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Is any new model at this point going to get this topic brought up everytime? Do we wanna try and get Primaris Eldar out of the way already ahead of time?
   
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 ZebioLizard2 wrote:
Is any new model at this point going to get this topic brought up everytime? Do we wanna try and get Primaris Eldar out of the way already ahead of time?


I don't think you're going to see Primaris Eldar, no need - the majority of the range is still metal/finecast era, only the guardian kit really poses a challenge here, but they (like Necron Warriors) are old enough that you can rerelease them with a whole new sculpt and some additional weapon options and they will still sell like delicious delicious hotcakes.

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chaos0xomega wrote:
 ZebioLizard2 wrote:
Is any new model at this point going to get this topic brought up everytime? Do we wanna try and get Primaris Eldar out of the way already ahead of time?


I don't think you're going to see Primaris Eldar, no need - the majority of the range is still metal/finecast era, only the guardian kit really poses a challenge here, but they (like Necron Warriors) are old enough that you can rerelease them with a whole new sculpt and some additional weapon options and they will still sell like delicious delicious hotcakes.


But that's just it. There's never a need for anything to be Primaris'd. But that's exactly why we'll see it.
   
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It feels like literally anything will get labeled as "Primaris'd" regardless of the actual intent or outcome.
   
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Italy

Drukhari didn't get primarized.

 
   
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Nor did Necrons.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
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Port Carmine

 Blackie wrote:
Drukhari didn't get primarized.


The new Incubi are slightly larger .... 28mm bases FTW!

This message was edited 1 time. Last update was at 2021/04/20 20:59:28


VAIROSEAN LIVES! 
   
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Mississippi

Blackie wrote:Drukhari didn't get primarized.


Of course not, their fate is to slowly get squatted.

Insectum7 wrote:Nor did Necrons.


Granted, I haven’t bought the new codex but destroyers certainly look the part.

I, for one, look forward to the Primarization of Tau (everyone gets a battle suit!) and certainly Tyranids.

It never ends well 
   
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 Stormonu wrote:

Insectum7 wrote:Nor did Necrons.


Granted, I haven’t bought the new codex but destroyers certainly look the part.

I, for one, look forward to the Primarization of Tau (everyone gets a battle suit!) and certainly Tyranids.
The new Destroyers aren't "replacing" any old models with a "newer bigger betterer" one. They're just a new unit/s. The only one that sorta works for that is the Heavy Destroyer, but that's also one that you can just use your old models for I think.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
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 Blackie wrote:
Drukhari didn't get primarized.


Well they didn't get new models. ( Well...not "recently" )

This message was edited 1 time. Last update was at 2021/04/20 22:07:28


 
   
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 Daedalus81 wrote:
 Blackie wrote:
Drukhari didn't get primarized.


Well they didn't get new models. ( Well...not "recently" )

Lilith doesn't look like she grew a foot taller.
   
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 Stormonu wrote:
Granted, I haven’t bought the new codex but destroyers certainly look the part.

Destroyers always looked the part, which is why they aren't included. They just got melee versions on legs instead of shooty versions on skimmers.

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 ZebioLizard2 wrote:
Is any new model at this point going to get this topic brought up everytime? Do we wanna try and get Primaris Eldar out of the way already ahead of time?


You mad bro if you think we are going to see ANY eldar. We know better
At this point most fans would happily take primeldars if that means getting new models..

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

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AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


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What Do You Mean, Not All Beast Snaggas Ride Squigs wrote:The Beast Snaggas might be well known for riding into battle on the backs of various squig species, but some delight in bringing their targets down on their own two feet. Banding together into large mobs of Beast Snagga Boyz, these ferocious fighters can often be found crashing into the monsters brought down by their stikka-lobbing comrades and hacking their tough hides to pieces.

A (relatively short) lifetime of hunting huge, dangerous beasts has made these Orks particularly large and strong in comparison with regular Boyz. While they’re not quite as durable as a Nob, they can certainly swing their choppas just as hard, which makes them especially prone to lording it over the Boyz they charge alongside.
 Gir Spirit Bane wrote:
Hmm... Reading the article would it be so unsurprising if Nob's went to W3, MANZ W4 (no invuln native still I bet) and these new boyz to W2?

I'm hyped as someone doing a deffskull savage army (My tattoos can head butt las cannons and win!) and more options will be amazing! Judging from the picture these Orkz will be on 32mm I bet.
Wait? What? How does "not as durable as a Nob" translate into 2 Wound Beast Snagga Boyz?

I figure defensively, the new Ork upgrade will be one of the following:
  • 5+ Save
  • 6+ Invulnerable Save
  • Toughness 5

  • Anything more than this and they are trodding on the ground they gave to the truly durable factions like Marines, Death Guard, and Necrons.
       
