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Made in us
Regular Dakkanaut





I’m going to wait to see if there’s a multipart version of those savage boyz before passing judgement. They’re gonna stick out like a sore thumb if you mix them with any other klan but I think they look good standalone.

Still don’t like the mounted guys. They’re just off to me.

Mega Armor boss looks great, it’s consistent with older Ork sculpts while having much more detail. I wonder if they’ll do an upgrade sprue for the Ork boyz like they did with Cadians? Most of the kit is perfectly fine 20 years later but new heads and weapons would go a long way to keep it looking good.

For the codex, I just hope it retains what Orks gained in Vigilus and Saga of The Beast because I really enjoy my Tin ‘Eads Dread Waagh I built last year during the first quarantine.
   
Made in us
Longtime Dakkanaut






I'm hoping a lot of the kustom jobs get baked into the units directly
   
Made in gb
Sadistic Inquisitorial Excruciator






tneva82 wrote:
 Mad Doc Grotsnik wrote:
A fair point, but you can do that with just a modicum of conversion effort?

It’s again mostly weapon or hand swaps


Not everyone is good at sculping


I’ll let you into a secret.

Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.
   
Made in fi
Locked in the Tower of Amareo





 Shadow Walker wrote:
 Wha-Mu-077 wrote:

I think he's just holding a very large pipe and making "pew-pew" noises

And because he is a wh40k ork then it could actually work


Nah. Orks don't work like that.

2024 painted/bought: 109/109 
   
Made in us
Sadistic Inquisitorial Excruciator




USA

Something just occurred to me when I was waking up this morning. Remember how Eddie said "There were lots more new orks coming...." or something along those line yesterday?

What if today was Gorka Morka?

I mean all they would essentially need to do is print a rulebook and the existing Ork line (plus whatever new kits) would do double duty.

 
   
Made in us
Longtime Dakkanaut





Meh. Much prefer Eldar or Tau or Tyranids get something new at this point as far as xenos go.

My body is fully ready for disappointment today, though.
   
Made in au
Grizzled Space Wolves Great Wolf





 MonkeyBallistic wrote:
tneva82 wrote:
 Mad Doc Grotsnik wrote:
A fair point, but you can do that with just a modicum of conversion effort?

It’s again mostly weapon or hand swaps


Not everyone is good at sculping


I’ll let you into a secret.

Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.


It's probably more accurate to say that not everyone wants to waste time getting good at sculpting.
   
Made in us
Sadistic Inquisitorial Excruciator




USA

Quasistellar wrote:
Meh. Much prefer Eldar or Tau or Tyranids get something new at this point as far as xenos go.

My body is fully ready for disappointment today, though.


I don't think we will get anything that is exclusively for 40k. I suppose if Epic is what is going to be released we could see some Xenos love there (I would be all for this).

In the end it will probably be something for Warhammer animation or something that no one really cares about.

 
   
Made in fi
Locked in the Tower of Amareo





 MonkeyBallistic wrote:
tneva82 wrote:
 Mad Doc Grotsnik wrote:
A fair point, but you can do that with just a modicum of conversion effort?

It’s again mostly weapon or hand swaps


Not everyone is good at sculping


I’ll let you into a secret.

Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.


I'll let you into another. Not everybody can afford to ruin bunch of gw models while practicing.

Also having to go through that for what was normal feature before is step back.

2024 painted/bought: 109/109 
   
Made in jp
Crushing Black Templar Crusader Pilot






caladancid wrote:
 posermcbogus wrote:
Man, just wanna say how stoked I am that GW finally started to come good on the promises of the "You Will Not Be Missed" post. Some actual tasteful racially diverse human sculpts are really nice. I dearly hope that they make these nice and cheap, so kids can get them when they start out.

It's a little rare coming from me, and tbh, I absolutely feel the frustration from guard players that this is the first infantry release since I've been in the hobby, but it's really refreshing to see a bit of diversity, gender- and racially-speaking, esp. when in the past GW's representation has been largely 'paint heads with white ethnotypical features some shade of brown and call it a day'.

Good job, GW, hope to see more of it going forward, across a few more ranges. (also pls GW remember there are more races than just White and Black kthnksbye)


Yes definitely. Stunning and brave!


Haha, I wouldn't quite go that far, friend, but if that's how you feel, cool!
But you're right, a bit of variety and choice really excellent. Glad to see other people are as excited as I am and more for a some fun customization potential, and something that might help nerdy kids from all kinds of backgrounds find a place in the hobby.

I'm sure I'm not the only one who saw the White Scars index cover and thought it looked brilliant, and then saw the upgrade sprue, and was a little disappointed with the facial sculpts hahaha


Automatically Appended Next Post:
tneva82 wrote:
 MonkeyBallistic wrote:
tneva82 wrote:
 Mad Doc Grotsnik wrote:
A fair point, but you can do that with just a modicum of conversion effort?

