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Made in ca
Heroic Senior Officer





Krieg! What a hole...

Regarding Imperial forces not playing nice, look no further than the end of the first Crusade. That was some nice display of Imperial fethery

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Storm Trooper with Maglight





Ishtar Sub-Sector (40k)

So it's back to my IG combo. Still working out some of the important people. But what I have is below, and they are arriving to gain technology for Mjorn even though their official orders are to reinforce the Imperial Presence the Cogger House Therrica made sure their family had a lot of the command positions. Supporting them is a squad of Bloodmoon Hunters. (Still figuring out just what sort of mix they are but they are ones with strong ties to Forge World Mjorn too.) And still working out the Auxiliary numbers for the bodyguard and scout detail of Felinids.

The 10000 Strong 92nd Cogger Hive Guard Mechanized Infantry Regiment and 500 tanks strong (so 5000 troopers approximately) 45th Cogger Hive Guard Armored Regiment under Lady General Tamlia of House Therrica

Cogger Hive Guardsmen undergo a variation of mind wiping known as Neural Programming provided by Mjorn Techpriests that is for the mass use of training their soldiers. A subject endures multiple sessions in a Neural Programming tank where they were "programmed" with knowledge and skills needed for the desired occupation. Cogger Hive Guard commanders preferred "obedient" over "improvisational" and use of Neural Programmed soldiers possessing little or no initiative a fodder for the grinding wheels of the Imperial wars.

A significant proportion of the Cogger Hive Guard was manned by "culturally challenged" individuals who had undergone neural programming via brain surgery, implants such as aggression inhibitors, and programming tanks. Counseling and drug therapy were also used to help overcome criminal and/or anti-social tendencies. Despite this source of manpower, it was not always sufficient to replace battlefield losses, and instances of law-abiding persons being conscripted and subjected to "programming" were not unknown. In any case, volunteers are few. Recruits and conscripts considered too scrawny or weak for the Cogger Guard are given steroid and stimulant treatments in order to increase their muscle mass. Criminal recruits were given no R&R time.

Cogger Hive Guard Mechanized Infantry is the Militarum Regimentum of the Astra Militarum that fights as mechanized infantry alongside Chimera and Chimerax armoured personnel carriers in defense of the strategically-located Imperial Hive World of Cogger and its surrounding star systems. Cogger, located in the Segmentum Ultima, is a planet blighted and poisoned by millennia of heavy industrial output, though it is also a major manufacturing centre of Autocannons.

Cogger Hive Guard Armored Regiment using the Leman Russ Exterminator as it's primary vehicle, it is one of the most common Leman Russ variants, and although it surrenders the ability to effectively combat enemy armour, it is an extremely effective anti-infantry vehicle.

House Therrica is an Old Guard House, has long been suspected of holding ties to the Mechancium given their tendency to support the Adepts of Mars in matters that concern the interests of the keepers of technology.


The 53rd Lunar Venatorii Light Cavalry Regiment at 2,500 strong
Commanded by Colonel Vanhiem Therrica

No finer cavalry are found around the Ishtar Subsector than the Lunar Venatorii Cavalry Regiments and their Wyrm Riders. They are the best the Astra Militarum of Ishtar has to offer, and they form the breakwater defense needed to continue Imperial interests. On the training moon of Verliaus, the academies of war train the best and brightest of the Fringe if not the sector. Heavily fortified' with every terrain available for training, the programs of Verliaus know no bounds. Veralius has come to be a renowned academic world, where scholars, specialists, and soldiers from across the sub-sector go to study, and it is also home to numerous Schola Progenium facilities. It is here among the populace of the training moon that the elite regiments of the Lunar Venatorii are raised, equipped with the finest of gear and trained at the finest of academies. The Regiment's officers even travel downwards to Tarakon and engage in the sacred ritual of wyrm-bonding, earning their right to command regiments of Venatorii and becoming honorary members of House Fásacha.