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     alextroy wrote:
    What Do You Mean, Not All Beast Snaggas Ride Squigs wrote:The Beast Snaggas might be well known for riding into battle on the backs of various squig species, but some delight in bringing their targets down on their own two feet. Banding together into large mobs of Beast Snagga Boyz, these ferocious fighters can often be found crashing into the monsters brought down by their stikka-lobbing comrades and hacking their tough hides to pieces.

    A (relatively short) lifetime of hunting huge, dangerous beasts has made these Orks particularly large and strong in comparison with regular Boyz. While they’re not quite as durable as a Nob, they can certainly swing their choppas just as hard, which makes them especially prone to lording it over the Boyz they charge alongside.
     Gir Spirit Bane wrote:
    Hmm... Reading the article would it be so unsurprising if Nob's went to W3, MANZ W4 (no invuln native still I bet) and these new boyz to W2?

    I'm hyped as someone doing a deffskull savage army (My tattoos can head butt las cannons and win!) and more options will be amazing! Judging from the picture these Orkz will be on 32mm I bet.
    Wait? What? How does "not as durable as a Nob" translate into 2 Wound Beast Snagga Boyz?

    I figure defensively, the new Ork upgrade will be one of the following:
  • 5+ Save
  • 6+ Invulnerable Save
  • Toughness 5

  • Anything more than this and they are trodding on the ground they gave to the truly durable factions like Marines, Death Guard, and Necrons.


    I mean, high wounds low save is a fairly unique statline right? I don't think there's many (if any) models that follow that same concept.

    This message was edited 1 time. Last update was at 2021/04/21 01:01:07


     
       
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     alextroy wrote:
    Wait? What? How does "not as durable as a Nob" translate into 2 Wound Beast Snagga Boyz?
    Well if the Nob goes up to 3 wounds...

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     Eonfuzz wrote:
    I mean, high wounds low save is a fairly unique statline right? I don't think there's many (if any) models that follow that same concept.

    Chaos Spawn, Ogryns, Hellions, Drukhari beasts, most "medium" Tyranids (Lictors, Warriors, Raveners, ), all Swarms. To name a few...

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    Tyranid Warriors have a 4+, which I wouldn't count as low. Raveners have a 5+ iirc though.

    And They Shall Not Fit Through Doors!!!

    Tyranid Army Progress -- With Classic Warriors!:
    https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
       
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     Insectum7 wrote:
    Tyranid Warriors have a 4+, which I wouldn't count as low. Raveners have a 5+ iirc though.

    With current guns (and doctrines), I definitely count it as low.
    AP is just way too wide-spread.

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    Voss wrote:
     Insectum7 wrote:
    Tyranid Warriors have a 4+, which I wouldn't count as low. Raveners have a 5+ iirc though.

    With current guns (and doctrines), I definitely count it as low.
    AP is just way too wide-spread.


    That kind of thinking is how marines think a 3+ save isn't "good"


    Automatically Appended Next Post:
     MinMax wrote:
     Eonfuzz wrote:
    I mean, high wounds low save is a fairly unique statline right? I don't think there's many (if any) models that follow that same concept.

    Chaos Spawn, Ogryns, Hellions, Drukhari beasts, most "medium" Tyranids (Lictors, Warriors, Raveners, ), all Swarms. To name a few...


    Are Warriors really swarms? I don't think I've seen them used as such before.
    Admittedly my experience in 40k is a handful of tournaments and locals against marines, so I don't know how good or interesting those units are.

    This message was edited 1 time. Last update was at 2021/04/21 03:49:52


     
       
    Made in us
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    Voss wrote:
     Insectum7 wrote:
    Tyranid Warriors have a 4+, which I wouldn't count as low. Raveners have a 5+ iirc though.

    With current guns (and doctrines), I definitely count it as low.
    AP is just way too wide-spread.
    Well a 4+ is right in the middle between a 2+ and a 6+ so I dunno how you'd qualify 5,6 and 7 (I think Spore Mines have a 7+) if 4+ is low




    Automatically Appended Next Post:
     Eonfuzz wrote:

    Are Warriors really swarms? I don't think I've seen them used as such before.
    I think in that context they meant things like Ripper Swarms, Scarab and Nurgling type units. One base with a couple little critters on it.

    This message was edited 1 time. Last update was at 2021/04/21 04:03:20


    And They Shall Not Fit Through Doors!!!

    Tyranid Army Progress -- With Classic Warriors!:
    https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
       
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    your mind

    New ork sculpts are meh at best. Boar boys should be easy stand-ins unless GW do their magic IP dance and make beastsnaggas somehow difficult to convert, such as needing a snot or grot passenger or some odd weapon the boar boyz didn’t carry.

    GW shenanigans are in such bad faith. Evil mean spirited money grabbers suck the enthusiasm from older hobbyists especially. Just gets so tiresome with the fanbois saying yeay and the people who have been around to see such bad faith in action for so many years saying nay.

    Meanwhile it is obvious that GW is acting in bad faith by the divisiveness they cause. Most people blame the hobbyists who complain but I blame GW money grabbers.

