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Made in fi
Longtime Dakkanaut






 Jidmah wrote:
 Grimtuff wrote:
Chaos lords too. But don't worry, folks! There's a stratagem to make them have DR! Let's fix it in the most bass-ackwards way (but not fix it as he's still T4) and have Traitor Legion players pay even more of a CP tax to have a functioning thematic army! Can't have those filthy heretics have more CP than their loyalist brethren can we?


I feel like this was fixed in a very good manner by allowing Lords of Contagion to have the Lord's Aura. Haven't played a chaos lord since, and I just love that these slow juggernauts finally have purpose.


It wasn't, really. LoC is a melee beatstick that has hard time getting there when I want my terminator lord to do other things as well, like carrying that cheeky 2+ BS combimelta around. Nothing is fixed in any satisfactory manner there until there is a simple Chaos Lord entry that has T5, DR and the option to take a Manreaper along other things like he always should have. Sadly, this doesn't seem likely.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in us
Decrepit Dakkanaut




 Jidmah wrote:
 Grimtuff wrote:
Chaos lords too. But don't worry, folks! There's a stratagem to make them have DR! Let's fix it in the most bass-ackwards way (but not fix it as he's still T4) and have Traitor Legion players pay even more of a CP tax to have a functioning thematic army! Can't have those filthy heretics have more CP than their loyalist brethren can we?


I feel like this was fixed in a very good manner by allowing Lords of Contagion to have the Lord's Aura. Haven't played a chaos lord since, and I just love that these slow juggernauts finally have purpose.

"Allowing" via spending CP for an ability that should've had to begin with LOL

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Mighty Vampire Count






UK

As someone with a small Nurgle favoured marine force its a dispointment to me that we are not getting a general CSM codex and supplements rather than Codexes but then I would also have prefered God foccussed Dexes but we are it seems stuck with DG Codex

That way God specific upgreades could have been part of general unit upgrades with costs.

That being said its seems stupid to not include specific units that have been removed from Dg for no good reason.

As others have rightly said - Greater Possessed, Vindicator.

They should also have Pestigors and access to corrupted Guard units like GSC.

This message was edited 1 time. Last update was at 2020/11/20 17:16:03


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Fixture of Dakka







OK, I give - how can Greater Possessed have been removed from the Death Guard when they weren't a unit when the DG 'dex went to print?

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Insect-Infested Nurgle Chaos Lord






Well, looks like we might, just might be getting our wish (though be careful what one wishes for with GW...). Note how there is a Lord Discordant in the trailer for the new campaign book. The book does not feature regular CSMs, only DG, AdMech, DE and Knights.




Now, we know in this whole world of "No model, no rules" etc. GW didn't do that by accident. A preview of things to come perhaps?


Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






He talks about Abaddon while the Lord Discordant is shown though, and it does fly Black Legion colors.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Insect-Infested Nurgle Chaos Lord






It does, but I feel it is there for a reason. This is nu-GW where all artwork has to represent a mini and no deviations at all.

Think of how many new players see that and find out the actual answer to if they can take a Disco Lord in their DG armies.



I'm prepared to the proverbial man in orthopaedic shoes come next month, but I reckon there's more than just the Lord of Virulience and terrain piece in the book and that might be a smoking gun right there.


Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in us
Terrifying Doombull




'Our Warmaster.'
Woof
Typhus, where was the independent man who talked contemptuously to Daddy Morty? Now you grovel at the feet of your nominal equal from the lapdog legion? Might as well give up your colors for some emo black, little buddy.


---
Also,
What chapter is the red and black Space Marine? Can't see enough of the Advertising Shouldpad to tell, and I don't recall black torso, black pads and black helmet with mostly red and red trim/eagle for anyone.

This message was edited 3 times. Last update was at 2020/11/21 21:59:08


Efficiency is the highest virtue. 
   
Made in us
Slaanesh Chosen Marine Riding a Fiend




Australia

He's in Black Legion colours, and we already have the Lord of Virulence coming as our "daemon engine guy". Lord Discordant is near the bottom of the list of things I'd expect DG to be given access to.

This message was edited 1 time. Last update was at 2020/11/21 22:10:27


The Circle of Iniquity
The Fourth Seal
 
   
Made in nl
Jovial Plaguebearer of Nurgle





Yeah I'd be very surprised if they gave us access to more of the general CSM stuff. If anything they are more likely to take the generic stuff away judging by the FW book. There is no reason for DG to not have relic Dreads but here we are.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Castozor wrote:
Yeah I'd be very surprised if they gave us access to more of the general CSM stuff. If anything they are more likely to take the generic stuff away judging by the FW book. There is no reason for DG to not have relic Dreads but here we are.