It’s again mostly weapon or hand swaps


Not everyone is good at sculping


I’ll let you into a secret.

Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.


I'll let you into another. Not everybody can afford to ruin bunch of gw models while practicing.

Also having to go through that for what was normal feature before is step back.


As someone who has tried it, you really only need like a bit of wire and 2-part epoxy, and some wild dreams but this is getting pretty off topic haha

This message was edited 3 times. Last update was at 2021/05/08 15:52:52


 
   
Made in gb
Sadistic Inquisitorial Excruciator






tneva82 wrote:
 MonkeyBallistic wrote:
tneva82 wrote:
 Mad Doc Grotsnik wrote:
A fair point, but you can do that with just a modicum of conversion effort?

It’s again mostly weapon or hand swaps


Not everyone is good at sculping


I’ll let you into a secret.

Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.


I'll let you into another. Not everybody can afford to ruin bunch of gw models while practicing.

Also having to go through that for what was normal feature before is step back.


Now, if you’d said that in the first place, I would have agreed with you. Up to a point at least. It’s really no different from painting though. Everyone’s first painted minis look at least a bit crappy, but you get better by practice and patience and seeking out the right advice. I would say that in my first few years in the hobby I ruined a bunch of models by painting them.

On the other hand, if you’ve no interest in sculpting and converting, that’s fine too. I can see the argument that the older style of multipose minis gave you more freedom to mix and match parts. However, they really didn’t produce dynamic sculpts that looked amazing. They looked pretty bad imho. Old plastic kits looked worse than the metal minis which proceeded them, because of the limitations of the time. To me, the new style of GW plastics are a massive step forward, not back. Each to their own though.
   
Made in us
Decrepit Dakkanaut




tneva82 wrote:
 MonkeyBallistic wrote:
tneva82 wrote:
 Mad Doc Grotsnik wrote:
A fair point, but you can do that with just a modicum of conversion effort?

It’s again mostly weapon or hand swaps


Not everyone is good at sculping


I’ll let you into a secret.

Nobody is good at sculpting, until they do lots of sculpting and get good at sculpting.


I'll let you into another. Not everybody can afford to ruin bunch of gw models while practicing.

Also having to go through that for what was normal feature before is step back.

It isn't terribly difficult to do swapping of arms though. Even a novice can do it with how these Orks are designed.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 Mad Doc Grotsnik wrote:
tneva82 wrote:
 Mad Doc Grotsnik wrote:
A fair point, but you can do that with just a modicum of conversion effort?

It’s again mostly weapon or hand swaps


Not everyone is good at sculping


Who said anything about sculpting?

Good, sharp scalpel, cut through. Two separate parts, no real requirement for any sculpting whatsoever.

Gonna say; a razor saw would be my preference – you get a nice clean edge with minimal deformation on both sides of the cut. This reduces the ‘sculpting’ requirement even further.

Also, from what I recall, the Ork boyz generally have a bandage or vambrace on their forearms that you can use as a reference, further occluding the join. Marines of course always have their hard edged wrist joints to exploit similarly, the Chadians have their sleeve cuffs and so on.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Stealthy Grot Snipa





Atlanta, GA

Slayer-Fan123 wrote:

It isn't terribly difficult to do swapping of arms though. Even a novice can do it with how these Orks are designed.


There's absolutely no way to tell that just from looking at these minis, especially considering the ...creative... ways that GW has been splitting the minis on the sprues. And again, not everybody wants to convert or swap arms or learn how to sculpt muscles.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Cronch wrote:
 BertBert wrote:
One more thing that comes to mind: Would GW be able to "claim" Creative Assembly's 3D sculpts and re-use them in a lower resolution?
Not sure how their contract is set up, but as the copyright holder I'd imagine they have some leverage there to at least iterate on them.

i've seen 3D prints of Total War assets, so I assume GW would be able to do so just as well as Ivan in his shed at least.


3D printing and plastic injection molding are worlds apart.

But we know for sure and have known since 2018. AT scale was chosen so that small marines would look nice and the designers ended up at about 8 mm MARINES, who being 7-8' tall transhuman monsters in fiction, means the normal 6' scale human would be about 6-7 mm with gear. With heroic proportions, of course, thus "heroic 6 mm". All talk of 8 mm or 10 mm scales has been nothing but hogwash from the very beginning, aided by GW's less than stellar media team's fumblings.


To be fair, GW intentionally does not reveal the scale of its miniatures anymore so as to limit the impact of third party manufacturers.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in au
Grizzled Space Wolves Great Wolf





 MonkeyBallistic wrote:
On the other hand, if you’ve no interest in sculpting and converting, that’s fine too. I can see the argument that the older style of multipose minis gave you more freedom to mix and match parts. However, they really didn’t produce dynamic sculpts that looked amazing. They looked pretty bad imho. Old plastic kits looked worse than the metal minis which proceeded them, because of the limitations of the time. To me, the new style of GW plastics are a massive step forward, not back. Each to their own though.