    They are definitely 2 wounds with a 2++ and in cover with invisibility. Whatever happens with these orks, the money grabbers at GW have definitely benn primaricized... yuck.

    This message was edited 2 times. Last update was at 2021/04/21 04:07:08


       
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     H.B.M.C. wrote:
     alextroy wrote:
    Wait? What? How does "not as durable as a Nob" translate into 2 Wound Beast Snagga Boyz?
    Well if the Nob goes up to 3 wounds...


    Wouldn't it be crazy if it went Grots 1 wound, Boyz 2 wounds, Snagga Boyz 3 wounds, Nobz 4 wounds, Mega Armoured Nobz 5 wounds?

    This message was edited 2 times. Last update was at 2021/04/21 04:45:24


     
       
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     Eonfuzz wrote:
    That kind of thinking is how marines think a 3+ save isn't "good"
    If you're never taking your 3+ save, then it's not really all that good.

    That's what I miss about the AP system from 3rd-7th. A 3+ save meant a 3+ save.

    Jarms48 wrote:
    Wouldn't it be crazy if it went Grots 1 wound, Boyz 2 wounds, Snagga Boyz 3 wounds, Nobz 4 wounds, Mega Armoured Nobz 5 wounds?
    But then Bolters, known to kill Orks in droves, would need to be D2, and then... and then... and then...

    This message was edited 2 times. Last update was at 2021/04/21 05:45:43


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     H.B.M.C. wrote:
     Eonfuzz wrote:
    That kind of thinking is how marines think a 3+ save isn't "good"
    If you're never taking your 3+ save, then it's not really all that good.

    That's what I miss about the AP system from 3rd-7th. A 3+ save meant a 3+ save.


    Really? In 7th I had the feeling, a 3+ is usually a 4+ or nothing because of cover and AP2 everywhere. And a 4+/5+/6+ usually didn't exist because every weapon was at least Ap 4. Since 8th I'm taking much more actual armor saves than before (admittedly that also has to do with changes to cover).
       
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    Just like in video games when lazy people started calling any moderately hard game "the Dark Souls of [game type]" I feel like the wargaming community is going to latch onto "the primaris of [faction]" as a description.

    New Ork? It's the primaris of orks
    New Tau? It's the primaris of Tau

    New plastic thunderhawk? It's the primaris of thunderhawks

    This message was edited 1 time. Last update was at 2021/04/21 07:28:53


    I prefer to buy from miniature manufacturers that *don't* support the overthrow of democracy. 
       
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    Italy

    Sgt. Cortez wrote:
     H.B.M.C. wrote:
     Eonfuzz wrote:
    That kind of thinking is how marines think a 3+ save isn't "good"
    If you're never taking your 3+ save, then it's not really all that good.

    That's what I miss about the AP system from 3rd-7th. A 3+ save meant a 3+ save.


    Really? In 7th I had the feeling, a 3+ is usually a 4+ or nothing because of cover and AP2 everywhere. And a 4+/5+/6+ usually didn't exist because every weapon was at least Ap 4. Since 8th I'm taking much more actual armor saves than before (admittedly that also has to do with changes to cover).


    This. Now a 3+ save is much stronger than it used to be. And not everyone plays SM which can fire litterally anything with extremely high AP.

     
       
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     ScarletRose wrote:
    Just like in video games when lazy people started calling any moderately hard game "the Dark Souls of [game type]" I feel like the wargaming community is going to latch onto "the primaris of [faction]" as a description.

    New Ork? It's the primaris of orks
    New Tau? It's the primaris of Tau

    New plastic thunderhawk? It's the primaris of thunderhawks


    Sorta Kinda?
    Was the unit asspulled out of new lore? Check
    Is the new name something similar to [adjective] [noun]? Check
    Is the new unit [existing unit] +1? Check
    Is the new unit slightly larger than [existing unit]? Check
    Does the new unit have lack of options in its kit and require you to buy a slightly different, but similar sprue? Yet to see

    A "Primaris of [faction]" requires those I think.
       
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    Reading through the article:

    https://www.warhammer-community.com/2021/04/19/what-do-you-mean-not-all-beast-snaggas-ride-squigs/

    I have some predictions, based on the text:

    "While they’re not quite as durable as a Nob, they can certainly swing their choppas just as hard"

    Meaning 1 wound, T4, S5.

    "by necessity Beast Snagga Doks are some of the most ‘creative’ around"

    Meaning lots of upgrades - I'm guessing squig parts and cybork. Could this be the long-anticipated return of gyrostabilised monowheels?

    "it can be a good laugh seeing the Beast Snagga Boyz trying to harpoon giant tanks"

    I hope this means some sort of boarding action for anti-tank. The idea of harpooning a tank, to my mind, implies having a big thing to mount a tank-harpoon onto. Please oh please oh please let it be a plastic squiggoth kit!!!


    I expect thise to be expensive (money-wise), in mobs of 5-15, with several cybork or squig-bitz options for the unit, T4, S5, 1 wound.

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