

 Super Ready wrote:
Hah!! Jump-pack Wolf Guard, eh...? I realise the intent for putting a Wolf Guard in charge of Skyclaw units. But fielding entire units of jumping Wolf Guard... goes directly against old Wolf fluff about true warriors fighting on the ground because it was "good enough for Russ".
I wouldn't be surprised if this doesn't survive 9th ed and would advise anyone planning on making the unit, to magnetise the jump packs.


Wolves lore Changing to accomodate "new" units is nothing new.....See Thunderwolf nonsense

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
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"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

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A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in au
Liche Priest Hierophant







Space Wolf successors are also definitely a thing now too, by the looks of it. I guess they managed to fix that whole issue now that Fenris is no more.
   
Made in se
Longtime Dakkanaut





 Super Ready wrote:
Hah!! Jump-pack Wolf Guard, eh...? I realise the intent for putting a Wolf Guard in charge of Skyclaw units. But fielding entire units of jumping Wolf Guard... goes directly against old Wolf fluff about true warriors fighting on the ground because it was "good enough for Russ".
I wouldn't be surprised if this doesn't survive 9th ed and would advise anyone planning on making the unit, to magnetise the jump packs.


I dunno, I put jump packs on my wolfgaurd in 8th ...

As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.

RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW.
 
   
Made in us
Resolute Ultramarine Honor Guard





 Matt.Kingsley wrote:
Space Wolf successors are also definitely a thing now too, by the looks of it. I guess they managed to fix that whole issue now that Fenris is no more.


Fenris was saved. The Geneseed banks were no more. But the Indomitus Primaris influx resolved that.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in au
Liche Priest Hierophant







Breton wrote:
 Matt.Kingsley wrote:
Space Wolf successors are also definitely a thing now too, by the looks of it. I guess they managed to fix that whole issue now that Fenris is no more.


Fenris was saved. The Geneseed banks were no more. But the Indomitus Primaris influx resolved that.

It's just that the lore used to be that Space Wolf geneseed was too volatile when used on non-Fenrisians, quickly resulting in horrible mutations and rapid degradation of the geneseed.
That (combined with losing much of their reserves in the Battle of the Fang) was why they didn't have any successors (aside from the ill-fated Wolfbrothers, the reason the rapid mutation side effect became known). I guess Cawl's stock of Space Wolf seed mustn't cause rampart mutations :/

Also I thought the Inquisiton wiped out the Fenrisian population afterwards because they'd come into contact with Chaos? Or did they only kill most of them?

This message was edited 1 time. Last update was at 2020/11/02 15:37:53


 
   
Made in ca
Commander of the Mysterious 2nd Legion





presumably it was the introduction of fenresian recruits that caused the issues given the early space wolves before they found russ didn't have the issue

Opinions are not facts please don't confuse the two 
   
Made in pl
Fixture of Dakka




BrianDavion wrote:
presumably it was the introduction of fenresian recruits that caused the issues given the early space wolves before they found russ didn't have the issue

yep, this is what happens when you have a population of people that gene spliced themselfs for survival of suddenly harsher enviroment with terran animals DNA and add the same type of gene moded stuff to them in for of the canis helix. It is like taking someone already sick with small pox and vaccinating them, what you get is super pox.

The problem is of course that after 10k years of being put in to those gene moded people, the gene seed itself mutated too. The primaris SW created with clean gene seed and pre fenris initiates, should create a pre Russ type of a space wolf.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Resolute Ultramarine Honor Guard





SW Rumors:

Logan chases his own tail after he's had a few.

Njall whimpers and runs in his sleep.

Ragnar farts. A lot.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Dakka Veteran





Hah!! Jump-pack Wolf Guard, eh...? I realise the intent for putting a Wolf Guard in charge of Skyclaw units. But fielding entire units of jumping Wolf Guard... goes directly against old Wolf fluff about true warriors fighting on the ground because it was "good enough for Russ".


I probably shouldn't mention that this is from the 3rd edition supplement. And that some of us have Wolf Guard with Jump Packs from prior to that publication.
   
Made in gb
Norn Queen






Justyn wrote:
Hah!! Jump-pack Wolf Guard, eh...? I realise the intent for putting a Wolf Guard in charge of Skyclaw units. But fielding entire units of jumping Wolf Guard... goes directly against old Wolf fluff about true warriors fighting on the ground because it was "good enough for Russ".


I probably shouldn't mention that this is from the 3rd edition supplement. And that some of us have Wolf Guard with Jump Packs from prior to that publication.
Almost like the Fluff was first properly codified and solidified in 3rd edition, or something.
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

Whaddya know... I've had Space Wolves for ages, but never remembered jump-pack Wolf Guard being an option way back when. Whoops!

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
 
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