They fixed that with an faq you replace heretic astartes with the new death guard keyword and legion with death guard.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Dudeface wrote:
 Castozor wrote:
Yeah I'd be very surprised if they gave us access to more of the general CSM stuff. If anything they are more likely to take the generic stuff away judging by the FW book. There is no reason for DG to not have relic Dreads but here we are.


They fixed that with an faq you replace heretic astartes with the new death guard keyword and legion with death guard.

For the Legends units. The units in the Compendium still can't be used by the Death Guard or Thousand Sons. That may change in the FAQ for the Compendium, but right now it's the RAW.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Gadzilla666 wrote:
Dudeface wrote:
 Castozor wrote:
Yeah I'd be very surprised if they gave us access to more of the general CSM stuff. If anything they are more likely to take the generic stuff away judging by the FW book. There is no reason for DG to not have relic Dreads but here we are.


They fixed that with an faq you replace heretic astartes with the new death guard keyword and legion with death guard.

For the Legends units. The units in the Compendium still can't be used by the Death Guard or Thousand Sons. That may change in the FAQ for the Compendium, but right now it's the RAW.


Ah I got befuddled and thought they'd fixed both, I'd be happy applying the same to the book though tbh.

This message was edited 1 time. Last update was at 2020/11/22 10:38:42


 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Dudeface wrote:
 Gadzilla666 wrote:
Dudeface wrote:
 Castozor wrote:
Yeah I'd be very surprised if they gave us access to more of the general CSM stuff. If anything they are more likely to take the generic stuff away judging by the FW book. There is no reason for DG to not have relic Dreads but here we are.


They fixed that with an faq you replace heretic astartes with the new death guard keyword and legion with death guard.

For the Legends units. The units in the Compendium still can't be used by the Death Guard or Thousand Sons. That may change in the FAQ for the Compendium, but right now it's the RAW.


Ah I got befuddled and thought they'd fixed both, I'd be happy paying the same to the book though tbh.

Same here. Death Guard and Thousand Sons are Legions, and should have access to Legion vehicles. And to correct Castozor, the fw dreads aren't relics for the Legions anymore than the actual Legionnaires are, Martial Legacy shouldn't apply to the Legions.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Gadzilla666 wrote:
For the Legends units. The units in the Compendium still can't be used by the Death Guard or Thousand Sons. That may change in the FAQ for the Compendium, but right now it's the RAW.


RAW there is no restriction on replacing the <Legion> keyword on datasheets outside of Codex:CSM
Likely not intended, but RAW nonetheless.

This message was edited 2 times. Last update was at 2020/11/22 10:50:37


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Voss wrote:
'Our Warmaster.'
Woof
Typhus, where was the independent man who talked contemptuously to Daddy Morty? Now you grovel at the feet of your nominal equal from the lapdog legion? Might as well give up your colors for some emo black, little buddy.

It feels more appropriate, to be honest. Typhus and his disagreements with Mortarion are all about what the Death Guard are owed from the galaxy at large. Mortarion is seemingly content with his Plague Planet...Typhus thinks they deserve more.


Also,
What chapter is the red and black Space Marine? Can't see enough of the Advertising Shouldpad to tell, and I don't recall black torso, black pads and black helmet with mostly red and red trim/eagle for anyone.
It's not one I can find in Codex: Space Marines. It looked like it was close to Iron Lords and Black Vipers, but there's bits that aren't right for either.
   
Made in gb
Fixture of Dakka







 Gadzilla666 wrote:
Dudeface wrote:
 Gadzilla666 wrote:
Dudeface wrote:
 Castozor wrote:
Yeah I'd be very surprised if they gave us access to more of the general CSM stuff. If anything they are more likely to take the generic stuff away judging by the FW book. There is no reason for DG to not have relic Dreads but here we are.


They fixed that with an faq you replace heretic astartes with the new death guard keyword and legion with death guard.

For the Legends units. The units in the Compendium still can't be used by the Death Guard or Thousand Sons. That may change in the FAQ for the Compendium, but right now it's the RAW.


Ah I got befuddled and thought they'd fixed both, I'd be happy paying the same to the book though tbh.

Same here. Death Guard and Thousand Sons are Legions, and should have access to Legion vehicles. And to correct Castozor, the fw dreads aren't relics for the Legions anymore than the actual Legionnaires are, Martial Legacy shouldn't apply to the Legions.


Or we should be consistent, and all CSM choices involving so-called "Legionnaires" should incur a 1CP charge...

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Bounding Assault Marine




United Kingdom

I played Death Guard during 7th and 8th. They were better under 7th when I could take my heldrakes (plaguedrakes?) and bikes. Come 8th and a nice chunk of my army was gone. I really do wish that they had left those in and havocs (perhaps with different options).