But there's something between the old plastics that look terrible, and the new plastics that look good but have clone man syndrome.

It's having monopose models that are thoughtfully constructed to allow for some options to swap bits out.

No sane person wants to hack up 100 Ork models, glue them back together, then spend an ages on each model painstakingly sculpting the detail back in just so the models don't end up hideously repetitive on the table top. One off for a character model? Sure. 100 Orks? Therein lies madness.

We know GW can do this, they've done it before. Is it the norm? Maybe not. But for an army like Orks I think it's the way to go.



Automatically Appended Next Post:
chaos0xomega wrote:
But we know for sure and have known since 2018. AT scale was chosen so that small marines would look nice and the designers ended up at about 8 mm MARINES, who being 7-8' tall transhuman monsters in fiction, means the normal 6' scale human would be about 6-7 mm with gear. With heroic proportions, of course, thus "heroic 6 mm". All talk of 8 mm or 10 mm scales has been nothing but hogwash from the very beginning, aided by GW's less than stellar media team's fumblings.


To be fair, GW intentionally does not reveal the scale of its miniatures anymore so as to limit the impact of third party manufacturers.


I highly doubt that's the reason, people can just measure the models. That's how I figured out the AI aircraft are 8mm scale. Scale creep, internal inconsistency and occasionally artistic license are the bigger reasons that GW's scale is all over the place.

This message was edited 3 times. Last update was at 2021/05/08 16:47:49


 
   
Made in gb
Sadistic Inquisitorial Excruciator






 Mr. Grey wrote:
Slayer-Fan123 wrote:

It isn't terribly difficult to do swapping of arms though. Even a novice can do it with how these Orks are designed.


There's absolutely no way to tell that just from looking at these minis, especially considering the ...creative... ways that GW has been splitting the minis on the sprues. And again, not everybody wants to convert or swap arms or learn how to sculpt muscles.


That’s fine. There’s no point in complaining that you can’t do something you don’t want to learn how to do. Those of us who don’t mind putting a bit of effort in are glad that GW have moved away from the old crappy multipart minis that always ended up looking like the worlds smallest action figures, rather than actual wargaming minis. That is, unless you did a bit of cutting, converting and sculpting on them, to give them a bit of dynamism and more natural poses.
   
Made in jp
Longtime Dakkanaut





There was a reminder about today on the AoS Facebook page but not the 40k or fireworks pages. Toady is going to be AoS 3.
   
Made in au
Grizzled Space Wolves Great Wolf





 MonkeyBallistic wrote:
 Mr. Grey wrote:
Slayer-Fan123 wrote:

It isn't terribly difficult to do swapping of arms though. Even a novice can do it with how these Orks are designed.


There's absolutely no way to tell that just from looking at these minis, especially considering the ...creative... ways that GW has been splitting the minis on the sprues. And again, not everybody wants to convert or swap arms or learn how to sculpt muscles.


That’s fine. There’s no point in complaining that you can’t do something you don’t want to learn how to do. Those of us who don’t mind putting a bit of effort in are glad that GW have moved away from the old crappy multipart minis that always ended up looking like the worlds smallest action figures, rather than actual wargaming minis. That is, unless you did a bit of cutting, converting and sculpting on them, to give them a bit of dynamism and more natural poses.


But again, we're talking about run of the mill Orks here. I doubt those of you who don't mind putting in a bit of effort are running out and cutting the arms off and resculpting 100 Orks for something as mundane as ensuring they aren't too similar to each other.

This message was edited 1 time. Last update was at 2021/05/08 17:00:24


 
   
Made in gb
Longtime Dakkanaut





Ooh, sound issues.
   
Made in us
Araqiel






Lol. Age of sigmar 3.0.

They're so predictable.
   
Made in fi
Locked in the Tower of Amareo





As most knew, worst kept secret it was

2024 painted/bought: 109/109 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






I'm not an AoS player or collector, so I'm happy for those who are into it to get their new edition... I actually wish it would have been the cast preview for Eisenhorn though...

My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
Blog 
   
Made in ie
Fixture of Dakka






Angelcast now come on the Orcs

This message was edited 1 time. Last update was at 2021/05/08 17:15:24


 
   
Made in gb
Decrepit Dakkanaut




UK

Stormcast get an angel!

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in au
Grizzled Space Wolves Great Wolf





AoS sister of battle?
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

Yndrasta looks amazing.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in de
Hardened Veteran Guardsman




Okay, so I thought about starting Aos and Nighthaunt. Should probably buy the soul wars box now, shouldnt I? Before its gone.

   
Made in us
Longtime Dakkanaut




New faction: Sotrmcast Eternals
   
Made in de
Aspirant Tech-Adept






 Overread wrote:
Stormcast get an angel!


Sotrmcast!
   
 
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