The Light Cavalry Regiments of the Lunar Venatorii as analogous to some other world's Rapid Reconnaissance Regiments. The Mechanized Cavalry Scouts Battalions with permission from the Techpriests of Mjorn use Tauros and other rapid vehicles like the Venatorii class Combat bike to perform rapid reconnaissance for regiment with a Rider Battalion. Mounted on Scout Bikes, Scout Quads, and Tauros Rapid Assault Vehicles, they rapidly transverse across the battlefield and behind enemy lines, performing hit and run attacks on enemy units and armor, while reporting back to command enemy disposition and movements. Those forces not able to be dealt with regiment themselves are reported back to command, so that allied forces may ensure their destruction. They are particularly skilled at acting as forward air controllers for allied Aeronautica forces, their presence serving to enhance the accuracy and devastating effect of close air support and bombing missions.


And The 78th Ishtar Ranger Light Infantry Regiment at roughly 4000 strong
Commanded by Colonel Beachan Therian

The Ishtar Rangers are the highly trained Astra Militarum Regiments that hail from the Imperial pleasure world of Ishtar, located in the Ishtar Subsector in the Segmentum Ultima. These Guardsmen serve as Scouts and Snipers for the Imperium. Raised in the forests of Ishtar, hunting and scouting the way of life.


As a Chapter the Bloodmoon Hunters have been brought to the brink of extinction several times, but yet have managed to endure with strength when other Chapters would have been destroyed. They have a remarkably grim determination to survive, and one of the Bloodmoon Hunters' hallmarks is the ability to adapt to changing circumstances and respond swiftly to the fortunes (or misfortunes) of war. This has tempered their character with a general disregard and suspicion of the mere trappings of honor and glory, favoring results by any means necessary. When faced with insurmountable odds, the Bloodmoon Hunters will change their tactics and withdraw to fight again where more prideful Chapters would perhaps chose to stand and die. The Bloodmoon Hunters value the art of concealment, and utilize secrecy and surprise as paramount weapons in their arsenal. As a result they have always cultivated in themselves an ability to see clearly through the fog of war and strike at the hidden heart of the enemy, where they can inflict the most damage and achieve their objectives, undistracted by hubris or hidebound dogma. In order to attain such a goal, the Chapter's Battle-Brothers are trained in a variety of ways that are remarkably inconsistent with most other Space Marine Chapters.

In character with their basic aloofness and desire for autonomy, the Battle-Brothers of the Bloodmoon Hunters have an uncommon streak of individualism and self-reliance, for each one is born a survivor, a killer from the shadows, and the inheritor of a warrior lineage that descends from one of the Aigéad Fuil's savage death world gangs. Their aloof and autonomous ways are at odds with most other chapters. This has lead to conflicts and rivalries when they are forced into close support of another chapter. With most other Imperial organizations they would take charge of themselves and their brothers, but with other chapters they chafe under what they consider inferior tactics. Only their own veterans can hope to manage the stubborn nature of these warriors.

This message was edited 2 times. Last update was at 2021/07/08 04:56:51


"We have all and none. Death better come to the other bastard first." - SSG Alton, 19th Valerian Light Infantry Regiment

"With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon." - Bloodmoon Hunters Chapter

"Bring on the Angels of Blood and Darkness as thy descend from the heavens to smite our enemies. Let the Wolves of war rend and tear our foes to pieces. And we of the Bloodmoon Hunters shall bring the iron and fire as our vehicles crush all that oppose us under our treads." - Tech-Captain of the Bloodmoon Hunters

My 40k Armies:
Bloodmoon Hunters (Iron Hands Successors)
Lunar Venatorii Regiments (Astra Miltarium)
Mjior Prime Expediton (Skitarii/Admech)
Ordo Machinum (Inquisition) 
   
Made in de
Boom! Leman Russ Commander






Nuce force. I have one general question: so you want them to come to assist the local Forgeworld Kopernica or are they coming on Forgeworld Mjolns interest? Depending on that Kopernica might either see them as allies or competition...

