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Made in fi
Dakka Veteran





 Wha-Mu-077 wrote:

The updated was just them tossing in another sprue for the Nob and some additional weapons IIRC, aka how the GW just "updated" Cadians.


Nope, it was a recut. New kit used mostly parts from the original kit but shoota arms were redesigned and a new pair of legs and head option were added in addition to command sprue - which was connected to two duplicate boy sprues and not separate.

This message was edited 1 time. Last update was at 2021/06/20 00:02:55


That place is the harsh dark future far left with only war left. 
   
Made in us
Regular Dakkanaut




Savannah

Yeah, the shootas used to entirely separate pieces that included sculpted grips. I still have about a half gallon of loose shootas to convert into big shootas (if those ever become good) or mount on racks/use for other conversions.

They're exact replicas, though, so I imagine they used the same 3-ups (just attached to the hands) as before for everything that wasn't added.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






jullevi wrote:
 Wha-Mu-077 wrote:

The updated was just them tossing in another sprue for the Nob and some additional weapons IIRC, aka how the GW just "updated" Cadians.


Nope, it was a recut. New kit used mostly parts from the original kit but shoota arms were redesigned and a new pair of legs and head option were added in addition to command sprue - which was connected to two duplicate boy sprues and not separate.


The "nob sprue" also had a plastic version of the 'ard boy upgrade sprue. But alas, even GW seems to have forgotten what those bits were for.


Automatically Appended Next Post:
 Trimarius wrote:
Yeah, the shootas used to entirely separate pieces that included sculpted grips. I still have about a half gallon of loose shootas to convert into big shootas (if those ever become good) or mount on racks/use for other conversions.


How does anyone need extra big shootas? I feel like have hundreds of big shootas that I didn't use for spanners/battlewagons/dreads/kanz/planes in my bitz box

This message was edited 1 time. Last update was at 2021/06/20 07:57:13


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Regular Dakkanaut




Damn I miss my 4+ 'ard boyz
   
Made in au
Grizzled Space Wolves Great Wolf





 Jidmah wrote:
 Trimarius wrote:
Yeah, the shootas used to entirely separate pieces that included sculpted grips. I still have about a half gallon of loose shootas to convert into big shootas (if those ever become good) or mount on racks/use for other conversions.


How does anyone need extra big shootas? I feel like have hundreds of big shootas that I didn't use for spanners/battlewagons/dreads/kanz/planes in my bitz box


Back when those Boyz first came out there was a lack of options for building big shootas, so a common conversion was to cut the front off one big shoota and glue it on to another shoota to make it longer. Then you'd make a twin linked big shoota by joining those 4 shootas together.

I still have a big pile of big shootas made from shootas that I intended to use for conversions and never got around to it, along with a pile of chopped up shootas which were going to become big shootas.


This message was edited 1 time. Last update was at 2021/06/20 08:38:14


 
   
Made in it
Waaagh! Ork Warboss




Italy

Yeah, my first boy with big shoota was made exactly like that . Still love the model. That conversion was even suggested and pictured in the 3rd edition ork codex.

I used all my big shootas for conversions, I needed them to upgrade nobz with kombi weapons into Flash Gitz and to equip scratch built magnetized walkers and buggies. At the moment I don't have a single spared shoota or big shoota in my bitz box, which to be honest it's almost empty anyway as I scratch built a lot of stuff and bought tons of legs, torsos, bases just to give them the spared weapons, arms and heads from the kits I got. I just have a single model wielding the big shoota included in the ork kit, I didn't need it but I loved how it looked so I assembled one anyway .

Boyz with big shootas have never been good after 3rd edition and most old time players, including me, have plenty of the AOBR models with big shootas anyway.

This message was edited 1 time. Last update was at 2021/06/20 10:42:11


 
   
Made in au
[MOD]
Making Stuff






Under the couch

I think I have one metal big shoota, and the rest are doubled up shootas because I didn't want them all to be the same.

 
   
Made in fi
Dakka Veteran




Vihti, Finland

Well I hope that when the new boyz kit comes it atleast has proper sized Nob to lead them. Current one is bit funny looking (nob upgrade that comes with the set, not the proper Nob kit).
   
Made in gb
Ridin' on a Snotling Pump Wagon






Hehehhee.

Proper size Nob.

