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![[Post New]](/s/i/i.gif) 2021/03/05 09:34:31
Subject: I don't see how 9th ed Death Guard can be considered OP
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The Dread Evil Lord Varlak
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Nei. Automatically Appended Next Post: Bosskelot wrote:The PBC isn't OP because it's better than a Doom Scythe. The Doom Scythe just fething sucks all on its own.
I mean, i'd rather field a doom scythe over a Helldrake but yeah.
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This message was edited 1 time. Last update was at 2021/03/05 09:36:00
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2021/03/05 15:12:47
Subject: I don't see how 9th ed Death Guard can be considered OP
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Arch Magos w/ 4 Meg of RAM
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![[Post New]](/s/i/i.gif) 2021/03/08 04:40:11
Subject: I don't see how 9th ed Death Guard can be considered OP
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Decrepit Dakkanaut
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Not Online!!! wrote:
Nei.
Automatically Appended Next Post:
Bosskelot wrote:The PBC isn't OP because it's better than a Doom Scythe. The Doom Scythe just fething sucks all on its own.
I mean, i'd rather field a doom scythe over a Helldrake but yeah.
Eeeeeeeeh to be fair we haven't seen the new CSM codex yet.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2021/03/05 18:07:02
Subject: I don't see how 9th ed Death Guard can be considered OP
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Shadowy Grot Kommittee Memba
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Slayer-Fan123 wrote:Not Online!!! wrote:
Nei.
Automatically Appended Next Post:
Bosskelot wrote:The PBC isn't OP because it's better than a Doom Scythe. The Doom Scythe just fething sucks all on its own.
I mean, i'd rather field a doom scythe over a Helldrake but yeah.
Eeeeeeeeh to be fair we haven't seen the new CSM codex yet.
The fact that we're now 3 editions into GW's mega-crazy edition churn manufactured discontent festival and we're still making statements like this as if someday Gw's going to get all the codexes out using the same design philosophy and they're going to be balanced against each other and dang it we're going to get to KICK that football is incredible to me.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2021/03/05 18:08:54
Subject: I don't see how 9th ed Death Guard can be considered OP
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Decrepit Dakkanaut
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the_scotsman wrote:Slayer-Fan123 wrote:Not Online!!! wrote:
Nei.
Automatically Appended Next Post:
Bosskelot wrote:The PBC isn't OP because it's better than a Doom Scythe. The Doom Scythe just fething sucks all on its own.
I mean, i'd rather field a doom scythe over a Helldrake but yeah.
Eeeeeeeeh to be fair we haven't seen the new CSM codex yet.
The fact that we're now 3 editions into GW's mega-crazy edition churn manufactured discontent festival and we're still making statements like this as if someday Gw's going to get all the codexes out using the same design philosophy and they're going to be balanced against each other and dang it we're going to get to KICK that football is incredible to me.
Well 6th it was godly, 7th it was okay (changing to the firing arc happened in 7th I think? Am I remembering that right?), and 8th was whatever. I don't have high hopes because of how badly the new Death Guard was handled actually.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2021/03/05 18:12:53
Subject: I don't see how 9th ed Death Guard can be considered OP
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Shadowy Grot Kommittee Memba
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Oh, I don't care about heldrakes. Mostly I was just laughing at the statement "until we get the codexes out we can't judge game balance."
Game balance is always going to be whatever it is at this particular second. Gw isn't releasing codexes with an overarching plan for them to eventually be all out and all balanced. By the time all the codexes come out for 9th, the early codexes will either look like they did in 8th (awful due to power creep) or they'll look like they did in 7th (crazy OP because GW decided mid-edition to tone down)
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2021/03/05 21:15:57
Subject: I don't see how 9th ed Death Guard can be considered OP
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Decrepit Dakkanaut
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the_scotsman wrote:Oh, I don't care about heldrakes. Mostly I was just laughing at the statement "until we get the codexes out we can't judge game balance."
Game balance is always going to be whatever it is at this particular second. Gw isn't releasing codexes with an overarching plan for them to eventually be all out and all balanced. By the time all the codexes come out for 9th, the early codexes will either look like they did in 8th (awful due to power creep) or they'll look like they did in 7th (crazy OP because GW decided mid-edition to tone down)
I always say you can't judge unit balance until the codex gets released rather than game balance itself, if that makes sense.
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This message was edited 1 time. Last update was at 2021/03/05 21:16:07
CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2021/03/08 11:13:06
Subject: Re:I don't see how 9th ed Death Guard can be considered OP
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Fresh-Faced New User
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I'm a really new player and don't have that much experience about playing yet. I have played with new DG codex against my son's BA several times and some games me having BA and he DG. Compared to last codex, this one seems much stronger against marines.