You can also think about if and how they introduce themselves to Marshal Mancini who is in charge of the Imperials in the System.

~6550 build and painted
819 build and painted
830 
   
Made in us
Storm Trooper with Maglight





Ishtar Sub-Sector (40k)

Officially they are there to support the Imperials in general but unofficially they are they for Forgeworld Mjorn (so competition.) Mjorn made sure agents of theirs was in a Non Admech force to avoid suspicious eyes. Forgeworld Mjorn is a shadow power in the political game and very radical.

"We have all and none. Death better come to the other bastard first." - SSG Alton, 19th Valerian Light Infantry Regiment

"With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon." - Bloodmoon Hunters Chapter

"Bring on the Angels of Blood and Darkness as thy descend from the heavens to smite our enemies. Let the Wolves of war rend and tear our foes to pieces. And we of the Bloodmoon Hunters shall bring the iron and fire as our vehicles crush all that oppose us under our treads." - Tech-Captain of the Bloodmoon Hunters

My 40k Armies:
Bloodmoon Hunters (Iron Hands Successors)
Lunar Venatorii Regiments (Astra Miltarium)
Mjior Prime Expediton (Skitarii/Admech)
Ordo Machinum (Inquisition) 
   
Made in us
Storm Trooper with Maglight





Ishtar Sub-Sector (40k)

I think I have enough for at least an entrance if that is good with the GMs. Anyways if I do enter I want to be somewhere near the Orks and technology I think.

"We have all and none. Death better come to the other bastard first." - SSG Alton, 19th Valerian Light Infantry Regiment

"With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon." - Bloodmoon Hunters Chapter

"Bring on the Angels of Blood and Darkness as thy descend from the heavens to smite our enemies. Let the Wolves of war rend and tear our foes to pieces. And we of the Bloodmoon Hunters shall bring the iron and fire as our vehicles crush all that oppose us under our treads." - Tech-Captain of the Bloodmoon Hunters

My 40k Armies:
Bloodmoon Hunters (Iron Hands Successors)
Lunar Venatorii Regiments (Astra Miltarium)
Mjior Prime Expediton (Skitarii/Admech)
Ordo Machinum (Inquisition) 
   
Made in de
Boom! Leman Russ Commander






That basically leaves three possible entries I see:

1st: the last known location of the Ork tribes and their alien tech was Kaliphera Primus (the Agriworld where the Askaris and Bobtheheros Scions are). The tech stuff they found at the first tribe was - to the official knowledge - destroyed before it could be shipped to high command. The stuff from the second tribe should be stored at fort Macherius currently, the third one is currently missing and was last seen in the south of the jungle. So your guys might land near the fort and insist on handing over what was found with the second tribe or in the south to look where the third tribe has gotten too. Both might bring you in cooperation or conflict with the already present imperials, depending on how it goes.
2nd: they make the assumption that it has something to do with the ruins and you look for some place on the map with ruins and search those
3rd: through spies, tech or the Noosphere your Forgeworld Mjorn has caugth wind that the AdMech on Kopernica might have secured some of this tech and your guys land on the forgeworld to get it from them. Might get you into conflict with the isolationist forge world

~6550 build and painted
819 build and painted
830 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Posted, roll will follow when my schedule allows it

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Storm Trooper with Maglight





Ishtar Sub-Sector (40k)

I think option 1.3 is probably is best, try to find the Orks in the jungle and support the Imperials finding them especially since the ishtar Rangers are specifically Scouts and Marksmen, and Lunar Venatorii are Recon as well. Being the locating force sounds like right up their alley. Heck some of the Felinids are as well. (Yea a fairly light force all told.) And the Bloodmoon Hunters are kind of Raven Guard in that fashion.

Maybe on the way down call and coordinate with the others who are already looking for the Orks to at least give the appearance of cooperation. This early on at least they don't want suspicions running around.