   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Anyone else hoping they reintroduce the Big Boss rank as a mid-level fighty character? Mekboss/painboss stats with maybe more attacks but a more standard weapon selection and a re-roll aura…
Also, swap the names of the squad sergeant and the bodyguard unit members so you get mobs led by nobz, and units of boss nobs running around.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in fi
Dakka Veteran




Vihti, Finland

 Mr_Rose wrote:
Anyone else hoping they reintroduce the Big Boss rank as a mid-level fighty character? Mekboss/painboss stats with maybe more attacks but a more standard weapon selection and a re-roll aura…
Also, swap the names of the squad sergeant and the bodyguard unit members so you get mobs led by nobz, and units of boss nobs running around.


Well there is this guy that is very likely a leader choice:




Of course I hope for other type of Boss Nobs (with better names) and I wouldn't be surprised if the book has rules for upgrading your Warboss into Warlord (in similar style to Captain to Chapter Master).
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Mr_Rose wrote:
Anyone else hoping they reintroduce the Big Boss rank as a mid-level fighty character? Mekboss/painboss stats with maybe more attacks but a more standard weapon selection and a re-roll aura…
Also, swap the names of the squad sergeant and the bodyguard unit members so you get mobs led by nobz, and units of boss nobs running around.


No re-roll auras please. The game has more than enough of those.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Italy

Agreed, least favorite part of playing Orks is keeping things within Aura reach.
   
Made in de
Longtime Dakkanaut





I want a Goff Rokker unit entry in the codex. I've mostly finished a biiig Ork lugging around a huge engine/amp and speaker setup that could be a Nob with Waaaghbanner, too, but using him as a musician of sorts is way more metal/Mad Max. And I could have a proper banner nob, too.




Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in us
Fixture of Dakka






 Binabik15 wrote:
I want a Goff Rokker unit entry in the codex. I've mostly finished a biiig Ork lugging around a huge engine/amp and speaker setup that could be a Nob with Waaaghbanner, too, but using him as a musician of sorts is way more metal/Mad Max. And I could have a proper banner nob, too.





Madboyz mob, as well.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in ca
Grovelin' Grot





Edmonton, Alberta

Can someone remind me how recently FW got rid of the Half Trakk and the Enclosed Cab trukk? I wanna build some hope for myself that a new trukk kit might come along with the new revamp
   
Made in pl
Longtime Dakkanaut




Germany

 StewMan Group wrote:
Can someone remind me how recently FW got rid of the Half Trakk and the Enclosed Cab trukk? I wanna build some hope for myself that a new trukk kit might come along with the new revamp


I imagine the molds were worn out, and they sold poorly (when was the last time you saw someone actually use them?), so it was not financially viable to make a new mold, since the amount of people who would buy it wouldn't cover the cost of the mold.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Italy

 Binabik15 wrote:
I want a Goff Rokker unit entry in the codex. I've mostly finished a biiig Ork lugging around a huge engine/amp and speaker setup that could be a Nob with Waaaghbanner, too, but using him as a musician of sorts is way more metal/Mad Max. And I could have a proper banner nob, too.


That sounds awesome, Fury Road had some great set designs and characters. You should post a photo of it in the modeling section sometime!
   
Made in us
Stealthy Grot Snipa





Atlanta, GA

 StewMan Group wrote:
Can someone remind me how recently FW got rid of the Half Trakk and the Enclosed Cab trukk? I wanna build some hope for myself that a new trukk kit might come along with the new revamp


I can't speak for the Enclosed Cab, but the Halftrakk I believe went off the site early last year. I actually had one in my FW cart for a very long time, and then decided to treat myself, only to find that it had gone in the meantime. Huge shame, since I really liked the look of it and wanted some more variation in my trukks.
   
Made in ca
Grovelin' Grot





Edmonton, Alberta

 Mr. Grey wrote:
 StewMan Group wrote:
Can someone remind me how recently FW got rid of the Half Trakk and the Enclosed Cab trukk? I wanna build some hope for myself that a new trukk kit might come along with the new revamp


I can't speak for the Enclosed Cab, but the Halftrakk I believe went off the site early last year. I actually had one in my FW cart for a very long time, and then decided to treat myself, only to find that it had gone in the meantime. Huge shame, since I really liked the look of it and wanted some more variation in my trukks.


Same here. I always had my eye on both because I wanted some sweet trukk variety. Never got around to actually getting either and now it’s too late. Can’t find any mint ones on eBay either
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Iracundus wrote:
 xttz wrote:
 Dysartes wrote:


Looking at the catalogues listed on Stuff of Legends, the Vyper and Falcon seem to show up first in the 1998 Annual.

