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Made in gb
Leader of the Sept







From memory, the Ghosts problem was that the power packs were the wrong shape to fit the housing and the power connection inside the gun.

I agree on the recoil issue though...

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Yes, the Tanith were one of those snowflake regiments who, unlike most of the other units serving during the crusade, used a different type of power cell (not just connections but also range rating) for their guns, which led to them going into an operation with just two or so cells per trooper.

I think recoil is put in to give the weapons more impact when firing them.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Right, reality vs. enjoyment. I get that, it's just always bugged me in Fallout 4 when you fire the laser rifle, and it kicks and has a "discharge".

I wound if they are going to put in Needle weapons, I've always wanted to see a representation of those.
   
Made in gb
Leader of the Sept







 BrookM wrote:
Yes, the Tanith were one of those snowflake regiments who, unlike most of the other units serving during the crusade, used a different type of power cell (not just connections but also range rating) for their guns, which led to them going into an operation with just two or so cells per trooper.

I think recoil is put in to give the weapons more impact when firing them.


I realise this is all about a fictional setting, but I think its a little unfair to blame the regiment for the equipment that they got issued with... It was a total failure of Imperial logistics, which was supposed to be the point.

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





Scotland, but nowhere near my rulebook

A lot of GW fiction mentions lasguns firing with a "Snap", which to me implies a really fast discharging capacitor. That's going to cause some major arcing across the switch, so you may want a fairly big chunk of metal to close the terminals which reciprocates back and forwards causing a tiny amount of recoil.
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

The snap/crack sound might also be caused by the air heating and cooling rapidly as it's fired.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

Lasgun sounds reasonably cool, but the sights still look awful. I find it so off putting that they just all have CoD sights.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight





Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Regular Dakkanaut







He does look like a very good boy.
   
Made in us
Terrifying Doombull




So, lots of background and visual setting details, but I'm still not sold on the game itself. It just wants to rush past all the visual work into what looks like a pretty bland shooter/looter.

Efficiency is the highest virtue. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Sure would be a cool environment to look at if you weren't moving through it at 300mph, bouncing off walls, grappling hooking to different levels and fighting enemies in showers of sparks and other particle effects.

Thanks Doom Eternal.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fiery Bright Wizard





California

I actually liked Doom Eternal quite a bit, this looks like it but it does all the same things only worse. Sound effects lack punch, music is metal inspired but will likely be repetitive or annoying. Wish we could have had a sequel to that space marine game instead, at least that one got boltguns right.

 
   
Made in us
Terrifying Doombull




I'm honestly not even sure if the music is from the game, or just something to 'amp up' the videos by the 'virtues' of being loud, fast, and atonal, most of which could just be poor sound editing.

Efficiency is the highest virtue. 
   
Made in gb
Regular Dakkanaut




Voss wrote:
I'm honestly not even sure if the music is from the game, or just something to 'amp up' the videos by the 'virtues' of being loud, fast, and atonal, most of which could just be poor sound editing.


They've been putting out the soundtrack too.




   
Made in us
Morally-Flexible Malleus Hearing Whispers




People need to stop ripping on Doom Eternal. That game was so Amazing that even Bethesda couldn't screw it up even with a Day 1 oopsie that screwed up their entire release idea for DRM. Name any other game that can run that sort of intense action and sound, and FX and stay a smooth 60-80FPS on a 2015 Toaster. And make it portable to a Switch. There are none. Doom E made IDa benchmark for good game design again. Maybe not gameplay, but man was the core game designed almost flawlessly. I ran it on a toast of a laptop with an integrated GPU and never dropped below 40. I am betting this game runs and looks like trash on anything less than an IBuyPower 3k USD rig.
   
Made in us
Terrifying Doombull




You're allowed you're own opinion.

To me (and apparently others) it was another uninteresting shooter with dodgy mechanics and pointless letch for jumping puzzles.
What you describe as 'intense action' is just someone's incomprehensible fever dream set to a bad garage band for me... and just about as interesting as someone painstakingly telling me _about_ a half-remembered dream.


Automatically Appended Next Post:
Cosmic Schwung wrote:
Voss wrote:
I'm honestly not even sure if the music is from the game, or just something to 'amp up' the videos by the 'virtues' of being loud, fast, and atonal, most of which could just be poor sound editing.


They've been putting out the soundtrack too.


That's a shame. I rarely make an effort to turn off game music completely (though I usually turn it way down), but that I'd just shut off without a second thought.