This message was edited 1 time. Last update was at 2021/07/10 03:58:02


"We have all and none. Death better come to the other bastard first." - SSG Alton, 19th Valerian Light Infantry Regiment

"With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon." - Bloodmoon Hunters Chapter

"Bring on the Angels of Blood and Darkness as thy descend from the heavens to smite our enemies. Let the Wolves of war rend and tear our foes to pieces. And we of the Bloodmoon Hunters shall bring the iron and fire as our vehicles crush all that oppose us under our treads." - Tech-Captain of the Bloodmoon Hunters

My 40k Armies:
Bloodmoon Hunters (Iron Hands Successors)
Lunar Venatorii Regiments (Astra Miltarium)
Mjior Prime Expediton (Skitarii/Admech)
Ordo Machinum (Inquisition) 
   
Made in de
Boom! Leman Russ Commander






Sounds good.

@ Irish, Oldmate and Bobthehero: I'm currently undecided what would be the next order for the Askaris from Marshal Mancini, so I would ask you dir your opinion. See they to stay on Primus looking for Orks or pacifying the corporations struggling for dominance over the food production or are they redeployed to Tertius or Quartus against the Tau and Drukhari?

~6550 build and painted
819 build and painted
830 
   
Made in us
Storm Trooper with Maglight





Ishtar Sub-Sector (40k)

I guess then, am I good to enter? And I may be inattentive this weekend specifically because I am at military drill.

"We have all and none. Death better come to the other bastard first." - SSG Alton, 19th Valerian Light Infantry Regiment

"With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon." - Bloodmoon Hunters Chapter

"Bring on the Angels of Blood and Darkness as thy descend from the heavens to smite our enemies. Let the Wolves of war rend and tear our foes to pieces. And we of the Bloodmoon Hunters shall bring the iron and fire as our vehicles crush all that oppose us under our treads." - Tech-Captain of the Bloodmoon Hunters

My 40k Armies:
Bloodmoon Hunters (Iron Hands Successors)
Lunar Venatorii Regiments (Astra Miltarium)
Mjior Prime Expediton (Skitarii/Admech)
Ordo Machinum (Inquisition) 
   
Made in de
Boom! Leman Russ Commander






Sure, you are good to go. As mentioned: give us a pointer if and how your guys introduce themselves to Marshal Mancini. And good luck on your drill

~6550 build and painted
819 build and painted
830 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

 Drakka77 wrote:
I guess then, am I good to enter? And I may be inattentive this weekend specifically because I am at military drill.


Small word. I am currently teaching a MOS course, or well our equivalent in Canada, lol

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in ie
Pestilent Plague Marine with Blight Grenade





Cork, Ireland

@ Irish, Oldmate and Bobthehero: I'm currently undecided what would be the next order for the Askaris from Marshal Mancini, so I would ask you dir your opinion. See they to stay on Primus looking for Orks or pacifying the corporations struggling for dominance over the food production or are they redeployed to Tertius or Quartus against the Tau and Drukhari?


I think the Askaris would be pulled off the orkz, if they show up again Imperial forces will be informed. As for where you go well that is up to you.

With the Battle of the Ruins concluded (Once old mate posts his piece which I believe is complete) we can move on! I believe the Drukhari have limped on to Kapilhera Quartus, to the polluted swamps and wastes between the hives.

Sgt. Vanden I bet Irish can do that by flashing his bear chest.
Sgt. Vanden Irish is the definition of a Dutch oven
 
   
Made in de
Boom! Leman Russ Commander






Interesting development. I guess with that it's now down to open war between Imperials and T'au. I have to sleep about it, but I think the Askaris will either be send to Tertius to press the advantage against the T'au there or to Quartus as long as there is still at least some loyal presence there where they can land. I lean to the latter, in part because it might be funny to see my wilderness dudes getting lost in a hive.