40k: Space Marines (Rift Wardens) - 8050pts.
T9A: Vampire Covenants 2060pts. 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 BlackLobster wrote:
I played Death Guard during 7th and 8th. They were better under 7th when I could take my heldrakes (plaguedrakes?) and bikes. Come 8th and a nice chunk of my army was gone. I really do wish that they had left those in and havocs (perhaps with different options).


Every time I see people mention death guard bikes, what they say in my head is "I want t6 bikes", nothing to do with fluff or theme.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Yup. And it's not like DG bikes wouldn't be complete junk right now, even if they could play them.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Longtime Dakkanaut




Dudeface wrote:
 BlackLobster wrote:
I played Death Guard during 7th and 8th. They were better under 7th when I could take my heldrakes (plaguedrakes?) and bikes. Come 8th and a nice chunk of my army was gone. I really do wish that they had left those in and havocs (perhaps with different options).


Every time I see people mention death guard bikes, what they say in my head is "I want t6 bikes", nothing to do with fluff or theme.


Admittedly T6 bikes would be pretty lit.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






BIkes in Codex: DG would be T5 and not have DR, just like all other CSM units.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Jidmah wrote:
BIkes in Codex: DG would be T5 and not have DR, just like all other CSM units.


Probably, the last time the existed they were available to dg they were bikes with +1 t and a fnp banner iirc? It was a while ago so might be mis-remembering.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I don't think they could get FNP anymore since 6th (they could before), but I might be missing something - the codex is a mess, it really makes you appreciate the new formats.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Bounding Assault Marine




United Kingdom

Dudeface wrote:


Every time I see people mention death guard bikes, what they say in my head is "I want t6 bikes", nothing to do with fluff or theme.


Although the Death Guard are portrayed as a footslogging army, I can't believe that they don't use the tools available to them. There is an element of T6 bikes but it's not just for that. Under 7th we were able to take them, especially with the rules from Traitor Legions. Same thing with Heldrakes. Along comes 8th and those units were taken away.

40k: Space Marines (Rift Wardens) - 8050pts.
T9A: Vampire Covenants 2060pts. 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 BlackLobster wrote:
Dudeface wrote:


Every time I see people mention death guard bikes, what they say in my head is "I want t6 bikes", nothing to do with fluff or theme.


Although the Death Guard are portrayed as a footslogging army, I can't believe that they don't use the tools available to them. There is an element of T6 bikes but it's not just for that. Under 7th we were able to take them, especially with the rules from Traitor Legions. Same thing with Heldrakes. Along comes 8th and those units were taken away.


They're renowned for preferring a methodical infantry advance, they rarely maintained motorised support units so if bikes are a thing they're a 0-1 type unit at best. So when you saw armies with stuff like 18 bikes, bike lord, bike sorcerer and 2 min troops it was definitely about the t6 bikes.

To be honest I'm open to being swayed if someone can present a reasonable thematic reason for deathguard bikers beyond "they had them in 7th".
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Those just Chaos Space Marines with a Mark of Nurgle though, and the option to run those has remained unchanged - possibly improved with the addition of rules for the Purge (which had the same paint scheme as DG in 6th/7th).

And yes, DG actually don't use bikes, for the same reason their infantry doesn't use heavy weapons. There is no reason to waste resources to drive faster at the enemy if can just send in more marines.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Jidmah wrote:
Those just Chaos Space Marines with a Mark of Nurgle though, and the option to run those has remained unchanged - possibly improved with the addition of rules for the Purge (which had the same paint scheme as DG in 6th/7th).

And yes, DG actually don't use bikes, for the same reason their infantry doesn't use heavy weapons. There is no reason to waste resources to drive faster at the enemy if can just send in more marines.


I double checked and the nearest reading i can provide is this:

https://1d4chan.org/wiki/Warhammer_40,000/7th_Edition_Tactics/Chaos_Space_Marines#Special_Rules

You could indeed give units +1T and fnp using the death guard traitor legions supplement, which was an increase over just the mark of nurgle.
   
Made in us
Longtime Dakkanaut





Has been a bit, hope everyone is safe out there, gimmie back my oblits. If they did that I'd be happy. Honestly they fit the ideal of forward advance and come to grips with the enemy strategy. At least in my mind.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 AngryAngel80 wrote:
Has been a bit, hope everyone is safe out there, gimmie back my oblits. If they did that I'd be happy. Honestly they fit the ideal of forward advance and come to grips with the enemy strategy. At least in my mind.


Well, Mortarion DID help create them...

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
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