Otherwise I'm just curious about this what is OP and what is not discussion. I understand that balanced game is something you like to have. Still that PBC discussion compared to Lancer is something which I can't fully understand. Yes, PBC is much better when it's points cost to Lancer, but isn't part of the game mechanics that some of your units are better competitive way than others? Then for some other units SM equivalent is better. I mean sometimes I feel that only balance what is OK for people is that units would have same stats. I say this bit sarcastically, sorry for that. I'm novice and mostly play for fun so please forgive me  . Just my two cents.
EDIT. What I try to say is that, does it give a proper view to blindly compare different units to each other? Vehicle that costs 20 pts more than same kind of unit for some other army isn't necessary same thing. Can it be that for some army that unit can be more precious even it's more expensive in points.
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This message was edited 2 times. Last update was at 2021/03/08 11:26:48
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![[Post New]](/s/i/i.gif) 2021/03/08 11:33:38
Subject: I don't see how 9th ed Death Guard can be considered OP
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Never Forget Isstvan!
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Finn what your talking about is factional balance, which works fine if your limited to 3-5 factions and you can only take 1 or 2 of such limited units.
when you have as many factions as 40k does and can sometimes take an unlimited number of the same unit, that kind of balance is not considered good for competitive play.
There is no way to truly balance 40k due to the miriad of abilities and rules the different factions get. The best they can do is continue to change points costs on overpreforming or underpreforming units.
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![[Post New]](/s/i/i.gif) 2021/03/08 11:52:50
Subject: I don't see how 9th ed Death Guard can be considered OP
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Fresh-Faced New User
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Eihnlazer wrote:
There is no way to truly balance 40k due to the miriad of abilities and rules the different factions get. The best they can do is continue to change points costs on overpreforming or underpreforming units.
I agree with you. I feel that there should be much more restrictions how many same units you can have etc. Of course that is against GW sales.
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![[Post New]](/s/i/i.gif) 2021/03/08 12:36:52
Subject: I don't see how 9th ed Death Guard can be considered OP
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Wicked Ghast
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They aren't OP in my opinion. Like so many others have stated, they are slow and their ranged output is pretty subpar.
I think they excel at holding ground and not dying. In 9th, those are powerful abilities, but far from an auto-win.
As far as Mortarion goes, and this is my super controversial take, but I think he is a trap. I think he is very well balanced for his points cost. He is a quarter of their army, in an army that already has a pretty high per model cost save for pox walkers. He also doesn't have to be killed to be reduced in efficacy. Bracketing him once is a pretty decent hit to his efficacy, and while I have never killed him in one turn, I have killed him in two turns several times, and I have seen more games end with my DG opponents stating that they love to play him, but he probably inst worth it. They just feel they have to give up too much to get him.
After playing probably around or just over 10 games against them, I agree. the most difficult games are when he is on the table. The incredibly swingy games are when he is.
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![[Post New]](/s/i/i.gif) 2021/03/08 15:42:45
Subject: I don't see how 9th ed Death Guard can be considered OP
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Longtime Dakkanaut
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DG are a great noob-stomper faction, because their strengths are obvious but their weaknesses require you to understand how to play the game.
Morty is that on steroids. He's the ultimate "pwn the noobs" model, and while those models don't typically unbalance the top tier competitive scene unless they're truly absurdly OP, they do lead to a lot of feels bad for new players, so I don't think they're generally good for the game for that reason.
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![[Post New]](/s/i/i.gif) 2021/03/08 20:01:17
Subject: I don't see how 9th ed Death Guard can be considered OP
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Wicked Ghast
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yukishiro1 wrote:DG are a great noob-stomper faction, because their strengths are obvious but their weaknesses require you to understand how to play the game.
Morty is that on steroids. He's the ultimate "pwn the noobs" model, and while those models don't typically unbalance the top tier competitive scene unless they're truly absurdly OP, they do lead to a lot of feels bad for new players, so I don't think they're generally good for the game for that reason.
I couldn't begin to tell you how much I agree with this.
Dark Angels, specifically death wing, kind of follow suit along those lines. I think they are so good, and their plan is so straightforward, that is pretty friendly to new players and hard on new players playing against them at the same time.
That said, when I roll up to the table, I don't fear the Deathwing player. I have to respect them, of course, because they are good, just like DG, but I don't fear the game or look at it as an auto loss. But if I play a better fundamental game than they do, I will win.
The people I fear are the people playing Harlequins or Ravenwing who have fully painted and pretty armies. Chances are those players have been playing them for a bit, and those armies are VERY hard to counter for what i play.
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