~6550 build and painted
819 build and painted
830 
   
Made in de
Boom! Leman Russ Commander






I will be in vacation dir some days. But feel free to carry on. The Askaris will try to ship out to Ulysses hive on Quartus (the hive world). But feel free to let them run into a Tau Invasion force heading for Primus

~6550 build and painted
819 build and painted
830 
   
Made in ie
Pestilent Plague Marine with Blight Grenade





Cork, Ireland

With the Battle of the Ruins having come to an indecisive conclusion, everyone is free to contact the DM's for their next moves! The fate of the Kaliphera system is far from certain.

Sgt. Vanden I bet Irish can do that by flashing his bear chest.
Sgt. Vanden Irish is the definition of a Dutch oven
 
   
Made in de
Boom! Leman Russ Commander






Unfortunatly another major defeat for the Askaris (they start to pile up). I gave them rather harsh losses this time, as a failed landing should. So with the fights against the Orks considered I assume they are down to 50-60% of their initial numbers. Just in case someone needs to include that in his strategy

~6550 build and painted
819 build and painted
830 
   
Made in de
Boom! Leman Russ Commander






Hey, so what's up currently? The last post is two weeks old. Is there some input needed?

~6550 build and painted
819 build and painted
830 
   
Made in ie
Pestilent Plague Marine with Blight Grenade





Cork, Ireland

IRL is giving me a beating but managed to post just now. Whoever else is awaiting a roll please dm me.

Sgt. Vanden I bet Irish can do that by flashing his bear chest.
Sgt. Vanden Irish is the definition of a Dutch oven
 
   
Made in de
Boom! Leman Russ Commander






@ Irish: if it's not to much hassle, could you update the map?
The Askaris are now on Quartus, there should be a bunch of crashed shuttles in the Broken Barrens and a Minefield in the Lasoor Wilds on Primus.

~6550 build and painted
819 build and painted
830 
   
Made in de
Boom! Leman Russ Commander






Edit: as Irish and Oldmate have posted: anyone still missing? Or do we want to start the next round? Irish: is there already a call for help from Ulysses?

This message was edited 1 time. Last update was at 2021/09/02 14:30:45


~6550 build and painted
819 build and painted
830 
   
Made in de
Boom! Leman Russ Commander






Guys? Is anybody still on board? It's OK if you are very occupied by life at the moment, but could you give a short lifesign, if you are still up for this?

~6550 build and painted
819 build and painted
830 
   
Made in us
Storm Trooper with Maglight





Ishtar Sub-Sector (40k)

Sorry for the breakdown on my part. Life hammered me hard.

"We have all and none. Death better come to the other bastard first." - SSG Alton, 19th Valerian Light Infantry Regiment

"With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon." - Bloodmoon Hunters Chapter

"Bring on the Angels of Blood and Darkness as thy descend from the heavens to smite our enemies. Let the Wolves of war rend and tear our foes to pieces. And we of the Bloodmoon Hunters shall bring the iron and fire as our vehicles crush all that oppose us under our treads." - Tech-Captain of the Bloodmoon Hunters

My 40k Armies:
Bloodmoon Hunters (Iron Hands Successors)
Lunar Venatorii Regiments (Astra Miltarium)
Mjior Prime Expediton (Skitarii/Admech)
Ordo Machinum (Inquisition) 
   
Made in de
Boom! Leman Russ Commander






Never mind, Draka77. Live happens, I know. Unfortunatly it seemed to have hit almost everybody involved here, as nobody replied to my last posts hailing if anybody is still out there.

But I still haven't lost hope, so again: ladies and gents, who is still with us? What do you want to do and what is your roll?

~6550 build and painted
819 build and painted
830 
   
Made in us
Storm Trooper with Maglight





Ishtar Sub-Sector (40k)

I want to catch up to where I left off which I think I never properly entered. and I have no clue what my roll is or what I am rolling. But I do believe I still have my smallish IG Force.

