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Made in au
Battlewagon Driver with Charged Engine





panzerfront14 wrote:
If our Dreads and Kanz are not core I will be livid because all save those Leviathan Dreads are Core for Space Marines, but they are GW's favored children.

Though getting 3+ to hit Killa Kanz will be nice, and could make them more viable.


If FW is anything to go by they're all likely to get the WALKERZ keyword and have buffs to interact with that much like speedfreeks. Using Buzzgob as a indicator. Beast Snaggaz will likely have a few specific buffing auras/abilities as well.
   
Made in de
Regular Dakkanaut





A small fear towards the new dex is the breakbown into subfactions. I am afraid the buff may be too especific. Much like happend with Crons, where the interactions between destroyers, canoptek and whatnot is very low.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 Wha-Mu-077 wrote:
Because Orks never had prosthetics or cybernetics? And being literally made for fighting kinda leads itself to being burly sacks of muscle


Have… have you ever looked at the Ork range???

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Tastyfish wrote:
Dreads core, but not Kans I reckon, based on nothing at all other than that Kans aren't orks


That doesn't really matter for core though. We don't really have any army with light walkers to see any pattern, traditionally kanz were the counterparts to AM sentinels or craftworld warwalkers. Talos and Chronos are CORE for drukhari, while drones and MBH aren't core for Death Guard, so it really could go either way. It will be interesting to see if the new sister mechs are core or not.


Automatically Appended Next Post:
 JohnnyHell wrote:
 Wha-Mu-077 wrote:
Because Orks never had prosthetics or cybernetics? And being literally made for fighting kinda leads itself to being burly sacks of muscle


Have… have you ever looked at the Ork range???


I think they were being sarcastic.

This message was edited 1 time. Last update was at 2021/05/19 07:17:02


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in pl
Longtime Dakkanaut




Germany

Of course i was being sarcastic! Making fun of people who think the new Painboy doesn't remotely look like an Ork because he's a Cybork

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in it
Waaagh! Ork Warboss




Italy

panzerfront14 wrote:
If our Dreads and Kanz are not core I will be livid because all save those Leviathan Dreads are Core for Space Marines, but they are GW's favored children.

Though getting 3+ to hit Killa Kanz will be nice, and could make them more viable.


Even possible 2+ to hit, re-rolling 1s, if current kustom jobs and subkultures are going to stay. Sniper grots!!

This message was edited 1 time. Last update was at 2021/05/19 08:09:16


 
   
Made in de
Longtime Dakkanaut





Grot snipers would make too much sense. What else would Orks to with captured guns that fire slowly? Give them to grots and have them support Kommandoz - or support da revolushn by killing Ork oppressors from far away. Not that sniper units are amazing, but they're cool. And now I think I have to convert some.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in us
Krazy Grot Kutta Driva





Got snipers would be great and in keeping with their character. It would give another long range support option.

 
   
Made in us
Stealthy Grot Snipa





Atlanta, GA

 Wha-Mu-077 wrote:
Of course i was being sarcastic! Making fun of people who think the new Painboy doesn't remotely look like an Ork because he's a Cybork


All I said was that Wortsnagga looked (in my personal opinion) more orky than the new Painboss.

This message was edited 1 time. Last update was at 2021/05/19 20:57:15


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

So some non-Dakka related... things... happened last Friday that prevented me from posting until now.

GW put aside a whole day of their "Warhammer Fest" to show off the new Beast Snaggas and managed to decidedly not show off the new Beast Snaggas. How predictable. They showed more mono-pose boys, and the other two Squig Riders. Gave us a new HQ Squig dude, and put a guy known for dealing with Gretchin in a box that has no Gretchin. Terrific job there GW.

At least the Mega-Armoured Warboss is cool, but given his distinct lack of Power Klaw, I guess Ork players are about to lose that option as well. Cool.


This message was edited 2 times. Last update was at 2021/05/20 08:59:10


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in it
Waaagh! Ork Warboss




Italy

 H.B.M.C. wrote:


At least the Mega-Armoured Warboss is cool, but given his distinct lack of Power Klaw, I guess Ork players are about to lose that option as well. Cool.




That option was already lost to be fair, as the warboss in megarmor doesn't exist anymore since 8th codex. Only lives in legends.