I'm not arguing that they're not old kits, but at least quote the right information about them.


They were released in March / Nov 1997 respectively. Still have the original White Dwarf issues


I do too. Even remember how that shut up some people who were previously arguing that Eldar wouldn't use tanks (nevermind that they already had the old wedge Falcon in Epic).


I never understood where people got that idea. The wedge Falcons are on the 2nd ed Codex cover and were technically available in 28mm scale.

This message was edited 1 time. Last update was at 2021/06/20 21:54:42


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in au
[MOD]
Making Stuff






Under the couch

 Platuan4th wrote:
The wedge Falcons are on the 2nd ed Codex cover and were technically available in 28mm scale.

The tanks on the cover are the original Wave Serpents. But yes, both of these were available at the time from Armorcast.

 
   
Made in se
Bonkers Buggy Driver with Rockets





Stockholm, Sweden

I loved those old Epic Wave Serpents (I have a sizeable Epic Eldar army), but was rather disappointed when the 28mm Wave Serpents were "hey, just put these little antennas on your Falcon and you're good".

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
Made in rs
Regular Dakkanaut





There was an announcement somewhere (GW Tennessee page or sth) that the Ahab-ork & Moby Squig were coming in the Snaggas army box.

Probably means that the squig-riding nob is a dual kit though.
   
Made in pl
Longtime Dakkanaut




Germany

 Dreamchild wrote:
There was an announcement somewhere (GW Tennessee page or sth) that the Ahab-ork & Moby Squig were coming in the Snaggas army box.

Probably means that the squig-riding nob is a dual kit though.


Or maybe it was a mistake, like how they said the Vanguard Space Marine Combat Patrol has the multipart kit for Infiltrators, while in reality it was EtB.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Longtime Dakkanaut





I could see it possibly being a dual kit. There are obvious similarities; two legged squig, the rider has a right arm that's mechanical, I could even see the metal vent on the side being where you attach Orkhab's pistol.
   
Made in pl
Longtime Dakkanaut




Germany

 GaroRobe wrote:
I could see it possibly being a dual kit. There are obvious similarities; two legged squig, the rider has a right arm that's mechanical, I could even see the metal vent on the side being where you attach Orkhab's pistol.


It defineatly is possible, they would just have to swap the weapons and the head of the rider, and some parts of the Squig.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Meet the Ork Psykers who turn mighty heroes into measley squigs

model!
Spoiler:


Some info!
Known as the Wurrboyz, these unsavoury characters channel Waaagh! energy in its most primal, animalistic form, unleashing roiling storms of psychic energy through their foes that leave them as little more than shrivelled husks, or worse…

Off the battlefield, the Wurrboyz take on what is possibly an even more important role in their tribes. By using their pseudo-shamanistic powers to receive visions from Gork and Mork themselves, they spur their fellow hunters towards the biggest prey around with grand proclamations and barely coherent prophecies. So important is this role in guiding Beast Snagga society that they are granted a level of respect far above that of a regular Ork psyker, seen as divine oracles rather than dangerous ticking time bombs like the Weirdboyz.

The powers channelled by these bestial psykers stand apart from the usual stomping feet of Gork and random teleportation employed by other Weirdboyz. By far the most alarming of these is the ability to transform enemy soldiers into mindless, biting squigs who proceed to cause havoc among their own lines.

Spoiler:


Although the notion of exercising any kind of control over their powers is alien to the Orks, Wurrboyz do achieve some measure of focus through ocular devices known as the Eyez of Mork. While each is as unique as the deranged Mekboy mind that constructed it, these technological marvels all serve to amplify lances of psychic power through the caster’s eyes, turning their gaze into a weapon capable of piercing even power armour.
Spoiler:


With all of the respect they’re afforded, it wouldn’t seem out of place for the Wurrboyz to have some kind of transportation on the battlefield, would it? Unfortunately, it looks like our time’s up and we need to skedaddle before this guy decides he needs a few more red and bitey friends around. Join us again soon, where we’re taking a closer look at exactly who’ll be arriving in the first wave of Ork pre-orders, and let us know what you’re most excited for so far on Facebook, Twitter, and Instagram.

This message was edited 1 time. Last update was at 2021/06/28 13:54:41


 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Sweet rules, shame the model is awfully bland.

   
Made in de
Huge Bone Giant






Hmm, yeah. Bland is a good way of describing the model.

Psyker wouldn't have been my first guess looking at the model. Electrician, more so.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
 
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