"We have all and none. Death better come to the other bastard first." - SSG Alton, 19th Valerian Light Infantry Regiment

"With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon." - Bloodmoon Hunters Chapter

"Bring on the Angels of Blood and Darkness as thy descend from the heavens to smite our enemies. Let the Wolves of war rend and tear our foes to pieces. And we of the Bloodmoon Hunters shall bring the iron and fire as our vehicles crush all that oppose us under our treads." - Tech-Captain of the Bloodmoon Hunters

My 40k Armies:
Bloodmoon Hunters (Iron Hands Successors)
Lunar Venatorii Regiments (Astra Miltarium)
Mjior Prime Expediton (Skitarii/Admech)
Ordo Machinum (Inquisition) 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

I lost track of the plot, I remember the Orks my Stormtroopers were lining up to hunt disapeared, so I have to find a new goal

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in de
Boom! Leman Russ Commander






@ Drakka: if you want to enter just write a piece how and where your guys land. Ideally it should include some words about if and how they make contact with:
1. The present imperial forces (so Marshal Mancini and the present troops - Bobs Stormtroopers on Primus, Oldmates guys on Tertius and my Askaris on Quartus
2. The local authorities
3. The AdMech Guys on Kopernica
4. The T'au forces (mainly on Quartus).

You don't have to make contact with them at all (especially not the Xenos), if you don't want to, but if you do it would be good to know to adjust their reaction.


@ what is a roll: Each "turn" you tell me or Irish what you want to do and choose a number between 0 and 100. We then roll a d100 and depending on the difference between your number and the roll it might be a success (little difference) or failure (big difference). As one might expect the least "risky" numbers to pick are near 50. One can of course choose more extrem numbers if what one wants to do is very risky.


@ Bob: In short: two of the three Ork tribes on Primus were defeated, but the third was not found any more and the pursuing Askaris did not find out where they went to. They did find some traces of failed teleportation experiments by the greenskins and sent a warning to all imperial forces that the Orks might turn up everywhere. There might be more information in the jungle, but the Askaris were already redeployed to Quartus. So if your Scions want to scout some more, feel free to do so. There was also some strange tech found with the Greenskins. The stuff found at the first tribe vanished as the transport carrying them was ambushed by Orks (to everyones knowledge at least), the stuff from the second one lies at Fort Macharius, were your Scions are.


On Tertius Oldmates Commonwealth troops reported the presence of another alien threat (Drukhari if that means anything to your guys) that clashed with imperials as well as T'au. There was a quite decicive battle in which first T'au and Drukhari met, before being engaged by the Commonwealth forces that crushed the T'au force while the Drukhari were pressed to leave through some kind of portal. There current location is currently unknown to the Imperials.


The Askaris were redeployed to Quartus but suffered heavy losses when their landing failed because the planned landing side (the last clearly loyal Hive) seemed to have gone over to the T'au.


And then there is some shady stuff going on in some underhives on Quartus, but that should currently be unknown to everyone present.

~6550 build and painted
819 build and painted
830 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Oh, cool. I'll think things over

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Storm Trooper with Maglight





Ishtar Sub-Sector (40k)

I am leaning towards 'supporting' the Askaris. If I remember correctly my forces are also have a hidden secondary objective of supporting their supplier Forgeworld Mjorn with captured tech.

"We have all and none. Death better come to the other bastard first." - SSG Alton, 19th Valerian Light Infantry Regiment

"With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon." - Bloodmoon Hunters Chapter

"Bring on the Angels of Blood and Darkness as thy descend from the heavens to smite our enemies. Let the Wolves of war rend and tear our foes to pieces. And we of the Bloodmoon Hunters shall bring the iron and fire as our vehicles crush all that oppose us under our treads." - Tech-Captain of the Bloodmoon Hunters

My 40k Armies:
Bloodmoon Hunters (Iron Hands Successors)
Lunar Venatorii Regiments (Astra Miltarium)
Mjior Prime Expediton (Skitarii/Admech)
Ordo Machinum (Inquisition) 
   
Made in de
Boom! Leman Russ Commander






That's what I remember too. The help would be appreciated

On Quartus they should be able to find some T'au tech

~6550 build and painted
819 build and painted
830 
   
 
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