The mega armoured boss' big choppa has only one purpose: to force ork players to buy the model and avoid using the old ghaz model as a reasonable proxy instead. No one has a warboss in megarmor with big choppa. That's why they give it to the new boss.


 
   
Made in pl
Longtime Dakkanaut




Germany

 Blackie wrote:
 H.B.M.C. wrote:


At least the Mega-Armoured Warboss is cool, but given his distinct lack of Power Klaw, I guess Ork players are about to lose that option as well. Cool.




That option was already lost to be fair, as the warboss in megarmor doesn't exist anymore since 8th codex. Only lives in legends.

The mega armoured boss' big choppa has only one purpose: to force ork players to buy the model and avoid using the old ghaz model as a reasonable proxy instead. No one has a warboss in megarmor with big choppa. That's why they give it to the new boss.



Ork players can convert and kitbash literally everything, I bet there's tons of them out there with a kitbashed model they could reasonably Proxy as a Warboss in Megaarmour with a big choppa right now.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in pl
Longtime Dakkanaut





 H.B.M.C. wrote:
Gave us a new HQ Squig dude, and put a guy known for dealing with Gretchin in a box that has no Gretchin. Terrific job there GW.

Let me guess, if they actually put some in, you'd complain instead about evul GW putting 50 year old sculpts in the box that don't match the theme at all to inflate the price? I really like how, given so many real reasons to complain about GW, you can always find nothing burger with people picking at stuff that makes no sense. Oh no, GW lets you save money and use existing collection, how villainous!

 Blackie wrote:
The mega armoured boss' big choppa has only one purpose: to force ork players to buy the model and avoid using the old ghaz model as a reasonable proxy instead. No one has a warboss in megarmor with big choppa. That's why they give it to the new boss.

Yup, because counting his claw as one (given no confusion is possible) is sooo hard, am I rite?

Also, I wonder what will happen if it actually does have the option and all the complainers will be proven wrong. Probably crickets like usual...
   
Made in it
Waaagh! Ork Warboss




Italy

 Irbis wrote:

Yup, because counting his claw as one (given no confusion is possible) is sooo hard, am I rite?

Also, I wonder what will happen if it actually does have the option and all the complainers will be proven wrong. Probably crickets like usual...


WYSIWYG is typically required at tournaments. Think about mek gunz: a player might have one of each and it wouldn't be confusing at all to count all of them as a single type of mek gunz. But guess what, not everyone (and definitely not all TOs) will allow a bubblechukka or a traktor to count as a smasha gun. Even if no confusion is possible.

I play with proxies and counts as all the time, and I'll definitely use my old ghaz as warboss in megarmour (and my AOBR slugga/choppa nobz will count as snaggas) but not everyone is ok in doing or allowing that.

 
   
Made in us
Longtime Dakkanaut






 Blackie wrote:
 H.B.M.C. wrote:


At least the Mega-Armoured Warboss is cool, but given his distinct lack of Power Klaw, I guess Ork players are about to lose that option as well. Cool.




That option was already lost to be fair, as the warboss in megarmor doesn't exist anymore since 8th codex. Only lives in legends.

The mega armoured boss' big choppa has only one purpose: to force ork players to buy the model and avoid using the old ghaz model as a reasonable proxy instead. No one has a warboss in megarmor with big choppa. That's why they give it to the new boss.



   
Made in se
Bonkers Buggy Driver with Rockets





Stockholm, Sweden

If we're lucky he comes with an alternate set of arms with a PK. Depends on if it fits on the sprue I guess.

Would be silly to only allow PK on a regular boss and big choppa on the megaboss. My main concern though is if we don't get a decent relic to give him, because with only the basic weapons a megaboss is pretty lame (in comparison to many other factions HQs) unless he also gets a decent stats boost and/or some special rules.

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
Made in us
Longtime Dakkanaut





Unless he turns out to be a named character, the beast snaggas look like they have a boss in mega armor with a powerklaw. So there may be hope
   
Made in it
Waaagh! Ork Warboss




Italy

 MajorWesJanson wrote:
 Blackie wrote:
 H.B.M.C. wrote:


At least the Mega-Armoured Warboss is cool, but given his distinct lack of Power Klaw, I guess Ork players are about to lose that option as well. Cool.




That option was already lost to be fair, as the warboss in megarmor doesn't exist anymore since 8th codex. Only lives in legends.