This message was edited 2 times. Last update was at 2021/05/07 22:32:27


Efficiency is the highest virtue. 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




See, you keep attacking the game play of Doom E, and I'm just here saying it raised the bar for modern games (Kind of Hyper intelligent hivemind John Carmack's calling card) in both ability to raise the idea of what a modern shooter is, and what it could be. You may hate the game play, but at least it wasn't CoD 6.0.

Honestly I don't know why GW has to always be 1-2 generations behind in thinking they know what gamers want. I'd say Space Marine was the last "Good game" they came out with. And even that was a horrible mess at launch.
   
Made in us
Terrifying Doombull




FezzikDaBullgryn wrote:
See, you keep attacking the game play of Doom E, and I'm just here saying it raised the bar for modern games (Kind of Hyper intelligent hivemind John Carmack's calling card) in both ability to raise the idea of what a modern shooter is, and what it could be. You may hate the game play, but at least it wasn't CoD 6.0.

You keep bringing it up to talk about it like the second coming (though puzzlingly, its also '1-2 generations behind'). Its not impressive. It didn't 'raise the modern shooter.' It iterated on the remake of Doom remakes. Welcome to the 90s, but with better graphics, I guess.

I don't particularly hate the gameplay. Its just dull, but also too 'zippy.' It needs to be grounded and interesting, rather than a little yappy dog in a room full of squirrels.
Honestly I don't know why GW has to always be 1-2 generations behind in thinking they know what gamers want. I'd say Space Marine was the last "Good game" they came out with. And even that was a horrible mess at launch.

Being 'behind' is not up to GW. Developers/publishers pitch ideas at them, and they approve (or not). But if they're going with retro ideas (or riding, as you put it, a "1-2 generations behind" game like Doom) that's on the people making the pitch.

The problem is developers are trying pitch things that tie into the successful games of the moment, but games development takes time. If they're iterative fad games like Doom version 5? 6.5? or whatever (which is to say Wolfenstein version 10 or 11), the chances of riding the wave are really small.

Efficiency is the highest virtue. 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Dude, every game they put out could pass for a DLC on PS2 for Emperor's sake. Inquisitor was and largely still is a broken mess of an attempt at a Diablo clone, attempting to cash in on that fad, years after D3 stopped being popular. DoW3 was a cash grab of an attempt at passing off a full price AAA version of DoTA, which was an expansion from almost 20 years ago. Titanicus was a ripped mobile game that wants to be Mech Warrior, a game from the late 90s. The majority of their games are crap. And it's because GW only greenlights games that are cash grabs. Even Space Marine was essentially a darksiders clone.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight




Already showcased before during the week of.. thing, but still nice.








Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Leader of the Sept







Hah. Is that the ambit digging into the ground to tunnel underneath you? Love it

I expect this to be an entertaining mess of flashy lights and no replay value

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

We'll see, just a little more than two weeks to go until release. Should itch my 40k scratch until more info on Darktide is finally released.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Was that a Critical indicator? Reminding me a lot of BL2 now....
   
Made in ca
Pustulating Plague Priest






 BrookM wrote:
We'll see, just a little more than two weeks to go until release. Should itch my 40k scratch until more info on Darktide is finally released.


Already?!? Wasn’t expecting it to release so soon. A few months at the very least.

Any sign of the system requirements? Nearly fainted after discovering Vermintide 2 needed 90 gigs.

Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!  
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

No system requirements have been made available as of yet, the Steam page is only showing that one needs a 64 bit processor and OS.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight











Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in ch
The Dread Evil Lord Varlak





not feeling the autogun.
For supposedly being high calibre chambered Pattern there's no bite there.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Terrifying Doombull




The 'orlock' heavy stubber seems like trash. Didn't help that the video had it reloading more than shooting, and the sound effects weren't really audible. The 'blat blat blat' was from the music, not the gun, as it kept playing when the gun wasn't firing.

Efficiency is the highest virtue. 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Autogun: MP5 or any light SMG from CoD/BF

Heavy Stubber: AutoShotgun from CoD/BF with slug rounds.

Neither really scream 40k. Also, the wall running looks silly. Is the main Character wearing some form of powered armor? Because carrying a heavy stubber is no joke, it's a vehicle mounted weapon for a reason, and this fool is running up the ways like it's prince of Persia.

Que gif of Colonel from Monty Python declaring this as TOO SILLY.
   
Made in gb
Regular Dakkanaut




Quite a bit of gameplay here.




Odds on that being Jerico at the end?

This message was edited 1 time. Last update was at 2021/05/27 21:46:59


 
   
 
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