The mega armoured boss' big choppa has only one purpose: to force ork players to buy the model and avoid using the old ghaz model as a reasonable proxy instead. No one has a warboss in megarmor with big choppa. That's why they give it to the new boss.





That's not a warboss in megarmor with a big choppa. It's actually not even a 40k model .

And all the people I know that bought that model to play it as a 40k warboss cut its right arm and replaced it with a power klaw!

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I still fully expect the beast snagga boss to be that model with a single sprue replaced with another.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

 Jidmah wrote:
I still fully expect the beast snagga boss to be that model with a single sprue replaced with another.


You're thinking to small, friend!

The beast snagga boss will be the same model with an UPGRADE sprue that will cost twice as much!


One of them filthy casuals... 
   
Made in us
Krazy Grot Kutta Driva





As long as we get all the options and upgrades we need and want I will be happy. Hopefully GW will release the new ork models with all their upgrades. I would help to sell more orks if they do.

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Pointer5 wrote:
As long as we get all the options and upgrades we need and want I will be happy. Hopefully GW will release the new ork models with all their upgrades. I would help to sell more orks if they do.


That's likely to be true, though not in the way you would expect it - there won't be any option for upgrades which aren't in the box.

This message was edited 1 time. Last update was at 2021/05/21 06:14:10


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Longtime Dakkanaut






H.B.M.C. 797386 wrote:Gave us a new HQ Squig dude, and put a guy known for dealing with Gretchin in a box that has no Gretchin. Terrific job there GW.



It's a spearhead box. Bunch of new models and a codex before the full release. I bought the SM one for 5th edition. Drop pod, scout bikes, metal sternguard and vanguard, and like 5 characters from 3 different chapters
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 MajorWesJanson wrote:
It's a spearhead box. Bunch of new models and a codex before the full release. I bought the SM one for 5th edition. Drop pod, scout bikes, metal sternguard and vanguard, and like 5 characters from 3 different chapters
And that type of box stopped years ago.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Guess they had fun doing that with SoB and figured why not do it again

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 H.B.M.C. wrote:
 MajorWesJanson wrote:
It's a spearhead box. Bunch of new models and a codex before the full release. I bought the SM one for 5th edition. Drop pod, scout bikes, metal sternguard and vanguard, and like 5 characters from 3 different chapters
And that type of box stopped years ago.


And then started again, with Sisters and Lumineth. It’s not something they do consistently now, but it’s not something they never do either.

This message was edited 2 times. Last update was at 2021/05/21 09:25:23


 
   
Made in gb
Longtime Dakkanaut






 ph34r wrote:
Guess they had fun doing that with SoB and figured why not do it again

No no - remember the Sisters box was a super special reward to Sisters players to mark their faith.

It certainly wasn't just a marketing spin on how GW were going to introduce new/updated factions' models going forwards...
   
Made in us
Terrifying Doombull




Pointer5 wrote:
As long as we get all the options and upgrades we need and want I will be happy. Hopefully GW will release the new ork models with all their upgrades. I would help to sell more orks if they do.


They do have all their upgrades. One model squad gets to have a double handed axe or whatever kind of blastgun. Plus whatever big axe the not-a-nob variant has. The nob has some gear too, but probably unique to him.

That's it.

-----

And yeah, this box is similar to sisters and lumenith. Biggest difference to cow elves is it will have a real codex, not a half finished one that will be completed later.

Efficiency is the highest virtue. 
   
Made in fi
Locked in the Tower of Amareo





 H.B.M.C. wrote:
 MajorWesJanson wrote:
It's a spearhead box. Bunch of new models and a codex before the full release. I bought the SM one for 5th edition. Drop pod, scout bikes, metal sternguard and vanguard, and like 5 characters from 3 different chapters
And that type of box stopped years ago.


What do you mean stopped? Discount boxes for new stuff with solo releases later been stapple of gw strategy for years

2024 painted/bought: 109/109 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Spearhead boxes. The act of piling all a Codices new releases into a single box and selling it. That stopped ages ago.

Lumineth? SoBs? These weren't Spearhead boxes. Hell, the SoB stuff was unique to that box. It wasn't a box of new releases.



This message was edited 1 time. Last update was at 2021/05/21 11:29:35


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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